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Louis Domi
Tugastroy
928
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Posted - 2015.06.23 13:05:00 -
[31] - Quote
I wanna get a respec and spec out of everything not caldari! Heck if the nerf all caldari **** I'll still do it! My Caldari hardmode will prevail! 5% reload bonus?! Beautiful! My Magsec can't kill ****? Amazeballs! Took away my cal scouts precision for damps... Still mad about that... Nerf range mods?.... Bastards... Forcing most caldari to only use shields in highslots.... God damn! Having the SCR insta **** on my corps? CCP knows how to make a hard game! Having a team of AI Blueberries helping the enemy **** on my corps? ******* Brilliant. Still love them corporate caldari. |
Loyal Glasses
G.L.O.R.Y
79
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Posted - 2015.06.23 13:07:00 -
[32] - Quote
ThePlayerkyle13 wrote:FabryX10 wrote:ThePlayerkyle13 wrote:JARREL THOMAS wrote:We've been going off CCP's words for a few months now but I'm getting tired of being caldera. And why is a ScR +20 to shields if shields stack less than armor. I don't know why you're complaining, your Rail Rife can outmatch the ScR at range & as a Caldari you suppose to stay distant from your opponents, the RR can actually destroy Amarr armor if you can hold the Kick, I have a Caldari Alt Character & i'm doing pretty well, I'm playing racially btw, like focusing on Shield tanking like the Caldari do, but i could say is that the shields need some love, considering armour been getting loads of that... Rail rifle doesn't have a charge shot that do 4x damage! I think that charge shot should be removed/nerfed to balance scr. Dude the ScR overheats like a motherf*cker (if you're not using a Assault Suit), the gun is fine as it is & since i use the gun everyday it's not as powerful as you think it is, unless Mr Rattitaki himself can pull up statistics that encourages any changes to the gun then fine. Oh and the charge shot does 2x the damage, with the Headshot it's 4x, plus that's suppose to be the purpose of the weapon & hence the name "Scrambler", because it scrambles brains, even the developer that designed the gun said that during one of their Dev Vlogs... Oh and just one dude saying "I keep getting killed by this gun, NERF NERF!!! *Whine* *Whine*" isn't going to encourage any changes... Even when armor tanking on armor suit it cuts almost as deep as a combat rifle which also needs a look at.
Glasses of the Loyal Variety
>
"The dead are notoriously unproductive "
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Adipem Nothi
Nos Nothi
10
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Posted - 2015.06.23 13:08:00 -
[33] - Quote
ThePlayerkyle13 wrote: Dude the ScR overheats like a motherf*cker (if you're not using a Assault Suit), the gun is fine as it is & since i use the gun everyday it's not as powerful as you think it is, unless Mr Rattitaki himself can pull up statistics that encourages any changes to the gun then fine.
Oh and the charge shot does 2x the damage, with the Headshot it's 4x, plus that's suppose to be the purpose of the weapon & hence the name "Scrambler", because it scrambles brains, even the developer that designed the gun said that during one of their Dev Vlogs...
Oh and just one dude saying "I keep getting killed by this gun, NERF NERF!!! *Whine* *Whine*" isn't going to encourage any changes...
In a nutshell:
1) The gun is fine because you say it's fine. 2) Even if the gun is OP, it is OK because it's just doing its job. (Aeon?) 3) Anyone who disagrees with you is whining. 4) Rattati has to prove to you that something is wrong before he makes any changes.
Shoot scout with yes. - Ripley Riley (for CPM2)
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.23 13:11:00 -
[34] - Quote
Kinda ironic considering the amarr are allies with the caldari yet their weapon is the most efficent against their own allies. Meanwhile the minmatard are hybrid tanking their suits to fool every 1.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.06.23 13:17:00 -
[35] - Quote
Bright Cloud wrote:Kinda ironic considering the amarr are allies with the caldari yet their weapon is the most efficent against their own allies. Meanwhile the minmatard are hybrid tanking their suits to fool every 1.
Or the said allies have had no reason to buff their survivability versus their own allies' weapons.
...Lore and roleplay reasons.... Not belonging to any balancing discussion.
KERO-TRADER is my official Eve character for Dust trading.
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ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
219
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Posted - 2015.06.23 14:19:00 -
[36] - Quote
Adipem Nothi wrote:ThePlayerkyle13 wrote: Dude the ScR overheats like a motherf*cker (if you're not using a Assault Suit), the gun is fine as it is & since i use the gun everyday it's not as powerful as you think it is, unless Mr Rattitaki himself can pull up statistics that encourages any changes to the gun then fine.
Oh and the charge shot does 2x the damage, with the Headshot it's 4x, plus that's suppose to be the purpose of the weapon & hence the name "Scrambler", because it scrambles brains, even the developer that designed the gun said that during one of their Dev Vlogs...
Oh and just one dude saying "I keep getting killed by this gun, NERF NERF!!! *Whine* *Whine*" isn't going to encourage any changes...
In a nutshell: 1) The Scrambler Rifle is fine because you say it is fine. 2) Even if the gun is OP, it is OK because it's just doing its job. 3) Anyone who disagrees with you is whining. 4) Rattati has to prove to you that something is wrong before he makes any changes. Did I miss anything?
1) No i say its fine because, if it wasn't then the Devs would've changed it by now, which they have plenty of times before. 2) that makes no sense if you want to argue with me on that then don't because i didn't make the gun. 3) No i said those that "Whine" wont change anything especially on CCP part 4) I never said that, twisting words ehh... This links to 1)...
And yes you missed out that you've proven to be an idiot than smart... |
Echo 1991
Dead Man's Game
860
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Posted - 2015.06.23 14:25:00 -
[37] - Quote
Loyal Glasses wrote:Would it not be an easy fix if we went with EVE damage profiles? We would then need different ammo types in order to be able to do different kinds of damage with our weapons.
Wanna play eve?
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Raven-747
WarRavens
52
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Posted - 2015.06.23 16:17:00 -
[38] - Quote
FabryX10 wrote:ThePlayerkyle13 wrote:JARREL THOMAS wrote:We've been going off CCP's words for a few months now but I'm getting tired of being caldera. And why is a ScR +20 to shields if shields stack less than armor. I don't know why you're complaining, your Rail Rife can outmatch the ScR at range & as a Caldari you suppose to stay distant from your opponents, the RR can actually destroy Amarr armor if you can hold the Kick, I have a Caldari Alt Character & i'm doing pretty well, I'm playing racially btw, like focusing on Shield tanking like the Caldari do, but i could say is that the shields need some love, considering armour been getting loads of that... Rail rifle doesn't have a charge shot that do 4x damage! I think that charge shot should be removed/nerfed to balance scr. RR does not overheat moron so get over it.
You can complain all you want about lasers. Despite the nerfs it will rip you to shreds.
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Loyal Glasses
G.L.O.R.Y
79
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Posted - 2015.06.23 17:21:00 -
[39] - Quote
Raven-747 wrote:FabryX10 wrote:ThePlayerkyle13 wrote:JARREL THOMAS wrote:We've been going off CCP's words for a few months now but I'm getting tired of being caldera. And why is a ScR +20 to shields if shields stack less than armor. I don't know why you're complaining, your Rail Rife can outmatch the ScR at range & as a Caldari you suppose to stay distant from your opponents, the RR can actually destroy Amarr armor if you can hold the Kick, I have a Caldari Alt Character & i'm doing pretty well, I'm playing racially btw, like focusing on Shield tanking like the Caldari do, but i could say is that the shields need some love, considering armour been getting loads of that... Rail rifle doesn't have a charge shot that do 4x damage! I think that charge shot should be removed/nerfed to balance scr. RR does not overheat moron so get over it. If we remove the Amass bonus and replace it with a reduction to overheat damage/stun lock, well? No one would complain then. Except Amarrr
Glasses of the Loyal Variety
>
"The dead are notoriously unproductive "
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1
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Posted - 2015.06.23 17:37:00 -
[40] - Quote
Loyal Glasses wrote:Raven-747 wrote:FabryX10 wrote:ThePlayerkyle13 wrote:JARREL THOMAS wrote:We've been going off CCP's words for a few months now but I'm getting tired of being caldera. And why is a ScR +20 to shields if shields stack less than armor. I don't know why you're complaining, your Rail Rife can outmatch the ScR at range & as a Caldari you suppose to stay distant from your opponents, the RR can actually destroy Amarr armor if you can hold the Kick, I have a Caldari Alt Character & i'm doing pretty well, I'm playing racially btw, like focusing on Shield tanking like the Caldari do, but i could say is that the shields need some love, considering armour been getting loads of that... Rail rifle doesn't have a charge shot that do 4x damage! I think that charge shot should be removed/nerfed to balance scr. RR does not overheat moron so get over it. If we remove the Amass bonus and replace it with a reduction to overheat damage/stun lock, well? No one would complain then. Except Amarrr We should focus on nerfing the gun not the suit. But if that was to happen then we would need to also change the operational skill for the ScR.
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
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Yokal Bob
Dead Man's Game
1
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Posted - 2015.06.23 17:42:00 -
[41] - Quote
I do pretty well in my cal suit, not been killed by a scr while in one for ages
Vote Dust for PS4
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Loyal Glasses
G.L.O.R.Y
79
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Posted - 2015.06.23 18:27:00 -
[42] - Quote
If we remove the Amass bonus and replace it with a reduction to overheat damage/stun lock, well? No one would complain then. Except Amarrr [/quote] We should focus on nerfing the gun not the suit. But if that was to happen then we would need to also change the operational skill for the ScR. [/quote] I went online to check the operation skill but than I noticed the am scout I checked its stats and we'll I played like my GalAss constantly passive scanning with almost as much armor and much better Passive scans. I instantly skilled into it. #skilledintoit
Glasses of the Loyal Variety
>
"The dead are notoriously unproductive "
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CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3
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Posted - 2015.06.23 18:32:00 -
[43] - Quote
Has anyone done a comparison or comparative bit of investigating into what the Damage of a weapon is vs hit points of a certain tank?
Eg. I feel that scramblers already do some of the highest DPS and have the ability for reasonable 'volley' / single hit damage yet they get a +20 to help combat shields.... however shield hit points are capped much lower than armour.
I'm not asking for any substantial buffs, just a seriously look at the edge cases in such matters.
"Madness how we turned our common-ground into a battle-ground.." - Essa
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Tebu Gan
Capital Acquisitions LLC
1
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Posted - 2015.06.23 18:32:00 -
[44] - Quote
True Adamance wrote:Vesta Opalus wrote:True Adamance wrote:JARREL THOMAS wrote:We've been going off CCP's words for a few months now but I'm getting tired of being caldera. And why is a ScR +20 to shields if shields stack less than armor. Because Explosives are +20% vs Armoured Targets. Which would matter if explosives had anywhere near the dps, range, and direct zippy zap laser accuracy a scrambler does And yet I distinctly recall all of those instant death Core Locus and Contact Grenades as well as the period of time during which the Mass Driver was arguably one of the most potent weapons in the game. This tit for tat nonsense gets up nowhere though.
I think it's fairly obvious that extreme damage profiles need to go. Be it explosives or lazors. Considering the proficiency skill already adds to the damage profile. Which in the case of extreme damage profiles, only exaggerates the problem.
Tanks - Balancing Turrets
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Sicerly Yaw
Quantum times
335
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Posted - 2015.06.23 18:50:00 -
[45] - Quote
MrCriminal High Power wrote:JARREL THOMAS wrote:MrCriminal High Power wrote:Aww more complaints about SCRs. Make me so happy to see cal assaults whine 24/7. Shut up, your whining about my whining fixes nothing. I'm not whining I'm laughing cause Cal users whine about SCRs more than anyone.
I can recall plenty of armor users complain as well it's not just the shield community that points out the faults of the ScR and the DEV's have confirmed this as it is due for a nerf possibly after shields are looked over to see if there is another way to balance it
https://dust514.com/recruit/kWK05m/
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Sicerly Yaw
Quantum times
335
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Posted - 2015.06.23 18:51:00 -
[46] - Quote
CommanderBolt wrote:Has anyone done a comparison or comparative bit of investigating into what the Damage of a weapon is vs hit points of a certain tank?
Eg. I feel that scramblers already do some of the highest DPS and have the ability for reasonable 'volley' / single hit damage yet they get a +20 to help combat shields.... however shield hit points are capped much lower than armour.
I'm not asking for any substantial buffs, just a seriously look at the edge cases in such matters.
protofits does a pretty good job at showing the difference in dps vs both shields and armor, you can compare the profiles and different weapons at any skill level to see the difference
https://dust514.com/recruit/kWK05m/
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Boot Booter
Dead Man's Game
1
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Posted - 2015.06.23 18:55:00 -
[47] - Quote
True Adamance wrote:JARREL THOMAS wrote:We've been going off CCP's words for a few months now but I'm getting tired of being caldera. And why is a ScR +20 to shields if shields stack less than armor. Because Explosives are +20% vs Armoured Targets.
Fine. Let me put explosive rounds in my CR then |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1
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Posted - 2015.06.23 19:33:00 -
[48] - Quote
ThePlayerkyle13 wrote:JARREL THOMAS wrote:We've been going off CCP's words for a few months now but I'm getting tired of being caldera. And why is a ScR +20 to shields if shields stack less than armor. I don't know why you're complaining, your Rail Rife can outmatch the ScR at range & as a Caldari you suppose to stay distant from your opponents, the RR can actually destroy Amarr armor if you can hold the Kick, I have a Caldari Alt Character & i'm doing pretty well, I'm playing racially btw, like focusing on Shield tanking like the Caldari do, but i could say is that the shields need some love, considering armour been getting loads of that...
Ever used one? They have the same combat range. The rail has about 15 more meters, but the damage leading up to that range drops more than the scrambler. Not to mention double the DPS. The overheat is barely a measurable balance.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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bathtubist
Destinys Immortals Rise Of Legion.
130
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Posted - 2015.06.23 20:07:00 -
[49] - Quote
JARREL THOMAS wrote:Sicerly Yaw wrote:no one said you had to stick with caldari, you can always buy a respec
the way I see it I can only get better, if I am playing "hard mode" and doing well with it then I'll just be that much better if it ever does get buffed otherwise I will still do well regardless even if I happen to be at a disadvantage it's a challenge that I'm willing to take head on So your answer is get a respect I'm sorry but that's just ridiculous hard-mode mpg whatever I don't care what you say nothing will convince me otherwise those things are OP that's fact and they should be fixed already its been months since the Nerf was confirmed its beginning to seem like legion. damn right those things are op
no need to turn around brother ur friendly logi bathtubist is repping ya
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19
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Posted - 2015.06.23 20:09:00 -
[50] - Quote
bathtubist wrote:JARREL THOMAS wrote:Sicerly Yaw wrote:no one said you had to stick with caldari, you can always buy a respec
the way I see it I can only get better, if I am playing "hard mode" and doing well with it then I'll just be that much better if it ever does get buffed otherwise I will still do well regardless even if I happen to be at a disadvantage it's a challenge that I'm willing to take head on So your answer is get a respect I'm sorry but that's just ridiculous hard-mode mpg whatever I don't care what you say nothing will convince me otherwise those things are OP that's fact and they should be fixed already its been months since the Nerf was confirmed its beginning to seem like legion. damn right those things are op
Within their rifle class they are actually rather well balanced. When you compare those rifle classes.....that's where it becomes clear that there are issues.
"Crush all who complain!"
- Arkena Wyrnspire
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BARAGAMOS
Kinsho Swords Caldari State
9
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Posted - 2015.06.23 20:13:00 -
[51] - Quote
Bottom line the kids with the moded controllers and the ScR have the highest and most accurate DPS in the game. It is not balanced and virtually makes an entire race useless. I feel like I wasted 10M SP on Cal suites and now I'm looking for another game. This issue, the pistol, glitch, and jumping are ruining most games I'm in. At least they slowed strafing, although just taking off aim assist would fix the entire problem as well as the pistol BS. |
JARREL THOMAS
Dead Man's Game
741
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Posted - 2015.06.23 20:24:00 -
[52] - Quote
ThePlayerkyle13 wrote:FabryX10 wrote:ThePlayerkyle13 wrote:JARREL THOMAS wrote:We've been going off CCP's words for a few months now but I'm getting tired of being caldera. And why is a ScR +20 to shields if shields stack less than armor. I don't know why you're complaining, your Rail Rife can outmatch the ScR at range & as a Caldari you suppose to stay distant from your opponents, the RR can actually destroy Amarr armor if you can hold the Kick, I have a Caldari Alt Character & i'm doing pretty well, I'm playing racially btw, like focusing on Shield tanking like the Caldari do, but i could say is that the shields need some love, considering armour been getting loads of that... Rail rifle doesn't have a charge shot that do 4x damage! I think that charge shot should be removed/nerfed to balance scr. Dude the ScR overheats like a motherf*cker (if you're not using a Assault Suit), the gun is fine as it is & since i use the gun everyday it's not as powerful as you think it is, unless Mr Rattitaki himself can pull up statistics that encourages any changes to the gun then fine. Oh and the charge shot does 2x the damage, with the Headshot it's 4x, plus that's suppose to be the purpose of the weapon & hence the name "Scrambler", because it scrambles brains, even the developer that designed the gun said that during one of their Dev Vlogs... Oh and just one dude saying "I keep getting killed by this gun, NERF NERF!!! *Whine* *Whine*" isn't going to encourage any changes... Well half the community sure is.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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JARREL THOMAS
Dead Man's Game
741
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Posted - 2015.06.23 20:34:00 -
[53] - Quote
ThePlayerkyle13 wrote:Adipem Nothi wrote:ThePlayerkyle13 wrote: Dude the ScR overheats like a motherf*cker (if you're not using a Assault Suit), the gun is fine as it is & since i use the gun everyday it's not as powerful as you think it is, unless Mr Rattitaki himself can pull up statistics that encourages any changes to the gun then fine.
Oh and the charge shot does 2x the damage, with the Headshot it's 4x, plus that's suppose to be the purpose of the weapon & hence the name "Scrambler", because it scrambles brains, even the developer that designed the gun said that during one of their Dev Vlogs...
Oh and just one dude saying "I keep getting killed by this gun, NERF NERF!!! *Whine* *Whine*" isn't going to encourage any changes...
In a nutshell: 1) The Scrambler Rifle is fine because you say it is fine. 2) Even if the gun is OP, it is OK because it's just doing its job. 3) Anyone who disagrees with you is whining. 4) Rattati has to prove to you that something is wrong before he makes any changes. Did I miss anything? 1) No i say its fine because, if it wasn't then the Devs would've changed it by now, which they have plenty of times before. 2) that makes no sense if you want to argue with me on that then don't because i didn't make the gun. 3) No i said those that "Whine" wont change anything especially on CCP part 4) I never said that, twisting words ehh... This links to 1)... And yes you missed out that you've proven to be an idiot than smart... Yep cause they fixed the CR already
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
225
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Posted - 2015.06.23 20:35:00 -
[54] - Quote
JARREL THOMAS wrote:ThePlayerkyle13 wrote:FabryX10 wrote:ThePlayerkyle13 wrote:JARREL THOMAS wrote:We've been going off CCP's words for a few months now but I'm getting tired of being caldera. And why is a ScR +20 to shields if shields stack less than armor. I don't know why you're complaining, your Rail Rife can outmatch the ScR at range & as a Caldari you suppose to stay distant from your opponents, the RR can actually destroy Amarr armor if you can hold the Kick, I have a Caldari Alt Character & i'm doing pretty well, I'm playing racially btw, like focusing on Shield tanking like the Caldari do, but i could say is that the shields need some love, considering armour been getting loads of that... Rail rifle doesn't have a charge shot that do 4x damage! I think that charge shot should be removed/nerfed to balance scr. Dude the ScR overheats like a motherf*cker (if you're not using a Assault Suit), the gun is fine as it is & since i use the gun everyday it's not as powerful as you think it is, unless Mr Rattitaki himself can pull up statistics that encourages any changes to the gun then fine. Oh and the charge shot does 2x the damage, with the Headshot it's 4x, plus that's suppose to be the purpose of the weapon & hence the name "Scrambler", because it scrambles brains, even the developer that designed the gun said that during one of their Dev Vlogs... Oh and just one dude saying "I keep getting killed by this gun, NERF NERF!!! *Whine* *Whine*" isn't going to encourage any changes... Well half the community sure is.
Only in this post... |
Vesta Opalus
Ostrakon Agency Gallente Federation
808
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Posted - 2015.06.23 21:36:00 -
[55] - Quote
Dovallis Martan JenusKoll wrote:ThePlayerkyle13 wrote:JARREL THOMAS wrote:We've been going off CCP's words for a few months now but I'm getting tired of being caldera. And why is a ScR +20 to shields if shields stack less than armor. I don't know why you're complaining, your Rail Rife can outmatch the ScR at range & as a Caldari you suppose to stay distant from your opponents, the RR can actually destroy Amarr armor if you can hold the Kick, I have a Caldari Alt Character & i'm doing pretty well, I'm playing racially btw, like focusing on Shield tanking like the Caldari do, but i could say is that the shields need some love, considering armour been getting loads of that... Ever used one? They have the same combat range. The rail has about 15 more meters, but the damage leading up to that range drops more than the scrambler. Not to mention double the DPS. The overheat is barely a measurable balance.
Actually according to this spreadsheet*, the scrambler has one additional meter of optimal range, though its effective range is ~6 meters shorter (which is pretty meaningless since both rifles do trivial damage at that range).
Not that Im disagreeing with you, the scrambler rifle is a far more effective long range weapon than the Jumpy McFlopsofftarget Rifle.
If they ever implement a tactical rail rifle, things might change, but as is its just absurd how well the tac scrambler does at the same ranges the breach rail is pretty ineffective, even though the breach rail is supposed to dominate at that range and has substantial hipfire drawbacks to balance that theoretical long range dominance out.
* disclaimer: I have no idea if this spreadsheet is accurate even at the time it was made, there is no readout for range in-game that I can refer to, even though it is one of the primary concerns in terms of balance and effectiveness. CCP y u do dis? |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19
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Posted - 2015.06.23 22:02:00 -
[56] - Quote
Dovallis Martan JenusKoll wrote:ThePlayerkyle13 wrote:JARREL THOMAS wrote:We've been going off CCP's words for a few months now but I'm getting tired of being caldera. And why is a ScR +20 to shields if shields stack less than armor. I don't know why you're complaining, your Rail Rife can outmatch the ScR at range & as a Caldari you suppose to stay distant from your opponents, the RR can actually destroy Amarr armor if you can hold the Kick, I have a Caldari Alt Character & i'm doing pretty well, I'm playing racially btw, like focusing on Shield tanking like the Caldari do, but i could say is that the shields need some love, considering armour been getting loads of that... Ever used one? They have the same combat range. The rail has about 15 more meters, but the damage leading up to that range drops more than the scrambler. Not to mention double the DPS. The overheat is barely a measurable balance.
Perhaps.
But what you are doing here is erroneously comparing a weapon for a completely different rifle variation line up with another. Rather than indicating the ScR alone is the outline in this case it suggests that the Breach Rifle and Tactical Rifles lines are suffering from large disparities partially due to the DPS differences and partially due to the lack of a full weapons line up.
Assuming a Tactical Rail Rifle were implemented it would have the same characteristics as the Scrambler and Tactical Assault weapons that exist in terms of DPS, range, magazine size, etc.
The common complaint that the ScR is over performing is by comparison to one of the most under performing weapons in terms of DPS. While it doesn't change the fact the Tactical Rifle line needs changes to them to bring them into line with other rifles, and the ScR specifically to prevent exploitation of the charged shot-rapid fire tactic it remains a **** poor argument that is not indicative of a need for change in one specific weapon. Rather is indicative of a need for change and homogenisation in all rifle classes so that all have pros and cons meriting their usage.
"Crush all who complain!"
- Arkena Wyrnspire
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Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
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Posted - 2015.06.23 22:28:00 -
[57] - Quote
Next week.
Not caring about KD
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Adipem Nothi
Nos Nothi
10
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Posted - 2015.06.23 22:31:00 -
[58] - Quote
Scheneighnay McBob wrote:Next week. Weapon-wise, I'm wondering if they'll hold off on tuning the over-performers and under-performers until after the strafe changes (?).
Shoot scout with yes. - Ripley Riley (for CPM2)
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Squagga
Fatal Absolution Negative-Feedback
821
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Posted - 2015.06.23 22:49:00 -
[59] - Quote
Alright, "fixing" other rifles doesn't seem like the best option, in my opinion. It never does, to me. In regards to the ScR, it needs a nerf to armor. That's the point of this gun, isn't it? In regards to Cal shields. It needs a buff. For more reasons than just the ScR. This topic has spun entirely out of control. Like it always does, when this community wants a change.
Shields, the silent killer.
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Forced Death
Corrosive Synergy No Context
936
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Posted - 2015.06.23 23:16:00 -
[60] - Quote
When will the CR be nerfed
my only proto
dropsuit command 5
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