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1. #greenlightlegion Campaign: Lets Get R Done - in General Discussions [original thread]
Signed. Make it happen CCP. -Nox
- by Altus Nox - at 2014.05.21 17:21:00
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2. uplink camping counter - in Feedback/Requests [original thread]
I like the idea. However, to prevent abuse as a deployable scanner i think the uplink symbol should just change to say yellow to represent the possibility of danger. This would eliminate the use a scanner and not give a way an enemies exact positi...
- by Altus Nox - at 2014.04.29 13:28:00
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3. CCP - if you do tiercide for the FanFest expansion - in General Discussions [original thread]
^ First, medomai grey, thank you for taking him apart so I didn't have to waste my time. Second, with regards to those arguing against tiericide and to keep there protostomping abilities. Do you honestly believe that you should have absolute fre...
- by Altus Nox - at 2014.04.28 13:01:00
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4. Bring EVE ship models to the ground - in Feedback/Requests [original thread]
I guess with fanfest coming up I am in the mood for new things again. I created this thread in the maps section, Bring EVE ships to the ground [Maps] and this one in General Discussions, Bring EVE ships to the ground [GD] I got some grea...
- by Altus Nox - at 2014.04.25 19:57:00
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5. Sniper hate - in General Discussions [original thread]
Ah snipers. Besides the very rare HAV kill they are my favorite thing to destroy. I do play with a few good ones though who do have an effect on battles. Yesterday I snuck up onto the enemies redline just below a ridge in a militia sniper suit. ...
- by Altus Nox - at 2014.04.24 17:16:00
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6. Proposed Changes To Vehicle CRUs - in General Discussions [original thread]
War Points for the driver absolutely. I think that should be priority over your other suggestions. You are providing a spawn point like anyone else who drops an up link except it costs a hell of a lot more. Why aren't we rewarded? Getting more p...
- by Altus Nox - at 2014.04.21 12:10:00
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7. Bring EVE ships to the ground (Maps) - in General Discussions [original thread]
Bump with reasons. Surfing the forums again today it seems people are just getting bored with DUST. New maps and modes are a must if this game is going to survive. It seems people like this idea. Personally fighting around spaceships/debris in th...
- by Altus Nox - at 2014.04.17 21:53:00
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8. CCP, I am trying. - in General Discussions [original thread]
Plus right now all the try hards are running proto to farm you for points. -Nox
- by Altus Nox - at 2014.04.16 23:54:00
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9. Bring EVE ships to the ground (Maps) - in General Discussions [original thread]
The Robot Devil wrote: A cruiser wreck or something mid sized would be very fun to fight over. Remember that Titan in the background, it was sweet. http://www.youtube.com/watch?v=d8Ke1P3m4nU 59 minutes http://www.youtube.com/watch?v=S0O3Xl...
- by Altus Nox - at 2014.04.16 20:01:00
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10. Bring EVE ship models to the ground. - in Map Ideas [original thread]
Soldner VonKuechle wrote: Altus Nox wrote: I don't play EVE just DUST so I am not sure how complete the EVE models are or if they contain any internal structure. However, it would seem to me that the Dust development team at CCP would have a...
- by Altus Nox - at 2014.04.16 15:49:00
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11. Bring EVE ship models to the ground. - in Map Ideas [original thread]
Agreed. I think that size would be doable for the limits on the engine CCP is using as well. I just don't get the feeling that we are supposed to be part of this huge deep universe with the bland desert we get. -Nox
- by Altus Nox - at 2014.04.16 15:46:00
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12. Bring EVE ships to the ground (Maps) - in General Discussions [original thread]
Done
- by Altus Nox - at 2014.04.16 15:32:00
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13. Bring EVE ships to the ground (Maps) - in General Discussions [original thread]
All, I placed this thread in the Maps section of the forums. Just an idea I had but nobody really goes into that section. Looking for some feed back. Bring EVE ships to the Ground -Nox EDIT: fixed the link
- by Altus Nox - at 2014.04.16 15:24:00
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14. Bring EVE ship models to the ground. - in Map Ideas [original thread]
I don't play EVE just DUST so I am not sure how complete the EVE models are or if they contain any internal structure. However, it would seem to me that the Dust development team at CCP would have access to or be able to access the same IP as the ...
- by Altus Nox - at 2014.04.16 14:38:00
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15. to those who say you can always see scouts - in General Discussions [original thread]
Garrett Blacknova wrote: Ghosts Chance wrote: you realise when they stand still there is no color right? No, I don't "realise" that because IT'S NOT TRUE. They're a lot less obvious while standing still, but they're still visible and the ...
- by Altus Nox - at 2014.04.16 13:14:00
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16. Logi Vehicles + utility modules - in Feedback/Requests [original thread]
Horizon Limit wrote: MCRU : do them give wp rewards now? Also, consider to give them a shorter spawn time, why should i spawn on a vehicle if i don't know where it will be after 10 seconds? Something like 5 seconds would be the best. I ...
- by Altus Nox - at 2014.04.15 20:14:00
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17. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Magnus Amadeuss wrote: Let me rephrase what I said before: Did anyone honestly think AV grenades were good at all in 1.7? What this guy is suggesting is just to buff a full contigent of AV grenades back to 1.7 damage amounts. You can alway...
- by Altus Nox - at 2014.04.14 19:36:00
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18. How would you want the other racial knives to work? - in General Discussions [original thread]
Minmatar should have a Kukri style knives. Fits with their guerrilla style tactics.
- by Altus Nox - at 2014.04.08 18:17:00
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19. Tanks and cloaked scouts have ruined this game. - in General Discussions [original thread]
Maken Tosch wrote: Chesyre Armundsen wrote: I would say that 1.8 has brought about the greatest change and diversity in DUST and it will continue to do so. Thinking that the game is being broken by CCP by making changes is too simple of a ...
- by Altus Nox - at 2014.04.08 12:06:00
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20. every other combat game has.................. - in General Discussions [original thread]
Create a combat engineer class or a machinist class. It would be a new medium frame suit. Bonuses: Give them a bonus to light AV weaponry. Increased repair rate for vehicles. Two light weapon slots with reduced ammo capacity on one of them. One ...
- by Altus Nox - at 2014.04.04 12:29:00
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