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7501. Caldari Scout hit detection [FIXED] - in General Discussions [original thread]
Ghost Kaisar wrote: I wouldn't say that Cal Scout has broken HD, but there is definitely SOMETHING going on. As OP said, the only reliable method I've found of taking down Cal Scouts is the AR. All other weapons tend to blue shield A LOT, ...
- by Adipem Nothi - at 2014.07.05 13:43:00
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7502. Announcement:Developer Spotlight: CCP Jay GÇô Yafei Huang - in Announcement and Events [original thread]
Lorhak Gannarsein wrote: So is this guy actually working on DUST? Adipem Nothi wrote: o/ Jay Character Model Question! How would you respond to the two following claim? " Due to the design of its shoulders and the orientation/size of its...
- by Adipem Nothi - at 2014.07.05 13:37:00
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7503. Why us tankers arent happy about bravo... DEV... TF... BRO... TF... - in General Discussions [original thread]
:: picks up the crayons :: :: passes around juice packs ::
- by Adipem Nothi - at 2014.07.05 05:34:00
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7504. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
MINA Longstrike wrote: Adipem Nothi wrote: MINA Longstrike wrote: If I might add a suggestion - a 1% increase in payout per 10 wp earned. Mighty generous of you there, Mina. Pro Tip: 0.1% isn't very much. 1000 wp = 100% payout in...
- by Adipem Nothi - at 2014.07.05 05:28:00
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7505. Why us tankers arent happy about bravo... DEV... TF... BRO... TF... - in General Discussions [original thread]
Thrilled to see this thread still going strong. :: passes around crayons :: You pilots learning much today?
- by Adipem Nothi - at 2014.07.05 04:58:00
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7506. Caldari Scout hit detection [FIXED] - in General Discussions [original thread]
Footage courtesy of IgniteableAura PS: For the record, I wouldn't be surprised if the Devs discovered a bug specific to CalScout. Arkena Wyrnspire's documented hitbox peculiarities specific to the GalSentinel. Bugs happen.
- by Adipem Nothi - at 2014.07.05 04:38:00
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7507. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
MINA Longstrike wrote: If I might add a suggestion - a 1% increase in payout per 10 wp earned. Mighty generous of you there, Mina. Pro Tip: 0.1% isn't very much.
- by Adipem Nothi - at 2014.07.05 04:12:00
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7508. Ye gods, we've broken Ambush again - in General Discussions [original thread]
Vicious Minotaur wrote: Repair guns already suck at low levels, unless you have lots of SP invested into Minmatar Logistics. You want repair tools to be hit with another nerf? perhaps a nerf at proto levels, but advanced and basic repair too...
- by Adipem Nothi - at 2014.07.04 23:19:00
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7509. Why us tankers arent happy about bravo... DEV... TF... BRO... TF... - in General Discussions [original thread]
LMAO Single Player Games that way ------------------------>
- by Adipem Nothi - at 2014.07.04 21:27:00
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7510. Ye gods, we've broken Ambush again - in General Discussions [original thread]
Monkey MAC wrote: What the hell are you on leased line or something? Something like that! And I'm getting short-changed (paying for 1GB/sec up/down). PS: Time to update that signature, sir. Congrats on Level 3 :-)
- by Adipem Nothi - at 2014.07.04 21:22:00
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7511. Scout Registry / Killboard - in General Discussions [original thread]
o/ Duncan! Here's the original thread "Shoot Scout" thread (good stuff) And here's the thread where we met :-) (Adipem's an alt) Good to see you're still at it. o7
- by Adipem Nothi - at 2014.07.04 21:09:00
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7512. Scout Registry / Killboard - in General Discussions [original thread]
@ Jace Good writeup. Agree 100%. You should qualify that damage intro; not all of us get that smexy Minja bonus. PS: Unlocked NK Proficiency 5 today :-). Running IshNoks + AR on GalScouts (Shields + Damps + KinCats).
- by Adipem Nothi - at 2014.07.04 20:51:00
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7513. Ye gods, we've broken Ambush again - in General Discussions [original thread]
Monkey MAC wrote: ... Instead check your pingtest (pingtest.net) the lower your jitter the better. Good point. Ping Test 1 Ping Test 2 I don't have any issues with lag unless I play Ambush.
- by Adipem Nothi - at 2014.07.04 20:32:00
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7514. Ye gods, we've broken Ambush again - in General Discussions [original thread]
Ace Mercenary wrote: Scheneighnay McBob wrote: Ace Mercenary wrote: Don't do this then you'll break speed tanking its already damn slow you just suck Speed tanking isn't even a real ******* thing, unless you're talking about outmaneuve...
- by Adipem Nothi - at 2014.07.04 19:48:00
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7515. Scout Registry / Killboard - in General Discussions [original thread]
Asha Starwind wrote: I'd actually vote against for that reason, "x is a champion for cause y." We need people who are looking out for all aspects or the game not just the one suit/armor type, handful of weapons, and tank or ADS that they're fam...
- by Adipem Nothi - at 2014.07.04 18:49:00
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7516. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: I thought making nova knives more viable was something we wanted? Maken always wanted to see improvements....is this not one of them? Or has my sarcasm detector failed? We do! But we don't want sprint charge. It'd be ...
- by Adipem Nothi - at 2014.07.04 18:43:00
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7517. Ye gods, we've broken Ambush again - in General Discussions [original thread]
Viktor Hadah Jr wrote: again? -+No te acuerdas de los muchos muchos tankos?
- by Adipem Nothi - at 2014.07.04 17:57:00
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7518. Ye gods, we've broken Ambush again - in General Discussions [original thread]
Ace Mercenary wrote: Lag? Its you not the system I never got lag at all 99% chance you're wrong, cupcake. Also, tell your mom I said hi.
- by Adipem Nothi - at 2014.07.04 17:50:00
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7519. Ye gods, we've broken Ambush again - in General Discussions [original thread]
Top 5 Problem 1) HP Tanked Scouts 2) HMG Heavies 3) Bad Assaults 4) Movement Mechanics 5) Lag Possible Solutions 1) Redirect Gal/Cal Scout racial bonuses from Base Frame to EWAR modules. 2) Add HMG spool-up time; reduce Heavy explosive resist...
- by Adipem Nothi - at 2014.07.04 17:07:00
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7520. Announcement:Developer Spotlight: CCP Jay GÇô Yafei Huang - in Announcement and Events [original thread]
o/ Jay Character Model Question! How would you respond to the two following claim? " Due to design of its shoulders and orientation of its head, the Gallente Sentinel is demonstrably more difficult to headshot from behind than other heavy frame. "
- by Adipem Nothi - at 2014.07.04 11:43:00
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