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801. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
turning your head then yes in RL its instant but your body and posture takes time to follow your heads lead. its not a thing i would like implemented even though it would save my logi ass a few times
- by ADAM-OF-EVE - at 2014.02.02 00:23:00
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802. new heavy weapon variants of current heavy weapons - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: ADAM-OF-EVE wrote: 1) rapid assault forge gun, fires rounds in rapid succession. pull the trigger and expend the clip slowly over time. these rounds charge and fire at 1 sec intervals for about 1200 damage ove...
- by ADAM-OF-EVE - at 2014.02.02 00:18:00
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803. O Stop with the MLT tanks Crying - in General Discussions [original thread]
BAD FURRY wrote: get real AV and what exactly do you call real AV
- by ADAM-OF-EVE - at 2014.02.02 00:10:00
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804. new heavy weapon variants of current heavy weapons - in Feedback/Requests [original thread]
hirise wrote: The forge gun idea is not very practical because you would have people spamming this being made worse if they are next to a supply depot not necessarily. potentially the rapid fire forge gun would be less ap effective than the ...
- by ADAM-OF-EVE - at 2014.02.01 23:22:00
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805. Why are these "Logi" guys reviving clones without a licens... - in General Discussions [original thread]
you die, me revive....nuff said
- by ADAM-OF-EVE - at 2014.02.01 20:47:00
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806. [01100110011001010110010101100100011000100110]0100100001001101010001... - in Feedback/Requests [original thread]
Lt Royal wrote: Translated: "Humans I am very happy with the heavy machine gun. your puny bodies evaporate before my very optical unit." 01100100 01100001 01101101 01101110 00100000 01111001 01101111 01110101 00100000 01100010 01100101 01...
- by ADAM-OF-EVE - at 2014.02.01 20:32:00
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807. FW - bounty for fighting for a conssistantly losing side - in Feedback/Requests [original thread]
Galvan Nized wrote: Secondarius Maximus wrote: just let EVE FW players put isk reward for their militia, i bet some are willing to fund so much that victories will come eventually. This I feel is the absolute best answer. If Eve FW player...
- by ADAM-OF-EVE - at 2014.02.01 20:29:00
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808. blackops scout - in General Discussions [original thread]
Denak Kalamari wrote: So basically you want black ops battleships into DUST as light frame specializations? Honestly, not a bad idea at all. Although the effective use of this suit would be very limited, which I'm not sure it would work in D...
- by ADAM-OF-EVE - at 2014.02.01 20:24:00
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809. blackops scout - in General Discussions [original thread]
ALPHA DECRIPTER wrote: That would make my job more difficult yet, at the same time, more rewording. Huh, I suppose I'm on the fence with this one. i think it puts an emphasis on teamwork while still letting those classes that need to solo to...
- by ADAM-OF-EVE - at 2014.02.01 20:10:00
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810. I will logi the S*** out of you... - in General Discussions [original thread]
till 1.8
- by ADAM-OF-EVE - at 2014.02.01 20:06:00
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811. FW - bounty for fighting for a conssistantly losing side - in Feedback/Requests [original thread]
it makes sense that a faction will want you to win. we are mercs so it also makes sense we would tell these factions that we will fight but whatever the outcome we want paying. the faction would then agree or not. with FW we have to assume they do...
- by ADAM-OF-EVE - at 2014.02.01 20:02:00
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812. new heavy weapon variants of current heavy weapons - in Feedback/Requests [original thread]
still want
- by ADAM-OF-EVE - at 2014.02.01 19:46:00
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813. repair tool - if they remove logistics passive repair - in Feedback/Requests [original thread]
still want
- by ADAM-OF-EVE - at 2014.02.01 19:45:00
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814. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
still want
- by ADAM-OF-EVE - at 2014.02.01 19:43:00
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815. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
bump
- by ADAM-OF-EVE - at 2014.02.01 19:42:00
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816. blackops scout - in General Discussions [original thread]
seriously no one got any views on this at all
- by ADAM-OF-EVE - at 2014.02.01 12:39:00
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817. blackops scout - in General Discussions [original thread]
Maken Tosch wrote: I like it. Eve Online has a similar thing with BlackOps ships that can activate a Cynosural Field ("Cyno" for short) which enables all Jump-capable ships within his fleet to lock into his position and jump an entire fleet int...
- by ADAM-OF-EVE - at 2014.02.01 01:11:00
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818. blackops scout - in General Discussions [original thread]
Chunky Munkey wrote: Basically a short-range transporter managed by the deploying dropsuit's CPU? Not bad, although uplinks serve the strategic funtion of this idea for the most part. As cool as I think it is, I just don't see a gap in the ma...
- by ADAM-OF-EVE - at 2014.02.01 00:25:00
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819. We really need to get this boarding ships thing - in General Discussions [original thread]
a lot can happen in 10 years..... just look how far eve has come.... 5-10 years i would expect
- by ADAM-OF-EVE - at 2014.02.01 00:08:00
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820. blackops scout - in General Discussions [original thread]
i was talking to some corp buddies about another post i made regarding making all equipment actively used rather than dumped and one of them came up with the conclusion that what i suggested would create the blackops scout. i found this concept a...
- by ADAM-OF-EVE - at 2014.02.01 00:05:00
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