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4161. Profile dampener help! - in General Discussions [original thread]
Logi profile is 50 dB Standard scanner precision is 46 dB Advanced scanner precision is 36 dB Proto scanner precision is 28 dB Duvolle Focused precision is 15 dB So let's start, shall we? Logi: 50 dB At this point, everything detects you Dampen...
- by Aero Yassavi - at 2013.10.25 20:02:00
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4162. My new love - in General Discussions [original thread]
Gunmouse wrote: Going full speed with after burners? Landing between two obstacles? Feels soo good? sounds like a p0rno tbh You sick, sick person
- by Aero Yassavi - at 2013.10.25 19:42:00
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4163. My new love - in General Discussions [original thread]
Gunmouse wrote: Aero Yassavi wrote: Just wait until you do get the hang of gentle precision landings. You can be going full speed with afterburners across the map and an instant later be landing exactly where you want, even if it's between o...
- by Aero Yassavi - at 2013.10.25 19:40:00
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4164. Scrambler Pistol - in General Discussions [original thread]
Lynn Beck wrote: Currently i have op 4, and it makes your mlt scramblers have 10 shots, breach gets 8, assault i find has a higher fitting for lower damage, and marginally higher RoF. The breach requires you to be patient, AA helps, but don't r...
- by Aero Yassavi - at 2013.10.25 19:34:00
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4165. Announcement:Weapon stats! - in General Discussions [original thread]
Jebus McKing wrote: Raz Warsaw wrote: the rail rifle doesn't overheat That's true, but then again even if you fire as fast as you can you won't overheat before getting at least 17 shots out and that should be enough to kill most people, es...
- by Aero Yassavi - at 2013.10.25 19:30:00
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4166. My new love - in General Discussions [original thread]
Just wait until you do get the hang of gentle precision landings. You can be going full speed with afterburners across the map and an instant later be landing exactly where you want, even if it's between obstacles, while taking no damage. It feels...
- by Aero Yassavi - at 2013.10.25 19:15:00
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4167. Announcement:Weapon stats! - in General Discussions [original thread]
crazy space 1 wrote: KAGEHOSHI Horned Wolf wrote: The base assault rifle is a "assault", fires in fast automatic fire. Also gets a breach variant. Also gets a burst variant. Also gets a tactical variant. So assault rifle is missing NOTHIN...
- by Aero Yassavi - at 2013.10.25 19:10:00
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4168. Announcement:Weapon stats! - in General Discussions [original thread]
crazy space 1 wrote: Iron Wolf Saber wrote: crazy space 1 wrote: why aren't you getting rid of the burst AR and TAR? doesn't the rail and combat rifle make them obsolete? Also weren't they place holders? Plus now gallente get 4 guns, ...
- by Aero Yassavi - at 2013.10.25 19:01:00
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4169. Scrambler Pistol - in General Discussions [original thread]
I've been using standard scrambler pistols on my standard Gallente light frame (as I await the Amarr light) and can still down people easily with body shots. Really, you go for head shots to conserve ammo, but body shots work just as well provided...
- by Aero Yassavi - at 2013.10.25 18:58:00
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4170. Announcement:Weapon stats! - in General Discussions [original thread]
Disturbingly Bored wrote: CharCharOdell wrote: No, the 0.2 charge Time will nerf it in close engagements. No, it won't nerf it. See? I supported my argument as well as you did. ... Now let me try to be more civil. I honestly hope you...
- by Aero Yassavi - at 2013.10.25 18:14:00
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4171. Announcement:Weapon stats! - in General Discussions [original thread]
Disturbingly Bored wrote: Aero Yassavi wrote: 0.2 seconds guys, not .02 seconds. There is a major difference. Tempo 300 does represent 0.2 seconds between beats though. Also, though it may not seem like much while listening, that is even ti...
- by Aero Yassavi - at 2013.10.25 18:11:00
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4172. Announcement:Weapon stats! - in General Discussions [original thread]
Disturbingly Bored wrote: Theresa Rohk wrote: a .02 charge up time is pretty significant, as is the seizure mechanic on the scrambler, so I expect the gun is pretty well balanced around that to offset its better stats. Have faith, and wai...
- by Aero Yassavi - at 2013.10.25 17:35:00
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4173. An Ode to the Assault Rifle, May you Rest in Peace - in General Discussions [original thread]
I believe you guys are overreacting. I looked at some mechanics and some numbers and to me it sounds like the AR will still have the clear edge in combat that revolves around the near proximity of an objective. I will definitely enjoy how many peo...
- by Aero Yassavi - at 2013.10.25 17:17:00
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4174. Announcement:Weapon stats! - in General Discussions [original thread]
Maximus Stryker wrote: Aero Yassavi wrote: Aero Yassavi wrote: Ok guys, I'm not really big into balancing numbers but I love looking at mechanics and I think I may realized what's going to be the big difference when selecting your weapons...
- by Aero Yassavi - at 2013.10.25 17:10:00
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4175. Announcement:Weapon stats! - in General Discussions [original thread]
Ok I did some maths Rail rifle charge up time is 0.2 seconds. Assault rifle ROF is 750 shots per minute. That means the AR will get 2.5 shots off in the time it takes the rail to charge. This is a discrete problem (you can't fire half a bullet), ...
- by Aero Yassavi - at 2013.10.25 17:01:00
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4176. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
Booker DaFooker wrote: been away for a day but so glad this has become the threadnaught it deserves to be! Love some of the additional ideas coming up and the enthusiasm for potential capsuleer involvement, BUT don't lose sight of the fact th...
- by Aero Yassavi - at 2013.10.25 16:50:00
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4177. Announcement:Weapon stats! - in General Discussions [original thread]
Aero Yassavi wrote: Ok guys, I'm not really big into balancing numbers but I love looking at mechanics and I think I may realized what's going to be the big difference when selecting your weapons. When you're in that close combat range, which ...
- by Aero Yassavi - at 2013.10.25 16:45:00
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4178. Announcement:Weapon stats! - in General Discussions [original thread]
Ok guys, I'm not really big into balancing numbers but I love looking at mechanics and I think I may realized what's going to be the big difference when selecting your weapons. When you're in that close combat range, which a lot of action around ...
- by Aero Yassavi - at 2013.10.25 16:38:00
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4179. Announcement:Weapon stats! - in General Discussions [original thread]
Rabbit C515 wrote: Good Job! Then Where is the Laser Rifle? Also will CCP adjust the magnification of scope? since their range are increased. Laser rifle is not part of the same class of weapons. Just because it says "rifle" doesn't mean yo...
- by Aero Yassavi - at 2013.10.25 16:15:00
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4180. Announcement:Weapon stats! - in General Discussions [original thread]
Daxxis KANNAH wrote: Aero Yassavi wrote: Also the rail rifle is going to have a 0.2 second charge up time before every shot, so that means every shot is effectively going to lag 0.2 seconds which sounds like a fair trade off to me. The rail...
- by Aero Yassavi - at 2013.10.25 16:13:00
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