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CrotchGrab 360
187. League of Infamy
152
|
Posted - 2013.07.25 11:38:00 -
[1] - Quote
What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. |
Panther Alpha
DarkWingsss
766
|
Posted - 2013.07.25 11:43:00 -
[2] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries.
The problem is that you still can Kill people with AR's .. and that annoys the FPS haters ALOT. If it was up to them, the AR will be remove from the game altogether.
I call it the "AR haters club" .... there they come... get ready... |
Kane Fyea
DUST University Ivy League
1440
|
Posted - 2013.07.25 11:43:00 -
[3] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
They got a direct hit on you which is hard to do with a forge gun
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
I've been shot in the head with a fully charged sniper shot and have lived
What about the 1 hit kill plasma cannon? (no idea what it really is)
You must really suck if you died from one of these
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
Hahahaha.
What about scrambler rifles? I had one take out my 670 shield in less than a second.
Scrambler have a higher efficiency against shield. Maybe you shouldn't shield tank so much lol.
What about one hit kill LAVS going 5mph?
CCP knows about this and are planning to release fixes. |
CrotchGrab 360
187. League of Infamy
152
|
Posted - 2013.07.25 11:45:00 -
[4] - Quote
Panther Alpha wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. The problem is that you still can Kill people with AR's .. and that annoys the FPS haters ALOT. If it was up to them, the AR will be remove from the game altogether. I call it the "AR haters club" .... there they come... get ready...
Oh I'm ready for the responses but I won't talk to them. The guy who commented after you is a complete idiot.
I just can't believe people call this "AR 514" and that the game is built around assault rifle users. I don't think it is. |
Kane Fyea
DUST University Ivy League
1440
|
Posted - 2013.07.25 11:48:00 -
[5] - Quote
CrotchGrab 360 wrote:Panther Alpha wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. The problem is that you still can Kill people with AR's .. and that annoys the FPS haters ALOT. If it was up to them, the AR will be remove from the game altogether. I call it the "AR haters club" .... there they come... get ready... Oh I'm ready for the responses but I won't talk to them. The guy who commented after you is a complete idiot. I just can't believe people call this "AR 514" and that the game is built around assault rifle users. I don't think it is. Aww how cute. I hope you know I don't think the AR is OP. |
Paladin Sas
Hellstorm Inc League of Infamy
73
|
Posted - 2013.07.25 11:49:00 -
[6] - Quote
I LOVE my AR/sub combo. Yes, i know its not very "out of the box" but it gets me from A to B with a trail of corpses behind me. |
Kane Fyea
DUST University Ivy League
1441
|
Posted - 2013.07.25 11:51:00 -
[7] - Quote
Paladin Sas wrote:I LOVE my AR/sub combo. Yes, i know its not very "out of the box" but it gets me from A to B with a trail of corpses behind me. Scrambler Rifle + SMG = Godly combo. |
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
192
|
Posted - 2013.07.25 11:52:00 -
[8] - Quote
The reason (I suspect) is the fact that the AR is the most common weapon. The most used generally gets the most hate. Now personally I do think it could do with some small tweaks to recoil and perhaps damage, but that's just me. If you get hit direct by a forge gun, then that's just pretty bad luck or a very good shot, doing that isn't easy. Snipers, eh, not sure where to go on this one. The plasma cannon is an incredibly difficult weapon to use in an effective manner. Shotguns, meh, the guy snuck up on you, chances are if you had of seen the guy you woulda gotten him, I don't think there's much of a problem. Scrambler rifles are good against shields, if your focus is shields, you probably wont want to fight someone with it in a straight shootout. The LAV is a known issue and there is fixes coming in like, 1.4 I think. |
Vyzion Eyri
The Southern Legion
1067
|
Posted - 2013.07.25 11:55:00 -
[9] - Quote
To be honest, I've seen more threads recently on OP dropships than OP ARs. And that's saying something. |
SponkSponkSponk
The Southern Legion
106
|
Posted - 2013.07.25 11:55:00 -
[10] - Quote
Yeah about all I'd like to see changed with the stock AR is more kick when scoped. It's otherwise fine. |
|
Kane Fyea
DUST University Ivy League
1441
|
Posted - 2013.07.25 11:56:00 -
[11] - Quote
Vyzion Eyri wrote:To be honest, I've seen more threads recently on OP dropships than OP ARs. And that's saying something. That's just fucking ridiculous. Although there was an assault dropship that was causing trouble in a match I was playing in earlier..... I then continued to shoot it down with my swarm launcher. |
CrotchGrab 360
187. League of Infamy
152
|
Posted - 2013.07.25 11:56:00 -
[12] - Quote
Spademan wrote:The reason (I suspect) is the fact that the AR is the most common weapon. The most used generally gets the most hate. Now personally I do think it could do with some small tweaks to recoil and perhaps damage, but that's just me. If you get hit direct by a forge gun, then that's just pretty bad luck or a very good shot, doing that isn't easy. Snipers, eh, not sure where to go on this one. The plasma cannon is an incredibly difficult weapon to use in an effective manner. Shotguns, meh, the guy snuck up on you, chances are if you had of seen the guy you woulda gotten him, I don't think there's much of a problem. Scrambler rifles are good against shields, if your focus is shields, you probably wont want to fight someone with it in a straight shootout. The LAV is a known issue and there is fixes coming in like, 1.4 I think.
OK then the guy got lucky or I was stood still and didn't see him.
But one guy the other day had a AU/2 Assault Forge Gun and was destroying our whole team with one hit kills. You literally couldn't get near him.
Yeh the shotgunner got me from behind but that's 769hp he just did to me with one shot, from a militia level weapon.
I know nothing about the plasma cannon, only that it killed me with one hit.
I think that some sniper rifles just do far too much damage. If I'm out in the open and someone shoots me it's my own fault. But WHY can you snipe Into the objective? I was hacking A and got shot by a sniper, that shouldn't be allowed.
bottom line, there are too many one hit kill weapons in this game. I'd like to have a decent 1v1 using assault rifles but instead I just get killed with one hit. that's not an FPS. that's just spamming explosive weapons. |
demonkiller 12
Namtar Elite Gallente Federation
77
|
Posted - 2013.07.25 11:57:00 -
[13] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries.
Damn straight a forge gun should 1 hit kill every infantry in the game, just lower the damage so it doesnt make railguns look silly.
Plasma cannon? why the **** wouldnt that one hit you.
Its a shotgun, theres a reason it 1 hits people
Scrambler rifles have amazing rate of fire and high damage they also do extra damage to shields.
Yea LAVs are bloody annoying but thats why you carry AV nades with at least 1 AV nade/swarm in your squad
ARs are fine
Im thinking this was a troll post or youre just generally bad, but good job not QQing over fleylocks
|
CrotchGrab 360
187. League of Infamy
152
|
Posted - 2013.07.25 11:59:00 -
[14] - Quote
demonkiller 12 wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. Damn straight a forge gun should 1 hit kill every infantry in the game, just lower the damage so it doesnt make railguns look silly. Plasma cannon? why the **** wouldnt that one hit you. Its a shotgun, theres a reason it 1 hits people Scrambler rifles have amazing rate of fire and high damage they also do extra damage to shields. Yea LAVs are bloody annoying but thats why you carry AV nades with at least 1 AV nade/swarm in your squad ARs are fine Im thinking this was a troll post or youre just generally bad, but good job not QQing over fleylocks
so I'm bad because a weapon that kills with one hit killed me with one hit? serious logic fail.
I can't believe there are still people who don't see the problem with weapons in this game.
this is a game where everything costs ISK and I'm sick of running the risk without the reward. |
Knight Soiaire
Better Hide R Die D.E.F.I.A.N.C.E
1415
|
Posted - 2013.07.25 12:05:00 -
[15] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
#1. We have people complaining about them already.
#2. Thats reasonable.
#3. Da ****? Thats a thing
#4. Thats not technically OHK, he took your shields, it was most likely CQC, y'know, where shotguns are at their most effective
#5. Thats what they're made to do, just like Armour Vs Mass Driver
#6. They're already being worked on.
|
CrotchGrab 360
187. League of Infamy
152
|
Posted - 2013.07.25 12:17:00 -
[16] - Quote
Knight Soiaire wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
#1. We have people complaining about them already. #2. Thats reasonable. #3. Da ****? Thats a thing #4. Thats not technically OHK, he took your shields, it was most likely CQC, y'know, where shotguns are at their most effective #5. Thats what they're made to do, just like Armour Vs Mass Driver #6. They're already being worked on.
i think your #4 was meant to be #3 ? the shotgun did kil me, i just meant the suit had 670 shield.
well maybe the scrambler rifles do too much damage? if something is effective against shields or armour I can dig that. I like the fact that we have 2 versions of health and that EVENTUALLY you will have to suit up accordingly and weapons will be used to counter. because everybody has shields. and the SCRs absolutely melt them in less than a second
|
Sona Nara
DUST University Ivy League
13
|
Posted - 2013.07.25 12:17:00 -
[17] - Quote
I don't think the fact that you can have OHKs is a bad thing. While a shotgun getting a OHK hurts the shotgunner got the jump on you. If you see a shotunner from a normal distance you'll kill him with an AR 9 out of 10 times.
If you get close to a sniper or forge gunner then you've got them too. The weapons are powerful but they're all situationally powerful. They have major drawbacks.
I love my AR and the versatility of the weapon is the reason why. But I'll probably lose if I'm fighting someone on their terms. |
CrotchGrab 360
187. League of Infamy
152
|
Posted - 2013.07.25 12:25:00 -
[18] - Quote
Sona Nara wrote:I don't think the fact that you can have OHKs is a bad thing. While a shotgun getting a OHK hurts the shotgunner got the jump on you. If you see a shotunner from a normal distance you'll kill him with an AR 9 out of 10 times.
If you get close to a sniper or forge gunner then you've got them too. The weapons are powerful but they're all situationally powerful. They have major drawbacks.
I love my AR and the versatility of the weapon is the reason why. But I'll probably lose if I'm fighting someone on their terms.
yeh he got behind me, i can live with that. but it was a MILITIA level weapon destroying 770hp with one hit losing me 100,000 ISK. that just doesn't sound right.
I do too, I love ARs. There is still the small issue of SP difference but once I have what other people have there's no complaining. I also understand that using the AR mainly comes down to skill and GUNGAME. Which spamming a OHK weapon does not have.
I came here to compete using skill, to have decent 1v1s and I'm just being spammed by explosives :( |
dazlb72
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
60
|
Posted - 2013.07.25 12:29:00 -
[19] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries.
some people are only happy when they're complaining |
CrotchGrab 360
187. League of Infamy
153
|
Posted - 2013.07.25 12:36:00 -
[20] - Quote
dazlb72 wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. some people are only happy when they're complaining
it doesn't make me happy. yeh I came here for a bit of a moan but really it's just to see what other people think. whether they have the same problems or think dying with one shot is fine. |
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Cosgar
ParagonX
3176
|
Posted - 2013.07.25 13:07:00 -
[21] - Quote
Player skill in, power out. Something that takes 2x the amount of player skill to use should not have 2x the amount of power. What this boils down to is that in any multilayer game involving PVP, (not just FPS) the most powerful game mechanics usually require the least amount of skill while the ones that require more skill aren't as effective, but are fun to use. In Dust, the standard AR is the easy mode weapon. It's the first thing any new player will ever get their hands on. It's familiar and follows the boring but effective trope, making it the most widely used weapon in almost every situation. A player can literally invest all their SP into the AR and use the Duvolle for their entire merc career and be just fine, but it's not always the most effective weapon. The breach, burst (If they worked) and the TAR require more skill and are less effective than the standard AR, but are powerful within their given situation, I'm not talking about just aiming, but the skill to put those weapons in their niche situations to be used effectively. But due to over nerfing, bad aiming, hit detecting... etc, the breach and burst under perform while the TAC AR is underrated in its current rebalanced state. Without these variants properly balanced, the standard AR gets the most focus because it becomes the most effective weapon by default which throws off the delicate player skill < raw power balance. And that's just within the AR. Believe it or not, but the other weapons in the game require more skill than the standard AR. Again, not talking about just aiming, but the ability to create a situation where they can perform in their respective niche. But the problem is that a lot of these weapons under perform, even in their respective niche situation where they should dominate the AR. Prime example, the HMG. Inside 30m a heavy with an HMG should be shredding an AR 9/10, but due to poor aiming mechanics, hit detection, and the HMG nerf the reality is that the weapon only wins ~4/10 of those engagements. There's nothing wrong with the standard AR, the other variants and other niche weapons need to be more powerful in their respective niche situations. The hate comes from the fact that the AR is perceived as OP because it's the most consistent and serviceable weapon on the battlefield. There's a completely unrelated, indirect issue with the AR that you can even find within this very topic. If you haven't realized it yet, it's doomed to continue.
*In b4 get good scrunb, learn2play EVEtard, GTFO... etc... |
Cosgar
ParagonX
3176
|
Posted - 2013.07.25 13:24:00 -
[22] - Quote
Oh, and you know, the elitism circulating around the AR as well. Players that use other weapons don't like to hear AR users complain about them when they already have to put more skill to get that kill. Especially when that AR user has to resort to personal insults and the like. |
Piercing Serenity
PFB Pink Fluffy Bunnies
360
|
Posted - 2013.07.25 13:47:00 -
[23] - Quote
Personally, I don't like the way ARs are working because you can only use the Standard AR to any real success. The TAR might be getting back on its feet after its most recent nerf (as Cosgar mentioned), but I'm not sure. I don't think the weapon is "broken". I just want to see people want to be able to use the other varieties of the weapons and actually be successful with them.
For example, I would be using the Burst AR if it didn't suck so much. It's a weapon that requires a bit more skill than the Standard AR because you have a delay between shots - and therefore have to place your shots more carefully - yet it's weaker than the standard AR. I might even use the breach if I didn't feel like I could hose down an enemy in more or less the same time with the Standard AR in CQC.
In short, I don't think the weapon is broken. I think that it is in a good place as far as a default weapon should be. I think other weapons need to be improved so that there can be a stronger "rock, paper, scissors" element to ranges, burst damage, etc. I also think that the AR branch should be used in its entirety, as should every weapon with different types. If not, there's no point in having them in the game, and that kills an avenue of diversity that we should be exploring. |
Cosgar
ParagonX
3177
|
Posted - 2013.07.25 13:51:00 -
[24] - Quote
Piercing Serenity wrote:Personally, I don't like the way ARs are working because you can only use the Standard AR to any real success. The TAR might be getting back on its feet after its most recent nerf (as Cosgar mentioned), but I'm not sure. I don't think the weapon is "broken". I just want to see people want to be able to use the other varieties of the weapons and actually be successful with them.
For example, I would be using the Burst AR if it didn't suck so much. It's a weapon that requires a bit more skill than the Standard AR because you have a delay between shots - and therefore have to place your shots more carefully - yet it's weaker than the standard AR. I might even use the breach if I didn't feel like I could hose down an enemy in more or less the same time with the Standard AR in CQC.
In short, I don't think the weapon is broken. I think that it is in a good place as far as a default weapon should be. I think other weapons need to be improved so that there can be a stronger "rock, paper, scissors" element to ranges, burst damage, etc. I also think that the AR branch should be used in its entirety, as should every weapon with different types. If not, there's no point in having them in the game, and that kills an avenue of diversity that we should be exploring. When the AR got the blanket nerf in kick and dispersion in closed beta, it ruined the other variants. The breach... well, we all know that story... |
Piercing Serenity
PFB Pink Fluffy Bunnies
360
|
Posted - 2013.07.25 13:54:00 -
[25] - Quote
Cosgar wrote:Piercing Serenity wrote:Personally, I don't like the way ARs are working because you can only use the Standard AR to any real success. The TAR might be getting back on its feet after its most recent nerf (as Cosgar mentioned), but I'm not sure. I don't think the weapon is "broken". I just want to see people want to be able to use the other varieties of the weapons and actually be successful with them.
For example, I would be using the Burst AR if it didn't suck so much. It's a weapon that requires a bit more skill than the Standard AR because you have a delay between shots - and therefore have to place your shots more carefully - yet it's weaker than the standard AR. I might even use the breach if I didn't feel like I could hose down an enemy in more or less the same time with the Standard AR in CQC.
In short, I don't think the weapon is broken. I think that it is in a good place as far as a default weapon should be. I think other weapons need to be improved so that there can be a stronger "rock, paper, scissors" element to ranges, burst damage, etc. I also think that the AR branch should be used in its entirety, as should every weapon with different types. If not, there's no point in having them in the game, and that kills an avenue of diversity that we should be exploring. When the AR got the blanket nerf in kick and dispersion in closed beta, it ruined the other variants. The breach... well, we all know that story...
Right. I think that was because the Creodron's strongest point back in E3 was that it was just hyper accurate. And back then I don't even think we had Tac or Burst ARs. If we did, then it shows how deep in the same boat we are in now, even after the change.
Looking back, I wish that the dispersion was done per weapon instead of per class. |
NAV HIV
The Generals EoN.
308
|
Posted - 2013.07.25 13:55:00 -
[26] - Quote
Most players don't know how to use it properly. It actually takes some skill to Aim and shoot. Unless they are spraying and praying. Good AR vs AR is always a rush... Why do people complain? It's cheaper. Most players carry it. 5 guys spamming AR rounds and killing people.
But when you do meet a good AR you'll know it's fun... |
Orion Vahid
DUST University Ivy League
87
|
Posted - 2013.07.25 13:56:00 -
[27] - Quote
CrotchGrab 360 wrote:Knight Soiaire wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
#1. We have people complaining about them already. #2. Thats reasonable. #3. Da ****? Thats a thing #4. Thats not technically OHK, he took your shields, it was most likely CQC, y'know, where shotguns are at their most effective #5. Thats what they're made to do, just like Armour Vs Mass Driver #6. They're already being worked on. i think your #4 was meant to be #3 ? the shotgun did kil me, i just meant the suit had 670 shield. well maybe the scrambler rifles do too much damage? if something is effective against shields or armour I can dig that. I like the fact that we have 2 versions of health and that EVENTUALLY you will have to suit up accordingly and weapons will be used to counter. because everybody has shields. and the SCRs absolutely melt them in less than a second Haha Caldari Logis can suck it up. You are using the best suit in the game. Stop crying. |
Justin Tymes
Raymond James Corp
245
|
Posted - 2013.07.25 13:58:00 -
[28] - Quote
I don't complain about ARs, I complain about AR users complaining about everything else. |
Funkmaster Whale
0uter.Heaven EoN.
121
|
Posted - 2013.07.25 14:14:00 -
[29] - Quote
People will complain about whatever they die most often to. Vehicle pilots complain about forge guns, infantry complain about flaylocks, ARs, and Super Assaults (Cal Logi).
If I had to choose it'd have to be all the noob tube explosive weapons, and that list includes flaylocks, grenades (Contact and Core Locus), and somewhat mass drivers. Explosions are the real bane of this game. You don't actually have to hit the person like you do with most other weapons. You just have to land your projectile in their general vicinity and claim your IWIN. |
Cat Merc
BetaMax. CRONOS.
3562
|
Posted - 2013.07.25 14:18:00 -
[30] - Quote
Knight Soiaire wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
#1. We have people complaining about them already. #2. Thats reasonable. #3. Da ****? Thats a thing #4. Thats not technically OHK, he took your shields, it was most likely CQC, y'know, where shotguns are at their most effective #5. Thats what they're made to do, just like Armour Vs Mass Driver #6. They're already being worked on. 2# that's not reasonable. They are safe from everyone but other snipers, they have huge damage output, especially the charge version that can OHK starter fits, and it's EXTREMELY easy to use. Point, shoot, collect WP. They all need either a dramatic ROF decrease or have ballistics. CCP said their servers won't be able to handle it, so ROF is the answer. |
|
Cosgar
ParagonX
3177
|
Posted - 2013.07.25 14:19:00 -
[31] - Quote
Funkmaster Whale wrote:People will complain about whatever they die most often to. Vehicle pilots complain about forge guns, infantry complain about flaylocks, ARs, and Super Assaults (Cal Logi).
If I had to choose it'd have to be all the noob tube explosive weapons, and that list includes flaylocks, grenades (Contact and Core Locus), and somewhat mass drivers. Explosions are the real bane of this game. You don't actually have to hit the person like you do with most other weapons. You just have to land your projectile in their general vicinity and claim your IWIN. I can't speak for flaylocks and grenades, but the MD requires a different skillset- putting yourself in the situation to perform. In open ground at mid range, the AR will always beat a MD. But at long range or with elevation a MD has the advantage as intended. |
Apison Valusgeffen
Namtar Elite Gallente Federation
1
|
Posted - 2013.07.25 17:59:00 -
[32] - Quote
Cosgar wrote:Player skill in, power out. Something that takes 2x the amount of player skill to use should not have 2x the amount of power. What this boils down to is that in any multilayer game involving PVP, (not just FPS) the most powerful game mechanics usually require the least amount of skill while the ones that require more skill aren't as effective, but are fun to use. In Dust, the standard AR is the easy mode weapon. It's the first thing any new player will ever get their hands on. It's familiar and follows the boring but effective trope, making it the most widely used weapon in almost every situation. A player can literally invest all their SP into the AR and use the Duvolle for their entire merc career and be just fine, but it's not always the most effective weapon. The breach, burst (If they worked) and the TAR require more skill and are less effective than the standard AR, but are powerful within their given situation, I'm not talking about just aiming, but the skill to put those weapons in their niche situations to be used effectively. But due to over nerfing, bad aiming, hit detecting... etc, the breach and burst under perform while the TAC AR is underrated in its current rebalanced state. Without these variants properly balanced, the standard AR gets the most focus because it becomes the most effective weapon by default which throws off the delicate player skill < raw power balance. And that's just within the AR. Believe it or not, but the other weapons in the game require more skill than the standard AR. Again, not talking about just aiming, but the ability to create a situation where they can perform in their respective niche. But the problem is that a lot of these weapons under perform, even in their respective niche situation where they should dominate the AR. Prime example, the HMG. Inside 30m a heavy with an HMG should be shredding an AR 9/10, but due to poor aiming mechanics, hit detection, and the HMG nerf the reality is that the weapon only wins ~4/10 of those engagements. There's nothing wrong with the standard AR, the other variants and other niche weapons need to be more powerful in their respective niche situations. The hate comes from the fact that the AR is perceived as OP because it's the most consistent and serviceable weapon on the battlefield. There's a completely unrelated, indirect issue with the AR that you can even find within this very topic. If you haven't realized it yet, it's doomed to continue.
*In b4 get good scrunb, learn2play EVEtard, GTFO... etc...
Well said Cosgar! It's not a blanket case that people just think that the AR is OP. It does shred my heavy suit armor with an ease that seems far removed from any semblance of realism (Duvolles, GEKs, and even Militias), but it's combined with the fact that it excels over other weapons in situations where the other weapon should be king! I defer to Cosgar's excellent example of the HMG in 30m range (my personal weapon of choice). I've been in this exact situation more times than I care to count, and have died........ MORE TIMES THAN I CARE TO COUNT, when by all rights I should have been the one moving on to the next engagement. The AR outperformed the HMG in the area for which the HMG was created!!! That's not necessarily the AR's fault, the HMG is broken, as are a lot of weapons in this game. An aside and nod to the OP's original point: In a game with ARs, HMGs, Swarms, Lasers, etc... the Flaylock, a pistol... A SIDEARM... with 2 to 3 rounds a clip is one of the most feared weapons on the field?!?!? taking people out left and right?!?! ...sometimes at fairly good distance... Corps are making treaties not to use it?!?!? Really?!?! Something just doesn't feel right about that. On a battlefield, a sidearm should be a back-up weapon, a last resort should your primary run low, not something that sends heavy armor to the grave by itself. Maybe some of the OHK weapons need to be examined, but there are some others that are woefully underperforming. In another post I gave an account about 2 friends that I introduced to this game. 1 was an HMG user and left because of the type of CQC HMG failures mentioned above. The other was an AR user who left because of the ease of use of the AR (boredom). Sadly, sometimes I wonder why I'm still here myself... CCP has some things to look at. ...Again, thank you Cosgar for your fine assessment of things.
|
Knight Soiaire
Better Hide R Die D.E.F.I.A.N.C.E
1420
|
Posted - 2013.07.25 18:01:00 -
[33] - Quote
Cat Merc wrote:Knight Soiaire wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
#1. We have people complaining about them already. #2. Thats reasonable. #3. Da ****? Thats a thing #4. Thats not technically OHK, he took your shields, it was most likely CQC, y'know, where shotguns are at their most effective #5. Thats what they're made to do, just like Armour Vs Mass Driver #6. They're already being worked on. 2# that's not reasonable. They are safe from everyone but other snipers, they have huge damage output, especially the charge version that can OHK starter fits, and it's EXTREMELY easy to use. Point, shoot, collect WP. They all need either a dramatic ROF decrease or have ballistics. CCP said their servers won't be able to handle it, so ROF is the answer.
Sorry, I should edit that, I meant it in a way, where his point is reasonable, not snipers. |
DRDEEZE TWO POINTO
Foxhound Corporation General Tso's Alliance
64
|
Posted - 2013.07.25 18:10:00 -
[34] - Quote
The other variants are mot that bad I know someone that goes 30 and 1 with tar. |
Meeko Fent
Seituoda Taskforce Command Caldari State
372
|
Posted - 2013.07.25 18:11:00 -
[35] - Quote
Cat Merc wrote:Knight Soiaire wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
#1. We have people complaining about them already. #2. Thats reasonable. #3. Da ****? Thats a thing #4. Thats not technically OHK, he took your shields, it was most likely CQC, y'know, where shotguns are at their most effective #5. Thats what they're made to do, just like Armour Vs Mass Driver #6. They're already being worked on. 2# that's not reasonable. They are safe from everyone but other snipers, they have huge damage output, especially the charge version that can OHK starter fits, and it's EXTREMELY easy to use. Point, shoot, collect WP. They all need either a dramatic ROF decrease or have ballistics. CCP said their servers won't be able to handle it, so ROF is the answer. The Snipers already shoot at 100 RPM!
How much slower you want?
60?
6?!
No, I know the answer. It's 1. |
Xero The Mishima
Vherokior Combat Logistics Minmatar Republic
274
|
Posted - 2013.07.25 18:15:00 -
[36] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries.
Easy on the badmouthing shotguns. I will not tolerate it. |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
43
|
Posted - 2013.07.25 18:16:00 -
[37] - Quote
I guess I'd be labelled mad if I said you should use the weapon your comfortable with. Any weapon can be mastered with enough patience |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
744
|
Posted - 2013.07.25 18:16:00 -
[38] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries.
Aside from the LAVs, not EVERYONE runs all of the other stuff.
Generalist weapon is good, oversaturated is bad. |
Cosgar
ParagonX
3183
|
Posted - 2013.07.25 18:23:00 -
[39] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. In my last posts, I forgot to address the OP. With the exception of the LAV, all of those weapons are niche weapons and are only viable in specific situations. -A sniper has to line up that OHK and it's particularly harder now since draw distance is borked in 1.2 -Plasma Cannon only has 1 shot in the round and if you're complaining about this thing, you need to uninstall. -Shotguns have to get in your face and hit detection sucks -That was most likely a charged shot from a ScR and you were using shields, what do you expect? Want to complain about flux grenades next? -LAV = Learn Anti Vehicle
Thanks for not complaining about the MD though, seem to be getting enough QQ and I can't drink all the tears. |
CoD isAIDS
Tronhadar Free Guard Minmatar Republic
27
|
Posted - 2013.07.25 18:34:00 -
[40] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me) - Base damage for a militia forge gun is over 1000. How many suits have total HP of at least 1000? You figure it out.
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from). - Made stronger by skill and damage modifiers.
What about the 1 hit kill plasma cannon? (no idea what it really is) - More like shooting a load over distance than an AV weapon. What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind) - I don't see the problem here. It's the best CQ weapon ever devised for a reason.
What about scrambler rifles? I had one take out my 670 shield in less than a second. - CCP said they were going to do well against shields. Dunno what you're complaining about.
What about one hit kill LAVS going 5mph? - A multi-ton vehicle colliding with something that probably weighs 700-1000lbs. You figure it out.
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon. - They used the incredible advantage that is a height advantage plus weapons with splash damage. Still don't know what you're complaining about. You figure it out.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. Because, as was mentioned a while ago, 95% of the playerbase was using only one flavor of AR, the Tac AR. If when in a match, you get killed by an AR, and 9 times out of 10 it's the GLU or Duvolle TAR, then there's a problem. If people are running around with dual flaylocks because a sidearm is better than the mass driver, there's a problem. When your suit with 670 shield (remember kids, energy weapons are very effective against shields) loses out to a militia forge that does 1200 base damage, then it's working as intended.
Now that I basically made your thread useless, having my way with every argument you made, what do you have to say?
|
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CoD isAIDS
Tronhadar Free Guard Minmatar Republic
27
|
Posted - 2013.07.25 18:43:00 -
[41] - Quote
CrotchGrab 360 wrote:
I think that some sniper rifles just do far too much damage. If I'm out in the open and someone shoots me it's my own fault. But WHY can you snipe Into the objective? I was hacking A and got shot by a sniper, that shouldn't be allowed.
LOL So you want some magic anti-kinetic force field around objectives so you can't be shot while hacking the terminal?
|
Cosgar
ParagonX
3183
|
Posted - 2013.07.25 18:45:00 -
[42] - Quote
CoD isAIDS wrote:CrotchGrab 360 wrote:
I think that some sniper rifles just do far too much damage. If I'm out in the open and someone shoots me it's my own fault. But WHY can you snipe Into the objective? I was hacking A and got shot by a sniper, that shouldn't be allowed.
LOL So you want some magic anti-kinetic force field around objectives so you can't be shot while hacking the terminal? There kind of already is one. I get a shield flare when trying to hit someone hacking with a MD. |
yeison mendoza
LATINOS KILLERS CORP Amenaza Inminente
1
|
Posted - 2013.07.25 19:02:00 -
[43] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. the sniper one was stupid why would you want to know where my shot came from ? so u can kill from behind ? .-. |
Niuvo
The Phoenix Federation
294
|
Posted - 2013.07.25 21:36:00 -
[44] - Quote
Too much info while trying to snipe, too many chevrons. you can't tell enemy from friendly without the long id tag, which can throw your shot off when there's a lot of redberries in one area. I personally think that the sniper should have their respected damage bonus against shield opponents. Like some one once said "the first shot counts" the second shot is to finish them off with the 10% damage against armor. I don't want an op weapon, I want an effective, reliable weapon. |
Niuvo
The Phoenix Federation
294
|
Posted - 2013.07.25 21:43:00 -
[45] - Quote
beating the dead horse: Weapons need adjustments. Once we are happy with our gun of choice, we will see who the top players are. |
demonkiller 12
Namtar Elite Gallente Federation
82
|
Posted - 2013.07.25 21:46:00 -
[46] - Quote
troll thread is troll next he'll say tanks are op because he cant solo with mlt gear |
Cosgar
ParagonX
3191
|
Posted - 2013.07.25 21:49:00 -
[47] - Quote
demonkiller 12 wrote:troll thread is troll next he'll say tanks are op because he cant solo with mlt gear In the current state tanks are in, you can |
Buster Friently
Rosen Association
1287
|
Posted - 2013.07.25 21:50:00 -
[48] - Quote
Panther Alpha wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. The problem is that you still can Kill people with AR's .. and that annoys the FPS haters ALOT. If it was up to them, the AR will be remove from the game altogether. I call it the "AR haters club" .... there they come... get ready...
In pub matches, the game most of us play, the AR is ridiculously overused to the point of removing any thought of diversity in the game. The AR kills as much as 10 of the 12 light /sidearms combined.
Hail AR 514, go AR or go home.
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
747
|
Posted - 2013.07.25 22:38:00 -
[49] - Quote
Buster Friently wrote:Panther Alpha wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. The problem is that you still can Kill people with AR's .. and that annoys the FPS haters ALOT. If it was up to them, the AR will be remove from the game altogether. I call it the "AR haters club" .... there they come... get ready... In pub matches, the game most of us play, the AR is ridiculously overused to the point of removing any thought of diversity in the game. The AR kills as much as 10 of the 12 light /sidearms combined. Hail AR 514, go AR or go home.
/Going home before I dirty my hands with any AR other than that found on a [STARTER FIT] |
Cosgar
ParagonX
3196
|
Posted - 2013.07.25 23:07:00 -
[50] - Quote
Alaika Arbosa wrote:/Going home before I dirty my hands with any AR other than that found on a [STARTER FIT] He's was obviously trolling... |
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
747
|
Posted - 2013.07.25 23:12:00 -
[51] - Quote
Cosgar wrote:Alaika Arbosa wrote:/Going home before I dirty my hands with any AR other than that found on a [STARTER FIT] He's was obviously trolling... Lol, I know.
Doesn't change the fact that I REFUSE to spend SP on the AR and would stop playing entirely if CCP actually went ahead and took all of the weapons aside from ARs away.
AR == Scrubstick |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
401
|
Posted - 2013.07.25 23:13:00 -
[52] - Quote
People complain about everything. If the game was perfect, they would complain about it being so. |
Skipper Jones
Molon Labe. League of Infamy
493
|
Posted - 2013.07.25 23:22:00 -
[53] - Quote
Kane Fyea wrote:Paladin Sas wrote:I LOVE my AR/sub combo. Yes, i know its not very "out of the box" but it gets me from A to B with a trail of corpses behind me. Scrambler Rifle + SMG = Godly combo.
Damn straight. |
Skipper Jones
Molon Labe. League of Infamy
493
|
Posted - 2013.07.25 23:26:00 -
[54] - Quote
CrotchGrab 360 wrote:Knight Soiaire wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
#1. We have people complaining about them already. #2. Thats reasonable. #3. Da ****? Thats a thing #4. Thats not technically OHK, he took your shields, it was most likely CQC, y'know, where shotguns are at their most effective #5. Thats what they're made to do, just like Armour Vs Mass Driver #6. They're already being worked on. i think your #4 was meant to be #3 ? the shotgun did kil me, i just meant the suit had 670 shield. well maybe the scrambler rifles do too much damage? if something is effective against shields or armour I can dig that. I like the fact that we have 2 versions of health and that EVENTUALLY you will have to suit up accordingly and weapons will be used to counter. because everybody has shields. and the SCRs absolutely melt them in less than a second
They melt them because THAT'S WHAT THEY ARE DESIGNED TO DO! They say "Hello Cal logi. I like your sui. ohh now you're dead."
You really think that your Cal logi should be invisible don't you? Take a hit and move on. |
Skipper Jones
Molon Labe. League of Infamy
493
|
Posted - 2013.07.25 23:31:00 -
[55] - Quote
broonfondle majikthies wrote:I guess I'd be labelled mad if I said you should use the weapon your comfortable with. Any weapon can be mastered with enough patience
Madman!!
He right though.
Even the Plasma cannon (yes the plasma cannon) can be effective. It just needs a lot. And I mean A LOT of skill to use.
I almost want to hug the person that uses the Plasma cannon effectively. |
Cosgar
ParagonX
3199
|
Posted - 2013.07.25 23:36:00 -
[56] - Quote
Skipper Jones wrote:
They melt them because THAT'S WHAT THEY ARE DESIGNED TO DO! They say "Hello Cal logi. I like your sui. ohh now you're dead."
You really think that your Cal logi should be invisible don't you? Take a hit and move on.
True story: For the longest time, I was trying to figure out why people kept saying logis were OP. I looked at my Minmatar suit, the Gallente suit, laughed at the Amarr suit, and gave a "meh" to the Caldari. Got into a squad with people complaining about CaLogis and managed to get into a pub against some. Lobbed some fluxes, a couple MD rounds and wiped them out while everyone was busy hauling ass away from them. Keep in mind this was during the MD nerf/bug situation too. 5 of my 8 rounds were duds and I still wiped out 4 CaLogis like they were a joke. |
HYENAKILLER X
Condotta Rouvenor Gallente Federation
81
|
Posted - 2013.07.25 23:40:00 -
[57] - Quote
Lol@opar [email protected]clownlockspam
|
Scheneighnay McBob
Bojo's School of the Trades
2488
|
Posted - 2013.07.25 23:41:00 -
[58] - Quote
Everything you listed is highly limited in some way (btw- LAVs don't kill at 5 mph. I've been pushed a long way by an enemy LAV and survived before) The problem with ARs is that they're too good for having no weaknesses. |
Nig Stompin
DIAMOND D.O.G.S
2
|
Posted - 2013.07.25 23:41:00 -
[59] - Quote
Kane Fyea wrote:Vyzion Eyri wrote:To be honest, I've seen more threads recently on OP dropships than OP ARs. And that's saying something. That's just f ucking ridiculous. Although there was an assault dropship that was causing trouble in a match I was playing in earlier..... I then continued to shoot it down with my swarm launcher.
That dropship didn't happen to have a gunner named Nig Stompin did it?
|
Himiko Kuronaga
SyNergy Gaming EoN.
1014
|
Posted - 2013.07.25 23:44:00 -
[60] - Quote
The AR has no drawbacks and can kill anyone. Every other weapon has a drawback and, well, can't. That's poor balance.
Halo 4 is the ultimate example of how you properly balance out weapons. Every weapon is defined by a very specific range that it is strongest in. Just from the human weapons it is easy to see how the pattern works. The Halo AR devours the DMR and BR in closer ranges, but is useless beyond close-mid range. The BR dominates firmly at mid range while requiring extremely good headshot tracking to make the most of it, while the DMR is decent at mid range and dominates soundly at long ranges.
The alien weapons mimic this pattern somewhat, but tend to requiring more skill to use properly.
Unfortunately in this game, the AR is strongest in basically all ranges, minus extreme sniping. Lately this has become less true because of the poor shape the aiming is in, giving rise to splash based weapons as the primary threat on the field. That will be change in a month or so, and we will probably go right back to having AR's dominate everything again. |
|
Cosgar
ParagonX
3200
|
Posted - 2013.07.25 23:46:00 -
[61] - Quote
Himiko Kuronaga wrote:The AR has no drawbacks and can kill anyone. Every other weapon has a drawback and, well, can't. That's poor balance.
Halo 4 is the ultimate example of how you properly balance out weapons. Every weapon is defined by a very specific range that it is strongest in. Just from the human weapons it is easy to see how the pattern works. The Halo AR devours the DMR and BR in closer ranges, but is useless beyond close-mid range. The BR dominates firmly at mid range while requiring extremely good headshot tracking to make the most of it, which the DMR is decent at mid range and dominates soundly at long ranges.
The alien weapons mimic this pattern somewhat, but tend to requiring more skill to use properly.
Unfortunately in this game, the AR is strongest in basically all ranges, minus extreme sniping. Lately this has become less true because of the poor shape the aiming is in, giving rise to splash based weapons as the primary threat on the field. That will be change in a month or so, and we will probably go right back to having AR's dominate everything again. Read back a few posts, I basically explained why the AR is so overpowered compared to other weapons. You're using this games version of E. Honda's hundred hand slap. |
Scheneighnay McBob
Bojo's School of the Trades
2488
|
Posted - 2013.07.25 23:46:00 -
[62] - Quote
Nig Stompin wrote:Kane Fyea wrote:Vyzion Eyri wrote:To be honest, I've seen more threads recently on OP dropships than OP ARs. And that's saying something. That's just f ucking ridiculous. Although there was an assault dropship that was causing trouble in a match I was playing in earlier..... I then continued to shoot it down with my swarm launcher. That dropship didn't happen to have a gunner named Nig Stompin did it? I might have seen you one battle. There was what I believe to be a grimsnes killing everyone- but nobody tried doing anything about it. I was repping a forge gunner and he didn't even look up! Eventually, I broke from my strict "free suits only in instant battles" rule, took out my own forge, and shot it down with no problems at all. |
Nosid Katona
HavoK Core RISE of LEGION
15
|
Posted - 2013.07.25 23:50:00 -
[63] - Quote
Paladin Sas wrote:I LOVE my AR/sub combo. Yes, i know its not very "out of the box" but it gets me from A to B with a trail of corpses behind me.
A fellow AR/SUB combo user salutes you sir. o7 Keep up the good work. On a side note; when I have the ability to add a scope onto any assault rifle (Or weapon I want for that matter; not just ARs) then I would agree recoil will need to be tweaked to keep it balanced. As it is right now I think the AR is fairly balanced, people hate on just about everything in this game just ignore it; there are far more OP and unbalanced things in the game ATM and we all know it.
As for adding scopes why stop there? I wanna tweak my weapons in almost every aspect; scopes, clips, barrels, etc. I even want the option to paint or color my suits and weapons; I enjoy making things as personalized as possible.
Vae Victis |
Piercing Serenity
PFB Pink Fluffy Bunnies
366
|
Posted - 2013.07.25 23:50:00 -
[64] - Quote
#ChangeARs
I'm trying to get some feedback from the community on what we can do to change ARs. I don't think they're broken, but a few people (more than a few actually) also agree that the AR branch could use some work. I want to move away from "King Duvolle" and have the other branches get some use. If we have more people using a breach AR, maybe that will change the dynamic for AR vs. HMG. If the Burst is better, maybe there will be a larger window for maneuverability at longer ranges. So if you get a chance, check out the thread and add some feedback. |
Delilah Judge-Slayer
Kameira Lodge Amarr Empire
7
|
Posted - 2013.07.26 00:43:00 -
[65] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries.
#1. Ever use a Forge Gun? No? If you died instantly, he's either good with it, or got a lucky shot. To do that kind of damage it must be a direct hit. And with how ****** the aiming is in DUST, it's a miracle.
#2. It's a sniper rifle. It's a sniper rifle that fires rounds at 7000 meters per second. Yes. Getting shot in the head with that kind of kinetic energy should kill you pretty much instantly.
#3. Anyone that dies to a plasma cannon is either sleeping, not paying attention, or the guy on the other end is really ******* good with it. And if he's put the time in to get that good with it, he deserves it. Because the plasma cannon is ****.
#4. Again. Large caliber weapon firing multiple projectiles with huge delivery of kinetic energy. Problem physics?
#5. Scrambler rifles are supposed to be good against shield tank. Problem reading dev posts?
#6. LAV Roadkill at 5mph is broken and CCP is going to fix it.
Now. AR's are prolific for a number of reasons. You start out with it. It does equally well against shields or armor. Which means that anyone that is heavily tanked in either direction does not have an advantage either way. They are very accurate even without passive bonuses.
My only problem with them is they are good at all ranges barring at extreme sniping ranges. (God forbid they are left in this state and allowed to take magnified scopes) "Assault" or battle rifles are short to mid range weapons. Meaning 25 to 200 meters. Beyond that, projectile drift and gravity takes over and accuracy suffers. In our fantasy sci-fi world, AR's are good from 0 to around 400 meters (guessing).
The AR is actually quit well-balanced. That's why it's used so much. The question is; Why aren't the other weapons better?
And why does aiming with them suck so hard?
|
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
403
|
Posted - 2013.07.26 00:43:00 -
[66] - Quote
Do you guys just go down a list of things that needs to be changed? Leave the AR alone. It is the basic rifle of the assault mercenary. No need for yall to start opening yall mouths to fix a problem that isn't there.
Imagine that, ChangeARs...what a bunch of horse manure |
Kane Fyea
DUST University Ivy League
1457
|
Posted - 2013.07.26 00:45:00 -
[67] - Quote
Nig Stompin wrote:Kane Fyea wrote:Vyzion Eyri wrote:To be honest, I've seen more threads recently on OP dropships than OP ARs. And that's saying something. That's just f ucking ridiculous. Although there was an assault dropship that was causing trouble in a match I was playing in earlier..... I then continued to shoot it down with my swarm launcher. That dropship didn't happen to have a gunner named Nig Stompin did it? I didn't see the name but do you use an incubus ADS? |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
838
|
Posted - 2013.07.26 00:47:00 -
[68] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. Atleast those weapons are interesting. The current AR is such a boring gun to use and have used on you. |
Himiko Kuronaga
SyNergy Gaming EoN.
1017
|
Posted - 2013.07.26 01:31:00 -
[69] - Quote
Michael Arck wrote:Do you guys just go down a list of things that needs to be changed? Leave the AR alone. It is the basic rifle of the assault mercenary. No need for yall to start opening yall mouths to fix a problem that isn't there.
Imagine that, ChangeARs...what a bunch of horse manure
You sound scared, buddy. |
Flux Raeder
WarRavens League of Infamy
115
|
Posted - 2013.07.26 01:35:00 -
[70] - Quote
CrotchGrab 360 wrote:Spademan wrote:The reason (I suspect) is the fact that the AR is the most common weapon. The most used generally gets the most hate. Now personally I do think it could do with some small tweaks to recoil and perhaps damage, but that's just me. If you get hit direct by a forge gun, then that's just pretty bad luck or a very good shot, doing that isn't easy. Snipers, eh, not sure where to go on this one. The plasma cannon is an incredibly difficult weapon to use in an effective manner. Shotguns, meh, the guy snuck up on you, chances are if you had of seen the guy you woulda gotten him, I don't think there's much of a problem. Scrambler rifles are good against shields, if your focus is shields, you probably wont want to fight someone with it in a straight shootout. The LAV is a known issue and there is fixes coming in like, 1.4 I think. OK then the guy got lucky or I was stood still and didn't see him. But one guy the other day had a AU/2 Assault Forge Gun and was destroying our whole team with one hit kills. You literally couldn't get near him. Yeh the shotgunner got me from behind but that's 769hp he just did to me with one shot, from a militia level weapon. I know nothing about the plasma cannon, only that it killed me with one hit. I think that some sniper rifles just do far too much damage. If I'm out in the open and someone shoots me it's my own fault. But WHY can you snipe Into the objective? I was hacking A and got shot by a sniper, that shouldn't be allowed. bottom line, there are too many one hit kill weapons in this game. I'd like to have a decent 1v1 using assault rifles but instead I just get killed with one hit. that's not an FPS. that's just spamming explosive weapons.
Effective damage module stacking. You can turn militia weapons into cheap nightmares and yes I do believe that people who manage to find those combos deserve to benefit from them. As a sniper I think you need to try it out before you knock it, CCP has boned us nonstop since day one, they've nerfed us, borked scoping, and most of all: every update seems to make distance players even glut bier and harder to shoot. Right now half you people disappear when you are running by a wall or up stairs. As for objectives coverage: it is a simple matter if strategy and a core mechanic to our roles in this game that we will be very pissed about if it is removed. Try moving around randomly when you are hacking, I might actually miss you. As for one hit kills, yes, it's a freaking sniper rifle! One that I have leveled up high enough to deserve one hit kills on anyone below advanced grade suits, and a headshot with that weapon SHOULD remain a one hit kill on most suits, just common sense. Once again I will repeat what has been said many times: adapt or die.
|
|
hackerzilla
Defenders of the Helghast Dream
157
|
Posted - 2013.07.26 01:39:00 -
[71] - Quote
If I see anyone complaining about the plasma cannon or shotgun I know it's a troll... |
Viktor Zokas
187. League of Infamy
75
|
Posted - 2013.07.26 01:44:00 -
[72] - Quote
Amarrian Scientist have fixed the issue with whiners against the Scrambler Rifle and Laser Rifle. With collaboration with Quafe, we were able to create a filtering system that cleanses sand stuck in tight places upon the death of the subject. This has proven to be quite effective. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
95
|
Posted - 2013.07.26 02:06:00 -
[73] - Quote
CrotchGrab 360 wrote:Spademan wrote:The reason (I suspect) is the fact that the AR is the most common weapon. The most used generally gets the most hate. Now personally I do think it could do with some small tweaks to recoil and perhaps damage, but that's just me. If you get hit direct by a forge gun, then that's just pretty bad luck or a very good shot, doing that isn't easy. Snipers, eh, not sure where to go on this one. The plasma cannon is an incredibly difficult weapon to use in an effective manner. Shotguns, meh, the guy snuck up on you, chances are if you had of seen the guy you woulda gotten him, I don't think there's much of a problem. Scrambler rifles are good against shields, if your focus is shields, you probably wont want to fight someone with it in a straight shootout. The LAV is a known issue and there is fixes coming in like, 1.4 I think. OK then the guy got lucky or I was stood still and didn't see him. But one guy the other day had a AU/2 Assault Forge Gun and was destroying our whole team with one hit kills. You literally couldn't get near him. Yeh the shotgunner got me from behind but that's 769hp he just did to me with one shot, from a militia level weapon. I know nothing about the plasma cannon, only that it killed me with one hit. I think that some sniper rifles just do far too much damage. If I'm out in the open and someone shoots me it's my own fault. But WHY can you snipe Into the objective? I was hacking A and got shot by a sniper, that shouldn't be allowed. bottom line, there are too many one hit kill weapons in this game. I'd like to have a decent 1v1 using assault rifles but instead I just get killed with one hit. that's not an FPS. that's just spamming explosive weapons.
You are wrong on the shotgun, I main the shotgun and run militia shotgun fits often, one shot does around 370. When I killed only one person in one match with two shotgun shots to the head (I got the sound), that was literally all I did in the match and the total damage at the end was 740
So either you don't know your militia shotguns or you are falsifying data and lying to us.
|
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
403
|
Posted - 2013.07.26 02:08:00 -
[74] - Quote
Himiko Kuronaga wrote:Michael Arck wrote:Do you guys just go down a list of things that needs to be changed? Leave the AR alone. It is the basic rifle of the assault mercenary. No need for yall to start opening yall mouths to fix a problem that isn't there.
Imagine that, ChangeARs...what a bunch of horse manure You sound scared, buddy.
I am afraid, I am very afraid.
LOL, I mean really, what is wrong with the AR? The problem is the users...not the rifle. |
Himiko Kuronaga
SyNergy Gaming EoN.
1021
|
Posted - 2013.07.26 02:21:00 -
[75] - Quote
I already explained what was wrong with the rifle a page back.
It was inconvenient so you pretended the explanation did not exist.
Will we continue to pretend the explanation does not exist, or can we finally move on to the next stage of the debate where you pretend that you DID read it, but the explanation was just so off-the-wall ridiculous that you just couldn't be to address the lowly peasant who wrote such drivel?
Then I can accuse you of being ignorant and a terrible player, and you can go back to accidentally flaylocking yourself in pubs. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
405
|
Posted - 2013.07.26 02:24:00 -
[76] - Quote
Himiko Kuronaga wrote:I already explained what was wrong with the rifle a page back.
It was inconvenient so you pretended the explanation did not exist.
Okay in other words I am saying, I see nothing wrong with the AR and its fine the way it is. And dude, don't go off the deep end. LOL @ Pretend. Don't be a moron. And why edit? You felt you didn't "hit it home" enough with your earlier posts?
Calm down internet muscle guy...you just suck with the AR. Period. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1923
|
Posted - 2013.07.26 02:25:00 -
[77] - Quote
Because we need something to whine about or else we might be content. |
Himiko Kuronaga
SyNergy Gaming EoN.
1021
|
Posted - 2013.07.26 02:27:00 -
[78] - Quote
Just trying to be efficient and end this conversation with as little actual conversing as possible.
You're a pretty terrible individual, so I thought it would be pretty easy to emulate your responses ahead of time. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
405
|
Posted - 2013.07.26 02:27:00 -
[79] - Quote
Himiko Kuronaga wrote:I already explained what was wrong with the rifle a page back.
It was inconvenient so you pretended the explanation did not exist.
Will we continue to pretend the explanation does not exist, or can we finally move on to the next stage of the debate where you pretend that you DID read it, but the explanation was just so off-the-wall ridiculous that you just couldn't be to address the lowly peasant who wrote such drivel?
Then I can accuse you of being ignorant and a terrible player, and you can go back to accidentally flaylocking yourself in pubs.
LOL! Dude you ARE going off the deep end. Breathe in and then Breathe out. Try some physical activities like weight lifting to relieve stress. Works wonders for me. |
Himiko Kuronaga
SyNergy Gaming EoN.
1021
|
Posted - 2013.07.26 02:31:00 -
[80] - Quote
I wasn't aware I was going off the deep end of anything.
Predictably, you are resorting to out-of-context insults to try and shift focus away from the initial debate which you never had any solid ground on in the first place.
Fairly common internet behavior for those of lesser intelligence.
Please, take a seat. Tell me about your childhood. |
|
Nig Stompin
DIAMOND D.O.G.S
2
|
Posted - 2013.07.26 02:31:00 -
[81] - Quote
Kane Fyea wrote:Nig Stompin wrote:Kane Fyea wrote:Vyzion Eyri wrote:To be honest, I've seen more threads recently on OP dropships than OP ARs. And that's saying something. That's just f ucking ridiculous. Although there was an assault dropship that was causing trouble in a match I was playing in earlier..... I then continued to shoot it down with my swarm launcher. That dropship didn't happen to have a gunner named Nig Stompin did it? I didn't see the name but do you use an incubus ADS?
My friend pilots while I gun, but yeah we just started running the Incubus! Forge guns are the biggest threat to us by far
|
Apison Valusgeffen
Namtar Elite Gallente Federation
2
|
Posted - 2013.07.26 03:03:00 -
[82] - Quote
yeison mendoza wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. the sniper one was stupid why would you want to know where my shot came from ? so u can kill from behind ? .-.
If you look closely when you take damage, there is a little red arrow (I call it the blood arrow) that points off from the red damage circle that indicates where the shots are coming from (points down for shots coming from directly behind you, up for directly in front, right, left etc.) I've actually used this to respawn and find snipers and either flank them or snipe them myself. It's actually kind of fun. It becomes about me and him/her then. |
Sona Nara
DUST University Ivy League
13
|
Posted - 2013.07.26 11:17:00 -
[83] - Quote
CrotchGrab 360 wrote: it doesn't make me happy. yeh I came here for a bit of a moan but really it's just to see what other people think. whether they have the same problems or think dying with one shot is fine.
I know what you mean. It can feel cheap but I still don't think it's a balance problem. A Forge Gun is quite difficult to use so if someone does kill me with one it isn't so bad because I know they're a skilled player. |
CrotchGrab 360
187.
159
|
Posted - 2013.07.26 11:22:00 -
[84] - Quote
Apison Valusgeffen wrote:yeison mendoza wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. the sniper one was stupid why would you want to know where my shot came from ? so u can kill from behind ? .-. If you look closely when you take damage, there is a little red arrow (I call it the blood arrow) that points off from the red damage circle that indicates where the shots are coming from (points down for shots coming from directly behind you, up for directly in front, right, left etc.) I've actually used this to respawn and find snipers and either flank them or snipe them myself. It's actually kind of fun. It becomes about me and him/her then.
see I don't think this comes up if the sniper kills you. I think it only comes up if they miss. I thought there would be something like this like in MAG.
Anyway I've never known any other game which allows snipers to place themselves so far away from the action. I would expect invisible walls and denied access to the mountains.
I don't know of any other games where sniping can be done from a spot as advantageous as this. |
CrotchGrab 360
187.
159
|
Posted - 2013.07.26 11:22:00 -
[85] - Quote
Sona Nara wrote:CrotchGrab 360 wrote: it doesn't make me happy. yeh I came here for a bit of a moan but really it's just to see what other people think. whether they have the same problems or think dying with one shot is fine.
I know what you mean. It can feel cheap but I still don't think it's a balance problem. A Forge Gun is quite difficult to use so if someone does kill me with one it isn't so bad because I know they're a skilled player.
then the guy destroying everyone must have been funnelling or very good.
I didn't know how hard it was to use, I'll have to use one myself. Only used a militia start dropsuit forge gun and was able to make a small amount of kills with it. |
CrotchGrab 360
187.
159
|
Posted - 2013.07.26 11:24:00 -
[86] - Quote
Delilah Judge-Slayer wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. #1. Ever use a Forge Gun? No? If you died instantly, he's either good with it, or got a lucky shot. To do that kind of damage it must be a direct hit. And with how ****** the aiming is in DUST, it's a miracle. #2. It's a sniper rifle. It's a sniper rifle that fires rounds at 7000 meters per second. Yes. Getting shot in the head with that kind of kinetic energy should kill you pretty much instantly. #3. Anyone that dies to a plasma cannon is either sleeping, not paying attention, or the guy on the other end is really ******* good with it. And if he's put the time in to get that good with it, he deserves it. Because the plasma cannon is ****. #4. Again. Large caliber weapon firing multiple projectiles with huge delivery of kinetic energy. Problem physics? #5. Scrambler rifles are supposed to be good against shield tank. Problem reading dev posts? #6. LAV Roadkill at 5mph is broken and CCP is going to fix it. Now. AR's are prolific for a number of reasons. You start out with it. It does equally well against shields or armor. Which means that anyone that is heavily tanked in either direction does not have an advantage either way. They are very accurate even without passive bonuses. My only problem with them is they are good at all ranges barring at extreme sniping ranges. (God forbid they are left in this state and allowed to take magnified scopes) "Assault" or battle rifles are short to mid range weapons. Meaning 25 to 200 meters. Beyond that, projectile drift and gravity takes over and accuracy suffers. In our fantasy sci-fi world, AR's are good from 0 to around 400 meters (guessing). The AR is actually quit well-balanced. That's why it's used so much. The question is; Why aren't the other weapons better? And why does aiming with them suck so hard?
did I read the dev post? what's that got to do with it? effective against shields? so 670hp taken away in less than a second is OK because it's meant to be effective against shields???
OK. I'm done arguing with anyone about scrambler rifles. |
CrotchGrab 360
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Posted - 2013.07.26 11:25:00 -
[87] - Quote
CoD isAIDS wrote:CrotchGrab 360 wrote:
I think that some sniper rifles just do far too much damage. If I'm out in the open and someone shoots me it's my own fault. But WHY can you snipe Into the objective? I was hacking A and got shot by a sniper, that shouldn't be allowed.
LOL So you want some magic anti-kinetic force field around objectives so you can't be shot while hacking the terminal?
so somebody can camp miles away on a mountain and stop people from hacking the objectives and you don't see a problem with it?
it comes down to this. that person is not anything to do with the battle at hand. they are hiding, doing nothing and being very annoying. |
Bad Trojan
ANGERBUILT
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Posted - 2013.07.26 11:25:00 -
[88] - Quote
i got one shoted by a falling instalation it also got my RDV and LAV. |
CrotchGrab 360
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Posted - 2013.07.26 11:26:00 -
[89] - Quote
Skipper Jones wrote:CrotchGrab 360 wrote:Knight Soiaire wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
#1. We have people complaining about them already. #2. Thats reasonable. #3. Da ****? Thats a thing #4. Thats not technically OHK, he took your shields, it was most likely CQC, y'know, where shotguns are at their most effective #5. Thats what they're made to do, just like Armour Vs Mass Driver #6. They're already being worked on. i think your #4 was meant to be #3 ? the shotgun did kil me, i just meant the suit had 670 shield. well maybe the scrambler rifles do too much damage? if something is effective against shields or armour I can dig that. I like the fact that we have 2 versions of health and that EVENTUALLY you will have to suit up accordingly and weapons will be used to counter. because everybody has shields. and the SCRs absolutely melt them in less than a second They melt them because THAT'S WHAT THEY ARE DESIGNED TO DO! They say "Hello Cal logi. I like your sui. ohh now you're dead." You really think that your Cal logi should be invisible don't you? Take a hit and move on.
I've heard of a glitch where it can be. unless you mean invincible. in which case no I do not. I just don't like dying in one second or less than a second, that's ridiculous. |
CrotchGrab 360
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Posted - 2013.07.26 11:27:00 -
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demonkiller 12 wrote:troll thread is troll next he'll say tanks are op because he cant solo with mlt gear
not a troll post. if you like being one-shotted then carry on. if you're fine about someone one-shotting your proto suit with a militia shotgun from behind then carry on.
I have no problems with tanks. |
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CrotchGrab 360
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Posted - 2013.07.26 11:29:00 -
[91] - Quote
Anyway at least 8 people agree with me.
Enjoy discussing. I'll just wait for patches and gain passive again. |
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