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261. I'm noticing a trend in balance issues - in General Discussions [original thread]
My commando wrecks scouts My logi wrecks scouts My heavy wrecks scouts. If they don't get the jump on me with a shotty to the back, I will be at an advantage. What are you on about?
- by Ace Boone - at 2014.04.11 17:51:00
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262. gamebreaking insta-kills - in General Discussions [original thread]
Roy Ventus wrote: Your opinion which isn't really backed up with much. A good portion of the community thinks that the scouts are balanced(with a good portion of that actual group being roles other than scouts). RE Jeeps are a fair tactic. Yo...
- by Ace Boone - at 2014.04.06 11:53:00
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263. Whats the purpose of having active scanners - in General Discussions [original thread]
Theres no point of having a proto scanner on a gallente logi, if an vehicle with a scanner can scan EVERYTHING within a 20 meter radius. Scanners went from OP to useless, almost no one uses it anymore.
- by Ace Boone - at 2014.04.06 11:21:00
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264. No more nerfing! - in General Discussions [original thread]
Buff swarms, give a slight buff to the flaylock, buff the assault and balance that damn overpowered piece of trash called the railgun.
- by Ace Boone - at 2014.04.06 11:16:00
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265. Why play Dust... - in General Discussions [original thread]
Because if you enjoy playing, regardless of if your getting owned right now, you will be the one owning everyone else a year from now when your swimming in SP and cash with endless connections.
- by Ace Boone - at 2014.04.04 20:22:00
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266. The key to using the Minmitar Commando. - in General Discussions [original thread]
Recently, I have heard a lot of people complaining about how hard it is to use the Minmitar Commando and Sentinel. Like any minmitar suit, these are very specialized roles that must be taken into effect when speccing into them. The Minmitar Comma...
- by Ace Boone - at 2014.03.31 07:02:00
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267. The Problem with Assault Dropships - in General Discussions [original thread]
Sorry Hak, gotta disagree with you. ADS aren't overpowered, forge guns are just bugged and Snuggelz is a goddamn pro. ADS aren't overpowered, ERA is.
- by Ace Boone - at 2014.03.31 06:31:00
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268. Before I sink ONE point into Scout mk.0 - in General Discussions [original thread]
bamboo x wrote: DJINN Marauder wrote: No it's not scannable... But why do you wanna melee for 454 when you can knife for 1000? You can melee while cloaked. So instead of decloaking and alerting them to your presence, you can kill 2 birds ...
- by Ace Boone - at 2014.03.31 06:15:00
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269. 1.8 the real patch notes - in General Discussions [original thread]
Note: Op is a bundle of sticks.
- by Ace Boone - at 2014.03.30 07:39:00
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270. ok im 2 seconds from ******* quiting - in General Discussions [original thread]
Stack shield rechargers, energizers and regulators. When your repping 160 HP/s, then talk to me about how squishy it is.
- by Ace Boone - at 2014.03.30 04:17:00
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271. New info on 1.9 HEAVY SUITS! - in General Discussions [original thread]
Big Burns wrote: In 1.9 there will be some changes to the Heavy's. In 1.9 heavy characters will have to pick between HP or Damage. There will be 2 types of heavy dropsuits per race. 1 suit will have 100armor/shield, but will have a specific bon...
- by Ace Boone - at 2014.03.29 22:36:00
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272. If rails range were reduced, they should be able to look higher. - in General Discussions [original thread]
It's almost impossible to take a good dropship pilot ( cough, snuggles, cough ) without being able to look up further on rails.
- by Ace Boone - at 2014.03.29 19:28:00
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273. A word from Samuel L Jackson about SG and Scouts - in General Discussions [original thread]
+1 for effort.
- by Ace Boone - at 2014.03.29 00:05:00
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274. Your fits for 1.8? - in General Discussions [original thread]
Logistics mk.0 2x complex armor plates 1x complex armor repper 1x enhanced armor plate 3x enhanced shield extenders 1x enhanced damage mod K17/D (R) Nanohives Core focused repair tool Advanced nanite Allotek drop uplinks. **** your damage, I h...
- by Ace Boone - at 2014.03.29 00:04:00
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275. How Do You Envision Planetary Conquest? - in General Discussions [original thread]
A 30% nerf to Nyain San and AE plz.
- by Ace Boone - at 2014.03.28 23:39:00
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276. Nerf Me - in General Discussions [original thread]
Shotguns kill me so much now that I couldn't even imagine what it would be like if proficiency wasn't nerfed to hell.
- by Ace Boone - at 2014.03.28 22:10:00
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277. what planet type would you like to see next? - in General Discussions [original thread]
Smooth Assassin wrote: Actual city, with actual NPC civilians running around the map. You just had to be that guy.
- by Ace Boone - at 2014.03.28 22:09:00
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278. Cloak - in General Discussions [original thread]
I can't wait for the proton armor scout.
- by Ace Boone - at 2014.03.28 22:08:00
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279. Commando suits are Dust 514's hard mode - in General Discussions [original thread]
Broonfondle Majikthies wrote: Commando is great You just have to remember your support and not front line Real hard more is still Min Scout - eWar scout with no bonuses to eWar If you brick tank minmitar mk.0s, they're insanely fast assaul...
- by Ace Boone - at 2014.03.28 22:03:00
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280. How to fix Assaults. You will agree. - in General Discussions [original thread]
Beck Weathers wrote: I think all assults need a built in 2 armor HP per secon regen, and a bonus to max ammo carried and should be the only roll to get +1 to granade count. they need to be better at assulting not just get more HP This Is th...
- by Ace Boone - at 2014.03.28 20:16:00
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