Pages: 1 2 3 4 [5] 6 7 8 9 10 20 |
81. Dear CCP. I Love the premise of the Loyalty Store... But - in General Discussions [original thread]
This is how it should be, I remember many on the forum in days past complained that you got isk and SP no matter if you won or lost a match, it mattered little if you won or lost. Now there is a real incentive to win the match, you get next to not...
- by Acturus Galaxy - at 2013.12.12 11:44:00
|
82. Caldari Steel Out of the Box Limitations - in General Discussions [original thread]
ROEG X wrote: 4447 wrote: I look at the RR and see a great mid range weapon, But with the CR i see a great close range weapon. CR will win in a close quarter range but RR will win in a mid range battle. Guys, it's time to look at map design...
- by Acturus Galaxy - at 2013.12.12 11:33:00
|
83. the end of all tanks thread. - in General Discussions [original thread]
TEXA5 HiTM4N wrote: after playing a lot of FW today this is what needs to be done about those damn tanks. 1. fix that damn speed glitch. It is annoying when you are about to kill a soma or madruger with your AV and it zooms away at mach 3. 2....
- by Acturus Galaxy - at 2013.12.12 09:49:00
|
84. Scout Registry / Killboard - in General Discussions [original thread]
Acturus Galaxy wrote: Django Quik wrote: Hi peeps! Got a new job that's taking up a lot more of my time, so I'm unable to play much lately and still haven't managed to get a game in since the update. Been logging in for my daily bonuses and ...
- by Acturus Galaxy - at 2013.12.12 09:39:00
|
85. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: Hi peeps! Got a new job that's taking up a lot more of my time, so I'm unable to play much lately and still haven't managed to get a game in since the update. Been logging in for my daily bonuses and reading the forums though...
- by Acturus Galaxy - at 2013.12.12 09:29:00
|
86. Movement seems slower - in General Discussions [original thread]
I-Shayz-I wrote: If you use armor plates the penalty is now correct. In 1.6 if you used more than one plate the movement penalty would work like a reverse stacking penaltiy. Each movement penalty would be reduced the more plates you had. In ot...
- by Acturus Galaxy - at 2013.12.12 09:05:00
|
87. Is it just me or are we all dying A LOT MORE - in General Discussions [original thread]
The extra range of the rail rifles makes a huge difference including their high damage. I am in a scout suit with 50 meters passive scanner. They are further away and I do not have a chance of reacting once the open fire, not knowing where they ar...
- by Acturus Galaxy - at 2013.12.11 13:52:00
|
88. Is it me or is the hit detection off again? - in General Discussions [original thread]
knight of 6 wrote: Ranger SnakeBlood wrote: knight of 6 wrote: I think they may have screwed with AA, because I can't hit ****. Dont know if its AA as i have it off and as far as i can tell there is something up with aiming i just cant...
- by Acturus Galaxy - at 2013.12.10 23:04:00
|
89. Is it me or is the hit detection off again? - in General Discussions [original thread]
Mossellia Delt wrote: RR does more damage then the AR and it does more damage to armour over shield. RR has a range of 100 meters, so long range is their forte That I can accept, though it hurts as a scout, I could manage matches in 1.6 a...
- by Acturus Galaxy - at 2013.12.10 22:55:00
|
90. Is it me or is the hit detection off again? - in General Discussions [original thread]
Michael Epic wrote: My Duvolle isn't hitting anything...even when I'm pointing right at them through the iron sights... I got killed 18 times in a match...I haven't been killed that many times in a match in a few months. I have experienced ...
- by Acturus Galaxy - at 2013.12.10 22:49:00
|
91. Is it me or is the hit detection off again? - in General Discussions [original thread]
Joel II X wrote: It's off again. I was using my Tactical Assault Rifle and since shots didn't register. I have been experiencing the same, the tactical is very difficult to hit with now compared to 1.6. In the same time I am getting destroye...
- by Acturus Galaxy - at 2013.12.10 22:47:00
|
92. Tanks - in General Discussions [original thread]
Racro 01 Arifistan wrote: Blaster tank with hardner on +plus supply depot camping (while blue) = OP Is now they time where infantry start to blow up supply depots to annoy the tankers
- by Acturus Galaxy - at 2013.12.10 13:18:00
|
93. Grief 514: A guide - in General Discussions [original thread]
hold that wrote: from a true logibro, i'd like to thank all the griefers in advance I never thought of this, lots of war points to be harvested when greiefers are plaguing the team. What happens to the griefer if I resurrect him quickly afte...
- by Acturus Galaxy - at 2013.12.10 11:12:00
|
94. SoxFour's Surprise - in General Discussions [original thread]
CCP FoxFour wrote: Give you a hint: it contains stuff A container
- by Acturus Galaxy - at 2013.12.10 10:51:00
|
95. SoxFour's Surprise - in General Discussions [original thread]
What about the planet that was going to be named socksfour?
- by Acturus Galaxy - at 2013.12.10 10:47:00
|
96. Uh oh (SocksFour has a surprise for us) - in General Discussions [original thread]
Rasatsu wrote: The assets we're promised just don't add up to 2.4GB, for that they would need to do something on the level of a graphics update on a large number of assets. Just changing the code, opening up more districts, interface changes, e...
- by Acturus Galaxy - at 2013.12.10 08:55:00
|
97. Let's talk dust: Passive scanner. - in General Discussions [original thread]
I do not think it is 360. I have a proto gal scout and lv 5 in range skill. I keep an eye on my tachnet while playing and have on several occasions been shoot in the back, have either an enhanced or complex range amplifier installed. The red dots ...
- by Acturus Galaxy - at 2013.12.09 14:18:00
|
98. A responce to the griefers! - in General Discussions [original thread]
Ghosts Chance wrote: A call to arms to everyone who owns proto, the first week of 1.7 will be PROTO PUBSTOMP MADNESS!!!!! since people are so offended at the use of proto and officer gear in FW we should just leave it where it is now, in all ...
- by Acturus Galaxy - at 2013.12.09 09:58:00
|
99. The Research Lab and equipment spam - in General Discussions [original thread]
DeeJay One wrote: Really the only thing Dust needs is an equipment bandwidth limit per player just like you have drone bandwidth in EVE. Of course different suits could have different bandwidth limits. Excellent idea, and have modules that w...
- by Acturus Galaxy - at 2013.12.06 12:05:00
|
100. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
Allot of equipment placed around the supply depot seems to create lag in the new Gallente city map. I just finished a match that got laggy, sneaked into the compound and found 15-20 droplinks plus some nano hives dropped around the supply depot. L...
- by Acturus Galaxy - at 2013.12.06 11:05:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |