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81. Implications of Shared squad vision being OFF!! HELLS YEAH!!! - in General Discussions [original thread]
Tech Ohm Eaven wrote: Yeah but shields are going to need two low slots for regulators, one for reppers and that leaves one slot for dampeners. Logi suits have built in complex rep at proto. Why would you have 2xrep for 90 armour?
- by Aqil Aegivan - at 2013.08.23 14:06:00
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82. Amazing how OP squads are. - in General Discussions [original thread]
Would you accept PVE and better matchmaking? Because I think they'll add more to the game and solve most of your problems.
- by Aqil Aegivan - at 2013.08.23 09:45:00
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83. When can we see some 1.4 patch notes? - in General Discussions [original thread]
BARDAS wrote: What are these patch notes that people speak of? Do you by chance mean the arcane scribble that magically appears 24 hours before a change takes place thus preventing any meaningful feedback from the community which could potentia...
- by Aqil Aegivan - at 2013.08.21 08:50:00
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84. This 'Kaimeras' event - in General Discussions [original thread]
ladwar wrote: the idea is well better. But how? I agree that the items are ones you can either afford yourself or don't care about. The Templar event failed but it at least tried something, this event isn't trying to do anything. It's ju...
- by Aqil Aegivan - at 2013.08.21 00:42:00
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85. CCP at Gamescom - in General Discussions [original thread]
Did anyone honestly expect anything new that we'd actually see implemented inside of a year (or two)? I'm pretty sure the content they've already promised is going to take them that long to implement. Who needs more promises?
- by Aqil Aegivan - at 2013.08.21 00:33:00
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86. This 'Kaimeras' event - in General Discussions [original thread]
So CCP, how does learning from the Templar event as well as talking to the CPM lead to such a terrible worthless waste of an event? Could somebody who thought this was a good idea comment? I cannot for the life of me see how this idiocy is the co...
- by Aqil Aegivan - at 2013.08.21 00:24:00
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87. CCP at Gamescom - in General Discussions [original thread]
I wonder if their marketing is still using the term "AAA" every sentence.
- by Aqil Aegivan - at 2013.08.20 14:00:00
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88. New Toys Coming to Dust - in General Discussions [original thread]
Operative 1171 Aajli wrote: Minmatar use some Greek Norse mythology but mainly use badass sounding names FTFY, they also use animal names (Jaguar, Hound, Cheetah), Dirty hobo names ([d]Rifter, Vagabond), Bladed item names (Scythe, Stilleto...
- by Aqil Aegivan - at 2013.08.20 10:55:00
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89. New Toys Coming to Dust - in General Discussions [original thread]
Niuvo wrote: What is Balrog? a mythical creature? On the left. It's from Tolkien.
- by Aqil Aegivan - at 2013.08.20 03:47:00
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90. New Toys Coming to Dust - in General Discussions [original thread]
I'll take "Creatures as believable as a promise from CCP" for 500, Bob.
- by Aqil Aegivan - at 2013.08.20 00:41:00
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91. How long til Terrain is fixed CCP? - in General Discussions [original thread]
CCP Android wrote: I hate to be the guy to say SoonGäó but... SoonGäó Well ain't this game a developmental oddity, you're always working on fixes but they're always SoonGäó.
- by Aqil Aegivan - at 2013.08.15 05:33:00
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92. Armor resistance stacking penalty. - in General Discussions [original thread]
Henchmen21 wrote: Considering I spent an excessive amount of SP for essentially .5% seeing as I am never going run with out some kind of resistance module. I'd say they screwed me over for investing in the skill. The thing is you're the on...
- by Aqil Aegivan - at 2013.08.12 21:15:00
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93. Armor resistance stacking penalty. - in General Discussions [original thread]
Henchmen21 wrote: Aqil Aegivan wrote: It's not a stacking penalty, but it's like one, sorta. Basically the 15% reduction to damage is taken from the 90% damage potential left after skills. It ensures that there is no way to achieve 100% dama...
- by Aqil Aegivan - at 2013.08.12 20:47:00
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94. Armor resistance stacking penalty. - in General Discussions [original thread]
It's not a stacking penalty, but it's like one, sorta. Basically the 15% reduction to damage is taken from the 90% damage potential left after skills. It ensures that there is no way to achieve 100% damage resistance.
- by Aqil Aegivan - at 2013.08.12 20:28:00
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95. Fancy new words-- - in General Discussions [original thread]
Lillica Deathdealer wrote: Blackberry = proto Why would we replace proto with a longer word that needs to be explained to everyone? Besides it makes no sense.
- by Aqil Aegivan - at 2013.08.12 19:22:00
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96. Help identifying Racial Equipment. (Eve lore historians needed) - in General Discussions [original thread]
Sgt Kirk wrote: Like the nanites are obviously gallente (I think) yet not a single gallente company makes either ADV nanite or PRO nanite . The advanced one is KIN (Minmatar) and the Prototype is Wikymoriogrbgfe#%^rkj(some Caldari company) ...
- by Aqil Aegivan - at 2013.08.12 09:07:00
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97. Help identifying Racial Equipment. (Eve lore historians needed) - in General Discussions [original thread]
I think the manufacturer corps are generally a good indicator.
- by Aqil Aegivan - at 2013.08.12 08:53:00
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98. Executive Producer Opening: What happened to CCP Jian? - in General Discussions [original thread]
Reiki Jubo wrote: look @ the gameplay the hit detection, the bad engine. these are the guys that gave us the flaylock pistol and the op tac ar. Design and implementation are two different things. I'm not defending the guys implementing stu...
- by Aqil Aegivan - at 2013.08.03 12:57:00
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99. New content in 1.3. - in General Discussions [original thread]
Don't judge my sad tromboner.
- by Aqil Aegivan - at 2013.07.31 11:08:00
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100. New content in 1.3. - in General Discussions [original thread]
Bubbles Tara Strong wrote: You didn't see the new teddy bear they have in every Mercenary quarters doesn't that count as new content This is what I got in my merc quarters after the patch.
- by Aqil Aegivan - at 2013.07.31 11:02:00
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