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1461. To Rattati: on roles - in General Discussions [original thread]
More to the point, many are saying that the ADS SHOULD act like an Apache, and lose the passenger seats for more attack and defensive power.
- by Alena Ventrallis - at 2014.10.18 04:11:00
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1462. To Rattati: on roles - in General Discussions [original thread]
NIETZCHES OVERMAN wrote: True Adamance wrote: I feel the same way about tanks. While I appreciate CCP's willingness to let me "play my way" (something not yet come to pass) I'd rather see vehicles have their roles like infantry suits. From ...
- by Alena Ventrallis - at 2014.10.18 00:47:00
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1463. Framerate fixes for 1.9 Can we haz 24 vrs 24? - in Feedback/Requests [original thread]
Ku Shala wrote: maybe 2.0 I think 1.9 is already set in stone What he said. Also it'd be 1.10.
- by Alena Ventrallis - at 2014.10.17 23:19:00
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1464. To Rattati: on roles - in General Discussions [original thread]
Auris Lionesse wrote: Apocalyptic Destroyer wrote: Iron Wolf Saber wrote: Let me clarify. and ADS SHOULD NOT BE A BOMBER, FIGHTER, GUNSHIP, STRATEGIC BOMBER, OR ATTACK CHOPPER. It should by all accounts be an assault dropship. Henc...
- by Alena Ventrallis - at 2014.10.17 23:07:00
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1465. eWAR in 1.9 //: Reducing binary nature - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: Spademan wrote: I'd just like to say that one thing I'd love to add to the proposal is for passive scans to be pulsed rather than constant. Eh, idk. Depends on the rate of pulsation I like the idea of pulsing, but ...
- by Alena Ventrallis - at 2014.10.17 23:03:00
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1466. Assault HMG (What is needed) - in Feedback/Requests [original thread]
Reduce dispersion both min and max. Run metrics.
- by Alena Ventrallis - at 2014.10.17 20:28:00
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1467. Suggetion, no more weapon 'variants' but weapons can now be ... - in General Discussions [original thread]
Weapon variants are still useful, as they can allow CCP to test how each different customization item would behave. For instance, the tactical variants can be how weapons behave with part A installed, and assault variants are with part B.
- by Alena Ventrallis - at 2014.10.17 09:59:00
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1468. A request for the new map - in Feedback/Requests [original thread]
Please please please PLEASE make sure it doesn't lag like the Gallente facility does.
- by Alena Ventrallis - at 2014.10.17 07:53:00
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1469. Weapon Attachments? - in General Discussions [original thread]
Combat rifle has a cross between an ACOG and reflex sight. Rail rifle is most like a holographic sight. Although I must point out that no scope save the sniper has any actual zoom. The camera simply moves forward to mimic zoom. Actual zoom would...
- by Alena Ventrallis - at 2014.10.17 01:13:00
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1470. Is the news of 1.9 the best thing to happen to Dust since FanFest? - in General Discussions [original thread]
Soldner VonKuechle wrote: PO0KY wrote: Rattati himself is the best thing since Jesus. Ratatti is DUST Jesus And lo! did the lamentations of the mercs reach CCP atop the Mountain! And the clouds did part, and he descended from the heave...
- by Alena Ventrallis - at 2014.10.16 23:30:00
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1471. Uprising 1.9 - Caldari Production Facility (Screenshots inside) - in General Discussions [original thread]
Amarrian map... Suppose we battled inside a crashed Apocalypse?
- by Alena Ventrallis - at 2014.10.16 21:35:00
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1472. Is the news of 1.9 the best thing to happen to Dust since FanFest? - in General Discussions [original thread]
For the first time in a long time, I have hope for this game again.
- by Alena Ventrallis - at 2014.10.16 21:20:00
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1473. Quafe Weapons? - in General Discussions [original thread]
Quafe vehicles.
- by Alena Ventrallis - at 2014.10.16 21:13:00
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1474. 1.9 NPC "market" means we need ISK sinks - in General Discussions [original thread]
Ripley Riley wrote: Cpt McReady wrote: dying in my proto logi is an isk sink Done. Dear community, We need to kill Cpt McReady in his proto dropsuit a few thousand times a day to offset the influx of new ISK. You can do this. I believe ...
- by Alena Ventrallis - at 2014.10.16 20:00:00
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1475. To Rattati: 1.9 and scanning - in General Discussions [original thread]
If possible, I feel this issue is one of the biggest that needs addressing. I like squad sharing, but I feel the pass/fail nature of it needs reworking. I posted my thoughts on it here, but any dynamic passive scan system would be much appreciat...
- by Alena Ventrallis - at 2014.10.16 19:43:00
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1476. Caldari FW in 1.9 - in General Discussions [original thread]
Arkena Wyrnspire wrote: Good luck. You will need it, Gallente scum.
- by Alena Ventrallis - at 2014.10.16 19:35:00
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1477. 1.9 is coming. - in General Discussions [original thread]
Someone needs to make a 1.9 announcem/ent version of this gif. This will properly demonstrate my reaction.
- by Alena Ventrallis - at 2014.10.16 18:48:00
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1478. To Rattati: on roles - in General Discussions [original thread]
Iron Wolf Saber wrote: Or maybe I forgot a word. meant to say his scan. As for the roles I declared off limits The answer is that what you guys want is an Assault Dropship. let the fighter pilots, bombers, and gunship pilots get their own t...
- by Alena Ventrallis - at 2014.10.16 04:18:00
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1479. To Rattati: on roles - in General Discussions [original thread]
Apocalyptic Destroyer wrote: Iron Wolf Saber wrote: This doesnt stop the said sentinel from fitting ewar still. Would he ever be as good as a scout? No. But hes going to be better than every other sentinel out there. Please tell me How a ...
- by Alena Ventrallis - at 2014.10.16 02:54:00
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1480. To Rattati: on roles - in General Discussions [original thread]
CCP Rattati wrote: There is a thread in Feedback and Discussion about this very topic https://forums.dust514.com/default.aspx?g=posts&m=2391233#post2391233 I see what you did there! However, I feel like that thread has about 3-4 d...
- by Alena Ventrallis - at 2014.10.16 02:30:00
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