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8901. Announcement:Announcing DUST 514 Fan Art Competition! - in Announcement and Events [original thread]
My only complaint (and this is speaking as someone who works in a Tattoo Studio) is that the second place winner looks like a photo edit from the Dust 514 concept art. I had a pretty good feeling it was going to make it up there but in the same ...
- by Aeon Amadi - at 2013.04.19 10:48:00
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8902. Announcement:Announcing DUST 514 Song Contest! - in Announcement and Events [original thread]
Oh, wow. My band is so going to be ready for this... Incoming Technical Dust Metal.
- by Aeon Amadi - at 2013.04.19 10:38:00
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8903. May 6th is a lose-lose for CCP - in General Discussions [original thread]
Dust 514 was never supposed to be about new content or new maps. It's a PERSISTENT and IMMERSIVE world that is linked to an already existing game. The only reason it's **** boring right now is because we don't have planetary conquest and meaningf...
- by Aeon Amadi - at 2013.04.19 06:49:00
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8904. Announcement:Announcing DUST 514 Fan Art Competition! - in Announcement and Events [original thread]
Would definitely like to know what the criteria for being considered
- by Aeon Amadi - at 2013.04.19 06:07:00
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8905. New info! (for reals) - in General Discussions [original thread]
Might have already been answered buuuuuuttt..... " skill points that they have earned and used to date" So, unallocated skill-points are lost??????
- by Aeon Amadi - at 2013.04.17 09:33:00
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8906. What kind of live event you'd like to see next? [PC/FW Included] - in General Discussions [original thread]
I wouldn't mind seeing some NPC interaction in a planetary engagement, maybe in the form of an orbital strike. Could have two ground forces fighting over an objective that serves as a major plotline area with NPCs in space that await for the Dus...
- by Aeon Amadi - at 2013.04.16 13:02:00
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8907. day/night cycles in uprising - in General Discussions [original thread]
CCP FoxFour wrote: Himiko Kuronaga wrote: Is this feature simply not coming for Uprising, or... not at all? I imagine instead of trying to do something crazy complicated like giving every single planet its own day/night cycle based it a uni...
- by Aeon Amadi - at 2013.04.15 03:27:00
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8908. [Feedback] Talk to your playerbase. - in Feedback/Requests [original thread]
CCP Foxfour, it's not that you guys aren't active it's that your active in all of the issues that.... well, don't -matter-. I'd much rather hear: "We're aware that the Logistics LAVs don't have a built in repair tool and are going to be making ef...
- by Aeon Amadi - at 2013.04.15 03:19:00
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8909. [Bug] Disconnected, can pull up neocom in load screen - in Technical Support/Bugs [original thread]
Was disconnected at random due to internal error. When re-loading the game (back to the start screen) I accidentally found that I can open up the neocom - no categories able to be selected - and close it at will.
- by Aeon Amadi - at 2013.04.14 13:02:00
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8910. Sticky:The Official DUST 514 Fan Art Competition Entries Thread - in General Discussions [original thread]
http://i1095.photobucket.com/albums/i468/ProgenitorARPI/FanartFinal.jpg Cheers mates. This is a tribute to the Battle for Caldari Prime.
- by Aeon Amadi - at 2013.04.13 11:24:00
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8911. May 6 - in General Discussions [original thread]
I've got the creeping sensation that May 6 is just going to be Disappointment with a frosted coating of Shiny Graphical Features. Probably going to be the same, boring ass game but with more dropsuit skins (racial, lmfao) and even more broken fea...
- by Aeon Amadi - at 2013.04.12 13:27:00
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8912. What do you do? - in General Discussions [original thread]
Read the forums and pretend I don't hate this game 90% of the time. Even I'm starting to get convinced it's a dead horse.
- by Aeon Amadi - at 2013.04.12 13:24:00
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8913. Scouts in Uprising.... - in General Discussions [original thread]
Yanno, the more and more I play this game the more and more I hate it. At this point I'm playing solely for the SP and considering that they've stated you can't gain SP from Drone Matches, it sort of forces me to fight against other players and de...
- by Aeon Amadi - at 2013.04.12 13:22:00
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8914. Shield transporters/remote armor reps - in Feedback/Requests [original thread]
Eris Ernaga wrote: They don't start back up if you get out of range and then in range again. Makes them completely useless if an allied tank out runs me and I get back in range the repper has stopped working and I have to cancel and start the r...
- by Aeon Amadi - at 2013.04.12 13:18:00
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8915. Thoughts: Removal of Damage Modifiers - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: Damage mods are not the problem. If they dont use damage mods then they may fill the slots with shields. Then your argument will be how can a scout suit stand a chance with someone who has 500+ shields and 200+ armor? It i...
- by Aeon Amadi - at 2013.04.12 13:17:00
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8916. Thoughts: Removal of Damage Modifiers - in Feedback/Requests [original thread]
Bendtner92 wrote: Aeon Amadi wrote: Bendtner92 wrote: Yes, take out 1 of the 3 modules that are used in the high slots... Also didn't someone calculate that shield extenders are better than damage mods anyway? Go look on Youtube for f...
- by Aeon Amadi - at 2013.04.12 12:38:00
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8917. Thoughts: Removal of Damage Modifiers - in Feedback/Requests [original thread]
Bendtner92 wrote: Yes, take out 1 of the 3 modules that are used in the high slots... Also didn't someone calculate that shield extenders are better than damage mods anyway? Go look on Youtube for fits. You'll see that the Damage Modifier s...
- by Aeon Amadi - at 2013.04.12 11:35:00
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8918. Starter fits for NPC players only - in Feedback/Requests [original thread]
Thrillhouse Van Houten wrote: Currently, Starter fits exist as a free ride to anyone willing to play a mere Assault grunt. This is true for the clueless newbie and the paramount veteran alike. It shouldn't, though, in keeping with the principl...
- by Aeon Amadi - at 2013.04.12 09:55:00
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8919. Scouts in Uprising.... - in General Discussions [original thread]
Baal Omniscient wrote: Aeon Amadi wrote: Yeah - they fixed hit detection last time by outright raping us Scouts on our strafe speed. Don't even bring up hit detection or they'll do it again. Yes, it sucks. Yes, it's frustrating. You know ...
- by Aeon Amadi - at 2013.04.12 09:46:00
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8920. [Request] Slight Change to Scan System - in Feedback/Requests [original thread]
Proposal: Make it so that when you aim down the sight of a weapon the person's ticker (chevron) won't appear unless your Precision beats their Profile. Why: This mechanic defeats the entire premise of having a low Profile when one of the sixteen...
- by Aeon Amadi - at 2013.04.12 09:41:00
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