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281. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Dj grammer wrote: bogeyman m wrote: PS - Anti-slayer Logi prevention: lower Logi CPU/PG levels 10% and give a bonus of 10% IFF all the equipment slots are filled. How about focusing on buffing the assault class before doing any furthe...
- by 501st Headstrong - at 2014.07.15 10:50:00
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282. Proposed change to PC - in Feedback/Requests [original thread]
Zindorak wrote: 501st Headstrong wrote: Planetary Conquest. A battle usually performed to takeover districts in Molden Heath. They are essentially high-isk netting/extremely costly skirmish matches where winners can net over 4 million Isk, w...
- by 501st Headstrong - at 2014.07.15 10:48:00
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283. Proposed change to PC - in Feedback/Requests [original thread]
Planetary Conquest. A battle usually performed to takeover districts in Molden Heath. They are essentially high-isk netting/extremely costly skirmish matches where winners can net over 4 million Isk, while Losers get nothing.
- by 501st Headstrong - at 2014.07.14 01:24:00
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284. Proposed change to PC - in Feedback/Requests [original thread]
The same should occur in FW. Each consecutive battle increases the LP won at the end
- by 501st Headstrong - at 2014.07.14 01:13:00
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285. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Jadd Hatchen wrote: CCP Rattati wrote: The speed changes are to differentiate better between Assault and Logis. The slowest Logis would still of course move faster than the fastest heavy, something like +0.05 on the Assault or -0.05 on the L...
- by 501st Headstrong - at 2014.07.11 07:17:00
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286. Hotfix Charlie - Update - in Feedback/Requests [original thread]
I agree with the above post
- by 501st Headstrong - at 2014.07.11 06:02:00
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287. For Hot Fix Charlie - in Feedback/Requests [original thread]
As most players don't melee I doubt this is a high priority. But you never know
- by 501st Headstrong - at 2014.07.11 06:01:00
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288. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Jadd Hatchen wrote: ZDub 303 wrote: Remove the sidearm from the only proto suit i've been able to afford and that pretty much seals the deal for me to never return to Dust. I understand the idea of normalizing the slot layouts but I feel it...
- by 501st Headstrong - at 2014.07.11 05:59:00
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289. Hotfix Charlie - Update - in Feedback/Requests [original thread]
No, assaults have lost this role in the game because Scouts can do what Assaults can. It boils down to slaying. A scout is for relaying intel, hence the passive scans. The problem, they can also kill. Change their ammo in their guns, not limit wha...
- by 501st Headstrong - at 2014.07.11 05:56:00
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290. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati, things to note: The Assaults getting a buff are nice. As I stated earlier, Assaults may not be able to kill hostiles, they just have to keep fire on them long enough for Commandos to slay and such. Heavies slay assaults, commandos,...
- by 501st Headstrong - at 2014.07.11 04:46:00
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291. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Agreed. The bonus Rattati that you change shouldn't affect SP investment. If so just give us a full Respec already. Yes I brought it up
- by 501st Headstrong - at 2014.07.11 03:46:00
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292. Hotfix Charlie - Update - in Feedback/Requests [original thread]
I have yet to see an Amarr Logi slaying and not dropping ammo or anything...
- by 501st Headstrong - at 2014.07.10 19:43:00
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293. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Doubtful they'll be a skill reset.
- by 501st Headstrong - at 2014.07.10 19:29:00
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294. Hotfix Charlie - Update - in Feedback/Requests [original thread]
shagnasty91 wrote: What if you increased light weapon reload time for all light weapons. Give the Assault class the same bonus as the Commandos in reload speed and give Scouts and Logis a bonus to sidearms. Not to be rude but this is a flaw...
- by 501st Headstrong - at 2014.07.10 19:25:00
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295. LP standings - in Feedback/Requests [original thread]
This would be fantastic. Still, people would very much enjoy added items to the loyalty store. Should I make a separate thread for a spread sheet of that, or would it be okay if I put it in here?
- by 501st Headstrong - at 2014.07.10 17:59:00
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296. Shield heavys need a inderect buff - in Feedback/Requests [original thread]
I'm not saying that all Heavies have Logis. But honestly, why should something with 1000 armor turn as fast as my Min Assault with 169? A heavies' job is to slay in front of them. If you ever see a true firefight, you have the heavies slugging bul...
- by 501st Headstrong - at 2014.07.10 17:31:00
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297. [Feedback] Shields - in Feedback/Requests [original thread]
Finn Colman wrote: The dark cloud wrote: Finn Colman wrote: The dark cloud wrote: We need aswell reptool variants that can restore shields. No... I'm a hybrid tanker of all types (shield/speed primarily), as well as a repper (not nec...
- by 501st Headstrong - at 2014.07.09 07:29:00
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298. Shield heavys need a inderect buff - in Feedback/Requests [original thread]
Adipem Nothi wrote: 501st Headstrong wrote: No, nerf their turn speed. A Sentinel is for mowing down what's in FRONT of them. Not a quick 360 spin. They should have to take time to turn around. If you strafe behind them, it's their fault for...
- by 501st Headstrong - at 2014.07.09 01:38:00
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299. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
Cool beans :) My question...does anyone know how to do Spreadsheets. I'll do them (I'm a 16 year old with Summer Vacation ahead and days left alone), but I need a general basis to start. Any thing people want me to do?
- by 501st Headstrong - at 2014.07.09 01:33:00
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300. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
Taipaen wrote: CCP Rattati wrote: Read, and agree that FW rewards need to be better than public matches due to higher risk. This might be beyond what can be done in a hotfix, but I'd like to see a Loyalty Point bonus for actually using dr...
- by 501st Headstrong - at 2014.07.08 22:57:00
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