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2241. Scout Registry / Killboard - in General Discussions [original thread]
Dreis ShadowWeaver wrote: 1. Hey Adi, are you a director in NN? 2. How do you recruit people? 3. Who's the Personal Manager? 4. Would things be awkward for NN in PC because your CEO isn't around? 1. Yes. 2. We don't; not to say that we wo...
- by Adipem Nothi - at 2015.06.24 23:23:00
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2242. Scout Registry / Killboard - in General Discussions [original thread]
Dev Blog wrote: ... team deploy is finally here. In the Squad Finder you can now create 3 types of squads, a Fireteam, a Squad and a Platoon. Not only is this good for veterans in Factional Warfare and Planetary Conquest, but also will reduce ...
- by Adipem Nothi - at 2015.06.24 23:14:00
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2243. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Warlords 1.2 Progression System. UI looks sharp. Do basic meds already have 2 EQ or is this an upcoming change? (I like the idea).
- by Adipem Nothi - at 2015.06.24 22:59:00
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2244. Potential solution to match-leaving - in General Discussions [original thread]
Talos Vagheitan wrote: ... match-leaving is a symptom of the real problem, not the problem itself. 100% agree.
- by Adipem Nothi - at 2015.06.24 22:54:00
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2245. [Update] Warlords 1.1.3 - in General Discussions [original thread]
CCP Rattati wrote: 2) buff ehp on light scouts to make them a bit easier to get into Spitballing: Could position Basic Lights above Scouts on the speed/hp curve (less HP, more speed) and give them a native reduction to scan profile (thinkin...
- by Adipem Nothi - at 2015.06.24 15:00:00
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2246. [Update] Warlords 1.1.3 - in General Discussions [original thread]
Aeon Amadi wrote: Sweet. Glad the Gallente/Caldari Assault situation is finally being addressed. Been waiting -soooo- long for both of those suits to be viable ^_^ Are these suits presently not viable?
- by Adipem Nothi - at 2015.06.24 14:34:00
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2247. [Update] Warlords 1.1.3 - in General Discussions [original thread]
IAmDuncanIdaho II wrote: hehe I'm a scout that doesn't use a cloak but I don't want to use a light frame because other bonuses. And you're certainly not alone. Many vets don't like it, and newbros can't fit it. But we'd be in conflict with th...
- by Adipem Nothi - at 2015.06.24 14:12:00
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2248. [Update] Warlords 1.1.3 - in General Discussions [original thread]
CCP Rattati wrote: Yeah, there are three areas I would want to focus on, which are min and am scouts, light dropsuits and ga/ca assault. To me they are the weakest from a design perspective. 1) we can increase fitting on min scout and buff amp...
- by Adipem Nothi - at 2015.06.24 13:55:00
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2249. Potential solution to match-leaving - in General Discussions [original thread]
Aeon Amadi wrote: Then it will probably be 'Team-work' and 'High SP players'. You'll never stop a player from leaving a match they feel will be difficult, the reasons will always change. "Difficult" is not the same as "Worthwhile". * Kil...
- by Adipem Nothi - at 2015.06.24 13:23:00
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2250. [Update] Warlords 1.1.3 - in General Discussions [original thread]
Joseph Ridgeson wrote: Jack Boost wrote: Joseph Ridgeson wrote: My guess is "walk va. Run" / normal movement and fast movement that drains stamina Walk was mentioned before. Didn't see that. My next guess! Walk is barely pushing t...
- by Adipem Nothi - at 2015.06.24 13:11:00
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2251. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: You run Galmando with 2 kincats too? PLC and Shotty? Man that's some fun right there, though I think it's also the mu talking. Yep! PLC + SG (or) PLC + AR. The former is somewhat situational, but it is alot of fun :-)
- by Adipem Nothi - at 2015.06.24 12:56:00
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2252. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Galmando getting 0.35 walk speed buff. Assuming that translates to increase in sprint speed? Will check tomorrow...currently sprinting at 7.44 m/s with two kincats. Correct! Sprint Speed = Base Movement * Sprint Mul...
- by Adipem Nothi - at 2015.06.24 12:42:00
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2253. Scout Registry / Killboard - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: I'm a scout sniper in Dust. I didn't know you were a sniper, Park! That's the source of all your frustration right there. Put down the sniper rifle. It does not love you.
- by Adipem Nothi - at 2015.06.24 00:30:00
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2254. When will the ScR be nerfed... - in General Discussions [original thread]
Scheneighnay McBob wrote: Next week. Weapon-wise, I'm wondering if they'll hold off on tuning the over-performers and under-performers until after the strafe changes (?).
- by Adipem Nothi - at 2015.06.23 22:31:00
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2255. Another Player gone.. - in General Discussions [original thread]
Don't biomass! Rattati put up a Dev Feedback thread on the topic of Isk Payouts a couple months back. If nothing else, he is aware of the issue.
- by Adipem Nothi - at 2015.06.23 22:04:00
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2256. When will the ScR be nerfed... - in General Discussions [original thread]
ThePlayerkyle13 wrote: Dude the ScR overheats like a motherf*cker (if you're not using a Assault Suit), the gun is fine as it is & since i use the gun everyday it's not as powerful as you think it is, unless Mr Rattitaki himself can pull u...
- by Adipem Nothi - at 2015.06.23 13:08:00
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2257. When will the ScR be nerfed... - in General Discussions [original thread]
Varoth Drac wrote: ... it would be nice to know that up to date data supports a balancing change before one is implemented. Absolutely agree.
- by Adipem Nothi - at 2015.06.23 12:43:00
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2258. When will the ScR be nerfed... - in General Discussions [original thread]
Varoth Drac wrote: Adipem Nothi wrote: True Adamance wrote: whining But better balance is a step in the right direction, right? I want to see data from CCP before the scrambler gets nerfed. The market data doesn't support a nerf. Ra...
- by Adipem Nothi - at 2015.06.23 12:20:00
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2259. It is time to fix pub contract payouts. - in General Discussions [original thread]
Addressing pay could help out significantly with match abandonment.
- by Adipem Nothi - at 2015.06.23 12:17:00
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2260. Stuff I want to see for Tactical Gameplay - in General Discussions [original thread]
Good ideas. +1
- by Adipem Nothi - at 2015.06.23 12:14:00
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