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Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
294
|
Posted - 2013.07.19 09:16:00 -
[31] - Quote
Cat Merc wrote:Cosgar wrote:WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view? I have a feeling you went logi because you know there is no point in being assault... I am NOT saying you shouldn't be able to engage someone in combat. I'm saying you SHOULD NOT BE AS EFFECTIVE AS THE GUY WITH THE SUIT DESIGNED TO DO JUST THAT!Simple! You give up some of the power to be extremely versatile! Give me a reason to go assault.
You ain't that bad after all Cat Merc. |
Cosgar
ParagonX
2852
|
Posted - 2013.07.19 09:18:00 -
[32] - Quote
Cat Merc wrote:Cosgar wrote:WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view? I have a feeling you went logi because you know there is no point in being assault... I am NOT saying you shouldn't be able to engage someone in combat. I'm saying you SHOULD NOT BE AS EFFECTIVE AS THE GUY WITH THE SUIT DESIGNED TO DO JUST THAT!Simple! You give up some of the power to be extremely versatile! Give me a reason to go assault. I went logi because I was bored with assault, and I usually gravitate towards healing/support classes. Oh, and this was back in Chromosome when there was only one logi suit, the exact same one that I'm using now that didn't change much outside of a shield nerf and a hacking bonus... |
Cat Merc
BetaMax. CRONOS.
3299
|
Posted - 2013.07.19 09:19:00 -
[33] - Quote
Panther Alpha wrote:Cat Merc wrote:Noc Tempre wrote:Another Heavy SOB wrote:It's not that they shouldn't or are strictly prohibited from killing reds it's the fact that they shouldn't be the best choice for such a role. Otherwise what's the point of even having an Assault suit? I could just compound your question by asking "What is the point of two separate suits in the first place?" I am musing if having one class be "designated backpack" is really a fun design choice. Couldn't all classes simply have 2 or more equipment slots? And 1 reply/2 minutes was a truly awful nerf Because variaty? Look, Logi suits can still fight, but they shouldn't be as effective as the slayer suit. It might not be fun to you being the guy with all the equipment, but some people enjoy being the guy that keeps everyone alive, ammoed up, healthy, and ready to steamroll the enemy. If you don't enjoy that, go assault. If you want equipment and are willing to give up a bit of power then go Logi. Yeah, what is wrong with the Assault suit anyway ? I use it all the time and is fine... You can even be an Assault Medic if you want too, just equip an Injector. Then you don't have ammo to do your job. Assaults are the frontline guys, they take point and rain fire on the enemy. Logistics are the backbone, assaults need them to stay in shape, but that doesn't mean they can't help with firepower too. |
Cat Merc
BetaMax. CRONOS.
3299
|
Posted - 2013.07.19 09:21:00 -
[34] - Quote
Cosgar wrote:Cat Merc wrote:Cosgar wrote:WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view? I have a feeling you went logi because you know there is no point in being assault... I am NOT saying you shouldn't be able to engage someone in combat. I'm saying you SHOULD NOT BE AS EFFECTIVE AS THE GUY WITH THE SUIT DESIGNED TO DO JUST THAT!Simple! You give up some of the power to be extremely versatile! Give me a reason to go assault. I went logi because I was bored with assault, and I usually gravitate towards healing/support classes. Oh, and this was back in Chromosome when there was only one logi suit, the exact same one that I'm using now that didn't change much outside of a shield nerf and a hacking bonus... I didn't pay much attention to logi suits in chromosome, I don't believe you had more module slots than assaults, did ya? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
5054
|
Posted - 2013.07.19 09:25:00 -
[35] - Quote
I don't think CCP is trying to make them unviable as slayers, they just want the assaults to be better slayers since that's the entire point of the assaults. The Cal logi was OP compared to the other logis, and compared to its assault counterpart. The huge Amarr logi buff is great for slayer logis. |
Cosgar
ParagonX
2852
|
Posted - 2013.07.19 09:28:00 -
[36] - Quote
Cat Merc wrote:Cosgar wrote:Cat Merc wrote:Cosgar wrote:WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view? I have a feeling you went logi because you know there is no point in being assault... I am NOT saying you shouldn't be able to engage someone in combat. I'm saying you SHOULD NOT BE AS EFFECTIVE AS THE GUY WITH THE SUIT DESIGNED TO DO JUST THAT!Simple! You give up some of the power to be extremely versatile! Give me a reason to go assault. I went logi because I was bored with assault, and I usually gravitate towards healing/support classes. Oh, and this was back in Chromosome when there was only one logi suit, the exact same one that I'm using now that didn't change much outside of a shield nerf and a hacking bonus... I didn't pay much attention to logi suits in chromosome, I don't believe you had more module slots than assaults, did ya? Always did from each suit tier. The only difference between now and then is that they got rid of the Type 2, B-Series, and VK1 which were faster at the cost of equipment slots, nerfed the shields, added a minor speed buff, and put the hacking bonus on a per level basis instead of what suit tier. |
Calroon DeVil
Internal Error. Negative-Feedback
96
|
Posted - 2013.07.19 09:30:00 -
[37] - Quote
ChribbaX wrote:New Eden is harsh, that's why. It's a universe unlike no other. Indeed, empty like no other. |
Cat Merc
BetaMax. CRONOS.
3301
|
Posted - 2013.07.19 09:31:00 -
[38] - Quote
Cosgar wrote:Cat Merc wrote:Cosgar wrote:Cat Merc wrote:Cosgar wrote:WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view? I have a feeling you went logi because you know there is no point in being assault... I am NOT saying you shouldn't be able to engage someone in combat. I'm saying you SHOULD NOT BE AS EFFECTIVE AS THE GUY WITH THE SUIT DESIGNED TO DO JUST THAT!Simple! You give up some of the power to be extremely versatile! Give me a reason to go assault. I went logi because I was bored with assault, and I usually gravitate towards healing/support classes. Oh, and this was back in Chromosome when there was only one logi suit, the exact same one that I'm using now that didn't change much outside of a shield nerf and a hacking bonus... I didn't pay much attention to logi suits in chromosome, I don't believe you had more module slots than assaults, did ya? Always did from each suit tier. The only difference between now and then is that they got rid of the Type 2, B-Series, and VK1 which were faster at the cost of equipment slots, nerfed the shields, added a minor speed buff, and put the hacking bonus on a per level basis instead of what suit tier. Well then, I didn't notice it at the time. |
BrownEye1129
SVER True Blood
5
|
Posted - 2013.07.19 09:31:00 -
[39] - Quote
Cry cry cry, Logibros shouldn't be on the front lines being killing machines plain and simple. You guys cry about balence and things being OP. When there is a step in the right direction your panties get all bunched up. Think about this for a second where is the balance if a logi suit can kill better than an assault and tank better than a heavy with the added advantage of equipment slots? You guys just to need to get over your "god-suit" being nerfed a tad bit. Learn to work with your teammates. Its only going to get worse for you "one man army" types. Can't wait for the flaylock nerf and all the people crying about a little balance. I for one am glad they are choosing to nerf the logis and am excited about the equipment bonuses that are coming. Dust is constantly going to be changing, demanding new tatics. It's only the people that can't evolve and adapt to change that cry so much about every little change. If you don't like change in a FPS there is a game for you COD. |
The Robot Devil
BetaMax. CRONOS.
668
|
Posted - 2013.07.19 09:36:00 -
[40] - Quote
Calroon DeVil wrote:ChribbaX wrote:New Eden is harsh, that's why. It's a universe unlike no other. Indeed, empty like no other.
Boo. Fail. |
|
Another Heavy SOB
TRUE TEA BAGGERS EoN.
416
|
Posted - 2013.07.19 09:38:00 -
[41] - Quote
Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view?
And until they take away your light weapon slot you'll still be able to do exactly that! You just won't be doing it with more tank than ANY other Med suit.
For fucks sake people you all act as if you've just been told they're removing your light weapon slot. |
Noc Tempre
Internal Error. Negative-Feedback
2177
|
Posted - 2013.07.19 09:40:00 -
[42] - Quote
BrownEye1129 wrote:Cry cry cry, Logibros shouldn't be on the front lines being killing machines plain and simple. You guys cry about balence and things being OP. When there is a step in the right direction your panties get all bunched up. Think about this for a second where is the balance if a logi suit can kill better than an assault and tank better than a heavy with the added advantage of equipment slots? You guys just to need to get over your "god-suit" being nerfed a tad bit. Learn to work with your teammates. Its only going to get worse for you "one man army" types. Can't wait for the flaylock nerf and all the people crying about a little balance. I for one am glad they are choosing to nerf the logis and am excited about the equipment bonuses that are coming. Dust is constantly going to be changing, demanding new tatics. It's only the people that can't evolve and adapt to change that cry so much about every little change. If you don't like change in a FPS there is a game for you COD.
The point of this thread flew over your head I'm afraid. The nerf was expected and ultimately unimportant to my core question "What is logistics supposed to do to be proactive?" Ammo, healing, even mines, are all on the reactive side. At least if they were also good combat suits they would have a role. Again, this change doesn't make them bad, the concern is it is just the beginning to make combat as painful as possible in these suits. |
Noc Tempre
Internal Error. Negative-Feedback
2177
|
Posted - 2013.07.19 09:42:00 -
[43] - Quote
Another Heavy SOB wrote:Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view?
And until they take away your light weapon slot you'll still be able to do exactly that! You just won't be doing it with more tank than ANY other Med suit. For fucks sake people you all act as if you've just been told they're removing your light weapon slot.
It would be a logical next move if people still use logis over assaults no? |
Cosgar
ParagonX
2852
|
Posted - 2013.07.19 09:47:00 -
[44] - Quote
Another Heavy SOB wrote:Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view?
And until they take away your light weapon slot you'll still be able to do exactly that! You just won't be doing it with more tank than ANY other Med suit. For fucks sake people you all act as if you've just been told they're removing your light weapon slot. I'm a Minmatar logi, I never had more tank than any other suit. Hell, I hybrid tank with ~450HP and fast regen. Everyone is so obsessed with buffer tanking that nobody knows what the hell a shield regulator does. Also, if you noticed in the dev blog, only the CaLogi and ALogi are being changed. The shield recharge delay came out of left field, but it's kind of meh since I know what a shield regulator does. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
416
|
Posted - 2013.07.19 09:47:00 -
[45] - Quote
Noc Tempre wrote:Another Heavy SOB wrote:Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view?
And until they take away your light weapon slot you'll still be able to do exactly that! You just won't be doing it with more tank than ANY other Med suit. For fucks sake people you all act as if you've just been told they're removing your light weapon slot. It would be a logical next move if people still use logis over assaults no?
No not all, the next step is to give better suit bonuses to logis to encourage a support role instead of bonuses that have Slayer written all over it.
|
xAckie
Ahrendee Mercenaries EoN.
249
|
Posted - 2013.07.19 09:47:00 -
[46] - Quote
the classes in this game are totally screwed up. There are no classes. I dont think CCP knows what it wants the classes to be.
assault used to have 2 equipment slots but it was felt this was too much like a logi so they were removed. But logis still left the logi to carry equipment and have same or more HP than an assault.
If ccp want classes then yes to logis being logis. This would mean equiomnet mules with some sort of slayer ability (good players will always be able to slay in whatever class).
But as I say CCP doesnt seem to know what it wants to with its classes, e.g. scouts are pointless as a class atm and have no reason to exist in the game.
Personally classes should be weapon and equipment specific. This would create class distinction rather than the mess we have now |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
416
|
Posted - 2013.07.19 09:49:00 -
[47] - Quote
Cosgar wrote:Another Heavy SOB wrote:Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view?
And until they take away your light weapon slot you'll still be able to do exactly that! You just won't be doing it with more tank than ANY other Med suit. For fucks sake people you all act as if you've just been told they're removing your light weapon slot. I'm a Minmatar logi, I never had more tank than any other suit. Hell, I hybrid tank with ~450HP and fast regen. Everyone is so obsessed with buffer tanking that nobody knows what the hell a shield regulator does. Also, if you noticed in the dev blog, only the CaLogi and ALogi are being changed. The shield recharge delay came out of left field, but it's kind of meh since I know what a shield regulator does.
So if your chosen suit is already balanced and therefore not seeing any changes then why are you here bitching? |
Cosgar
ParagonX
2853
|
Posted - 2013.07.19 09:55:00 -
[48] - Quote
Another Heavy SOB wrote:Cosgar wrote:Another Heavy SOB wrote:Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view?
And until they take away your light weapon slot you'll still be able to do exactly that! You just won't be doing it with more tank than ANY other Med suit. For fucks sake people you all act as if you've just been told they're removing your light weapon slot. I'm a Minmatar logi, I never had more tank than any other suit. Hell, I hybrid tank with ~450HP and fast regen. Everyone is so obsessed with buffer tanking that nobody knows what the hell a shield regulator does. Also, if you noticed in the dev blog, only the CaLogi and ALogi are being changed. The shield recharge delay came out of left field, but it's kind of meh since I know what a shield regulator does. So if your chosen suit is already balanced and therefore not seeing any changes then why are you here bitching? Because people think that none of the suits (excluding CaLogi) are balanced. Check my post history, I've been defending logibros since all this drama started. Last thing I wanted to do was log in one day to find out that all my fittings are invalid because I can only use sidearms because everyone thought yellow = OP and CCP decided to give the squeaky wheel the grease. |
hackerzilla
Defenders of the Helghast Dream
109
|
Posted - 2013.07.19 09:57:00 -
[49] - Quote
I think that the freedom to do as you wish with your dropsuit has been slightly robbed... |
xAckie
Ahrendee Mercenaries EoN.
250
|
Posted - 2013.07.19 10:01:00 -
[50] - Quote
hackerzilla wrote:I think that the freedom to do as you wish with your dropsuit has been slightly robbed...
If you want this outcome then there shouldnt be classes.
to do what you want there should be a single frame and you skill into different types of slots and fill the frame with the slots you want - mix and match. Am ok with this but then we shoudlnt pretend there are classes in this game |
|
Another Heavy SOB
TRUE TEA BAGGERS EoN.
416
|
Posted - 2013.07.19 10:03:00 -
[51] - Quote
Cosgar wrote:Another Heavy SOB wrote:Cosgar wrote:Another Heavy SOB wrote:Cosgar wrote: WTF do you want logis to do? Follow heavies around all battle with a repair tool out? Be a pack mule for the squad? Try to revive you when we're all surrounded by reds? Jesus, it's a FPS where we all run around with guns, there's no Geneva Convention. If someone shoots at me, I'm going to shoot back and pick up any dead blueberries on the way. Sidearm, no sidearm, less speed, more speed. A suit is just a suit, it's the player that uses the suit that defines it. If my squad is stocked up, nobody is bleeding out, or nobody needs reps, I'm going to bust a cap in someone's ass because what the hell else are you supposed to do in a game where you hold guns in a first person view?
And until they take away your light weapon slot you'll still be able to do exactly that! You just won't be doing it with more tank than ANY other Med suit. For fucks sake people you all act as if you've just been told they're removing your light weapon slot. I'm a Minmatar logi, I never had more tank than any other suit. Hell, I hybrid tank with ~450HP and fast regen. Everyone is so obsessed with buffer tanking that nobody knows what the hell a shield regulator does. Also, if you noticed in the dev blog, only the CaLogi and ALogi are being changed. The shield recharge delay came out of left field, but it's kind of meh since I know what a shield regulator does. So if your chosen suit is already balanced and therefore not seeing any changes then why are you here bitching? Because people think that none of the suits (excluding CaLogi) are balanced. Check my post history, I've been defending logibros since all this drama started. Last thing I wanted to do was log in one day to find out that all my fittings are invalid because I can only use sidearms because everyone thought yellow = OP and CCP decided to give the squeaky wheel the grease.
Quite an assumption you make there. Or have you read the minds of all invested in this game?
I personally feel that with these changes Scout's are the only one's in dire need of attention. Other than that most frames/roles are pretty well balanced.
I highly doubt you will EVER see logis restricted to sidearms only. So uhh don't get your panties all wadded up just yet |
GLiMPSE X
Internal Error. Negative-Feedback
265
|
Posted - 2013.07.19 10:06:00 -
[52] - Quote
Noc Tempre wrote:Why is this a core assumption of balance? Let's look at other popular titles -
Planteside 2 - Medic has exclusive access to the best ARs Battlefield - Medics oscillate from HMGs to ARs between games MAG - Medic tool was mandatory for all competent fits
vs
TF2 - Medics can do nothing but heal (very tactical healing system in exchange)
So what does DUST gain by making logistics suits unattractive to slayers? What might it be losing?
They still have a weapon slot. They can still slay. |
Cosgar
ParagonX
2854
|
Posted - 2013.07.19 10:06:00 -
[53] - Quote
xAckie wrote:hackerzilla wrote:I think that the freedom to do as you wish with your dropsuit has been slightly robbed... If you want this outcome then there shouldnt be classes. to do what you want there should be a single frame and you skill into different types of slots and fill the frame with the slots you want - mix and match. Am ok with this but then we shoudlnt pretend there are classes in this game Aside from heavy weapons, every suit in the game can use any weapon or any module as long as you skill into it and have the CPU/PG to fit it all. We already have the freedom to do what we wish with our dropsuits. The problem is that you have people trying to tell you how you should play or cry nerf when they think something is OP without being specific. Remember all those nerf all the logi topics when all this started? My number one question I always asked was how are all logis OP? Half of them couldn't answer because it was all about painting things with a broad yellow brush. |
zzZaXxx
The Exemplars Top Men.
106
|
Posted - 2013.07.19 10:08:00 -
[54] - Quote
Noc Tempre wrote:Cosgar wrote:I'll let you in on a little secret: Every damn suit in this game is a slayer because it's a ****ing FPS! Logis just happen to be able to slay and carry more equipment while doing it.
But CCP is actively trying to change this. Quote:As mentioned above, these skill changes are largely to discourage assault-focused players from using the Logistics suit as their frontline choice. The question is: Is this a good design goal? Why or why not?
I kind of like the idea of the bonuses that they'll give to logis that will be for equipment. I'm wary of of my Cal logi getting a bonus to just drop uplinks because then it's like oh ok I guess I'm all about drop uplinks now. I didn't choose that AT ALL but no respecs so I guess that's my focus now, even though I had NO PART in it.
More distinction between assault and logi is good but they have to remember that in an FPS killing red dots is more important and game changing than supporting teammates with equipment. So if they make logis equally effective at support as assaults are at combat, then logis are second fiddles, good at a less vital role.
I've only been playing for about a month and I've been very positive in the forums but these guys need to get their **** together. Turning me into a bittervet already.
|
Cosgar
ParagonX
2854
|
Posted - 2013.07.19 10:08:00 -
[55] - Quote
Another Heavy SOB wrote:Quite an assumption you make there. Or have you read the minds of all invested in this game? I personally feel that with these changes Scout's are the only one's in dire need of attention. Other than that most frames/roles are pretty well balanced. I highly doubt you will EVER see logis restricted to sidearms only. So uhh don't get your panties all wadded up just yet I used to be a battleship pilot in EVE, I'm not taking any chances. |
Lt Royal
Subdreddit Test Alliance Please Ignore
172
|
Posted - 2013.07.19 10:11:00 -
[56] - Quote
All your kills are belong to us.
Those GÇÿassaultyGÇÖ tears sustain us. |
Deadeyes Anterie
Gravity Prone EoN.
675
|
Posted - 2013.07.19 10:13:00 -
[57] - Quote
Noc Tempre wrote:BrownEye1129 wrote:Cry cry cry, Logibros shouldn't be on the front lines being killing machines plain and simple. You guys cry about balence and things being OP. When there is a step in the right direction your panties get all bunched up. Think about this for a second where is the balance if a logi suit can kill better than an assault and tank better than a heavy with the added advantage of equipment slots? You guys just to need to get over your "god-suit" being nerfed a tad bit. Learn to work with your teammates. Its only going to get worse for you "one man army" types. Can't wait for the flaylock nerf and all the people crying about a little balance. I for one am glad they are choosing to nerf the logis and am excited about the equipment bonuses that are coming. Dust is constantly going to be changing, demanding new tatics. It's only the people that can't evolve and adapt to change that cry so much about every little change. If you don't like change in a FPS there is a game for you COD. The point of this thread flew over your head I'm afraid. The nerf was expected and ultimately unimportant to my core question "What is logistics supposed to do to be proactive?" Ammo, healing, even mines, are all on the reactive side. At least if they were also good combat suits they would have a role. Again, this change doesn't make them bad, the concern is it is just the beginning to make combat as painful as possible in these suits.
I would argue that remote explosives are very proactive. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
416
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Posted - 2013.07.19 10:13:00 -
[58] - Quote
zzZaXxx wrote:Noc Tempre wrote:Cosgar wrote:I'll let you in on a little secret: Every damn suit in this game is a slayer because it's a ****ing FPS! Logis just happen to be able to slay and carry more equipment while doing it.
But CCP is actively trying to change this. Quote:As mentioned above, these skill changes are largely to discourage assault-focused players from using the Logistics suit as their frontline choice. The question is: Is this a good design goal? Why or why not? I kind of like the idea of the bonuses that they'll give to logis that will be for equipment. I'm wary of of my Cal logi getting a bonus to just drop uplinks because then it's like oh ok I guess I'm all about drop uplinks now. I didn't choose that AT ALL but no respecs so I guess that's my focus now, even though I had NO PART in it. More distinction between assault and logi is good but they have to remember that in an FPS killing red dots is more important and game changing than supporting teammates with equipment. So if they make logis equally effective at support as assaults are at combat, then logis are second fiddles, good at a less vital role. I've only been playing for about a month and I've been very positive in the forums but these guys need to get their **** together. Turning me into a bittervet already.
Your noobness shows if you truly believe logistics are a secondary role.
Find one corporation that doesn't consider logistics (true logis) as an absolutely essential role in a PC battle. |
zzZaXxx
The Exemplars Top Men.
107
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Posted - 2013.07.19 10:16:00 -
[59] - Quote
Another Heavy SOB wrote:zzZaXxx wrote:Noc Tempre wrote:Cosgar wrote:I'll let you in on a little secret: Every damn suit in this game is a slayer because it's a ****ing FPS! Logis just happen to be able to slay and carry more equipment while doing it.
But CCP is actively trying to change this. Quote:As mentioned above, these skill changes are largely to discourage assault-focused players from using the Logistics suit as their frontline choice. The question is: Is this a good design goal? Why or why not? I kind of like the idea of the bonuses that they'll give to logis that will be for equipment. I'm wary of of my Cal logi getting a bonus to just drop uplinks because then it's like oh ok I guess I'm all about drop uplinks now. I didn't choose that AT ALL but no respecs so I guess that's my focus now, even though I had NO PART in it. More distinction between assault and logi is good but they have to remember that in an FPS killing red dots is more important and game changing than supporting teammates with equipment. So if they make logis equally effective at support as assaults are at combat, then logis are second fiddles, good at a less vital role. I've only been playing for about a month and I've been very positive in the forums but these guys need to get their **** together. Turning me into a bittervet already. Your noobness shows if you truly believe logistics are a secondary role. Find one corporation that doesn't consider logistics (true logis) as an absolutely essential role in a PC battle.
So out of the 16 guys on your team you want 8 of them to be logis? If less, it's secondary. Give me your answer please.
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Cat Merc
BetaMax. CRONOS.
3306
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Posted - 2013.07.19 10:19:00 -
[60] - Quote
Cosgar wrote:xAckie wrote:hackerzilla wrote:I think that the freedom to do as you wish with your dropsuit has been slightly robbed... If you want this outcome then there shouldnt be classes. to do what you want there should be a single frame and you skill into different types of slots and fill the frame with the slots you want - mix and match. Am ok with this but then we shoudlnt pretend there are classes in this game Aside from heavy weapons, every suit in the game can use any weapon or any module as long as you skill into it and have the CPU/PG to fit it all. We already have the freedom to do what we wish with our dropsuits. The problem is that you have people trying to tell you how you should play or cry nerf when they think something is OP without being specific. Remember all those nerf all the logi topics when all this started? My number one question I always asked was how are all logis OP? Half of them couldn't answer because it was all about painting things with a broad yellow brush. Well I answered from the start, I guess you didn't see it. They are assaults with more equipment slots, what little downsides they get can be compensated for with the extra module slots, which I think is illogical giving them that.
I understand why you would say that however, some people here are just sheep that hear something is OP and just follow it without even knowing why. |
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