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981. [DEMAND] Please fix game breaking melee exploit CCP! - in Feedback/Requests [original thread]
I suggest you specify that you're talking about a glitch so that idiots will quit bashing you with there ignorance. They seem to be confusing the word "Exploit" with the word "clich+¬" and therefor feel you are complaining about melee being overus...
- by ALPHA DECRIPTER - at 2013.08.18 18:06:00
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982. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: actually i was thinking about this just a few hours ago and i would place these as an off chute of nano hives. it would require nano circuitry and then nano fabrication skills so something along the lines of nano circuitry...
- by ALPHA DECRIPTER - at 2013.08.18 18:01:00
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983. Give back to our disposal... - in Feedback/Requests [original thread]
1) Kinda your own fault for leaving your vehicle unused. 2) 100% agree. Even if you aim for a flat surface the item usually slides/rolls/flips and ends up in an unstable position then breaks. Not cool. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.18 17:58:00
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984. [DEMAND] Please fix game breaking melee exploit CCP! - in Feedback/Requests [original thread]
Zan Azikuchi wrote: You must be a REAAALLY poor shot.... I don't get melee'd often, know why? CAUSE I ****ING TURN AROUND! It's not like these guys are trolls man like redliners in BF3 and campers in CoD, its a tactic, real world US, Russia, t...
- by ALPHA DECRIPTER - at 2013.08.18 17:54:00
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985. [DEMAND] Please fix game breaking melee exploit CCP! - in Feedback/Requests [original thread]
My question was going to be "what is the exploit?". I really didn't want to know how it was done but simply what effect does it have. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.18 17:47:00
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986. [IDEA] Commando Scout - in Feedback/Requests [original thread]
Spademan wrote: I'll chime in with something. x1 grenade. x3 Sidearm. Lord knows I'd use the kitten out of that. Even if they made the light commando I'm pretty dam sure they won't give us 3 weapon slots (unless they sacrificed the grenade a...
- by ALPHA DECRIPTER - at 2013.08.18 17:40:00
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987. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: you can't see remote explosives or proxy mines so they offer no detarance. as for being too fast paced, i don't think that makes a difference. people will always be trying to take over different points. sometimes they just s...
- by ALPHA DECRIPTER - at 2013.08.18 17:20:00
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988. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
Dimitri Rascolovitch wrote: i believe this to be partially correct, in the concept of dragons teeth and the description of the first ones, but dragons teeth, as far as i know are solely the large pyramid shaped cement and rebar slabs. They are ...
- by ALPHA DECRIPTER - at 2013.08.18 07:50:00
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989. The Home of PVE Disscussion - in General Discussions [original thread]
Hellkeizer wrote: Not sure if someone suggested this or not as I don't want to read 9 pages of ideas but, there should be vehicle based drones as well(extremely fast for lavs, flying for dropships, large for tanks). I'm also going to assume tha...
- by ALPHA DECRIPTER - at 2013.08.18 07:30:00
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990. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
RINON114 wrote: Personally I think that it's a good idea, but... The portable shield is coming and will be used as cover. Furthermore, this slowing down of vehicles will be the job of deployable web devices, the likes of which are seen in EVE...
- by ALPHA DECRIPTER - at 2013.08.18 07:06:00
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991. I think we should - in Feedback/Requests [original thread]
Lillica Deathdealer wrote: Komodo Jones wrote: Take away all customization and have 1 gun that's good and everyone will use that nothing will be OP and the game will be nice and boring and everyone will be worried about kills and that's it, ...
- by ALPHA DECRIPTER - at 2013.08.17 20:08:00
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992. I think we should - in Feedback/Requests [original thread]
Got a point there. When I branch into logistics I was gonna make a demolitions and a medic fit. What weapon would you recommend for my medic? `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.17 19:58:00
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993. Game mechanics ideas - in Feedback/Requests [original thread]
Aizen Intiki wrote: This is stupid. I don't want to have to rush through a bunch of enemy fire, to get to a pinned down buddy to repair him, only to find out that I don't have enough "energy" to help him any time soon. No. Burning less CPU/P...
- by ALPHA DECRIPTER - at 2013.08.17 19:35:00
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994. I think we should - in Feedback/Requests [original thread]
Komodo Jones wrote: Started using mass driver and it works out fantastically, I still need a long range gun sometimes but if I plan on bombarding people or holding down an area mass driver is the way to go. idk why but everytime I was playing w...
- by ALPHA DECRIPTER - at 2013.08.17 19:30:00
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995. Game mechanics ideas - in Feedback/Requests [original thread]
I take it you mean all this AND give jumping a set energy cost, right? The idea of jumping a wall and not being able to use my scanner immediately after would just be idiotic. Personally I would call it "Power" over "Energy" but that's cosmetics s...
- by ALPHA DECRIPTER - at 2013.08.17 19:26:00
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996. I think we should - in Feedback/Requests [original thread]
Komodo Jones wrote: Probably exaggerating the amount of complaining going on, mainly trolling :) however they are still there and it's annoying, the game ain't perfect how do ya expect it to get better by nerfing everything that can kill someon...
- by ALPHA DECRIPTER - at 2013.08.17 19:16:00
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997. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: when is a bad tanker not p*ssed. good tankers don't get p*ssed lol. Considering the number of good tankers I have rolled with I would have to say that you are absolutely right lol. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.17 19:02:00
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998. I think we should - in Feedback/Requests [original thread]
Komodo Jones wrote: Take away all customization and have 1 gun that's good and everyone will use that nothing will be OP and the game will be nice and boring and everyone will be worried about kills and that's it, seems like that's where alot o...
- by ALPHA DECRIPTER - at 2013.08.17 18:53:00
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999. [IDEA] Commando Scout - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I think this would be great for SMGs in particular but that's where it seems to end. If you are like me, a Scout - Scrambler Pistol user, then 2 sidearm slots is kind of painful. I've done the double pistol runs, they ar...
- by ALPHA DECRIPTER - at 2013.08.17 18:45:00
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1000. [Request] Eject button for logistics dropships - in Feedback/Requests [original thread]
Well when they implement the vehicle lock, you won't have to deal with friendly hijackings. Eject button? Yea, do it (I'm not even a driver/pilot) Some times when the DS is in position I don't jump out cuz I can't see where we are. If I get eject...
- by ALPHA DECRIPTER - at 2013.08.17 18:28:00
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