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121. Socratic discussion: Jack of all trades - in General Discussions [original thread]
Waiyu Ren wrote: Darken-Soul wrote: name them. I do this too. But i've recently built 9 variations around 3 roles... The added abbreviations have helped a bit when one fit might vary in only one area, but only if i can remember what the a...
- by Ankbar Latrommi - at 2014.02.03 23:07:00
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122. I HAVE SOMETHING EVEN CCP WILL AGREE TO! - in General Discussions [original thread]
Darken-Soul wrote: Just have your officers run recruitment squads in the squad finder. Do you think that many new players hit the squad finder?
- by Ankbar Latrommi - at 2014.02.03 21:41:00
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123. is there anyway to stop OP tanks without neutralizing their buff? - in General Discussions [original thread]
Adelia Lafayette wrote: other people have clued in what we need. Communication. We need a way to communicate without voice comms because not everyone has a mic. You don't need one. But you do need to be on comms, and the SQ needs a mic to coo...
- by Ankbar Latrommi - at 2014.02.03 19:15:00
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124. is there anyway to stop OP tanks without neutralizing their buff? - in General Discussions [original thread]
Do they actually have to accelerate, or do they just instantly attain their max speed? I haven't noticed. If they had to accelerate, that wouldn't be a breaking change which would make their run-away tactic not quite as useful. Really, I think th...
- by Ankbar Latrommi - at 2014.02.03 17:30:00
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125. SP and 1.8 - in General Discussions [original thread]
N7 Operative Anthony wrote: Thoughts and opinions please. Shed some light on these rumors i've been hearing. Thank you. Aren't these all over the place already??
- by Ankbar Latrommi - at 2014.01.31 17:39:00
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126. So are flux nades going to annihilate Caldari Sentinels? - in General Discussions [original thread]
Asha Starwind wrote: Ankbar Latrommi wrote: not yet, it would seem. I would expect in the future there would be hardeners. That's how ships handle resistance holes. Suits that are coming in a couple weeks aren't going to annihilated by fl...
- by Ankbar Latrommi - at 2014.01.29 22:59:00
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127. So are flux nades going to annihilate Caldari Sentinels? - in General Discussions [original thread]
not yet, it would seem. I would expect in the future there would be hardeners. That's how ships handle resistance holes.
- by Ankbar Latrommi - at 2014.01.29 22:13:00
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128. The War for Corp battles: UPDATE - in General Discussions [original thread]
Varjac Theobroma Montenegro wrote: And if PC becomes less popular due to corp battles, doesn't that reflect what the community wants? Only after they have properly integrated the games. How many more people would play PCs if that was the way ...
- by Ankbar Latrommi - at 2014.01.29 20:09:00
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129. CCP I know what Dust 514 lacks of. - in General Discussions [original thread]
Komodo Jones wrote: have a menu of commands that you can use to let the team know when you're low on ammo or need help or need transportation. While I'm not against putting something like this in, it is low priority. Voice is quicker, harde...
- by Ankbar Latrommi - at 2014.01.29 19:08:00
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130. The War for Corp battles: UPDATE - in General Discussions [original thread]
843-BANE wrote: As far as the actual restriction goes, no it is not physical. But as NAV has pointed out it means that a corporation has to grind 36 million ISK. {...} I whole heartedly sympathize with CCP if that really is their dream, and I h...
- by Ankbar Latrommi - at 2014.01.29 18:05:00
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131. The War for Corp battles: UPDATE - in General Discussions [original thread]
NAV HIV wrote: Eve Integration and all those Promo videos are what attacked most of the shooters here. Most of the shooter who have been here for a while love idea of Teamwork, Risk Vs Reward... I love it... But they can't expect the shooters t...
- by Ankbar Latrommi - at 2014.01.29 18:00:00
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132. The War for Corp battles: UPDATE - in General Discussions [original thread]
843-BANE wrote: However I don't see why you're point is at all related to corporation battles, I'm not sure if you were around when they were going on. I wasn't, no, which is why my very first post in this thread was asking about PC as compar...
- by Ankbar Latrommi - at 2014.01.29 17:49:00
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133. The War for Corp battles: UPDATE - in General Discussions [original thread]
843-BANE wrote: What I'm asking for is for CCP to make competitive gameplay viable for everyone, not just the elite few. I don't have behind-the-scenes numbers, I only have my experience. But most of the time when I'm playing with my corp I h...
- by Ankbar Latrommi - at 2014.01.29 17:26:00
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134. The War for Corp battles: UPDATE - in General Discussions [original thread]
NAV HIV wrote: FPS is still the Main focus in Dust. Eve integration is a great Feature. But right now it doesn't have any proper useful value.. Other than the fact that it's Cool... FW, good change, but could've been better. We could've seen ch...
- by Ankbar Latrommi - at 2014.01.29 17:21:00
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135. The War for Corp battles: UPDATE - in General Discussions [original thread]
843-BANE wrote: CCP lose customers every day because they ignore what the community wants in favour of some crappy EVE integration. We are gamers, and we are entitled to what we're promised - fun. Well, we'll have to disagree here then. See ...
- by Ankbar Latrommi - at 2014.01.29 16:59:00
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136. CCP I know what Dust 514 lacks of. - in General Discussions [original thread]
Mordecai Sanguine wrote: Teilka Darkmist wrote: And at 10 million SP, the skill system is still relevant to me. Of course I'm also coming to Dust with 7 years off and on in EVE behind me and I understand that maybe a lot of others don't hav...
- by Ankbar Latrommi - at 2014.01.29 16:50:00
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137. The War for Corp battles: UPDATE - in General Discussions [original thread]
843-BANE wrote: Isn't the customer always right? No. Oh my goodness, no. There aren't many more aggravating attitudes than a self-entitled consumer. Good products and good service != customer is always right. 843-BANE wrote: Corporation ...
- by Ankbar Latrommi - at 2014.01.29 16:25:00
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138. Allow Ground Pounders (GroPos) to travel the universe! - in General Discussions [original thread]
Leonid Tybalt wrote: If I wanted to deal with the hassle of inter-stellar logistics, I'd play Eve... I get what you are meaning, but this bears repeating again: This is EVE: DUST514. The other game is Eve: Online. Both are Eve. And not just ...
- by Ankbar Latrommi - at 2014.01.23 15:14:00
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139. Was I OP CCP? - in General Discussions [original thread]
Fizzer94 wrote: The problem with that logic is, very few people actually enjoy Logistics work. Very Few. There always needs to be an incentive to use the healer class, or nobody will do it. Then it only needs to be effective . If I can do t...
- by Ankbar Latrommi - at 2014.01.22 22:19:00
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140. Was I OP CCP? - in General Discussions [original thread]
CrotchGrab 360 wrote: now where is the incentive to support your team? Doing what you enjoy. Seriously, why do we always have to have an 'incentive' for playing the game. Is it fun or not? (Not implying your answer has to be 'yes', just tha...
- by Ankbar Latrommi - at 2014.01.22 22:08:00
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