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ROEG X
Ahrendee Mercenaries EoN.
34
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Posted - 2013.12.12 04:42:00 -
[1] - Quote
With the introduction to the Caldari Rail Rifle yesterday, I thought the weapon design was beautiful. Even though I'm Gallente that rifle look like it had a Gallente Plasma Rifle design. The stats on the weapon was amazing, performance wise I rated this weapon a D+ . Unlike the amazing Minmatar Combat Rifle that has great performance on the battlefield, the Caldari Rail Rifle came out of the box with horrible limitations I skilled into the Rifle at proto levels Day 1. The issues the rifle faced was a 0.25 sec delay on the (Assault Variant ) before the first coil round was fired the enemy was already effectively engaging you. The second issue this rifle faced was a 42 round clip size, not only are you delayed in engaging targets but your clip size is limited as well. In a war zone rifles are designed to fire rounds in multiple succession to either suppress or destroy the enemy.
In New Eden the Scrambler Rifle is king of rifles, it has a good balance between its variants and it's power is unmatched if your stupid to directly attack a mercenary using that weapon. Even though so many mercenaries love the scrambler rifle I wanted to be different and use a Caldari Rail Rifle to directly compete against the Scrambler Rifle but due to the 0.25 sec delay and smaller clip size I was on the ground dead in seconds ( scramble eggs) dead. The Caldari Rail Rifle is a well crafted weapon but the performance of the weapon is horrible and too costly to maintain. Even the Minmatar Combat Rifle (Assault Variants) are too expensive but has better Battlefield performance than the Caldari Rail Rifle. The Caldari Rail Rifle should be reviewed on it's performance limitations in battle because this rifle's performance in battle should be alot better based on the numbers . The Caldari Rail Rifle could be the counter to the massive Scrambler Rifle usage for Plasma Assault Rifle lovers such as myself that needs a weapon that can shoot at range to directly compete against the Scrambler Rifle. I'm sick of pre firing at enemies to kill them when they can fire a volley of rounds in rapid succession to counter my attack when I'm wielding the Caldari Rail Rifle. I wanna level the playing field with my new weapon.
1. Take off that 0.25 sec delay for ( Assault Variant) Caldari Rail rifle
2. 42 clip size magazine should be increased to 60 ( Assault Variant)
Let's even the the odds in battle. |
The Furtive Pygmy
Kameira Lodge Amarr Empire
11
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Posted - 2013.12.12 04:46:00 -
[2] - Quote
People said the rail rifle would have more DPS but I'm dying faster to combat rifles, why is that?
The charge up time isn't a big deal and the mag size isn't either since it fires somewhat slow and hits hard
the iron sights on the assault variant are horrible, by far the worst in the game |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5009
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Posted - 2013.12.12 04:50:00 -
[3] - Quote
... So you want your high damage gun to lose all of its drawbacks?
Never forget
How to fix the Logi
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Palatinate
Fatal Absolution
107
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Posted - 2013.12.12 04:50:00 -
[4] - Quote
No. I have been using the RR and its excellent if you keep your distance and dont have ****** aim as it kicks like a mule after ~10 shots have been fired. The hipfire makes it somewhat viable in CQC but that's why I have a SMG. If you keep your range you will smash everyone, even SCR users. I suggest you give it some more time and play more strategically than just rushing in.
Stupid people will never change, you can try but that's just stupid. - Palatinate
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ROEG X
Ahrendee Mercenaries EoN.
34
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Posted - 2013.12.12 04:52:00 -
[5] - Quote
The Furtive Pygmy wrote:People said the rail rifle would have more DPS but I'm dying faster to combat rifles, why is that?
The charge up time isn't a big deal and the mag size isn't either since it fires somewhat slow and hits hard
the iron sights on the assault variant are horrible, by far the worst in the game
Pre firing the weapon is the only solution at the moment, iron sights isn't a issue for me, I'm a slayer, Aiming is what I do but that delay time and clip size is a major issue for the Assault version of the weapon. |
Sgt Kirk
SyNergy Gaming EoN.
3478
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Posted - 2013.12.12 04:59:00 -
[6] - Quote
I have no clue why anyone would use the assault variant over the Basic. It doesn't make sense to me.
With the combat rifle I see, it's like an SMG with longer range but Rail Rifle? |
ROEG X
Ahrendee Mercenaries EoN.
34
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Posted - 2013.12.12 05:02:00 -
[7] - Quote
TheAmazing FlyingPig wrote:... So you want your high damage gun to lose all of its drawbacks?
I feel like the assault version of the Caldari Rail Rifle should feel like a Assault Rifle it says assault on the SL-4 description and the prototype description says assault as well. Drawbacks that's clever way of describing the assault version of the weapon. I describe it as crippling the weapons versatility. |
ROEG X
Ahrendee Mercenaries EoN.
34
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Posted - 2013.12.12 05:04:00 -
[8] - Quote
Sgt Kirk wrote:I have no clue why anyone would use the assault variant over the Basic. It doesn't make sense to me.
With the combat rifle I see, it's like an SMG with longer range but Rail Rifle?
Kirk we gotta test all these new weapons out. See you in a minute if your on Dust 514 |
Sgt Kirk
SyNergy Gaming EoN.
3478
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Posted - 2013.12.12 05:16:00 -
[9] - Quote
ROEG X wrote:Sgt Kirk wrote:I have no clue why anyone would use the assault variant over the Basic. It doesn't make sense to me.
With the combat rifle I see, it's like an SMG with longer range but Rail Rifle? Kirk we gotta test all these new weapons out. See you in a minute if your on Dust 514 I'm done with DUST for the day because I keep getting kicked from FW due to stupid **** outside my control. |
Michael Arck
Anubis Prime Syndicate
2176
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Posted - 2013.12.12 05:22:00 -
[10] - Quote
Working as intended.
First off, Gal and Cal both use hybrid turrets. Same but different in their own individual way. Second, the delay is working how its intended. It's a rail rifle. It's about velocity and travel. Lastly, the weapon is designed for the distance fight. The ammo thing is to keep those who get good with it from slaughtering competition (better term: keeping things balanced). It's the same as the SCR's overheat thing.
I haven't tried the CR but it makes sense, considering how the people of Matari are.
I'm loving that RR. Just need more time as I get acclimated.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Rowdy Railgunner
Kang Lo Directorate Gallente Federation
243
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Posted - 2013.12.12 05:29:00 -
[11] - Quote
Someone thinks the rail rifle is bad? |
Operative 1171 Aajli
Bragian Order Amarr Empire
830
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Posted - 2013.12.12 05:45:00 -
[12] - Quote
Caldari weapon. Long range. High damage. Works as intended.
Do your part. Join the revolution. Sabotage FW. Help this game burn!
BURN DUST 2014
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Shinobi MumyoSakanagare ZaShigurui
KOBAYASHI MARU PROJECT
188
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Posted - 2013.12.12 06:43:00 -
[13] - Quote
The OP is correct . That kick throws off the accuracy as well . It kicks too much and doesn't have a skill besides the initial one and I'm sure that it still kicks because I'm level three and refuse to place another skill point into that weapon . I will use the CR now and will skill into that weapon seeing as how I have been killed by it enough to know that it kicks the RR @$$ any day .
I hate weapons that you have to sink skill points into for it to work the way that it should . I have to be maxed out for it to perform the way that it should and that assault version is the worst gun on the market . It just seem like this is another weapon that you have to be proto and at least level three in proficiency for it to perform exceptionally .
The basic and the SL-4 ( if I got it right ... can't remember ) are the best besides the prototypes of course of the RR .
" BANE " of ALL vehicle users , Crush , Kill and Destroy ALL vehicles !!!!!
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Cat Merc
Ahrendee Mercenaries EoN.
4633
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Posted - 2013.12.12 06:45:00 -
[14] - Quote
It's a slow firing and high damage weapon, it doesn't need a clip as big as say the AR.
In addition, it has the longest range, and TIIIIIIIIIIIIIIIIIIIIIIIIIIIIIGHT hip fire. Remove that 0.25 sec delay and it would be hands down the BEST weapon in Dust.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Garrett Blacknova
Codex Troopers
4134
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Posted - 2013.12.12 07:05:00 -
[15] - Quote
I'm running a Standard Rail Rifle on a Militia Caldari Assault suit on one of my alts.
I consistently get Protoype armour-tanked suits down to near-death while they're shooting me with their own Rail Rifle or with a Combat Rifle. In a long-range encounter, I managed to kill one armour-tanked Protosuit while both he AND a second Proto player were shooting at me, one with a Combat Rifle and the other with a Duvolle.
I'm still iffy about TTK, but this particular "problem" seems to be working as intended.
Other weapons have their own drawbacks that they come with and you can't change. Maybe they're more subtle, because their advantages aren't as strong as what the Rail Rifle gets. That's why they're balanced. If you're bad with the Rail Rifle, that's not the gun's fault. Use something you're good with, and you'll perform better. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
6052
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Posted - 2013.12.12 07:10:00 -
[16] - Quote
ROEG X wrote:TheAmazing FlyingPig wrote:... So you want your high damage gun to lose all of its drawbacks? I feel like the assault version of the Caldari Rail Rifle should feel like a Assault Rifle it says assault on the SL-4 description and the prototype description says assault as well. Drawbacks that's clever way of describing the assault version of the weapon. I describe it as crippling the weapons versatility.
You are not considering the advantages.
The weapon has a gigantic range advantage over the assault rifle and does higher damage. Also, you don't need a larger clip size when your damage is weighted towards damage per shot and not RoF.
Level 6 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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The Furtive Pygmy
Kameira Lodge Amarr Empire
13
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Posted - 2013.12.12 07:16:00 -
[17] - Quote
Sgt Kirk wrote:I have no clue why anyone would use the assault variant over the Basic. It doesn't make sense to me.
With the combat rifle I see, it's like an SMG with longer range but Rail Rifle? doesn't the assault variant have better DPS though? |
ROEG X
Ahrendee Mercenaries EoN.
35
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Posted - 2013.12.12 10:44:00 -
[18] - Quote
Cat Merc wrote:It's a slow firing and high damage weapon, it doesn't need a clip as big as say the AR.
In addition, it has the longest range, and TIIIIIIIIIIIIIIIIIIIIIIIIIIIIIGHT hip fire. Remove that 0.25 sec delay and it would be hands down the BEST weapon in Dust.
Cat I love assault anything I like assaulting people take the 0.25 sec delay off the my Caldari Steel and watch the destruction. If the Carthum Rifle can shoot rapidly, my Caldari Rail needs to compete. |
Tiberius Ernaga
State Patriots
5
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Posted - 2013.12.12 10:48:00 -
[19] - Quote
initial charge up should stay for balancing purposes however assault variants should receive a 60 clip.
Closed beta vet
State Patriots public - State Patriots - Join for Caldari and Amarr faction warfare
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Korvin Lomont
United Pwnage Service RISE of LEGION
323
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Posted - 2013.12.12 10:52:00 -
[20] - Quote
The Furtive Pygmy wrote:People said the rail rifle would have more DPS but I'm dying faster to combat rifles, why is that?
The charge up time isn't a big deal and the mag size isn't either since it fires somewhat slow and hits hard
the iron sights on the assault variant are horrible, by far the worst in the game
Hmm the Rail riffle has higher dps than the GAR (once the charge is done) BUT the CR could theoretical get 640 DPS and that for the most basic version. Its hard to tell how much DPS the CR can really inflicht as noone for sure knows the delay between the burst but frommy experience the delay is low pretty low. SO when you are able to hit R1 pretty fast I guess you can come close to the theoretical DPS potential of this weapon... |
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4447
Resolution XIII
935
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Posted - 2013.12.12 11:00:00 -
[21] - Quote
I look at the RR and see a great mid range weapon, But with the CR i see a great close range weapon.
CR will win in a close quarter range but RR will win in a mid range battle. Guys, it's time to look at map design and what weapon will be better for that map design. The game isn't a one weapon fits all maps anymore.
Troll, For lifeGǪ But maybe a dragon, uh a bigger dragon.
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ROEG X
Ahrendee Mercenaries EoN.
35
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Posted - 2013.12.12 11:05:00 -
[22] - Quote
Garrett Blacknova wrote:I'm running a Standard Rail Rifle on a Militia Caldari Assault suit on one of my alts.
I consistently get Protoype armour-tanked suits down to near-death while they're shooting me with their own Rail Rifle or with a Combat Rifle. In a long-range encounter, I managed to kill one armour-tanked Protosuit while both he AND a second Proto player were shooting at me, one with a Combat Rifle and the other with a Duvolle.
I'm still iffy about TTK, but this particular "problem" seems to be working as intended.
Other weapons have their own drawbacks that they come with and you can't change. Maybe they're more subtle, because their advantages aren't as strong as what the Rail Rifle gets. That's why they're balanced. If you're bad with the Rail Rifle, that's not the gun's fault. Use something you're good with, and you'll perform better.
First of all noob why would I be bad at a weapon because the weapon lacks versatility. I just want the weapon to live up to the ASSAULT description. Second germ you don't know who you're talking to, I hope I see you in battle because my Caldari Rail Rifle will be speaking to you inside your red line, I master weapons like you get put into red lines and can't come out. Those two kills you talk about you were probably hiding in a corner camping or up somewhere high out of reach because if you ever face me you'll be on the forums crying about the Caldari Rail Rifle being over powered. Don't assume I'm bad with a weapon because I have tested and observed the weapon's overall performance lol make sure you camp well every battle because I know for fact you suck noob !! |
Cat Merc
Ahrendee Mercenaries EoN.
4637
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Posted - 2013.12.12 11:09:00 -
[23] - Quote
ROEG X wrote:Cat Merc wrote:It's a slow firing and high damage weapon, it doesn't need a clip as big as say the AR.
In addition, it has the longest range, and TIIIIIIIIIIIIIIIIIIIIIIIIIIIIIGHT hip fire. Remove that 0.25 sec delay and it would be hands down the BEST weapon in Dust. Cat I love assault anything I like assaulting people take the 0.25 sec delay off the my Caldari Steel and watch the destruction. If the Carthum Rifle can shoot rapidly, my Caldari Rail needs to compete. The Carthum is OP IMHO
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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ROEG X
Ahrendee Mercenaries EoN.
35
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Posted - 2013.12.12 11:10:00 -
[24] - Quote
4447 wrote:I look at the RR and see a great mid range weapon, But with the CR i see a great close range weapon.
CR will win in a close quarter range but RR will win in a mid range battle. Guys, it's time to look at map design and what weapon will be better for that map design. The game isn't a one weapon fits all maps anymore.
True but the ASSAULT variants of a weapon should more of the versatile model for all situations. |
ROEG X
Ahrendee Mercenaries EoN.
35
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Posted - 2013.12.12 11:12:00 -
[25] - Quote
Cat Merc wrote:ROEG X wrote:Cat Merc wrote:It's a slow firing and high damage weapon, it doesn't need a clip as big as say the AR.
In addition, it has the longest range, and TIIIIIIIIIIIIIIIIIIIIIIIIIIIIIGHT hip fire. Remove that 0.25 sec delay and it would be hands down the BEST weapon in Dust. Cat I love assault anything I like assaulting people take the 0.25 sec delay off the my Caldari Steel and watch the destruction. If the Carthum Rifle can shoot rapidly, my Caldari Rail needs to compete. The Carthum is OP IMHO
Yes indeed my brother, yes indeed lol !!!! |
excillon
Nova Corps Marines Ishuk-Raata Enforcement Directive
127
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Posted - 2013.12.12 11:13:00 -
[26] - Quote
ROEG X wrote:Garrett Blacknova wrote:I'm running a Standard Rail Rifle on a Militia Caldari Assault suit on one of my alts.
I consistently get Protoype armour-tanked suits down to near-death while they're shooting me with their own Rail Rifle or with a Combat Rifle. In a long-range encounter, I managed to kill one armour-tanked Protosuit while both he AND a second Proto player were shooting at me, one with a Combat Rifle and the other with a Duvolle.
I'm still iffy about TTK, but this particular "problem" seems to be working as intended.
Other weapons have their own drawbacks that they come with and you can't change. Maybe they're more subtle, because their advantages aren't as strong as what the Rail Rifle gets. That's why they're balanced. If you're bad with the Rail Rifle, that's not the gun's fault. Use something you're good with, and you'll perform better. First of all noob why would I be bad at a weapon because the weapon lacks versatility. I just want the weapon to live up to the ASSAULT description. Second germ you don't know who you're talking to, I hope I see you in battle because my Caldari Rail Rifle will be speaking to you inside your red line, I master weapons like you get put into red lines and can't come out. Those two kills you talk about you were probably hiding in a corner camping or up somewhere high out of reach because if you ever face me you'll be on the forums crying about the Caldari Rail Rifle being over powered. Don't assume I'm bad with a weapon because I have tested and observed the weapon's overall performance lol make sure you camp well every battle because I know for fact you suck noob !!
Wow, hostile much?
You pluck at me with that RR, I'll take my armor tanked suit with a charge sniper rifle and collect your head. Dude's got valid points, this is forum for expressing opinions, whether you like them or not, so if I were you I'd STFU and worry about fixing your broken, dead ass rotting corpse of an alliance.
How's that for hostile? |
Horizen Kenpachi
Kenpachi's Castle
36
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Posted - 2013.12.12 11:16:00 -
[27] - Quote
Palatinate wrote:No. I have been using the RR and its excellent if you keep your distance and dont have ****** aim as it kicks like a mule after ~10 shots have been fired. The hipfire makes it somewhat viable in CQC but that's why I have a SMG. If you keep your range you will smash everyone, even SCR users. I suggest you give it some more time and play more strategically than just rushing in. This
Hit me with your nerf bat.
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ROEG X
Ahrendee Mercenaries EoN.
35
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Posted - 2013.12.12 11:26:00 -
[28] - Quote
excillon wrote:ROEG X wrote:Garrett Blacknova wrote:I'm running a Standard Rail Rifle on a Militia Caldari Assault suit on one of my alts.
I consistently get Protoype armour-tanked suits down to near-death while they're shooting me with their own Rail Rifle or with a Combat Rifle. In a long-range encounter, I managed to kill one armour-tanked Protosuit while both he AND a second Proto player were shooting at me, one with a Combat Rifle and the other with a Duvolle.
I'm still iffy about TTK, but this particular "problem" seems to be working as intended.
Other weapons have their own drawbacks that they come with and you can't change. Maybe they're more subtle, because their advantages aren't as strong as what the Rail Rifle gets. That's why they're balanced. If you're bad with the Rail Rifle, that's not the gun's fault. Use something you're good with, and you'll perform better. First of all noob why would I be bad at a weapon because the weapon lacks versatility. I just want the weapon to live up to the ASSAULT description. Second germ you don't know who you're talking to, I hope I see you in battle because my Caldari Rail Rifle will be speaking to you inside your red line, I master weapons like you get put into red lines and can't come out. Those two kills you talk about you were probably hiding in a corner camping or up somewhere high out of reach because if you ever face me you'll be on the forums crying about the Caldari Rail Rifle being over powered. Don't assume I'm bad with a weapon because I have tested and observed the weapon's overall performance lol make sure you camp well every battle because I know for fact you suck noob !! Wow, hostile much? You pluck at me with that RR, I'll take my armor tanked suit with a charge sniper rifle and collect your head. Dude's got valid points, this is forum for expressing opinions, whether you like them or not, so if I were you I'd STFU and worry about fixing your broken, dead ass rotting corpse of an alliance. How's that for hostile? Ok how about you first stop sniping in your Red line coward get a real weapon and get murdered. Because everyone knows if you skilled into sniping you suck lol the only way your getting kills my friend is way in the back of the map and that's just what cowardly players do, they use charge sniper rifles because they get dominated on the ground Good way to help your team in the Red line hahahahahaha. Your a joke scrub !!! |
Acturus Galaxy
Lo-Tech Solutions Ltd
269
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Posted - 2013.12.12 11:33:00 -
[29] - Quote
ROEG X wrote:4447 wrote:I look at the RR and see a great mid range weapon, But with the CR i see a great close range weapon.
CR will win in a close quarter range but RR will win in a mid range battle. Guys, it's time to look at map design and what weapon will be better for that map design. The game isn't a one weapon fits all maps anymore. True but the ASSAULT variants of a weapon should more of the versatile model for all situations.
As long is as it has less dps than the GAR. Try and compare the breach AR with your railrifle. I would like to have the same range on my breach ar as your railrifle. |
ROEG X
Ahrendee Mercenaries EoN.
35
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Posted - 2013.12.12 11:49:00 -
[30] - Quote
Excillon you just admitted you sit in a heavy suit with a CHARGE SNIPER RIFLE, in the RED LINE and snipe. You are a sorry excuse of a player. You are abusing the red line security for your team to be safe. By your hostile reactions only lets me know you get Red lined often and it hurts you to the core to know that your such a awful player .You are powerless to stop your team from getting red line so you begin the game in defeat by choosing pick up your sniper rifle and watch your team get murdered in battle. Man you suck bro and Red line sniping is frowned upon, it's a coward way to snipe just remember when your in that red line sniping you did nothing to help your team earn that win and when you lose everyone will say," that awful scrub Excillion sat in the red line the whole game camping to kill someone." Scrub tactics don't win games Excillon, I'll make sure to drop a orbital on you in your safe cozy camp site in your Red line when I play you scrub lol !!!!! |
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