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941. Player Health Bar Gets in Way - in Feedback/Requests [original thread]
Sniping might be a bit too easy with this (shoot inside the circle for an easy hit) but I do see what you're getting at. How about keep the health bar as is but outline enemies with red? This way you at least always know if it's an enemy. Just a t...
- by ALPHA DECRIPTER - at 2013.08.23 19:47:00
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942. [SUGGESTION] Daily objectives/weekly objectives - in Feedback/Requests [original thread]
zibathy numbertwo wrote: Sounds like an A+ idea, I don't like the idea of the SP thing though, no offense. I think money and gear would be the best reward, and it could help out new players who might be broke. Get a standard suit every day for ...
- by ALPHA DECRIPTER - at 2013.08.22 04:52:00
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943. Community Feedback - What are the most balanced weapons/aspects in the game and ... - in Feedback/Requests [original thread]
LOL you smell like a scout! I've also had good experiences with the SMG! I seen an enemy running away and was at a semi-long range and I opened fire with my Breach SMG. Teammate said "lol alpha you're never gonna get him from that distance" *Kill...
- by ALPHA DECRIPTER - at 2013.08.22 04:43:00
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944. [Request] Blackout Device - in Feedback/Requests [original thread]
Meeko Fent wrote: Less blackout. Perhaps, just go with the old school terminology "Jammer". Yus please. More Ewar is fun. Stasis Web units too. They should work like these, you plob them down, and they slow enemy's down in like a 20-30 m ...
- by ALPHA DECRIPTER - at 2013.08.22 04:37:00
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945. [Suggestion] Electronic Warfare - in Feedback/Requests [original thread]
Thurak1 wrote: I really like the idea of ECM and i am not even a pilot or tank driver. Right now the only way people in vehicles can avoid destruction is to have more shields than what the forge gun or swarm launcher can hit them with. Seems si...
- by ALPHA DECRIPTER - at 2013.08.22 04:35:00
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946. [IDEA] Commando Scout - in Feedback/Requests [original thread]
Canari Elphus wrote: Too many lows and the base/scout suits will be worthless compared to it. If you go that route then you have to make this guy super squishy with the base shield/armor. There needs to be a level of sacrifice to gain the extr...
- by ALPHA DECRIPTER - at 2013.08.22 04:25:00
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947. [Feedback] Battle rewards: - in Feedback/Requests [original thread]
Oooow I like. Someone had also suggested granting more WP for using higher tier equipment and let's not forget the all popular "WPs for destroying equipment" idea. Combine these 3 ideas and my pockets will be so fat that I could personally afford ...
- by ALPHA DECRIPTER - at 2013.08.22 04:22:00
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948. [IDEA] Commando Scout - in Feedback/Requests [original thread]
Canari Elphus wrote: Here is what I am thinking: Prototype (280 CPU/70 PG, 60 shield/120 armor) 1 x High Slot 5 x Low Slot 1 x Sidearm 1 x Grenade 2 x Equipment Advanced 1 x High Slot 4 x Low Slot 1 x Sidearm 1 x Grenade 2 x Equipment Standa...
- by ALPHA DECRIPTER - at 2013.08.22 04:04:00
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949. [idea] Partial friendly fire - in Feedback/Requests [original thread]
What Psygod9 said pluss the fact that orbitals don't always kill the targets(I sat on the "A" bridge during an enemy OB and didn't take any damage at all!) and you really don't want to damage a bunch of allies that are in front of a heavy or a tan...
- by ALPHA DECRIPTER - at 2013.08.22 04:00:00
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950. Make the Mass Driver a heavy weapon. - in Feedback/Requests [original thread]
Thurak1 wrote: Garth Mandra wrote: Damage falloff for all explosives! ie. Non uniform splash - higher splash damage in the centre, less at the edges. With appropriate tweaks to damage and radius of course. But that would make FAR too much...
- by ALPHA DECRIPTER - at 2013.08.22 03:56:00
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951. Improvement to in-battle team/squad chat - in Feedback/Requests [original thread]
Good idea there. I suppose you could open chat and select "Block Text" or "Show Text" for the different chats so that you don't get distracted by other chats or if you only care to see what you squad is saying and would rather ignore the rest of ...
- by ALPHA DECRIPTER - at 2013.08.22 03:52:00
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952. [IDEA] Commando Scout - in Feedback/Requests [original thread]
Canari Elphus wrote: Here is what I am thinking: Prototype (280 CPU/70 PG, 60 shield/120 armor) 1 x High Slot 4 x Low Slot 2 x Sidearm 1 x Grenade 3 x Equipment Advanced 1 x High Slot 3 x Low Slot 2 x Sidearm 1 x Grenade 2 x Equipment Standa...
- by ALPHA DECRIPTER - at 2013.08.22 03:47:00
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953. [EXPLOIT] Melee Reset Glitch - in Feedback/Requests [original thread]
This bug has already been reported. Whether it get's fixed or not is still to be seen. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.22 03:05:00
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954. [Request] Give uplinks a signal radius to discourage uplink spam. - in Feedback/Requests [original thread]
SirManBoy wrote: IgniteableAura wrote: I feel the best solution to the uplink spam is to make it so only 1 uplink can be active per person, instead of the 8/merc as it is now. You can stack 4 different proto uplinks and all of them will be a...
- by ALPHA DECRIPTER - at 2013.08.22 03:02:00
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955. [IDEA] Commando Scout - in Feedback/Requests [original thread]
Yeeeuuuupppp wrote: Considering people already do dual SMG it would be completely pointless to add 2 sidearm slots when you can just but a sidearm in the light weapon slot. It isn't to allow you to duel SMG but to discourage combat. When get...
- by ALPHA DECRIPTER - at 2013.08.22 02:49:00
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956. [SUGGESTION] Daily objectives/weekly objectives - in Feedback/Requests [original thread]
Good idea so you sir get a +1 `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.21 07:40:00
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957. [Request] Give uplinks a signal radius to discourage uplink spam. - in Feedback/Requests [original thread]
Sgt Kirk wrote: Read more carefully. I said I hope they bring it back to team uplinks DOH!!! `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.21 07:36:00
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958. [IDEA] Commando Scout - in Feedback/Requests [original thread]
Niuvo wrote: If they add new"scout" grenades, keep the slot. But I would love to sacrifice the grenade slot for another low mod. We need to be in the shadows, stalking and waiting for conditions to be just right, then pounce and disappear. I ju...
- by ALPHA DECRIPTER - at 2013.08.21 07:34:00
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959. [Request] New Equipment Idea for dealing with tower snipers/forgers - in Feedback/Requests [original thread]
CLONE117 wrote: not if ur packing an hmg and plenty of ammo....hahaha! or an forge gun and smg in which case they r screwed because if they crowd around it the first shot would most certainly kill but most ppl i see r stupid when they snipe the...
- by ALPHA DECRIPTER - at 2013.08.21 07:32:00
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960. [Request] Give uplinks a signal radius to discourage uplink spam. - in Feedback/Requests [original thread]
Sgt Kirk wrote: Yeah all of my thoughts are in the mindset that uplinks are for the whole team. Which I feel strongly that they will change that back to what it used to be. I honestly hope they don't. Don't get me wrong, I get the value (...
- by ALPHA DECRIPTER - at 2013.08.21 07:25:00
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