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1581. Lets get a tally of how many of us are quiting FW - in General Discussions [original thread]
I'm avoiding it like the plague.
- by Ares 514 - at 2013.12.13 18:57:00
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1582. 1.7 Ambush Smart Spawn... DAFUQ is this? - in General Discussions [original thread]
It used to be my favorite game mode. Alas not for a long time.
- by Ares 514 - at 2013.12.13 18:54:00
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1583. How to Fix FW - in General Discussions [original thread]
Simple. 1) Remove the 5k damage BS. 2) Create Team Deploy. Watch the 16 vs 16 corp vs corp action!
- by Ares 514 - at 2013.12.13 18:44:00
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1584. A Call to Boycott FW - in General Discussions [original thread]
Protected Void wrote: I'm kind of torn on this. While I certainly think LP payout should be a bit higher at the top standing levels, I also see a strong case for not making it too high, either. Also - and this is my main point - FW matches hav...
- by Ares 514 - at 2013.12.13 18:38:00
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1585. 1.7 Ambush Smart Spawn... DAFUQ is this? - in General Discussions [original thread]
Nothing makes you rage like a round of Ambush and spawning in to blueberries surrounded by red getting murdered.
- by Ares 514 - at 2013.12.13 18:34:00
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1586. 1.7 Ambush Smart Spawn... DAFUQ is this? - in General Discussions [original thread]
This is why I no longer play Ambush. The spawn mechanics **** me off every time.
- by Ares 514 - at 2013.12.13 18:31:00
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1587. A Call to Boycott FW - in General Discussions [original thread]
I'm done with FW, till they fix the FF limit that causes you to get kicked for no damn reason (somehow i damaged myself?!). It was already an ISK sink, but loosing a days work and dealing with those blueberries in bloody skirmishes are not worth i...
- by Ares 514 - at 2013.12.13 18:21:00
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1588. Faction Warfare Banning - in General Discussions [original thread]
I'm done with FW. I got kicked while in a tank with hardners on at full life for FF, no idea why. I also hate tanks but our team was utterly useless as usual and that's the only way to really deal with the mass of tanks we had on the outside. The...
- by Ares 514 - at 2013.12.13 03:28:00
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1589. Why is Amarr FW so saturated with bad players? - in General Discussions [original thread]
Knight Soiaire wrote: Maybe the Minmatar are just so damn good. As a Minmatar loyalist, I believe this is the case. Although like everyone we struggle with our blueberries. On the plus side one day I will kill the fools and they won't be ...
- by Ares 514 - at 2013.12.12 20:00:00
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1590. A heavies cry for help, with pictures :) - in Feedback/Requests [original thread]
NoxMort3m wrote: It would be awesome to get a dev response Good luck with that. It seems the only responses they do lately are quips, few actual helpful responses to what we consider issues. CCP I dare you to prove me wrong here :)
- by Ares 514 - at 2013.12.12 15:47:00
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1591. FW Orbitals are utterly broken beyond belief - in General Discussions [original thread]
CCP Nullarbor wrote: So seriously, how long do we all think they should have to respond? There is a timeout system already and from memory it will currently hang around for 60 seconds. 10 seconds at the absolute maximum. Even better you coul...
- by Ares 514 - at 2013.12.12 07:51:00
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1592. Shield stacking penalty - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: pa ck wrote: REALLY? Shield recharge rate is already a joke. shields are NOT the problem. A few Noobs on the forums asked for shield stacking penalty so you gave it to them ? what about 830 armour on a proto gallente ...
- by Ares 514 - at 2013.12.11 17:47:00
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1593. Blood on the screen? - in Feedback/Requests [original thread]
The blood graphic is HORRIBLE. It makes a MESS of the screen and makes it hard to see what's going on. Change it! That said, the good thing is it always shows the direction you took damage from (+1)! So the concept is great the graphic is sh*t.
- by Ares 514 - at 2013.12.11 17:46:00
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1594. Shield stacking penalty - in Feedback/Requests [original thread]
Alena Ventrallis wrote: It's a stacking penalty. Assuming 5 shield extenders (maximum that can be fit on a single suit), that's a 12% penalty, because it only applies after the first one. Assuming 10 second depleted recharge, 12% extra is 1....
- by Ares 514 - at 2013.12.11 17:36:00
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1595. A heavies cry for help, with pictures :) - in Feedback/Requests [original thread]
Oh, I did laugh just a bit when i saw just how bad it is! Sorry big guys. :)
- by Ares 514 - at 2013.12.11 17:28:00
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1596. A heavies cry for help, with pictures :) - in Feedback/Requests [original thread]
The flare is stupid you can't see anything. Given that everyone else has these wonderful cross hairs I think the heavies should not be blinded by a stupid animation.
- by Ares 514 - at 2013.12.11 17:27:00
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1597. Fast TTK is working as intended and here to stay according to ccp - in General Discussions [original thread]
Garrett Blacknova wrote: Dev says that the state of the game is currently the best it has ever been in terms of controls, aim assist and other factors, all of which have contributed to the longer TTK in the game. Player posts thread claiming t...
- by Ares 514 - at 2013.12.10 17:41:00
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1598. RED LINE THE DEVS - in General Discussions [original thread]
I'm going to personally demonstrate the TTK issues to them until they rage quit!
- by Ares 514 - at 2013.12.10 17:33:00
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1599. Fast TTK is working as intended and here to stay according to ccp - in General Discussions [original thread]
I did not get a good impression from his response about TTK needing a big fix which IMO it really does. Sad days.
- by Ares 514 - at 2013.12.10 17:29:00
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1600. Vehicle Locking - 1.7 locking is horrible, why not this? - in Feedback/Requests [original thread]
DeeJay One wrote: Ares 514 wrote: I am well aware that you said this is a temporary solution. I am saying that IMO sometime in the future is unacceptable as this is a CORE issue that drives a ton of us nuts! Try playing some and constan...
- by Ares 514 - at 2013.12.06 18:43:00
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