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261. I summon the almighty Dev's to answer another simple question - in General Discussions [original thread]
CCP Nullarbor wrote: Nocturnal Soul wrote: After reading the eve second decade collectors edition stuff can there just be one for the dust players kinda dont want to waste a 100 and something bucks just to get the amarr templar stuff. site...
- by Another Heavy SOB - at 2013.07.19 11:32:00
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262. Redbull PR makes you take a step back and get a battle fat! - in General Discussions [original thread]
Quote: You know, as Dust continues to grow, there'll be millions of people playing a free-to-play shooter I lol'ed so hard I thought I was going to have to call 911!
- by Another Heavy SOB - at 2013.07.19 10:55:00
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263. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
Noc Tempre wrote: You'd be hard pressed to find even one pure support logi in PC by request, let alone in high demand. I'd have to disagree, I have a couple logistics in corp that on multiple occasions have proven so effective in PC battl...
- by Another Heavy SOB - at 2013.07.19 10:42:00
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264. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
zzZaXxx wrote: So out of the 16 guys on your team you want 8 of them to be logis? If less, it's secondary. Give me your answer please. EDIT: Well ok there are heavies and scouts too, so 8 logis, 8 assaults is a fallacy, but my point is...don...
- by Another Heavy SOB - at 2013.07.19 10:32:00
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265. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
zzZaXxx wrote: Noc Tempre wrote: Cosgar wrote: I'll let you in on a little secret: Every damn suit in this game is a slayer because it's a ****ing FPS! Logis just happen to be able to slay and carry more equipment while doing it. ...
- by Another Heavy SOB - at 2013.07.19 10:13:00
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266. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
Cosgar wrote: Another Heavy SOB wrote: Cosgar wrote: Another Heavy SOB wrote: Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when ...
- by Another Heavy SOB - at 2013.07.19 10:03:00
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267. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
Cosgar wrote: Another Heavy SOB wrote: Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a F...
- by Another Heavy SOB - at 2013.07.19 09:49:00
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268. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
Noc Tempre wrote: Another Heavy SOB wrote: Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's...
- by Another Heavy SOB - at 2013.07.19 09:47:00
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269. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's...
- by Another Heavy SOB - at 2013.07.19 09:38:00
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270. Whining About the Logi Nerf? I Got News! - in General Discussions [original thread]
DJINN leukoplast wrote: I use my three equipment slots very logically and smart, I help my team tremendously be giving them ammo, places to spawn, killing enemies hacking objectives with remotes, using scanner to show where enemies are at or ev...
- by Another Heavy SOB - at 2013.07.19 09:23:00
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271. To those who enjoy the tears of CaLogis... - in General Discussions [original thread]
Flux grenade my ass, any decent shield tanked player is going to bolt directly for cover upon being fluxed, with stacked regulators they'll be repping shields in 4-5 seconds max. It's funny to me how many people act as though flux grenades are an...
- by Another Heavy SOB - at 2013.07.19 09:16:00
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272. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
It's not that they shouldn't or are strictly prohibited from killing reds it's the fact that they shouldn't be the best choice for such a role. Otherwise what's the point of even having an Assault suit?
- by Another Heavy SOB - at 2013.07.19 09:03:00
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273. Need a math wiz. - in General Discussions [original thread]
Daxxis KANNAH wrote: How much time did the reload speed save you? Negligible, we're talking tenths of a second.
- by Another Heavy SOB - at 2013.07.18 21:43:00
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274. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
WeapondigitX V7 wrote: Another Heavy SOB wrote: It's a step in the right direction however simply removing or reducing the massive 60% HP buff would have been far more appropriate, and could have been done long ago. As has been mentioned th...
- by Another Heavy SOB - at 2013.07.18 20:52:00
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275. Dev Blog! - in General Discussions [original thread]
meri jin wrote: Robert JD Niewiadomski wrote: Cheer up, there is new "in the press" entry instead. CCP got interviewed by RedBull http://dust514.com/news/press/2013/07/dust-514-and-the-epic-game-inside-a-game/ Is there anything worth ...
- by Another Heavy SOB - at 2013.07.18 11:13:00
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276. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
It's a step in the right direction however simply removing or reducing the massive 60% HP buff would have been far more appropriate, and could have been done long ago. As has been mentioned this does not address LLAVs, hopefully the improved impa...
- by Another Heavy SOB - at 2013.07.18 10:54:00
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277. Khanid Scrambler Pistol - in General Discussions [original thread]
CCP nerfed the awesome paint schemes with uprising. Once upon a time it was gold and ruby red, and it was glorious. As for why there's three variations of a statistically identical weapon at different prices, I'd imagine the Khanid was sort of i...
- by Another Heavy SOB - at 2013.07.18 10:35:00
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278. Removing SP cap until a player reaches 6-10 Million SP - in General Discussions [original thread]
Sotapopthegrey gay wrote: Another Heavy SOB wrote: I had a similar idea myself a few weeks ago, https://forums.dust514.com/default.aspx?g=posts&m=1033876#post1033876 I think 10 mill might be a bit much and potentially detract from boo...
- by Another Heavy SOB - at 2013.07.17 22:55:00
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279. Removing SP cap until a player reaches 6-10 Million SP - in General Discussions [original thread]
I had a similar idea myself a few weeks ago, https://forums.dust514.com/default.aspx?g=posts&m=1033876#post1033876 I think 10 mill might be a bit much and potentially detract from booster sales. I know personally at 13mill I no longer worry...
- by Another Heavy SOB - at 2013.07.17 22:34:00
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280. Proto pub stomping nubs - in General Discussions [original thread]
It's funny how noobs put prototype gear on a ten story tall pedestal like it's the end all be all that somehow makes anyone using a God. It's really not that much better in most cases, A proto dropsuit fitted with all militia modules will be les...
- by Another Heavy SOB - at 2013.07.17 01:07:00
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