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441. Lasers are Absurd >_< - in General Discussions [original thread]
The problem is that the laser is able to "build" damage when hitting the ground. so laser uses will constant fire their lasers then turn it on people. it should only build damage when ON target and lose that when it is not hitting that same target...
- by 2-Ton Twenty-One - at 2013.04.06 02:27:00
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442. Requesting ISK Donations For Planetary Conquest. - in General Discussions [original thread]
I am willing to "invest" some cash however you must bring me in on your PC combat and give me a return on my investment. mail me in game and we can talk about details.
- by 2-Ton Twenty-One - at 2013.04.06 02:24:00
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443. Bug: lose sounds, cancel out/disapper when firing burst HMG - in Technical Support/Bugs [original thread]
You loose sound affects when firing the burst HMG randomly and i think its affected by maps?. you lost all ambient music and sound effects. when it happens sometimes you will not get the sound back the whole match or for that death.
- by 2-Ton Twenty-One - at 2013.04.06 02:21:00
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444. Game Froze/Crash: Heavy with Burst HMG - in Technical Support/Bugs [original thread]
Game Froze on map with middle tabletop while using a heavy with a burst hmg. I think i was trying to reload. Could still talk through voice chat to squadmates until shut down the ps3 could not access ps3 button menu. Other squadmates said i wa...
- by 2-Ton Twenty-One - at 2013.04.06 02:19:00
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445. [PC] First Region Speculation - in General Discussions [original thread]
CCP FoxFour wrote: Bets on how many more times I will need to say it's not a FW region and that it is low sec? Don't bet against stupid
- by 2-Ton Twenty-One - at 2013.04.05 21:23:00
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446. Is the Balac-21 a Jove Weapon? - in General Discussions [original thread]
Yeah some officer weapons far exceed others. Gastun ob lacked imagination
- by 2-Ton Twenty-One - at 2013.04.05 18:19:00
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447. bubble shields and lavs. - in General Discussions [original thread]
Why not a LLAV that can produce a short term bubble shield while not moving? does not have to be impenetrable but could reduce dmg to those inside the shield.
- by 2-Ton Twenty-One - at 2013.04.05 18:18:00
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448. Petition to Bring Back Skirmish 1.0 - in General Discussions [original thread]
skirmish 1.0 ran like crap. if it runs well sure, if it runs like a 1 legged fat man again no.
- by 2-Ton Twenty-One - at 2013.04.05 05:18:00
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449. The Pacific Northwest needs a Player/Dev meetup - in General Discussions [original thread]
CCP FoxFour wrote: As someone from Vancouver, I vote Vancouver. Love that city! :D F YA!!!, we could also do the Okanagan valley!, Nothing but beaches and bitches! best weather in canada! Could rent a houseboat!
- by 2-Ton Twenty-One - at 2013.04.05 03:11:00
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450. I wonder..... - in General Discussions [original thread]
Man heavies get like nothing this build. BTW the sentinel is the starter class for heavy when you make a new char. sigh, I am prob going to have to grind through this build.
- by 2-Ton Twenty-One - at 2013.04.05 03:09:00
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451. Uprising: Sharpshooter nerf? - in General Discussions [original thread]
Sloth9230 wrote: 2-Ton Twenty-One wrote: The ballistic properties of fictional weapons firing fictional ammunition vs real weapons and physics has about as much place in this as building a star gate does to nasa's space program, although i...
- by 2-Ton Twenty-One - at 2013.04.04 19:01:00
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452. Uprising: Sharpshooter nerf? - in General Discussions [original thread]
Sentient Archon wrote: 2-Ton Twenty-One wrote: Sentient Archon wrote: 2-Ton Twenty-One wrote: From my understanding all/most weapons will be fixed range now. Sharpshooter and assorted skills will reduce things like kick and dispersion ...
- by 2-Ton Twenty-One - at 2013.04.04 18:52:00
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453. Uprising: Sharpshooter nerf? - in General Discussions [original thread]
Sentient Archon wrote: Kushmir Nadian wrote: Knarf Black wrote: I was under the impression that the sharpshooter skills were being broken up by individual weapon. I might have to ditch SMGs if I can no longer upgrade their initially pathe...
- by 2-Ton Twenty-One - at 2013.04.04 18:50:00
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454. Uprising: Sharpshooter nerf? - in General Discussions [original thread]
Sentient Archon wrote: 2-Ton Twenty-One wrote: From my understanding all/most weapons will be fixed range now. Sharpshooter and assorted skills will reduce things like kick and dispersion Nope not really. Each of them will have their own ...
- by 2-Ton Twenty-One - at 2013.04.04 18:47:00
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455. Uprising: Sharpshooter nerf? - in General Discussions [original thread]
From my understanding all/most weapons will be fixed range now. Sharpshooter and assorted skills will reduce things like kick and dispersion
- by 2-Ton Twenty-One - at 2013.04.04 18:07:00
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456. The Fallen Titan Wallpaper - in Feedback/Requests [original thread]
me 2
- by 2-Ton Twenty-One - at 2013.04.04 18:00:00
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457. Bring back the proto breach forge - in Feedback/Requests [original thread]
New info: Talked to CCP Null on Dust mIRC and he said it was removed on purpose.
- by 2-Ton Twenty-One - at 2013.04.04 17:47:00
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458. Bring back the proto breach forge - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: I disagree A handheld weapon such as the forge gun which uses the same mechanics as a railgun, how can it do more damage than a vehicle mounted railgun which requires 10x the amount of PG and needs a vehicle to be use...
- by 2-Ton Twenty-One - at 2013.04.04 17:09:00
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459. Bring back the proto breach forge - in Feedback/Requests [original thread]
Still waiting for a dev to reply and say if this was a intentional removal or a bug
- by 2-Ton Twenty-One - at 2013.04.04 13:05:00
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460. Why it is scientifically impossible to out-strafe someone's gunfire: - in General Discussions [original thread]
Ten-Sidhe wrote: The armor doesn't add mass, it reduces speed. Mass also doesn't affect speed, in real life or in game. Mass affects acceleration. Fill the back seat of a car with concrete and it won't win drag race, because it accelerates t...
- by 2-Ton Twenty-One - at 2013.04.04 06:38:00
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