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861. Charged Melee Weapons - in Feedback/Requests [original thread]
True Adamance wrote: Going to keep bumping this because when we star fighting inside ships or mining rig, or on breaching missions how cool would it look to you guys if you saw a squad of fully armoured Amarrians led by a captain with a power s...
- by ALPHA DECRIPTER - at 2013.07.22 11:41:00
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862. Vroom! (Or, DusterBuster's Revamp Project - Vehicle Edition) - in Feedback/Requests [original thread]
So...Many...Problems.................... ............ GET FIXED! Once again a very good read. +1 btw you misspelled "Shoot" in one of the slides as you spelled it "shout". Didn't notice any other spelling mistakes though.
- by ALPHA DECRIPTER - at 2013.07.22 11:39:00
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863. Order - Status of PvE - in Feedback/Requests [original thread]
RINON114 wrote: Robert JD Niewiadomski wrote: We would like know. DEV blog on PvE maybe? Anything will do i think... Exactly what I was thinking. I would be happier knowing their ideas regarding what they want to do with PvE, just even the...
- by ALPHA DECRIPTER - at 2013.07.22 10:53:00
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864. Display penalty stacking modules and armor plates movement speeds - in Feedback/Requests [original thread]
Yea, this has been a real annoyance to me as well. +1
- by ALPHA DECRIPTER - at 2013.07.22 10:48:00
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865. Ccp please fix what's broke before you nerf, priorities are backwards! - in Feedback/Requests [original thread]
There's a few things I would like nufed but you do have a point. If broken aspects were fixed then some things that people want nurfed would seem to work as intended, or at least some of them will.
- by ALPHA DECRIPTER - at 2013.07.22 10:45:00
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866. Jumping out of the MCC - in Feedback/Requests [original thread]
Gaelon Thrace wrote: Anyone else like to wait as long as possible to hit the inertial dampener? Lol I'm curious how many people would've replied if you hadn't asked such a hot question. But yea I do too :P I'll give it about 3 more games b4...
- by ALPHA DECRIPTER - at 2013.07.22 10:38:00
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867. [PETITION] SO CCP START WORKING ON PVE AGAIN - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Signed. Were suppose to have it in 2012, that's what they said in last year's Fanfest. What one says and what one does are two different things (here's hopping though) The terrain seems to be my only 100% "OH CO...
- by ALPHA DECRIPTER - at 2013.07.22 10:33:00
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868. I still have a militia lav - in Feedback/Requests [original thread]
LoL you guys sound childish (not meant as an insult) +1 for the good vibes to all of U ^_^
- by ALPHA DECRIPTER - at 2013.07.22 10:20:00
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869. [Idea]To combat grenade spam - in Feedback/Requests [original thread]
Bendtner92 wrote: I've always wanted the Locus nades to do 300/400/500 damage across the tiers, but no one agrees with me. If they did that kind of damage the Contact nades (if CCP insist on keeping them in the game) could do 200/300/400 damage...
- by ALPHA DECRIPTER - at 2013.07.22 10:17:00
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870. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
Iyllaria Dai wrote: Quote: Stop playing? Lol I played CoD That says it all.. Everything you have said is now invalid... THIS IS NOT CoD.. it requires skill here.. Unlike Crap on Disc. I never said this is CoD. I merely refere...
- by ALPHA DECRIPTER - at 2013.07.22 10:03:00
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871. [Idea] Exclusive racial modules - in Feedback/Requests [original thread]
They say they don't want to lock players out of any content based on there choices so I'm not sure if this would ever get implemented. Not a bad idea though TBH. +1
- by ALPHA DECRIPTER - at 2013.07.22 09:51:00
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872. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
True Adamance wrote: halii oloektan wrote: Flaylock pistols should be removed. Mass drivers need to be re balanced. Meh If I can get over it then so can you.... half a week ago I was at that point too.... these guns need no nerf Armour...
- by ALPHA DECRIPTER - at 2013.07.22 09:46:00
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873. Charged Melee Weapons - in Feedback/Requests [original thread]
Chris F2112 wrote: Maybe instead of swords there should be heavy melee weapon? You mean like hammers and axes?
- by ALPHA DECRIPTER - at 2013.07.22 09:35:00
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874. An Open Letter to CCP - in Feedback/Requests [original thread]
No (BUMP) problem
- by ALPHA DECRIPTER - at 2013.07.22 09:33:00
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875. Charged Melee Weapons - in Feedback/Requests [original thread]
MMMMM Nova Sword *gargles*
- by ALPHA DECRIPTER - at 2013.07.22 04:49:00
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876. Request - CCP, y u hate Gallente? - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: True Adamance wrote: RINON114 wrote: So I was looking on the market at the wonderful array of dropsuits we have when I decided to compare the suits. Minmatar get speed, Amarr get higher base hp so they're both okay....
- by ALPHA DECRIPTER - at 2013.07.22 04:43:00
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877. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: ALPHA DECRIPTER wrote: Shotguns - It's all about stratigy as if you mess up then you're dead... period. Shotguns are a weapon that shoot at 85.7 shots per minute, fastest mass driver is 75. No mass driver has the ab...
- by ALPHA DECRIPTER - at 2013.07.22 04:39:00
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878. Driver Lock needed after removal of free LAVs - in Feedback/Requests [original thread]
Dao Ferret wrote: ALPHA DECRIPTER wrote: WeapondigitX V7 wrote: +1 for vehicle locks and the ability to eject players. Ive been tempted at stealing LAVs and tanks sometimes. Even tried it once (was successful but felt sorry for the poor ...
- by ALPHA DECRIPTER - at 2013.07.22 04:24:00
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879. (Idea/request) Make remote explosives "sticky" - in Feedback/Requests [original thread]
Stefan Stahl wrote: I'd actually say that all deployable equipment should be sticky. I'd like to stick nanohives and remote explosives to walls, maybe even vehicles and people. This is a sandbox game, so open up the sandbox. Let us figure out ...
- by ALPHA DECRIPTER - at 2013.07.21 11:03:00
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880. EMP emitter - in Feedback/Requests [original thread]
Making it turn everything off without destroying anything would be interesting though. Nanohives, uplinks, and vehicles would still be there but you couldn't use them i.e. Nanohives would resupply, can't spawn on uplinks, can't drive vehicles, S...
- by ALPHA DECRIPTER - at 2013.07.21 10:57:00
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