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21. Weapon range - in Feedback/Requests [original thread]
It should be shown in the description of the weapon because that is some important info! Also the shotgun should have more info like the pellet amount for the blast. Give pretty much all of the info about the weapon and every variable that can be ...
- by Abe Foster - at 2014.06.04 23:48:00
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22. [Feedback] Plasma Rifle - in Feedback/Requests [original thread]
I have been using all of the alternate rifles for a long time, and I thought to my self "What is a gun that I haven't used in a long time?" Laser rifle NO! Normal Assault Rifle why not. when I used it on a M logi I ended up getting a 7 kill streak...
- by Abe Foster - at 2014.05.29 01:52:00
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23. SHOTGUNS need more power - in Feedback/Requests [original thread]
Your problem is that you aren't getting close enough with the Shot gun. they can kill heavies in 2 shots if you are close enough. they should never have a longer range, then they would be OP and every one would leave Dust. tip: If you see a shot ...
- by Abe Foster - at 2014.05.17 15:54:00
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24. remove the market timers - in Feedback/Requests [original thread]
Same here after a battle when I restock I can only bye so much every minute, and it is the worst when it says "Pease wait less than one second" Bet CCP most likely put this in for an important reason.
- by Abe Foster - at 2014.05.15 01:47:00
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25. Maybe it's silly, but ... - in Feedback/Requests [original thread]
Either you are going crazy and forgetting your past Or you had a crazy night on eve before
- by Abe Foster - at 2014.05.08 01:24:00
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26. [Request] Arming Timer on Remote Explosives. - in Feedback/Requests [original thread]
Monkey MAC wrote: In addition they can no longer be detonated from the grave and cannot be detonated midair. If you wish to nerf REs you must first stop nesting or camping of strategic location. I am so mad at CCP that you can't detonate ...
- by Abe Foster - at 2014.05.08 00:31:00
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27. [Request] Arming Timer on Remote Explosives. - in Feedback/Requests [original thread]
If it took really long for the RE's to arm themselves then it would be hard to stealth kill heavies or run into a room drop like 3 RE's run out and pull the trigger.
- by Abe Foster - at 2014.05.07 05:20:00
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28. [Request] Arming Timer on Remote Explosives. - in Feedback/Requests [original thread]
The RE is meant to be a booby trap just think every time you got killed by one you voluntarily ran to them.
- by Abe Foster - at 2014.05.06 01:58:00
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29. Question about legion (nothing crazy) - in Feedback/Requests [original thread]
Yeah I always use the PS3 controller and probably a lot of people do too, so why wouldn't they? Just Ask yourself who would have a game on the PS3 but you can't use the PS3's controllers?
- by Abe Foster - at 2014.05.03 16:51:00
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30. Swarm Missile intelligence - in Feedback/Requests [original thread]
It is the worst when I lock-on to and LAV but then the LAV makes a sharp turn and the missiles end up hitting a wall
- by Abe Foster - at 2014.04.30 02:36:00
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31. [Request] New Equipment: Nitro Boots - in Feedback/Requests [original thread]
I have always wanted an equipment that changes your stats for a short time. CCP has already done that with the cloaking field where it lowers visibility and scan profile(Good Job CCP). So there also needs to be equipment that boosts other stats li...
- by Abe Foster - at 2014.04.30 02:34:00
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32. I've formulated a grand idea! - in Feedback/Requests [original thread]
This Idea is nice but the RE are meant to be hard to use but very effective, while for the proxy it is meant for you to drop a few and just leave., where you just notice that you got 75wp for tank damage after you forgot about the bombs. I say ke...
- by Abe Foster - at 2014.04.30 02:29:00
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33. A change to Proto weapons - in Feedback/Requests [original thread]
When you think Prototype, you think of new, first, and a prototype is new and improved but is still in beta, it still has some problems and bugs here and there. Also NO BODY likes it when every one on the other team is using proto weapons and suit...
- by Abe Foster - at 2014.04.30 02:23:00
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34. Duel wield - in Feedback/Requests [original thread]
This would be nice but it should be like dual pistols that are faster than the ScP but weaker and less accuracy. To be able to fire them separately. R1 for right gun and L1 for the left gun.
- by Abe Foster - at 2014.04.30 01:43:00
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35. Passive Armour reps for all suits - in Feedback/Requests [original thread]
At least 1 rep for every suit since it is necessary because before the basic commando could not get any reps.
- by Abe Foster - at 2014.04.30 01:18:00
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36. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
This idea is great and should happen also it would make a cool PvP race for the goods idea. defiantly would create a stronger bond between EVE and Dust!
- by Abe Foster - at 2014.03.08 21:45:00
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37. (Equipment Idea) Energy Leacher - in Feedback/Requests [original thread]
It Should be called the "Drain Gun" or something cool like that. I love the idea!
- by Abe Foster - at 2014.02.20 00:56:00
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38. Request:Giving the AR a niche - in Feedback/Requests [original thread]
I think this is a great idea and it would be fun to switch the gun depending on how far the enemy is. +1
- by Abe Foster - at 2014.02.06 00:58:00
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39. Maximum WP cap per battle. - in Feedback/Requests [original thread]
I know that the game will prevent you from farming off of a dude that keeps on dying so you can keep on reviving and healing him.
- by Abe Foster - at 2014.02.06 00:53:00
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40. Sniper Rifle - in Feedback/Requests [original thread]
I think this is a great idea! It should happen!!!
- by Abe Foster - at 2014.01.29 02:13:00
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