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8161. Scout Registry / Killboard - in General Discussions [original thread]
Pokey Dravon wrote: I'll admit I've really only played as Gallente and Caldari Scout (I've only dabbled in the militia light frames for Amarr/Minmatar) but just playing around on Protofits, the Minmatar really are a ***** to fit, which isn't c...
- by Adipem Nothi - at 2014.06.05 02:01:00
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8162. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
o/ Logibro Not sure where you guys are going with this. Or why. GalScouts getting better damp bonuses via modules won't solve anything. Presently, I have to run two damps on my Gal to beat competitive scans. If I could get away with one, nothing...
- by Adipem Nothi - at 2014.06.05 00:37:00
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8163. Scout Registry / Killboard - in General Discussions [original thread]
Brokerib wrote: Interesting... In response to moving from passive bonuses to module efficiency bonuses. CCP Logibro wrote: I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm (Apologies to anyone that act...
- by Adipem Nothi - at 2014.06.05 00:32:00
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8164. My findings so far from Hotfix Alpha - in General Discussions [original thread]
Lorhak Gannarsein wrote: Would the removal of shared vision balance that to some extent, do you think? That'd be a good way to reduce CalScouts to useless. That one merc giving you hell has 250 - 300 HP. He's neither quick nor is he dampene...
- by Adipem Nothi - at 2014.06.04 22:41:00
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8165. My findings so far from Hotfix Alpha - in General Discussions [original thread]
Cat Merc wrote: Immortal John Ripper wrote: no hotfix will magically fix the fotm suits people skilled into or their bricked builds a few hours into hotfix alpha... Well, it does appear to have eradicated the Gallente Scout and make the Ca...
- by Adipem Nothi - at 2014.06.04 22:34:00
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8166. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
CCP Logibro wrote: Alright, due to me actually looking into this a bit more I've actually found a few other things I would like to try tweaking before reducing backwards movement speed (which does on second thought have a much wider impact acro...
- by Adipem Nothi - at 2014.06.04 22:27:00
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8167. Thanks CCP - in General Discussions [original thread]
mr musturd wrote: Eko Sol wrote: I run Min-Scout. It isn't broken. Not in the least bit. 2x Complex Dampeners and a complex reactive plate, 3x complex shields, adv cloak, compact nanohive, Proto LW. EHP is high, Damp is relatively high, you ...
- by Adipem Nothi - at 2014.06.04 22:21:00
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8168. Stun lock fixed in alpha! - in General Discussions [original thread]
mr musturd wrote: Adipem Nothi wrote: mr musturd wrote: In chrome scouts had the highest base melee damage it was around 350 I think and it was intentional o7 Musturd Should you find the time we need your and Moody's input on post-...
- by Adipem Nothi - at 2014.06.04 22:15:00
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8169. Scout Registry / Killboard - in General Discussions [original thread]
Borrowed from: Thanks, CCP by Demon Buddah (one of us) Cyrius Li-Moody wrote: The thing about knives is you need to survive long enough to get next to the person, and be able to be faster than they back pedal. To get next to a person you ha...
- by Adipem Nothi - at 2014.06.04 22:06:00
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8170. Stun lock fixed in alpha! - in General Discussions [original thread]
mr musturd wrote: In chrome scouts had the highest base melee damage it was around 350 I think and it was intentional o7 Musturd Should you find the time we need your and Moody's input on Minmatar Scout performance. Post-alpha concerns,...
- by Adipem Nothi - at 2014.06.04 21:53:00
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8171. Scout Registry / Killboard - in General Discussions [original thread]
Pokey Dravon wrote: So from what I'm initially reading... Gal Scout isn't as horribly ****** as people initially thought. Cal Scout is still operating in a similar manner. Am Scout is still really...not...good... Minmatar Scout still needs ...
- by Adipem Nothi - at 2014.06.04 21:48:00
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8172. Stun lock fixed in alpha! - in General Discussions [original thread]
And the Chromosome Breach Shotgun That Range. That Stopping Power. That beautiful kickball Sound. :: Wipes Tear from Eye ::
- by Adipem Nothi - at 2014.06.04 21:34:00
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8173. Thanks CCP - in General Discussions [original thread]
Cyrius Li-Moody wrote: The thing about knives is you need to survive long enough to get next to the person, and be able to be faster than they back pedal. To get next to a person you have to be a ghost. Base movement speed on the minmatar just ...
- by Adipem Nothi - at 2014.06.04 18:28:00
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8174. To Dev: Define Headshot - in General Discussions [original thread]
gauntlet44 LbowDeep wrote: the tacnet readout will tell you This. Look at the readout below your reticule. Efficiency Rating jumps when you've lined up a Headshot.
- by Adipem Nothi - at 2014.06.04 18:03:00
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8175. Scout central - in General Discussions [original thread]
Played a dozen or so Ambush matches. Not enough to reject your observation, but enough to suspect you're wrong. I've seen far fewer Scouts and Tanks than before. More Heavies though.
- by Adipem Nothi - at 2014.06.04 18:00:00
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8176. Stun lock fixed in alpha! - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: When IS it safe to rush headlong into bullets? Long ago, in a place called Chromosome. Certain conditions being met, a Scout could zig-zag sprint headlong through an enemy's bullet stream, then blap him. They c...
- by Adipem Nothi - at 2014.06.04 17:51:00
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8177. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Appia Vibbia wrote: CCP Logibro wrote: In other news, I might actually look into reducing backwards movement speed (it appears to be the same as forward movement speed right now). No promises, but I'll at least give it a look. And every ...
- by Adipem Nothi - at 2014.06.04 17:12:00
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8178. Scout Registry / Killboard - in General Discussions [original thread]
CCP Logibro wrote: Alright, so general sentiment seems to be that the change to slowdown isn't making a negative impact. I was just being overcautious, and just wanted to specifically solicit feedback in case we broke something terribly. In ot...
- by Adipem Nothi - at 2014.06.04 16:59:00
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8179. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Knives never really needed to slow down whoever you hit, as they tend to be OHK anyways. FTFY * When using Proto Knives * When used by a Minmatar Scout * When opponent isn't an up-armored Heavy
- by Adipem Nothi - at 2014.06.04 16:56:00
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8180. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: I won't be able to play until later this afternoon/evening. What are the noticeable effects of the dampening/scanning changes? Will I be greatly affected in my minja suit? Honestly can't tell you that I've noticed any...
- by Adipem Nothi - at 2014.06.04 16:45:00
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