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CrotchGrab 360
187. League of Infamy
152
|
Posted - 2013.07.25 11:38:00 -
[1] - Quote
What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. |
Panther Alpha
DarkWingsss
766
|
Posted - 2013.07.25 11:43:00 -
[2] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries.
The problem is that you still can Kill people with AR's .. and that annoys the FPS haters ALOT. If it was up to them, the AR will be remove from the game altogether.
I call it the "AR haters club" .... there they come... get ready... |
Kane Fyea
DUST University Ivy League
1440
|
Posted - 2013.07.25 11:43:00 -
[3] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
They got a direct hit on you which is hard to do with a forge gun
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
I've been shot in the head with a fully charged sniper shot and have lived
What about the 1 hit kill plasma cannon? (no idea what it really is)
You must really suck if you died from one of these
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
Hahahaha.
What about scrambler rifles? I had one take out my 670 shield in less than a second.
Scrambler have a higher efficiency against shield. Maybe you shouldn't shield tank so much lol.
What about one hit kill LAVS going 5mph?
CCP knows about this and are planning to release fixes. |
CrotchGrab 360
187. League of Infamy
152
|
Posted - 2013.07.25 11:45:00 -
[4] - Quote
Panther Alpha wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. The problem is that you still can Kill people with AR's .. and that annoys the FPS haters ALOT. If it was up to them, the AR will be remove from the game altogether. I call it the "AR haters club" .... there they come... get ready...
Oh I'm ready for the responses but I won't talk to them. The guy who commented after you is a complete idiot.
I just can't believe people call this "AR 514" and that the game is built around assault rifle users. I don't think it is. |
Kane Fyea
DUST University Ivy League
1440
|
Posted - 2013.07.25 11:48:00 -
[5] - Quote
CrotchGrab 360 wrote:Panther Alpha wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. The problem is that you still can Kill people with AR's .. and that annoys the FPS haters ALOT. If it was up to them, the AR will be remove from the game altogether. I call it the "AR haters club" .... there they come... get ready... Oh I'm ready for the responses but I won't talk to them. The guy who commented after you is a complete idiot. I just can't believe people call this "AR 514" and that the game is built around assault rifle users. I don't think it is. Aww how cute. I hope you know I don't think the AR is OP. |
Paladin Sas
Hellstorm Inc League of Infamy
73
|
Posted - 2013.07.25 11:49:00 -
[6] - Quote
I LOVE my AR/sub combo. Yes, i know its not very "out of the box" but it gets me from A to B with a trail of corpses behind me. |
Kane Fyea
DUST University Ivy League
1441
|
Posted - 2013.07.25 11:51:00 -
[7] - Quote
Paladin Sas wrote:I LOVE my AR/sub combo. Yes, i know its not very "out of the box" but it gets me from A to B with a trail of corpses behind me. Scrambler Rifle + SMG = Godly combo. |
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
192
|
Posted - 2013.07.25 11:52:00 -
[8] - Quote
The reason (I suspect) is the fact that the AR is the most common weapon. The most used generally gets the most hate. Now personally I do think it could do with some small tweaks to recoil and perhaps damage, but that's just me. If you get hit direct by a forge gun, then that's just pretty bad luck or a very good shot, doing that isn't easy. Snipers, eh, not sure where to go on this one. The plasma cannon is an incredibly difficult weapon to use in an effective manner. Shotguns, meh, the guy snuck up on you, chances are if you had of seen the guy you woulda gotten him, I don't think there's much of a problem. Scrambler rifles are good against shields, if your focus is shields, you probably wont want to fight someone with it in a straight shootout. The LAV is a known issue and there is fixes coming in like, 1.4 I think. |
Vyzion Eyri
The Southern Legion
1067
|
Posted - 2013.07.25 11:55:00 -
[9] - Quote
To be honest, I've seen more threads recently on OP dropships than OP ARs. And that's saying something. |
SponkSponkSponk
The Southern Legion
106
|
Posted - 2013.07.25 11:55:00 -
[10] - Quote
Yeah about all I'd like to see changed with the stock AR is more kick when scoped. It's otherwise fine. |
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Kane Fyea
DUST University Ivy League
1441
|
Posted - 2013.07.25 11:56:00 -
[11] - Quote
Vyzion Eyri wrote:To be honest, I've seen more threads recently on OP dropships than OP ARs. And that's saying something. That's just fucking ridiculous. Although there was an assault dropship that was causing trouble in a match I was playing in earlier..... I then continued to shoot it down with my swarm launcher. |
CrotchGrab 360
187. League of Infamy
152
|
Posted - 2013.07.25 11:56:00 -
[12] - Quote
Spademan wrote:The reason (I suspect) is the fact that the AR is the most common weapon. The most used generally gets the most hate. Now personally I do think it could do with some small tweaks to recoil and perhaps damage, but that's just me. If you get hit direct by a forge gun, then that's just pretty bad luck or a very good shot, doing that isn't easy. Snipers, eh, not sure where to go on this one. The plasma cannon is an incredibly difficult weapon to use in an effective manner. Shotguns, meh, the guy snuck up on you, chances are if you had of seen the guy you woulda gotten him, I don't think there's much of a problem. Scrambler rifles are good against shields, if your focus is shields, you probably wont want to fight someone with it in a straight shootout. The LAV is a known issue and there is fixes coming in like, 1.4 I think.
OK then the guy got lucky or I was stood still and didn't see him.
But one guy the other day had a AU/2 Assault Forge Gun and was destroying our whole team with one hit kills. You literally couldn't get near him.
Yeh the shotgunner got me from behind but that's 769hp he just did to me with one shot, from a militia level weapon.
I know nothing about the plasma cannon, only that it killed me with one hit.
I think that some sniper rifles just do far too much damage. If I'm out in the open and someone shoots me it's my own fault. But WHY can you snipe Into the objective? I was hacking A and got shot by a sniper, that shouldn't be allowed.
bottom line, there are too many one hit kill weapons in this game. I'd like to have a decent 1v1 using assault rifles but instead I just get killed with one hit. that's not an FPS. that's just spamming explosive weapons. |
demonkiller 12
Namtar Elite Gallente Federation
77
|
Posted - 2013.07.25 11:57:00 -
[13] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries.
Damn straight a forge gun should 1 hit kill every infantry in the game, just lower the damage so it doesnt make railguns look silly.
Plasma cannon? why the **** wouldnt that one hit you.
Its a shotgun, theres a reason it 1 hits people
Scrambler rifles have amazing rate of fire and high damage they also do extra damage to shields.
Yea LAVs are bloody annoying but thats why you carry AV nades with at least 1 AV nade/swarm in your squad
ARs are fine
Im thinking this was a troll post or youre just generally bad, but good job not QQing over fleylocks
|
CrotchGrab 360
187. League of Infamy
152
|
Posted - 2013.07.25 11:59:00 -
[14] - Quote
demonkiller 12 wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. Damn straight a forge gun should 1 hit kill every infantry in the game, just lower the damage so it doesnt make railguns look silly. Plasma cannon? why the **** wouldnt that one hit you. Its a shotgun, theres a reason it 1 hits people Scrambler rifles have amazing rate of fire and high damage they also do extra damage to shields. Yea LAVs are bloody annoying but thats why you carry AV nades with at least 1 AV nade/swarm in your squad ARs are fine Im thinking this was a troll post or youre just generally bad, but good job not QQing over fleylocks
so I'm bad because a weapon that kills with one hit killed me with one hit? serious logic fail.
I can't believe there are still people who don't see the problem with weapons in this game.
this is a game where everything costs ISK and I'm sick of running the risk without the reward. |
Knight Soiaire
Better Hide R Die D.E.F.I.A.N.C.E
1415
|
Posted - 2013.07.25 12:05:00 -
[15] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
#1. We have people complaining about them already.
#2. Thats reasonable.
#3. Da ****? Thats a thing
#4. Thats not technically OHK, he took your shields, it was most likely CQC, y'know, where shotguns are at their most effective
#5. Thats what they're made to do, just like Armour Vs Mass Driver
#6. They're already being worked on.
|
CrotchGrab 360
187. League of Infamy
152
|
Posted - 2013.07.25 12:17:00 -
[16] - Quote
Knight Soiaire wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
#1. We have people complaining about them already. #2. Thats reasonable. #3. Da ****? Thats a thing #4. Thats not technically OHK, he took your shields, it was most likely CQC, y'know, where shotguns are at their most effective #5. Thats what they're made to do, just like Armour Vs Mass Driver #6. They're already being worked on.
i think your #4 was meant to be #3 ? the shotgun did kil me, i just meant the suit had 670 shield.
well maybe the scrambler rifles do too much damage? if something is effective against shields or armour I can dig that. I like the fact that we have 2 versions of health and that EVENTUALLY you will have to suit up accordingly and weapons will be used to counter. because everybody has shields. and the SCRs absolutely melt them in less than a second
|
Sona Nara
DUST University Ivy League
13
|
Posted - 2013.07.25 12:17:00 -
[17] - Quote
I don't think the fact that you can have OHKs is a bad thing. While a shotgun getting a OHK hurts the shotgunner got the jump on you. If you see a shotunner from a normal distance you'll kill him with an AR 9 out of 10 times.
If you get close to a sniper or forge gunner then you've got them too. The weapons are powerful but they're all situationally powerful. They have major drawbacks.
I love my AR and the versatility of the weapon is the reason why. But I'll probably lose if I'm fighting someone on their terms. |
CrotchGrab 360
187. League of Infamy
152
|
Posted - 2013.07.25 12:25:00 -
[18] - Quote
Sona Nara wrote:I don't think the fact that you can have OHKs is a bad thing. While a shotgun getting a OHK hurts the shotgunner got the jump on you. If you see a shotunner from a normal distance you'll kill him with an AR 9 out of 10 times.
If you get close to a sniper or forge gunner then you've got them too. The weapons are powerful but they're all situationally powerful. They have major drawbacks.
I love my AR and the versatility of the weapon is the reason why. But I'll probably lose if I'm fighting someone on their terms.
yeh he got behind me, i can live with that. but it was a MILITIA level weapon destroying 770hp with one hit losing me 100,000 ISK. that just doesn't sound right.
I do too, I love ARs. There is still the small issue of SP difference but once I have what other people have there's no complaining. I also understand that using the AR mainly comes down to skill and GUNGAME. Which spamming a OHK weapon does not have.
I came here to compete using skill, to have decent 1v1s and I'm just being spammed by explosives :( |
dazlb72
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
60
|
Posted - 2013.07.25 12:29:00 -
[19] - Quote
CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries.
some people are only happy when they're complaining |
CrotchGrab 360
187. League of Infamy
153
|
Posted - 2013.07.25 12:36:00 -
[20] - Quote
dazlb72 wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
Assault rifles are awful. I played PC yesterday and every single player from Outer Heaven was spamming mass drivers and flaylocks or camping on roofs whilst doing so. If assault rifles were so good every player would use them religiously instead they flock to the unbalanced, over-powered FOTM weapon.
The game needs some major weapons re-balancing, I know I've named a lot of weapons here and somebody will come to their defense but I don't care, there are far too many one-hit-kill weapons in this game (used against infantry) which make assault rifles the least of your worries. some people are only happy when they're complaining
it doesn't make me happy. yeh I came here for a bit of a moan but really it's just to see what other people think. whether they have the same problems or think dying with one shot is fine. |
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Cosgar
ParagonX
3176
|
Posted - 2013.07.25 13:07:00 -
[21] - Quote
Player skill in, power out. Something that takes 2x the amount of player skill to use should not have 2x the amount of power. What this boils down to is that in any multilayer game involving PVP, (not just FPS) the most powerful game mechanics usually require the least amount of skill while the ones that require more skill aren't as effective, but are fun to use. In Dust, the standard AR is the easy mode weapon. It's the first thing any new player will ever get their hands on. It's familiar and follows the boring but effective trope, making it the most widely used weapon in almost every situation. A player can literally invest all their SP into the AR and use the Duvolle for their entire merc career and be just fine, but it's not always the most effective weapon. The breach, burst (If they worked) and the TAR require more skill and are less effective than the standard AR, but are powerful within their given situation, I'm not talking about just aiming, but the skill to put those weapons in their niche situations to be used effectively. But due to over nerfing, bad aiming, hit detecting... etc, the breach and burst under perform while the TAC AR is underrated in its current rebalanced state. Without these variants properly balanced, the standard AR gets the most focus because it becomes the most effective weapon by default which throws off the delicate player skill < raw power balance. And that's just within the AR. Believe it or not, but the other weapons in the game require more skill than the standard AR. Again, not talking about just aiming, but the ability to create a situation where they can perform in their respective niche. But the problem is that a lot of these weapons under perform, even in their respective niche situation where they should dominate the AR. Prime example, the HMG. Inside 30m a heavy with an HMG should be shredding an AR 9/10, but due to poor aiming mechanics, hit detection, and the HMG nerf the reality is that the weapon only wins ~4/10 of those engagements. There's nothing wrong with the standard AR, the other variants and other niche weapons need to be more powerful in their respective niche situations. The hate comes from the fact that the AR is perceived as OP because it's the most consistent and serviceable weapon on the battlefield. There's a completely unrelated, indirect issue with the AR that you can even find within this very topic. If you haven't realized it yet, it's doomed to continue.
*In b4 get good scrunb, learn2play EVEtard, GTFO... etc... |
Cosgar
ParagonX
3176
|
Posted - 2013.07.25 13:24:00 -
[22] - Quote
Oh, and you know, the elitism circulating around the AR as well. Players that use other weapons don't like to hear AR users complain about them when they already have to put more skill to get that kill. Especially when that AR user has to resort to personal insults and the like. |
Piercing Serenity
PFB Pink Fluffy Bunnies
360
|
Posted - 2013.07.25 13:47:00 -
[23] - Quote
Personally, I don't like the way ARs are working because you can only use the Standard AR to any real success. The TAR might be getting back on its feet after its most recent nerf (as Cosgar mentioned), but I'm not sure. I don't think the weapon is "broken". I just want to see people want to be able to use the other varieties of the weapons and actually be successful with them.
For example, I would be using the Burst AR if it didn't suck so much. It's a weapon that requires a bit more skill than the Standard AR because you have a delay between shots - and therefore have to place your shots more carefully - yet it's weaker than the standard AR. I might even use the breach if I didn't feel like I could hose down an enemy in more or less the same time with the Standard AR in CQC.
In short, I don't think the weapon is broken. I think that it is in a good place as far as a default weapon should be. I think other weapons need to be improved so that there can be a stronger "rock, paper, scissors" element to ranges, burst damage, etc. I also think that the AR branch should be used in its entirety, as should every weapon with different types. If not, there's no point in having them in the game, and that kills an avenue of diversity that we should be exploring. |
Cosgar
ParagonX
3177
|
Posted - 2013.07.25 13:51:00 -
[24] - Quote
Piercing Serenity wrote:Personally, I don't like the way ARs are working because you can only use the Standard AR to any real success. The TAR might be getting back on its feet after its most recent nerf (as Cosgar mentioned), but I'm not sure. I don't think the weapon is "broken". I just want to see people want to be able to use the other varieties of the weapons and actually be successful with them.
For example, I would be using the Burst AR if it didn't suck so much. It's a weapon that requires a bit more skill than the Standard AR because you have a delay between shots - and therefore have to place your shots more carefully - yet it's weaker than the standard AR. I might even use the breach if I didn't feel like I could hose down an enemy in more or less the same time with the Standard AR in CQC.
In short, I don't think the weapon is broken. I think that it is in a good place as far as a default weapon should be. I think other weapons need to be improved so that there can be a stronger "rock, paper, scissors" element to ranges, burst damage, etc. I also think that the AR branch should be used in its entirety, as should every weapon with different types. If not, there's no point in having them in the game, and that kills an avenue of diversity that we should be exploring. When the AR got the blanket nerf in kick and dispersion in closed beta, it ruined the other variants. The breach... well, we all know that story... |
Piercing Serenity
PFB Pink Fluffy Bunnies
360
|
Posted - 2013.07.25 13:54:00 -
[25] - Quote
Cosgar wrote:Piercing Serenity wrote:Personally, I don't like the way ARs are working because you can only use the Standard AR to any real success. The TAR might be getting back on its feet after its most recent nerf (as Cosgar mentioned), but I'm not sure. I don't think the weapon is "broken". I just want to see people want to be able to use the other varieties of the weapons and actually be successful with them.
For example, I would be using the Burst AR if it didn't suck so much. It's a weapon that requires a bit more skill than the Standard AR because you have a delay between shots - and therefore have to place your shots more carefully - yet it's weaker than the standard AR. I might even use the breach if I didn't feel like I could hose down an enemy in more or less the same time with the Standard AR in CQC.
In short, I don't think the weapon is broken. I think that it is in a good place as far as a default weapon should be. I think other weapons need to be improved so that there can be a stronger "rock, paper, scissors" element to ranges, burst damage, etc. I also think that the AR branch should be used in its entirety, as should every weapon with different types. If not, there's no point in having them in the game, and that kills an avenue of diversity that we should be exploring. When the AR got the blanket nerf in kick and dispersion in closed beta, it ruined the other variants. The breach... well, we all know that story...
Right. I think that was because the Creodron's strongest point back in E3 was that it was just hyper accurate. And back then I don't even think we had Tac or Burst ARs. If we did, then it shows how deep in the same boat we are in now, even after the change.
Looking back, I wish that the dispersion was done per weapon instead of per class. |
NAV HIV
The Generals EoN.
308
|
Posted - 2013.07.25 13:55:00 -
[26] - Quote
Most players don't know how to use it properly. It actually takes some skill to Aim and shoot. Unless they are spraying and praying. Good AR vs AR is always a rush... Why do people complain? It's cheaper. Most players carry it. 5 guys spamming AR rounds and killing people.
But when you do meet a good AR you'll know it's fun... |
Orion Vahid
DUST University Ivy League
87
|
Posted - 2013.07.25 13:56:00 -
[27] - Quote
CrotchGrab 360 wrote:Knight Soiaire wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
#1. We have people complaining about them already. #2. Thats reasonable. #3. Da ****? Thats a thing #4. Thats not technically OHK, he took your shields, it was most likely CQC, y'know, where shotguns are at their most effective #5. Thats what they're made to do, just like Armour Vs Mass Driver #6. They're already being worked on. i think your #4 was meant to be #3 ? the shotgun did kil me, i just meant the suit had 670 shield. well maybe the scrambler rifles do too much damage? if something is effective against shields or armour I can dig that. I like the fact that we have 2 versions of health and that EVENTUALLY you will have to suit up accordingly and weapons will be used to counter. because everybody has shields. and the SCRs absolutely melt them in less than a second Haha Caldari Logis can suck it up. You are using the best suit in the game. Stop crying. |
Justin Tymes
Raymond James Corp
245
|
Posted - 2013.07.25 13:58:00 -
[28] - Quote
I don't complain about ARs, I complain about AR users complaining about everything else. |
Funkmaster Whale
0uter.Heaven EoN.
121
|
Posted - 2013.07.25 14:14:00 -
[29] - Quote
People will complain about whatever they die most often to. Vehicle pilots complain about forge guns, infantry complain about flaylocks, ARs, and Super Assaults (Cal Logi).
If I had to choose it'd have to be all the noob tube explosive weapons, and that list includes flaylocks, grenades (Contact and Core Locus), and somewhat mass drivers. Explosions are the real bane of this game. You don't actually have to hit the person like you do with most other weapons. You just have to land your projectile in their general vicinity and claim your IWIN. |
Cat Merc
BetaMax. CRONOS.
3562
|
Posted - 2013.07.25 14:18:00 -
[30] - Quote
Knight Soiaire wrote:CrotchGrab 360 wrote:What about 1 hit kill forge guns? (Yesterday I had a guy do 2300 damage to me)
What about the 1 hit kill sniper rifles? (there's not even any indication as to where the shot came from).
What about the 1 hit kill plasma cannon? (no idea what it really is)
What about the 1 hit kill shotgun? (I lost a 670 shield proto caldari logi suit to a militia shotgun from behind)
What about scrambler rifles? I had one take out my 670 shield in less than a second.
What about one hit kill LAVS going 5mph?
#1. We have people complaining about them already. #2. Thats reasonable. #3. Da ****? Thats a thing #4. Thats not technically OHK, he took your shields, it was most likely CQC, y'know, where shotguns are at their most effective #5. Thats what they're made to do, just like Armour Vs Mass Driver #6. They're already being worked on. 2# that's not reasonable. They are safe from everyone but other snipers, they have huge damage output, especially the charge version that can OHK starter fits, and it's EXTREMELY easy to use. Point, shoot, collect WP. They all need either a dramatic ROF decrease or have ballistics. CCP said their servers won't be able to handle it, so ROF is the answer. |
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