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261. Anyone ran into ADS spam? - in General Discussions [original thread]
KING CHECKMATE wrote: Jason Pearson wrote: You people thought tanks were ridiculous? ahahahaha, atleast on some maps you can hide and get into position, squad of ADS pilots will tear every tank on the field a new one and then smash the infan...
- by Alpha 443-6732 - at 2014.01.24 00:10:00
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262. Anyone ran into ADS spam? - in General Discussions [original thread]
DUST Fiend wrote: Blaze Ashra wrote: Oh, I forgot. You know how certain forum tankers preach teamwork? Well, even blaster tanks can protect each other from us by simply spacing out and aiming while we're attacking one of you. Then our choice...
- by Alpha 443-6732 - at 2014.01.23 03:07:00
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263. Should scouts take less fall damage? - in General Discussions [original thread]
DUST Fiend wrote: Viktor Hadah Jr wrote: I think the fall speed should be different for each suit size. this will also be a fix for fall damage. A heavy is large, less aerodynamic falls fast and hits the ground hard A scout is more adaptiv...
- by Alpha 443-6732 - at 2014.01.21 06:11:00
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264. My Summary of The Enitre Vehicle vs. Anti-Vehicle "War" - in General Discussions [original thread]
knight of 6 wrote: entire? this is just the sequel. If I could give a rating to the sequel in the form of a name, I would call it "AVers and the Tankmunks, the Squeakwel."
- by Alpha 443-6732 - at 2014.01.20 01:58:00
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265. Nyain San in PC - in General Discussions [original thread]
Charlotte O'Dell wrote: This is for any of you guys who were wondering if Nyain San is actually any good when they're not up against a team of newberries, fresh out of the academy. Morale of the story: don't pub stomp; it gives you a false s...
- by Alpha 443-6732 - at 2014.01.19 23:56:00
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266. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
Eurydice Itzhak wrote: TechMechMeds wrote: I understand the issue but its a railgun, the slu g would travel about 3 miles before drop off so stop being ridiculous. An ROF nerf would be better or lower the shots before overheat by one. Peo...
- by Alpha 443-6732 - at 2014.01.19 23:52:00
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267. The infantry spam needs to be fixed. - in General Discussions [original thread]
Jason Pearson wrote: Xender17 wrote: There should be an infantry quota of 9 per match. And the argument that its unfair because others may not be able to use what they specced into is BS. Sound ridiculous? Well that's how you all sound to e...
- by Alpha 443-6732 - at 2014.01.19 02:26:00
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268. My new high score - in General Discussions [original thread]
843-BANE wrote: Ok so I'm not one to brag (Ok I am) but I just got the best score, I've EVER had in Dust in all my two years. 77-7 with a STD heavy suit. Boundless HMG. Me and Ronin2u, Just us in a domination managed to accumulate 11000 warp...
- by Alpha 443-6732 - at 2014.01.19 02:01:00
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269. The infantry spam needs to be fixed. - in General Discussions [original thread]
NK Scout wrote: Xender17 wrote: NK Scout wrote: Atiim wrote: Immunity to all but 3 Weapons and 2 pieces of Equpment
16,000 ehP
Ability to go 30km/h
A Hardener to grant theretical immunity to attacks
Ability to repair thr...
- by Alpha 443-6732 - at 2014.01.19 01:58:00
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270. The infantry spam needs to be fixed. - in General Discussions [original thread]
Why are infantry so tough? I'm shooting at this guy behind a crate... A ******* crate and he is taking NO damage! It's as if he has almost infinity EHP!!! NERF?!?! He can just take a step away from the crate and kill a man before returning to the...
- by Alpha 443-6732 - at 2014.01.18 22:27:00
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271. Does anyone else feel like ALL the assault rifles should have an overheat mechanic? - in General Discussions [original thread]
Sole Fenychs wrote: Alpha 443-6732 wrote: But the only difference from now where all weapons play the same (going by your given logic), is that we would have more mechanics to deal with. More mechanics = more depth of gameplay as long as the...
- by Alpha 443-6732 - at 2014.01.18 22:19:00
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272. Does anyone else feel like ALL the assault rifles should have an overheat mechanic? - in General Discussions [original thread]
Rei Shepard wrote: Rusty Shallows wrote: I'd like to see Weapon Jams caused by prolong use through a combination of sustained fire and constant reloading. What would even be better is Discrete Magazine counts. One of the older Ghost Recons ...
- by Alpha 443-6732 - at 2014.01.18 16:53:00
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273. What's very very broken with tanks - in General Discussions [original thread]
Atiim wrote: R F Gyro wrote: No, its a tank . Its supposed to murder infantry. But it's AV . It's supposed to demolish vehicles. AV is more than just your handheld pea shooters
- by Alpha 443-6732 - at 2014.01.18 10:43:00
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274. What's very very broken with tanks - in General Discussions [original thread]
Cat Merc wrote: So I just sneaked up on a Rail Tank. Three AV grenades to the back, a couple of swarms, one more swarm and... wait... did it stop shooting? Oh no, no no no, **** no! *Sigh* He just got out with his heavy suit and rail rifle, a...
- by Alpha 443-6732 - at 2014.01.18 10:39:00
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275. CCP, 100% of the Community Wants This - in General Discussions [original thread]
DeeJay One wrote: Kevall Longstride wrote: We've all seen them. The Caldari missile HAV, will we ever see them on the field... What? I run Caldari Missiles all the time...
- by Alpha 443-6732 - at 2014.01.18 09:23:00
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276. Does anyone else feel like ALL the assault rifles should have an overheat mechanic? - in General Discussions [original thread]
deezy dabest wrote: Aero Yassavi wrote: You actually can overheat an assault rifle, but it takes multiple clips. Try it out sometimes. Its true. I have overheated my Krin just playing with the 90 round clip. I have not ever experienced...
- by Alpha 443-6732 - at 2014.01.18 09:21:00
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277. Dust 514, Combat Culture Shift. - in General Discussions [original thread]
Operative 1171 Aajli wrote: Great! Now let's apply that Caldari logic to shield missile tanks and rail turrets. Because the missile has crap for range vs. survivability of the tank and the designs of the map. Why is a madrugar a better tank wi...
- by Alpha 443-6732 - at 2014.01.18 09:18:00
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278. Pics or videos of the old manus peak mountain for the newer mercs please. - in General Discussions [original thread]
TechMechMeds wrote: I don't have any but I think it'd be sweet for them to see what it used to look like, any videos or pics of the old maps would be great to show them what it was like. A video showing ye olde terrain draw glitch would be nic...
- by Alpha 443-6732 - at 2014.01.18 09:08:00
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279. Mass Driver Needs to Get with the Times - in General Discussions [original thread]
The mass driver is living in the past and needs to move on with his life.
- by Alpha 443-6732 - at 2014.01.18 09:05:00
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280. The second Gallente uprising - in General Discussions [original thread]
Sgt Kirk wrote: Alpha 443-6732 wrote: Wait, did you just say dual firing mode? Explain please... It is a rapid fire pistol as well a devastating charge shot weapon (like the Scrambler). See here for stats It's not without it's drawb...
- by Alpha 443-6732 - at 2014.01.18 07:29:00
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