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821. [Feedback] Gauging charge - in General Discussions [original thread]
Cat Merc wrote: Goric Rumis wrote: ANON Cerberus wrote: Michael Arck wrote: Mental count. If you don't know, on your "off day", go to a location by yourself and start gauging it. Like the RR, I know when to charge it for when those f...
- by ANON Cerberus - at 2014.01.19 06:05:00
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822. Sniping on-top of the MCC - in General Discussions [original thread]
Joel II X wrote: Xocoyol Zaraoul wrote: ANON Cerberus wrote: Am I missing something? Rendering at that distance draws the "rough" outline instead of the real outline, causing you to see your target when you should not (See: Tower Edge...
- by ANON Cerberus - at 2014.01.19 03:18:00
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823. [Feedback] Gauging charge - in General Discussions [original thread]
Michael Arck wrote: Mental count. If you don't know, on your "off day", go to a location by yourself and start gauging it. Like the RR, I know when to charge it for when those folks like to hide around corners and try to use the charge factor...
- by ANON Cerberus - at 2014.01.19 03:16:00
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824. [Feedback] Gauging charge - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Goric Rumis wrote: There's also the option of putting a small circular charge indicator around the aiming reticle. That's how I'd like to see it. It used to be like that, I liked it better that way. This ple...
- by ANON Cerberus - at 2014.01.19 03:15:00
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825. How to fix combat rifle. - in General Discussions [original thread]
LEHON Xeon wrote: Leave my CR alone unless RR is going to be dealt with. This pretty much says everything you need to know about weapon balance in this game. For clarity - RR + CR both work nicely, users of these weapons will only allow bal...
- by ANON Cerberus - at 2014.01.19 03:10:00
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826. Sniping on-top of the MCC - in General Discussions [original thread]
Athena Sentinel wrote: Why are people able to snipe from on-top of the MCC. They get a cheap dropship - fly up land and recall. Its ridiculous :( I would say - why not just snipe them off of that MCC but many many times I have tried to cou...
- by ANON Cerberus - at 2014.01.19 03:06:00
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827. The infantry spam needs to be fixed. - in General Discussions [original thread]
Happy Jack SD wrote: ANON Cerberus wrote: A tank cannot change from a railgun to a blaster at the click of a button. A tank can, they just have to hop out and call in another tank. No need for any type of installation. *but they're vulner...
- by ANON Cerberus - at 2014.01.19 02:56:00
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828. Caldari Sentinel! +1 CCP - in General Discussions [original thread]
We need god damn shield reapir modules and shield repair hives! We need parity with armour just like we do in eve.
- by ANON Cerberus - at 2014.01.19 01:56:00
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829. The infantry spam needs to be fixed. - in General Discussions [original thread]
Amarrgheddon wrote: devonus durga wrote: Just gonna paste this here, since it shut the tankers up once, rage filled logic s an amazing thing. You already are limiting us, and forcing us to run things we don't want. I role assault infantry a...
- by ANON Cerberus - at 2014.01.19 01:52:00
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830. The infantry spam needs to be fixed. - in General Discussions [original thread]
Atiim wrote: AP Grasshopper wrote: 1) Douvoulle 2) Please theory craft a fitting for me 3) 2 AV players 4) Vehicles have always been force multipliers, agreed 5) Usually have to resupply once, when I run infantry I usually die before I run...
- by ANON Cerberus - at 2014.01.19 01:50:00
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831. SSD and Dust - in General Discussions [original thread]
Jungian wrote: Bethhy wrote: SSD on a high end PC gaming machine doesn't make that huge of a difference... The level of ignorance is strong in this one. Just saying, Arma III loads in 5 seconds on my SSD, compared to 20 seconds on HDD. ...
- by ANON Cerberus - at 2014.01.18 17:55:00
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832. Perhaps limit a person to one tank a game. - in General Discussions [original thread]
N1ck Comeau wrote: We all know tank spam is an issue. So how about this. Limit a tanker to one a game. He loses that and he can't call in another. Non assault dropships can be called in as many times as they want. Assault ships on the other ha...
- by ANON Cerberus - at 2014.01.18 17:52:00
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833. Dust 514, Combat Culture Shift. - in General Discussions [original thread]
You should also mention - In EVE - Smart pilots crosstrain into everything as every race has amazing stuff you want to own. There is no one winner - a winner in EVE is he who can created the strongest mixture out of all of the races. Long Live Ca...
- by ANON Cerberus - at 2014.01.18 17:50:00
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834. Pro ADS Squad made Jason Pearson mad - in General Discussions [original thread]
Serimos Haeraven wrote: Knight Soiaire wrote: Made me mad too. I remember I was aiming my Forge at you, you were almost dead, the shot got fired, and it passed right through the open doors on the DS. Then I was taken out by a missile Pytho...
- by ANON Cerberus - at 2014.01.18 17:43:00
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835. AScR is STILL terribad - in General Discussions [original thread]
Aisha Ctarl wrote: Reference the link AScR is terribad I feel like there has been no change between then and now with the AsCR. It still is pretty weak feeling, and no matter if I burst it or go full auto, this thing even struggles agains...
- by ANON Cerberus - at 2014.01.18 17:39:00
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836. Pro ADS Squad made Jason Pearson mad - in General Discussions [original thread]
I love to plink at you futher muckers with my rail
- by ANON Cerberus - at 2014.01.18 17:34:00
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837. SSD and Dust - in General Discussions [original thread]
The only reason you will notice performance improvements by adding a SSD is down to load times. However a PS3 will not fully utilise the performance an SSD drive can bring to the table. SSD drives and even just a faster 7200RPM laptop drive will i...
- by ANON Cerberus - at 2014.01.18 17:29:00
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838. Mass Driver Needs to Get with the Times - in General Discussions [original thread]
I don't know about you guys but I am very happy we dont see the god damn NOOB TUBES so much anymore. Flaylocks and Mass drivers are NOOB tubes and should be removed from the game.
- by ANON Cerberus - at 2014.01.18 09:07:00
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839. CCP, 100% of the Community Wants This - in General Discussions [original thread]
Nocturnal Soul wrote: CCP Logibro wrote: I've seen them. I'll see what I can get for you guys. No promises. Keep in mind Art might be making more passes on them before they're finalized, so we won't show them until that's done and signed ...
- by ANON Cerberus - at 2014.01.18 04:33:00
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840. CCP, 100% of the Community Wants This - in General Discussions [original thread]
CCP Logibro wrote: I've seen them. I'll see what I can get for you guys. No promises. Keep in mind Art might be making more passes on them before they're finalized, so we won't show them until that's done and signed off by Art. CCP logi b...
- by ANON Cerberus - at 2014.01.18 04:31:00
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