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241. I wonder. - in General Discussions [original thread]
I fluxuate between 200-210mil. PC, and being on the winning side of it.
- by Ace Boone - at 2014.08.24 13:36:00
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242. Cheaters in Dust (P.S.A) - in General Discussions [original thread]
I've played this game since it started, and never once have I ever encountered someone hacking and not taking damage. I have encountered aim bots, but never someone hacking and breaking damage detection. I have, however, encountered bugged hit de...
- by Ace Boone - at 2014.08.22 02:07:00
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243. Come on. Worst FOTM there has been - in General Discussions [original thread]
If you run a low eHP suit, or a badly shield tanked caldari, do not be surprised if you lose a 1v1 to a skilled scrambler user. I killed you a TON earlier, I remember the name. You were just charging at me like you were defending narnia or someth...
- by Ace Boone - at 2014.08.21 03:12:00
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244. BONUS SP - in General Discussions [original thread]
Yarr /sign
- by Ace Boone - at 2014.08.21 03:08:00
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245. The Scrambler Rifle - A fair assessment - in General Discussions [original thread]
Heh, funny, most of the people complaining about it are people I regularly wreck with an advanced amarr in pubs. It's great against shields, meh against armor. The hip fire is really good because of auto aim, it's shaky when you aim down the sigh...
- by Ace Boone - at 2014.08.21 03:06:00
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246. What are the best ISK farming techniques? - in General Discussions [original thread]
Get good and participate with a good PC corp.
- by Ace Boone - at 2014.08.20 03:30:00
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247. Assault 101 - in General Discussions [original thread]
The amarr assault is absolutely vicious. I disagree with stacking plates on an Amarr assault though, I use two complex reps and three enhanced plate. I have about 900+ eHP, 3 complex damage mods, a Viziam Scrambler Rifle, locus grenade and Ishuko...
- by Ace Boone - at 2014.08.20 03:08:00
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248. Why am I not seeing any Amarr Scouts with OP scans? - in General Discussions [original thread]
Hakyou Brutor wrote: I'm not sure who told you that! I skilled into the Cal Scout to be FoTM, and it's still better than Assaults. The amarr and minmitar assaults are better than any tanked on the market in my opinion. However, scouts are s...
- by Ace Boone - at 2014.08.17 13:41:00
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249. I want to hear some complaints about... - in General Discussions [original thread]
I don't think the Viziam is OP, but I do think it's extremely hard to defend against a Viziam in a shield tanked scout. Especially in a min scout, armor tanking doesn't help much.
- by Ace Boone - at 2014.08.10 05:59:00
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250. The problem with heavies. - in General Discussions [original thread]
Robocop Junior wrote: Dumbest post I ever read was by Herman Hardon. Can't remeber which but he bought 5,000 Aur grenades then demanded a refund and thrwatened with legal action when they were nerfed. Until I read this lol c'mon maaaaaan. ...
- by Ace Boone - at 2014.08.03 18:10:00
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251. The problem with heavies. - in General Discussions [original thread]
I see a lot of people complaining about heavies, as well as defending heavies. My main issue with heavies isn't that the HMG does too much damage or that the suits have too much HP/resistance, it's that they're too damn fast. Let's take a look a...
- by Ace Boone - at 2014.08.03 16:17:00
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252. @ Heavy Spam - in General Discussions [original thread]
That's why I started carrying remotes. The slow chubbies never knew what hit em.
- by Ace Boone - at 2014.07.24 02:28:00
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253. just made a Commando Alt... - in General Discussions [original thread]
Why not just put the commando on your main?
- by Ace Boone - at 2014.06.24 21:36:00
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254. How to fix Sniping in Dust - in General Discussions [original thread]
Minion Max wrote: Sniping at 200? I have spent time on the range with some of the Marine Corps best in 1990 as a Range NCO. We was at 800 to 1250 yards with the M40A1,a .308 bolt action. Here I use the Charge and it takes three or more on a hea...
- by Ace Boone - at 2014.05.27 04:40:00
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255. Whats on the table for 1.9 and 2.0?? - in General Discussions [original thread]
Bug fixes, an overhaul to sound, lighting or something of that sort again just to add polish. But we'll most likely be receiving all racial vehicles, the new heavy weapons and a new game mode or feature.
- by Ace Boone - at 2014.04.19 01:38:00
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256. That Gallente Commando... - in General Discussions [original thread]
Stacked kinetic katalyzers, Shotty with either a tactical AR or breach AR. Stacked damage mods. You are now fast af, and can get close enough to the enemy to put a damn shotgun in their back, raping everything in your path before you're gunned down.
- by Ace Boone - at 2014.04.18 04:37:00
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257. ISK wipe. - in General Discussions [original thread]
What would stop DNS from just retaking everything again, exactly? You would end up pissing off your playerbase and still end up with the same outcome.
- by Ace Boone - at 2014.04.17 05:46:00
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258. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
Remove militia tanks, raise the price (about 50k) on Madrugars, and make the standard blasters expensive as well. Fix the forge guns, make normal grenade use 2, and AV grenade to 3, and make plasma cannons somewhat effective. Limit the amount of...
- by Ace Boone - at 2014.04.15 22:58:00
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259. Are Heavies OP??? - in General Discussions [original thread]
SPACE SYPHILIS wrote: They are perfect and should be left alone. Now balance the suits around the the two spectrum's of suits the heavy and light and that is how you will get balance. The assault needs work and so do logis and this will solve t...
- by Ace Boone - at 2014.04.12 05:39:00
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260. dns generates 1 billion 936 million isk per day - in General Discussions [original thread]
Patrick57 wrote: Nocturnal Soul wrote: If I had half of that I'd just give it all away. If I had half that, I'd keep it. I give my money away all the time in real life. I am the cheapest son of a ***** on DUST you will ever meet. If you...
- by Ace Boone - at 2014.04.12 04:49:00
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