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161. Just tried cloak with shotgun scout - in General Discussions [original thread]
stlcarlos989 wrote: I used a dren shotgun (with no SP in shotguns), an advanced cloak field, and some kin cats... what a joke. 1) Spot an enemy 2) Cloak 3) Get behind them in moments (10.01 m/s sprint) 4) De-cloak and Shotgun them in back 5) ...
- by Alpha 443-6732 - at 2014.03.29 01:46:00
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162. Give Minmatar Heavy Equipment slot - in General Discussions [original thread]
Dr PepperPoP wrote: Min heavies, pretty much suck. And I really want to cloak with an HMG. Take away a low slot, add equipment. Make me happy CCP. have you tried using a min heavy with a forge? You can stalk tanks all day with that si...
- by Alpha 443-6732 - at 2014.03.29 01:43:00
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163. Thanks for nerfing my missiles, CCP! - in General Discussions [original thread]
Lorhak Gannarsein wrote: Type 2910 MK-II wrote: Lorhak Gannarsein wrote: They were a worthless turret before, they'll be worse now that rail guns have the same optimal range as them. I don't even have the luxury of knowing I can outflank...
- by Alpha 443-6732 - at 2014.03.29 01:41:00
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164. Thanks for nerfing my missiles, CCP! - in General Discussions [original thread]
Type 2910 MK-II wrote: Alpha 443-6732 wrote: Type 2910 MK-II wrote: Assault suits have no definitive role you don't see them complaining like this? Logis are struggling as well when it come to definitive roll with this update. On the whol...
- by Alpha 443-6732 - at 2014.03.29 01:39:00
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165. Thanks for nerfing my missiles, CCP! - in General Discussions [original thread]
Harpyja wrote: Yes, yes, and yes. Hardener nerf and railgun range nerf were two HUGE buffs for the railgun. I still don't have a chance to take out hardened Sicas or Gunnlogis with my PROTO missiles. But now it's easier for them to cut through...
- by Alpha 443-6732 - at 2014.03.29 01:35:00
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166. Thanks for nerfing my missiles, CCP! - in General Discussions [original thread]
Type 2910 MK-II wrote: Assault suits have no definitive role you don't see them complaining like this? Logis are struggling as well when it come to definitive roll with this update. On the whole tanking think. I never said or thought I was amaz...
- by Alpha 443-6732 - at 2014.03.29 01:33:00
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167. Anyone else feel like the 2 vehicle limit for ambush is.... - in General Discussions [original thread]
deezy dabest wrote: Alpha 443-6732 wrote: HYENAKILLER X wrote: deezy dabest wrote: a horrible idea and a cheap work around? Now it will be a race to call in vehicles and as soon as the enemy team has two blasters and your blues have ...
- by Alpha 443-6732 - at 2014.03.29 01:15:00
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168. Thanks for nerfing my missiles, CCP! - in General Discussions [original thread]
Type 2910 MK-II wrote: Alpha 443-6732 wrote: oh yeah, here's a test for you as well how do you shoot at infantry with the missile turret? Are you aware of how the aiming mechanics work? I know how they do and I can score about 4 kills per ...
- by Alpha 443-6732 - at 2014.03.29 01:11:00
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169. Thanks for nerfing my missiles, CCP! - in General Discussions [original thread]
Type 2910 MK-II wrote: I think you're probably a little bit but hurt, both he and I can achieve multiple maddy and gunlogi tank kills using a 6mil sp missle tank and when we work together we almost never get beaten. Anyway what's the problem yo...
- by Alpha 443-6732 - at 2014.03.29 01:10:00
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170. Thanks for nerfing my missiles, CCP! - in General Discussions [original thread]
oh yeah, here's a test for you as well how do you shoot at infantry with the missile turret? Are you aware of how the aiming mechanics work? I know how they do and I can score about 4 kills per volley if I aim decently, my record is around 7
- by Alpha 443-6732 - at 2014.03.29 01:08:00
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171. Thanks for nerfing my missiles, CCP! - in General Discussions [original thread]
Type 2910 MK-II wrote: I did borrow one read the post just above no really, if you think you know missiles because you had a good match, we've all had those from time to time. You're nothing special kiddo. The railguns is easier to use and ...
- by Alpha 443-6732 - at 2014.03.29 01:05:00
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172. Thanks for nerfing my missiles, CCP! - in General Discussions [original thread]
Type 2910 MK-II wrote: Lorhak Gannarsein wrote: I think you misunderstand. Missiles aren't particularly 'anti-armour', in my experience, despite what their damage profile might tell you. Tactical play is always the same. Previously I had...
- by Alpha 443-6732 - at 2014.03.29 01:03:00
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173. Anyone else feel like the 2 vehicle limit for ambush is.... - in General Discussions [original thread]
HYENAKILLER X wrote: deezy dabest wrote: a horrible idea and a cheap work around? Now it will be a race to call in vehicles and as soon as the enemy team has two blasters and your blues have 2 lavs the only excuse for AV has been totally b...
- by Alpha 443-6732 - at 2014.03.29 00:59:00
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174. Heres a hmmmm moment - in General Discussions [original thread]
SPACE SYPHILIS wrote: Remember the damage mod BPO and how we laughed at the lowly 3%. Now I wish I had one. I do have one though, stay mad
- by Alpha 443-6732 - at 2014.03.29 00:48:00
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175. I Have Adapted - in General Discussions [original thread]
Forever ETC wrote: Finally after 3 days of torture, I can now enjoy the battles and have checked Ambush back on Battle Finder. I'm not going negative in K/D and ISK. I threw my Scanner and RR and started to use Nanite Injectors and Scrambler Ri...
- by Alpha 443-6732 - at 2014.03.29 00:42:00
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176. Heavies are getting nerfed - in General Discussions [original thread]
waistr wrote: lAssassinl Zer0 wrote: They just need to be unable to fit light weapon. Im okay with that rarely use it no one in their right mind would use a standard heavy with a light weapon. commandos > standard heavies and sent...
- by Alpha 443-6732 - at 2014.03.29 00:16:00
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177. Heavies in 1.8. - in General Discussions [original thread]
Nocturnal Soul wrote: I want that pistol except it needs to be gold. that's a luger. I'm the one who called dibs on the lugers!
- by Alpha 443-6732 - at 2014.03.29 00:05:00
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178. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Aero Yassavi wrote: Updated list with new commandos. I'm not going to be prejudice here, everyone who says they are a commando gets put on the list just as everyone else, whether you were an original commando or not. as far as viability is ...
- by Alpha 443-6732 - at 2014.03.28 22:39:00
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179. Heavies in 1.8. - in General Discussions [original thread]
bump for truth n1ggas, you cant deny it
- by Alpha 443-6732 - at 2014.03.28 22:35:00
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180. About those damage modifiers... - in General Discussions [original thread]
I reserve one high slot for them on my commando, cause its my role to dish out the deeps (and I have a satisfactory amount of health to start with, unlike before), at any and all costs.
- by Alpha 443-6732 - at 2014.03.28 22:33:00
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