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Leeroy SnakeBite
Russian Troops Of Chaos E-R-A
10
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Posted - 2014.01.18 22:26:00 -
[31] - Quote
Xender17 wrote:There should be an infantry quota of 9 per match. And the argument that its unfair because others may not be able to use what they specced into is BS.
Sound ridiculous? Well that's how you all sound to every vehicle user.
I think you will find people problem lies with the fact that every scrub is using tank spam now, it's cheap and gets them cheap kills which they would not normally be getting had they picked a fitting they specced into. I don't believe this tank spam is aimed at those who are specced into vehicles. Surely as a vehicle specced player it must get you back up that these scrubs can simply place out tanks on the field for such a small cost. |
Alpha 443-6732
313
|
Posted - 2014.01.18 22:27:00 -
[32] - Quote
Why are infantry so tough? I'm shooting at this guy behind a crate... A ******* crate and he is taking NO damage! It's as if he has almost infinity EHP!!! NERF?!?!
He can just take a step away from the crate and kill a man before returning to the crate and being invulnerable again!!!
CCP, why can't my tank hardeners be made out of crates!!! OP!!
Because racism is realism
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Mortedeamor
1244
|
Posted - 2014.01.18 22:36:00 -
[33] - Quote
i agree +1000
jihhhaders = av lvl 0
swarm master = av lvl 99+
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Sextus Hardcock
0uter.Heaven Ishuk-Raata Enforcement Directive
212
|
Posted - 2014.01.18 22:38:00 -
[34] - Quote
to be fair there should be a vehicle only mode as well, then all the tankers will have to deal with an equal playing field.
enjoy.
I am the sixth son
Chrome Vet
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
967
|
Posted - 2014.01.18 22:45:00 -
[35] - Quote
Atiim wrote:- Immunity to all but 3 Weapons and 2 pieces of Equpment
- 16,000 ehP
- Ability to go 30km/h
- A Hardener to grant theretical immunity to attacks
- Ability to repair through attacks
- The power of 2-3 people
- Enough ammo to last entire games without re-supplying.
- Ability to recall Dropsuit without a supply depot
- Ability to bail out of dropsuit
- Tiercided and Techicided suits/modules.
Once all of these requirements are met, then you can place a hard cap on the amount of infantry on the field. ^That about sums it up OP, saves me the trouble of saying it myself.
Got another anti-vehicle argument you'd like to try against infantry? 'Cause I don't think you could have tried a worse one.
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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Scott Knight
Osmon Surveillance Caldari State
9
|
Posted - 2014.01.18 22:45:00 -
[36] - Quote
Atiim wrote:Scheneighnay McBob wrote:When there's 6 or 7 infantry on an objective, it becomes impossible to get into! this is OP! Bro, do you even Core Locus? You don't even need that, just your average remote explosives can wreck havoc. |
Cat Merc
Ahrendee Mercenaries EoN.
5682
|
Posted - 2014.01.18 22:51:00 -
[37] - Quote
The only appropriate reaction to a thread such as this
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
|
Scott Knight
Osmon Surveillance Caldari State
9
|
Posted - 2014.01.18 22:51:00 -
[38] - Quote
I think 3 is a fair limit on tanks, however I've practically not seen more than three tanks per side for a long while now. Based on this limiting tanks seems unhelpful. The problem right now seems to be the inability to call in a tank after the opposing side sets up a defense (pc term for camping). Honestly Assault drop ships are just as bad, just less people using them.
Basically forget the limits. There needs to be a better solution. Increase range of swarm launchers. Maybe give them an extra missile or slightly increase damage. Increase the war point gain for taking out proto vehicles and dropsuits. For vehicles only maybe give all participants the full wp instead of partial. |
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
967
|
Posted - 2014.01.18 22:52:00 -
[39] - Quote
Xender17 wrote:Asha Starwind wrote:Xender17 wrote:There should be an infantry quota of 9 per match. And the argument that its unfair because others may not be able to use what they specced into is BS.
Sound ridiculous? Well that's how you all sound to every vehicle user. When infantry can bail out of their Light/Med/Heavy suit before it explodes and mow down their assailant as a RR/Heavy and then call in a new dropsuit via RDV, maybe we could see eye to eye. They can do that 5x times faster with a supply depot What supply depot? The only ones ever left halfway through a match are the ones in the redline, and only if they aren't visible from the field. You can dive into a swarm of infantry mowing people down in a tank, and as soon as it's about to drop you can pop out in a heavy with an HMG at full health and go to town.
Buff passive scans & fix TTK!
My Closed Beta Alts - Overlord Ulath, Overlord Bosse, Overlord Zero
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NK Scout
Storm Wind Strikeforce Caldari State
5
|
Posted - 2014.01.18 22:55:00 -
[40] - Quote
Atiim wrote:- Immunity to all but 3 Weapons and 2 pieces of Equpment
- 16,000 ehP
- Ability to go 30km/h
- A Hardener to grant theretical immunity to attacks
- Ability to repair through attacks
- The power of 2-3 people
- Enough ammo to last entire games without re-supplying.
- Ability to recall Dropsuit without a supply depot
- Ability to bail out of dropsuit
- Tiercided and Techicided suits/modules.
Once all of these requirements are met, then you can place a hard cap on the amount of infantry on the field. "The Power of Three" Sound familiar? |
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Xender17
Ahrendee Mercenaries EoN.
990
|
Posted - 2014.01.18 23:05:00 -
[41] - Quote
NK Scout wrote:Atiim wrote:- Immunity to all but 3 Weapons and 2 pieces of Equpment
- 16,000 ehP
- Ability to go 30km/h
- A Hardener to grant theretical immunity to attacks
- Ability to repair through attacks
- The power of 2-3 people
- Enough ammo to last entire games without re-supplying.
- Ability to recall Dropsuit without a supply depot
- Ability to bail out of dropsuit
- Tiercided and Techicided suits/modules.
Once all of these requirements are met, then you can place a hard cap on the amount of infantry on the field. "The Power of Three" Sound familiar? DOCTOR WHO!!!!!!!!!!!
Prt SL, SCR, SR . ADV FGs, MDs, LaZor, KNs.
Gunnlogi, Falchion, Python, Caldari LDS. (+require)
Prt L. Am, Adv HVY, LGS
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NK Scout
Storm Wind Strikeforce Caldari State
6
|
Posted - 2014.01.18 23:12:00 -
[42] - Quote
Xender17 wrote:NK Scout wrote:Atiim wrote:- Immunity to all but 3 Weapons and 2 pieces of Equpment
- 16,000 ehP
- Ability to go 30km/h
- A Hardener to grant theretical immunity to attacks
- Ability to repair through attacks
- The power of 2-3 people
- Enough ammo to last entire games without re-supplying.
- Ability to recall Dropsuit without a supply depot
- Ability to bail out of dropsuit
- Tiercided and Techicided suits/modules.
Once all of these requirements are met, then you can place a hard cap on the amount of infantry on the field. "The Power of Three" Sound familiar? DOCTOR WHO!!!!!!!!!!!
|
Cedric Reeg
Black Phoenix Mercenaries Legacy Rising
9
|
Posted - 2014.01.18 23:49:00 -
[43] - Quote
I like the OP in spirit, but my K/D ratio disagrees.
I am torn... |
GET ATMESON
Dem Durrty Boyz Renegade Alliance
248
|
Posted - 2014.01.19 00:01:00 -
[44] - Quote
Xender17 wrote:There should be an infantry quota of 9 per match. And the argument that its unfair because others may not be able to use what they specced into is BS.
Sound ridiculous? Well that's how you all sound to every vehicle user.
INF and vehicles are way different in many ways then 1. Making your point invalid. Why not remove the objectives and make it so there is no need to hack.
Tanks have alot of fire power and resistance. Do you want to keep tanks the way they are or get nerfed? As of right now the blaster does way to much damage to INF. Tank Spam is a big problem
Open Beta Fed 16th 2013. Scout fix + Heavy suits + Heavy guns = soonGäó
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Dexter307
The Unholy Legion Of DarkStar
727
|
Posted - 2014.01.19 00:04:00 -
[45] - Quote
Scheneighnay McBob wrote:When there's 6 or 7 infantry on an objective, it becomes impossible to get into! this is OP! *throws core locus grenade* +350 |
True Adamance
Kameira Lodge Amarr Empire
5885
|
Posted - 2014.01.19 00:21:00 -
[46] - Quote
Xender17 wrote:There should be an infantry quota of 9 per match. And the argument that its unfair because others may not be able to use what they specced into is BS.
Sound ridiculous? Well that's how you all sound to every vehicle user.
Yeah but even I'm thinking the sheer amount of vehicle power on the map is unbalancing game play.....and I love HAV.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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devonus durga
P.L.A.N. B
106
|
Posted - 2014.01.19 00:37:00 -
[47] - Quote
Just gonna paste this here, since it shut the tankers up once, rage filled logic s an amazing thing.
You already are limiting us, and forcing us to run things we don't want. I role assault infantry all day and night, at least I did. Now I have a DMG mod sic a, a suicidal r/e scout, and a militia forge gunner, anfd its all I run now a days.
Your saying how would we infantry like to be limited, and in the same sentence how we need to run AV. We are limited. The moment one tank roles up with have to roll AV or be friggen stomped. Your effectively placing a limit because when 2-4 people have to role AV you just made the limit 12 infantry, bring in another tank we need 2 more AV, so we are down to 10 infantry. Bring in all friggen 7 and we need roughly 14 people running AV. we ARE limited.
And you don't like being forced to role in suits you don't have points in? Neither do I, I wanna run my lil friggen assault ass off shooting people with an AR. I don't want to have to bring in a tank, I don't want to have to run a suicidal remote explosive plantingscout, iI don't want to run a militia ******* heavy forge gunner, I don't want to have to run a jihad jeep (well OK sometimes I do, its just fun) but I am FORCED to.
Suck it up, if I'm forced to run AV to deal with your ass, then you can be forced to run infantry. "Then don't run AV, if you don't want", well then stop telling us the issue is the lack of AV!! Your telling us we have to run AV more and that's the only issue, so your telling us that we are FORCED to run AV to deal with you, where is that any different then being forced to RU. Infantry BC of the vehicle limit? Oh the difference is you might not go 20 and 0 as infantry. Well I'll tell ya what, I don't go 20 and 0 being forced to play AV either.
Newbiest newberry to ever spawn a 10 page Debate
|
Timtron Victory
Tech Guard RISE of LEGION
47
|
Posted - 2014.01.19 00:41:00 -
[48] - Quote
Xender17 wrote:NK Scout wrote:Atiim wrote:- Immunity to all but 3 Weapons and 2 pieces of Equpment
- 16,000 ehP
- Ability to go 30km/h
- A Hardener to grant theretical immunity to attacks
- Ability to repair through attacks
- The power of 2-3 people
- Enough ammo to last entire games without re-supplying.
- Ability to recall Dropsuit without a supply depot
- Ability to bail out of dropsuit
- Tiercided and Techicided suits/modules.
Once all of these requirements are met, then you can place a hard cap on the amount of infantry on the field. "The Power of Three" Sound familiar? DOCTOR WHO!!!!!!!!!!!
I was thinking CHARMED lol
Proud Christian
Jesus Loves You
|
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
325
|
Posted - 2014.01.19 01:11:00 -
[49] - Quote
devonus durga wrote:Just gonna paste this here, since it shut the tankers up once, rage filled logic s an amazing thing.
You already are limiting us, and forcing us to run things we don't want. I role assault infantry all day and night, at least I did. Now I have a DMG mod sic a, a suicidal r/e scout, and a militia forge gunner, anfd its all I run now a days.
Your saying how would we infantry like to be limited, and in the same sentence how we need to run AV. We are limited. The moment one tank roles up with have to roll AV or be friggen stomped. Your effectively placing a limit because when 2-4 people have to role AV you just made the limit 12 infantry, bring in another tank we need 2 more AV, so we are down to 10 infantry. Bring in all friggen 7 and we need roughly 14 people running AV. we ARE limited.
And you don't like being forced to role in suits you don't have points in? Neither do I, I wanna run my lil friggen assault ass off shooting people with an AR. I don't want to have to bring in a tank, I don't want to have to run a suicidal remote explosive plantingscout, iI don't want to run a militia ******* heavy forge gunner, I don't want to have to run a jihad jeep (well OK sometimes I do, its just fun) but I am FORCED to.
Suck it up, if I'm forced to run AV to deal with your ass, then you can be forced to run infantry. "Then don't run AV, if you don't want", well then stop telling us the issue is the lack of AV!! Your telling us we have to run AV more and that's the only issue, so your telling us that we are FORCED to run AV to deal with you, where is that any different then being forced to RU. Infantry BC of the vehicle limit? Oh the difference is you might not go 20 and 0 as infantry. Well I'll tell ya what, I don't go 20 and 0 being forced to play AV either.
ha ha i love killin infantry in a blaster tank, if you dont want to run av dont but u need to learn how to avoid tanks if you dont wana run av, and you cant ***** and whine about tanks if you dont want to kill them, sorry you dont want to but you got to do what you gotta do, ive plaayed both tank an av the last month and its fine except all the whinny little babies |
Amarrgheddon
Warcaste
112
|
Posted - 2014.01.19 01:30:00 -
[50] - Quote
devonus durga wrote:Just gonna paste this here, since it shut the tankers up once, rage filled logic s an amazing thing.
You already are limiting us, and forcing us to run things we don't want. I role assault infantry all day and night, at least I did. Now I have a DMG mod sic a, a suicidal r/e scout, and a militia forge gunner, anfd its all I run now a days.
Your saying how would we infantry like to be limited, and in the same sentence how we need to run AV. We are limited. The moment one tank roles up with have to roll AV or be friggen stomped. Your effectively placing a limit because when 2-4 people have to role AV you just made the limit 12 infantry, bring in another tank we need 2 more AV, so we are down to 10 infantry. Bring in all friggen 7 and we need roughly 14 people running AV. we ARE limited.
And you don't like being forced to role in suits you don't have points in? Neither do I, I wanna run my lil friggen assault ass off shooting people with an AR. I don't want to have to bring in a tank, I don't want to have to run a suicidal remote explosive plantingscout, iI don't want to run a militia ******* heavy forge gunner, I don't want to have to run a jihad jeep (well OK sometimes I do, its just fun) but I am FORCED to.
Suck it up, if I'm forced to run AV to deal with your ass, then you can be forced to run infantry. "Then don't run AV, if you don't want", well then stop telling us the issue is the lack of AV!! Your telling us we have to run AV more and that's the only issue, so your telling us that we are FORCED to run AV to deal with you, where is that any different then being forced to RU. Infantry BC of the vehicle limit? Oh the difference is you might not go 20 and 0 as infantry. Well I'll tell ya what, I don't go 20 and 0 being forced to play AV either.
good point. Tankers are whiney little bitches. |
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devonus durga
P.L.A.N. B
109
|
Posted - 2014.01.19 01:31:00 -
[51] - Quote
Bah didn't work, and let me guess your AV is some proto been sitting. Collecting sp for the past 6 months, right?
Moral of the story, don't run AV. Make an salt and maybe you can kill a tank in 6 months. Till then htfu nooblets
Newbiest newberry to ever spawn a 10 page Debate
|
KING CHECKMATE
Ametat Security Amarr Empire
3753
|
Posted - 2014.01.19 01:31:00 -
[52] - Quote
Xender17 wrote:There should be an infantry quota of 9 per match.
.
Crutch defender Sarcasm 101
GIVE ME A RESPEC CCP.
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
504
|
Posted - 2014.01.19 01:35:00 -
[53] - Quote
Alabastor 'TheBlaster' Alcar wrote:devonus durga wrote:Just gonna paste this here, since it shut the tankers up once, rage filled logic s an amazing thing.
You already are limiting us, and forcing us to run things we don't want. I role assault infantry all day and night, at least I did. Now I have a DMG mod sic a, a suicidal r/e scout, and a militia forge gunner, anfd its all I run now a days.
Your saying how would we infantry like to be limited, and in the same sentence how we need to run AV. We are limited. The moment one tank roles up with have to roll AV or be friggen stomped. Your effectively placing a limit because when 2-4 people have to role AV you just made the limit 12 infantry, bring in another tank we need 2 more AV, so we are down to 10 infantry. Bring in all friggen 7 and we need roughly 14 people running AV. we ARE limited.
And you don't like being forced to role in suits you don't have points in? Neither do I, I wanna run my lil friggen assault ass off shooting people with an AR. I don't want to have to bring in a tank, I don't want to have to run a suicidal remote explosive plantingscout, iI don't want to run a militia ******* heavy forge gunner, I don't want to have to run a jihad jeep (well OK sometimes I do, its just fun) but I am FORCED to.
Suck it up, if I'm forced to run AV to deal with your ass, then you can be forced to run infantry. "Then don't run AV, if you don't want", well then stop telling us the issue is the lack of AV!! Your telling us we have to run AV more and that's the only issue, so your telling us that we are FORCED to run AV to deal with you, where is that any different then being forced to RU. Infantry BC of the vehicle limit? Oh the difference is you might not go 20 and 0 as infantry. Well I'll tell ya what, I don't go 20 and 0 being forced to play AV either. ha ha i love killin infantry in a blaster tank, if you dont want to run av dont but u need to learn how to avoid tanks if you dont wana run av, and you cant ***** and whine about tanks if you dont want to kill them, sorry you dont want to but you got to do what you gotta do, ive plaayed both tank an av the last month and its fine except all the whinny little babies Your argument is extremely flawed. There are many maps where avoiding a tank is not really possible. Especially so if the opposing team is running multiple tanks. The real problem with tanks is the fact that ccp is stupid. Who even implements things in this manner? There is NO change control at all to their adjustment process. I compair CCP to the computer tech that thinks your computer is infected, then to find the root cause of the problem replaces your hard drive then wipes the old drive and re-installs the OS. This will never end up in a balance the way ccp is going. Ya lets nerf the heck out of ALL AV weapons then at the same time lets buff the hell out of tanks give them better hardeners better speed better menuverability AND make them cheap to boot. Any of you tankers out there that think for some reason that infantry still have an upper hand need to go back on your meds the voices are making too much sense to you! In the real world it is very possible for 1 trooper to knock out a tank with a man portable weapon and it happens a LOT. Count your lucky stars that is not this way. But dedicated AV players should be able to take out a tank on their own without help and without a bunch of them ganging up on a tank. |
ANON Cerberus
Tiny Toons
55
|
Posted - 2014.01.19 01:50:00 -
[54] - Quote
Atiim wrote:AP Grasshopper wrote: 1) Douvoulle 2) Please theory craft a fitting for me 3) 2 AV players 4) Vehicles have always been force multipliers, agreed 5) Usually have to resupply once, when I run infantry I usually die before I run out of ammo. How is ammo a problem for either? 6) What exactly would you like to do transform? lul Please elaborate. 7) Redundant irrelevant jealousy? Transformers? 8) Currently the only way for vehicles to be viable as there arn't advanced or proto vehicles, to balance against adv/proto weapons. CCP chose two different methods or balancing vehicles and dropsuits. I agree, they should decided a path but it doesn't mean there has to be imbalance using both methods.
I'm not saying vehicles don't need tweaking but seriously Atiim
1. Doesn't give immunity to anything 2. I'm too tired. Ask me later 3. I'd love to see an AV suit go 30km/h. 4. No comment 5. I run an ammo extension unit and I almost never have to resupply. (no this isn't comparible to nanohives, as ammo extension units are both internal and passive. 6. A good tanker requires at least 2-3 people on AV to destroy. 7. Tanks can do this. If we are putting a hard-cap on them that's similar to vehicles then we have to make them similar. Otherwise this would be pointless as it would be an apples to oranges comparison; which would give no good reason for the hard cap idea in the first place. 8. Tiericided and Techicided modules aren't necessarily bad.
You run an ammo unit? What a waste of a slot. |
ANON Cerberus
Tiny Toons
55
|
Posted - 2014.01.19 01:52:00 -
[55] - Quote
Amarrgheddon wrote:devonus durga wrote:Just gonna paste this here, since it shut the tankers up once, rage filled logic s an amazing thing.
You already are limiting us, and forcing us to run things we don't want. I role assault infantry all day and night, at least I did. Now I have a DMG mod sic a, a suicidal r/e scout, and a militia forge gunner, anfd its all I run now a days.
Your saying how would we infantry like to be limited, and in the same sentence how we need to run AV. We are limited. The moment one tank roles up with have to roll AV or be friggen stomped. Your effectively placing a limit because when 2-4 people have to role AV you just made the limit 12 infantry, bring in another tank we need 2 more AV, so we are down to 10 infantry. Bring in all friggen 7 and we need roughly 14 people running AV. we ARE limited.
And you don't like being forced to role in suits you don't have points in? Neither do I, I wanna run my lil friggen assault ass off shooting people with an AR. I don't want to have to bring in a tank, I don't want to have to run a suicidal remote explosive plantingscout, iI don't want to run a militia ******* heavy forge gunner, I don't want to have to run a jihad jeep (well OK sometimes I do, its just fun) but I am FORCED to.
Suck it up, if I'm forced to run AV to deal with your ass, then you can be forced to run infantry. "Then don't run AV, if you don't want", well then stop telling us the issue is the lack of AV!! Your telling us we have to run AV more and that's the only issue, so your telling us that we are FORCED to run AV to deal with you, where is that any different then being forced to RU. Infantry BC of the vehicle limit? Oh the difference is you might not go 20 and 0 as infantry. Well I'll tell ya what, I don't go 20 and 0 being forced to play AV either. good point. Tankers are whiney little bitches.
Now I wont say this game is balanced, its not. It needs serious balance passes on vehicles, dropsuits AND most weapons. However you can use supply depots to switch to what ever you need to. A tank cannot change from a railgun to a blaster at the click of a button.
Anyway blame CCP they made this mess.
|
Charlotte O'Dell
Fatal Absolution Covert Intervention
1651
|
Posted - 2014.01.19 01:54:00 -
[56] - Quote
Atiim wrote:Scheneighnay McBob wrote:When there's 6 or 7 infantry on an objective, it becomes impossible to get into! this is OP! Bro, do you even Core Locus?
bro do you even have a positive KD?
Charlotte O'Dell is the highest level unicorn!
|
Alpha 443-6732
314
|
Posted - 2014.01.19 01:58:00 -
[57] - Quote
NK Scout wrote:Xender17 wrote:NK Scout wrote:Atiim wrote:- Immunity to all but 3 Weapons and 2 pieces of Equpment
- 16,000 ehP
- Ability to go 30km/h
- A Hardener to grant theretical immunity to attacks
- Ability to repair through attacks
- The power of 2-3 people
- Enough ammo to last entire games without re-supplying.
- Ability to recall Dropsuit without a supply depot
- Ability to bail out of dropsuit
- Tiercided and Techicided suits/modules.
Once all of these requirements are met, then you can place a hard cap on the amount of infantry on the field. "The Power of Three" Sound familiar? DOCTOR WHO!!!!!!!!!!!
Doctor who cares?
Because racism is realism
|
KING CHECKMATE
Ametat Security Amarr Empire
3755
|
Posted - 2014.01.19 02:01:00 -
[58] - Quote
Charlotte O'Dell wrote:Atiim wrote:Scheneighnay McBob wrote:When there's 6 or 7 infantry on an objective, it becomes impossible to get into! this is OP! Bro, do you even Core Locus? bro do you even have a positive KD? Personal attacks on Atiim wont do much.
GÖª Getting humiliated over the internet is impossible since none of us really knows each other not gives a sh** about each other GÖª Atiim's K/D ratio has nothing to do with the Thread GÖª Tanks are broken/ Are a crutch. And will get Nerfed.
End of conversation
GIVE ME A RESPEC CCP.
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
505
|
Posted - 2014.01.19 02:14:00 -
[59] - Quote
ANON Cerberus wrote:Amarrgheddon wrote:devonus durga wrote:Just gonna paste this here, since it shut the tankers up once, rage filled logic s an amazing thing.
You already are limiting us, and forcing us to run things we don't want. I role assault infantry all day and night, at least I did. Now I have a DMG mod sic a, a suicidal r/e scout, and a militia forge gunner, anfd its all I run now a days.
Your saying how would we infantry like to be limited, and in the same sentence how we need to run AV. We are limited. The moment one tank roles up with have to roll AV or be friggen stomped. Your effectively placing a limit because when 2-4 people have to role AV you just made the limit 12 infantry, bring in another tank we need 2 more AV, so we are down to 10 infantry. Bring in all friggen 7 and we need roughly 14 people running AV. we ARE limited.
And you don't like being forced to role in suits you don't have points in? Neither do I, I wanna run my lil friggen assault ass off shooting people with an AR. I don't want to have to bring in a tank, I don't want to have to run a suicidal remote explosive plantingscout, iI don't want to run a militia ******* heavy forge gunner, I don't want to have to run a jihad jeep (well OK sometimes I do, its just fun) but I am FORCED to.
Suck it up, if I'm forced to run AV to deal with your ass, then you can be forced to run infantry. "Then don't run AV, if you don't want", well then stop telling us the issue is the lack of AV!! Your telling us we have to run AV more and that's the only issue, so your telling us that we are FORCED to run AV to deal with you, where is that any different then being forced to RU. Infantry BC of the vehicle limit? Oh the difference is you might not go 20 and 0 as infantry. Well I'll tell ya what, I don't go 20 and 0 being forced to play AV either. good point. Tankers are whiney little bitches. Now I wont say this game is balanced, its not. It needs serious balance passes on vehicles, dropsuits AND most weapons. However you can use supply depots to switch to what ever you need to. A tank cannot change from a railgun to a blaster at the click of a button. Anyway blame CCP they made this mess. Sure you can have 2 variants saved and whala you dont even need a supply depot! |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
505
|
Posted - 2014.01.19 02:16:00 -
[60] - Quote
KING CHECKMATE wrote:Charlotte O'Dell wrote:Atiim wrote:Scheneighnay McBob wrote:When there's 6 or 7 infantry on an objective, it becomes impossible to get into! this is OP! Bro, do you even Core Locus? bro do you even have a positive KD? Personal attacks on Atiim wont do much.GÖª Getting humiliated over the internet is impossible since none of us really knows each other not gives a sh** about each other GÖª Atiim's K/D ratio has nothing to do with the Thread GÖª Tanks are broken/ Are a crutch. And will get Nerfed. End of conversation BTW i finally saw you on combat the other day king. Glad you got the game to work properly. I totally agree but to me tanks and AV are totally broken. AV needs a buff to at least easily take out LAV's and tanks need a massive nerf sledgehammer. |
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