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Pandora Mars
Afterlife Overseers
123
|
Posted - 2013.07.21 12:19:00 -
[1] - Quote
I loved the good old MD...
-People want it nerfed.
-It gets nerfed.
-MD is derided by the entire community along with Derpships and laser rifles.
-We find out that hit detection is the first cause of its awful performances as hit detection improves.
-MD is now working, but it has nothing to do with the old, mighty MD.
-Suddenly people want it nerfed again.
-[insert conclusion here]
Suggestions for possible conclusions:
-It gets nerfed and I waste 1.500.000 SP
-CCP has realized that people will always complain about something and they also have learned from their previous errors, so they just decide to leave MD alone... no, it doesn't sound realistic, forget it. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
683
|
Posted - 2013.07.21 12:25:00 -
[2] - Quote
CCP has been nerfing and buffing so frequently that it's hard to imagine anyone trying to be competitive is spec'ing into anything, because you just don't know what it will be like after the next update and CCP has made it clear they don't want to do respecs.
If you're going to spec into anything, you have to commit to it like a marriage. If you love the mechanics of the weapon and are willing to stick with it through good times and bad, go for it. If you only love it because it dominates at the moment, hold off. |
KingBlade82
The Phoenix Federation
112
|
Posted - 2013.07.21 12:32:00 -
[3] - Quote
well as it stands now the mass driver (mostly proto) destroy dropsuits and do decent damage to vehicles and the damage and/or damage radius is the issue and in order to make it a support weapon instead of an assault weapon it needs the nerf |
Pandora Mars
Afterlife Overseers
123
|
Posted - 2013.07.21 12:33:00 -
[4] - Quote
Aero Yassavi wrote:CCP has been nerfing and buffing so frequently that it's hard to imagine anyone trying to be competitive is spec'ing into anything, because you just don't know what it will be like after the next update and CCP has made it clear they don't want to do respecs.
If you're going to spec into anything, you have to commit to it like a marriage. If you love the mechanics of the weapon and are willing to stick with it through good times and bad, go for it. If you only love it because it dominates at the moment, hold off.
So true.
But sometimes things get nerfed so much and you really need to try different loadouts because the game gets simply frustrating. For example, I quit MD and fell in love with the Assault Scrambler... but now that MD is fun I'm so tempted... I'm already specialized into ScAR, I would spec into MD just for the sake of using it again... |
Jakar Umbra
Militaires-Sans-Frontieres
132
|
Posted - 2013.07.21 12:34:00 -
[5] - Quote
I hope they don't nerf it. As a LogiBro I use it as my main and it's just where it needs to be. What I've found funny is that alot of the people who want it nerfed I've seen running around throwing Fused Locus Grenades faster than candy drops out of a pinata at a kid's birthday party.
The reason people want it nerfed is because they group it with the flaylock, and all the Flaylock really needs is that all of them be like the Breach Flaylock. High Direct damage (it's high enough already) and 50-60% of the direct damage as splash damage as well as a PG increase. |
Pandora Mars
Afterlife Overseers
123
|
Posted - 2013.07.21 12:37:00 -
[6] - Quote
KingBlade82 wrote:well as it stands now the mass driver (mostly proto) destroy dropsuits and do decent damage to vehicles and the damage and/or damage radius is the issue and in order to make it a support weapon instead of an assault weapon it needs the nerf
MD Splash damage is humble.
Flaylock's splash damage is INSANE. That does need some rebalance. |
KingBlade82
The Phoenix Federation
112
|
Posted - 2013.07.21 12:41:00 -
[7] - Quote
Pandora Mars wrote:KingBlade82 wrote:well as it stands now the mass driver (mostly proto) destroy dropsuits and do decent damage to vehicles and the damage and/or damage radius is the issue and in order to make it a support weapon instead of an assault weapon it needs the nerf MD Splash damage is humble. Flaylock's splash damage is INSANE. That does need some rebalance.
nope try going up against some freedom mass drivers ull say different ;) and the flaylock just deals way too much damage |
dazlb72
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
42
|
Posted - 2013.07.21 12:52:00 -
[8] - Quote
I'm not afraid to spec into the mass driver, but i would be ashamed to spec into it.. Still, for players of a certain point and click adventure game who can't aim straight it's probably their best bet, along with flaylock pistols and contact grenades |
RydogV
Shadow Company HQ
220
|
Posted - 2013.07.21 13:01:00 -
[9] - Quote
I think with the optimization of hit detection the Mass Driver is about as effective as it should be. I don't think damage or splash damage should be changed.
However, I do think that a moderate reduction in the rate-of-fire would put the weapon more in balance. Of course that is just my opinion.
What absolutely HAS to happen is improvement to the physics of the weapon in relation to the user. When I throw a grenade and I stand too close, I get damaged or even killed. Shame on me right? A Mass Driver shoots grenades. Players should not be able to fire the weapon in close-quarters situations without sustaining the same damage as their targets...period. Being able to kill and enemy from within the splash zone and taking no damage is ridonkulous.
These are the only needed adjustments to keep the Mass Driver a viable weapon class. Make it so. |
Mad Syringe
Trans Worlds Operations League of Infamy
1
|
Posted - 2013.07.21 13:18:00 -
[10] - Quote
I skilled into MDs on all my characters AFTER beta, knowing that it would eventually be buffed again. It sucked very much until it got fixed again. Now it is a valid weapon for area denial, disturbing crowds and taking out enemies behind cover in certain situations. It is however not a slayer like a Duvolle AR or even a GEK AR. It is an effective counter to the HMG heavie, but also a very good support weapon (covering my heavy bros while they reload). As a Dedicated Masshole Logi I will stick to this weapon whatever happens.
That said, I don't think this weapon is OP! As soon as you consider friendly fire, the MD shines only in very skilled hands. The increased blast radius has killed me quite a lot especcially when people of my own team run in front of me blocking my shots... Thank you very much! It takes skilled MD operators not to kill your own squad in CQC (in battles with friendly fire). You sometimes have to hold your fire, only for not to kill teammates!
One more reason why I'd like to see FF in FW matches (merc battles). It would lead to more surgical use of explosives!
If you loose a 1:1 against my EXO-5 with your GEK, it's definitely not because of weapon imbalance! |
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KingBlade82
The Phoenix Federation
112
|
Posted - 2013.07.21 13:27:00 -
[11] - Quote
Mad Syringe wrote:I skilled into MDs on all my characters AFTER beta, knowing that it would eventually be buffed again. It sucked very much until it got fixed again. Now it is a valid weapon for area denial, disturbing crowds and taking out enemies behind cover in certain situations. It is however not a slayer like a Duvolle AR or even a GEK AR. It is an effective counter to the HMG heavie, but also a very good support weapon (covering my heavy bros while they reload). As a Dedicated Masshole Logi I will stick to this weapon whatever happens.
That said, I don't think this weapon is OP! As soon as you consider friendly fire, the MD shines only in very skilled hands. The increased blast radius has killed me quite a lot especcially when people of my own team run in front of me blocking my shots... Thank you very much! It takes skilled MD operators not to kill your own squad in CQC (in battles with friendly fire). You sometimes have to hold your fire, only for not to kill teammates!
One more reason why I'd like to see FF in FW matches (merc battles). It would lead to more surgical use of explosives!
If you loose a 1:1 against my EXO-5 with your GEK, it's definitely not because of weapon imbalance!
ur right if more matches were like PC ud be right but they aren't u can spam it very easily and mass driver users need to be treated like a heavy and I think its unreasonable
ive used mass drivers to test it out and ik it makes a shotgun damn near useless and heavies r easy prey and u can miss a few shots and destroy anyone in 1vs 1 combat it should just be used my logi's as a support weapon
same damage range, lower damage (preferred) or lower damage range, same damage (if CCP wants that) |
Mad Syringe
Trans Worlds Operations League of Infamy
1
|
Posted - 2013.07.21 13:51:00 -
[12] - Quote
If you nerf the MD it won't fullfill it's role anymore. For area denial it needs to be feared! Before the fix nobody even bothered if you shot a round at him. If you face a MD user you're supposed to flank him! Good players avoid the area denial zone i'm concentrating on and flank me. On open maps it's easy to take me out with one of your snipers. In CQC I'm usually ineffective on lower ground so you need to get the high grounds. It's very easy to take an MD user out when you know what you're doin'! If you let me take advantage of the terrain you might bite the DUST.
The MD right now is exactly doin' what it's supposed to do! I won't complain about your ARs SCRs and SRs even though they kill me 99% of the time... (Not counting vehicle kills...) |
Soldiersaint
Deepspace Digital
233
|
Posted - 2013.07.21 14:26:00 -
[13] - Quote
Aero Yassavi wrote:CCP has been nerfing and buffing so frequently that it's hard to imagine anyone trying to be competitive is spec'ing into anything, because you just don't know what it will be like after the next update and CCP has made it clear they don't want to do respecs.
If you're going to spec into anything, you have to commit to it like a marriage. If you love the mechanics of the weapon and are willing to stick with it through good times and bad, go for it. If you only love it because it dominates at the moment, hold off. stop trying to play a war game competitively and you will not have this problem....this is not a sports game....sports games have balance....war games dont...its that simple. |
Soldiersaint
Deepspace Digital
233
|
Posted - 2013.07.21 14:44:00 -
[14] - Quote
dazlb72 wrote:I'm not afraid to spec into the mass driver, but i would be ashamed to spec into it.. Still, for players of a certain point and click adventure game who can't aim straight it's probably their best bet, along with flaylock pistols and contact grenades i like how you guys always insult people who dont use your guns......point and click adventure? let me tell you something....ive been playing war games since before i knew what war even was...ok....regular guns are boring as hell.....the only time i would use the dull weapons like the assault rifles or smgs was when the game would force me to....otherwise i always used shotguns explosives like the grenade launcher. light machine guns because of there absolute power....i am a very serious war gamer...so for you to say what you said....not only is it untrue but it makes you competitive sports players look like trash....you want to limit yourself with your dull trash guns thats fine....but dont insult people that like to use different weapons.. |
Chunky Munkey
Amarr Templars Amarr Empire
848
|
Posted - 2013.07.21 14:47:00 -
[15] - Quote
RydogV wrote:I think with the optimization of hit detection the Mass Driver is about as effective as it should be. I don't think damage or splash damage should be changed.
However, I do think that a moderate reduction in the rate-of-fire would put the weapon more in balance. Of course that is just my opinion.
What absolutely HAS to happen is improvement to the physics of the weapon in relation to the user. When I throw a grenade and I stand too close, I get damaged or even killed. Shame on me right? A Mass Driver shoots grenades. Players should not be able to fire the weapon in close-quarters situations without sustaining the same damage as their targets...period. Being able to kill and enemy from within the splash zone and taking no damage is ridonkulous.
These are the only needed adjustments to keep the Mass Driver a viable weapon class. Make it so.
That has been the case for as long as I remember, and is certainly the case these days. |
Mac Dac
Wraith Shadow Guards
112
|
Posted - 2013.07.21 15:09:00 -
[16] - Quote
RydogV wrote:I think with the optimization of hit detection the Mass Driver is about as effective as it should be. I don't think damage or splash damage should be changed.
However, I do think that a moderate reduction in the rate-of-fire would put the weapon more in balance. Of course that is just my opinion.
What absolutely HAS to happen is improvement to the physics of the weapon in relation to the user. When I throw a grenade and I stand too close, I get damaged or even killed. Shame on me right? A Mass Driver shoots grenades. Players should not be able to fire the weapon in close-quarters situations without sustaining the same damage as their targets...period. Being able to kill and enemy from within the splash zone and taking no damage is ridonkulous.
These are the only needed adjustments to keep the Mass Driver a viable weapon class. Make it so. I use the Freedom Mass Driver and i suicide myself frequently in close quarters so we do do damage to ourselves. The only nerf this weapon needs is a slight reduction to blast radius but like around .3m max and only to proto variant.
And im actually kind of dissappointed that CCP improved server stability inadvertently making a once useless weapon useful again and people automatically hate the weapon.Its not like the flaylock. |
N1ck Comeau
Pro Hic Immortalis League of Infamy
796
|
Posted - 2013.07.21 15:14:00 -
[17] - Quote
If CCP decides to nerf something, i hope they do it like the TAC ar. Not by what they did, but by how much the gun is still very much useable. |
Cosgar
ParagonX
2903
|
Posted - 2013.07.21 15:28:00 -
[18] - Quote
People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. |
KingBlade82
The Phoenix Federation
113
|
Posted - 2013.07.21 15:36:00 -
[19] - Quote
Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above.
it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks
it can be useful and people not complain but it isn't there yet |
Cosgar
ParagonX
2903
|
Posted - 2013.07.21 15:44:00 -
[20] - Quote
KingBlade82 wrote:Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks it can be useful and people not complain but it isn't there yet People complain because it's useful and there's a general hate for splash damage based weapons in FPS anyway. Every weapon that isn't a rifle is situational at best but excels in specific areas. Just because the MD excels in a specific area, you want it nerfed? Why not just switch to a laser and leave my damn weapon alone then. Nobody complains about those anymore. |
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KingBlade82
The Phoenix Federation
113
|
Posted - 2013.07.21 15:53:00 -
[21] - Quote
Cosgar wrote:KingBlade82 wrote:Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks it can be useful and people not complain but it isn't there yet People complain because it's useful and there's a general hate for splash damage based weapons in FPS anyway. Every weapon that isn't a rifle is situational at best but excels in specific areas. Just because the MD excels in a specific area, you want it nerfed? Why not just switch to a laser and leave my damn weapon alone then. Nobody complains about those anymore.
it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful
but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P |
Cosgar
ParagonX
2903
|
Posted - 2013.07.21 16:02:00 -
[22] - Quote
KingBlade82 wrote:it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful
but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P The MD has already been nerfed in splash radius and damage. Hell, it took a double nerf to damage because damge got nerfed while dropsuit HP got buffed. It's actually in a good place now because you're forced to make those 18 grenades count even more than before. Try going toe-to-toe with a Duvolle in open field without flux grenades and tell me the MD is still OP. |
KingBlade82
The Phoenix Federation
113
|
Posted - 2013.07.21 16:04:00 -
[23] - Quote
Cosgar wrote:KingBlade82 wrote:it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful
but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P The MD has already been nerfed in splash radius and damage. Hell, it took a double nerf to damage because damge got nerfed while dropsuit HP got buffed. It's actually in a good place now because you're forced to make those 18 grenades count even more than before. Try going toe-to-toe with a Duvolle in open field without flux grenades and tell me the MD is still OP.
ehhh I always use flux for good measure ud be stupid not too but complex damage mods on top of the already high damage for mass drivers makes me think how much I could destroy :P muahahahaha |
Mad Syringe
Trans Worlds Operations League of Infamy
6
|
Posted - 2013.07.21 16:07:00 -
[24] - Quote
Cosgar wrote:KingBlade82 wrote:Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks it can be useful and people not complain but it isn't there yet People complain because it's useful and there's a general hate for splash damage based weapons in FPS anyway. Every weapon that isn't a rifle is situational at best but excels in specific areas. Just because the MD excels in a specific area, you want it nerfed? Why not just switch to a laser and leave my damn weapon alone then. Nobody complains about those anymore.
Damn Dude, it's a friggin' grenade launcher, why you think it shouldn't kill is beond me... Every single gun in this game should be able to kill!
Just because you suddenly get killed by the MD instead of it just tickling you, doesn''t make it overpowered... |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
687
|
Posted - 2013.07.21 16:19:00 -
[25] - Quote
Soldiersaint wrote:Aero Yassavi wrote:CCP has been nerfing and buffing so frequently that it's hard to imagine anyone trying to be competitive is spec'ing into anything, because you just don't know what it will be like after the next update and CCP has made it clear they don't want to do respecs.
If you're going to spec into anything, you have to commit to it like a marriage. If you love the mechanics of the weapon and are willing to stick with it through good times and bad, go for it. If you only love it because it dominates at the moment, hold off. stop trying to play a war game competitively and you will not have this problem....this is not a sports game....sports games have balance....war games dont...its that simple. War isn't balanced, you are correct. That's just the reality of it. However, this isn't reality - it's a game. The point of a game is to have fun, and that can only be achieved by balance. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
64
|
Posted - 2013.07.21 17:11:00 -
[26] - Quote
[quote=KingBlade82it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf [/quote]
And what YOU think must do a primary weapon? spit rainbow? How can be an area denial weapon if people dont fear it? "oh look someone is shooting with a mass, let's walk inside the range since is like being hit by a stinky ****"
Also this weapon suffer shield more than an HMG |
Justin Tymes
Raymond James Corp
235
|
Posted - 2013.07.21 17:28:00 -
[27] - Quote
KingBlade82 wrote:Cosgar wrote:KingBlade82 wrote:Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks it can be useful and people not complain but it isn't there yet People complain because it's useful and there's a general hate for splash damage based weapons in FPS anyway. Every weapon that isn't a rifle is situational at best but excels in specific areas. Just because the MD excels in a specific area, you want it nerfed? Why not just switch to a laser and leave my damn weapon alone then. Nobody complains about those anymore. it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P
Anything with 3 or more Complex Shield mods will tank MDs, and an AR will always out DPS a MD. It doesn't excel in close-range.(you clearly haven't used an MD for an extended period of time)
-One of the lowest DPS ratings -One of the smallest clip sizes -One of the longest reload times -Hives are a necessity -Risk dying to splash in CQC -Useless against elevated targets -Weak against Shields, and Shields > Armor
Stop QQing and get better scrub. |
Justin Tymes
Raymond James Corp
235
|
Posted - 2013.07.21 17:31:00 -
[28] - Quote
KingBlade82 wrote:Cosgar wrote:KingBlade82 wrote:it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful
but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P The MD has already been nerfed in splash radius and damage. Hell, it took a double nerf to damage because damge got nerfed while dropsuit HP got buffed. It's actually in a good place now because you're forced to make those 18 grenades count even more than before. Try going toe-to-toe with a Duvolle in open field without flux grenades and tell me the MD is still OP. ehhh I always use flux for good measure ud be stupid not too but complex damage mods on top of the already high damage for mass drivers makes me think how much I could destroy :P muahahahaha
The flux is a terrible argument, since anything is going to kill a fluxed enemy. An AR will always take down a fluxed Armour tanker or Heavy faster than an MD can that is being boosted by 30% increase. That's how low the MD DPS is. |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
419
|
Posted - 2013.07.21 18:18:00 -
[29] - Quote
Jastad wrote:KingBlade82 wrote:it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf And what YOU think must do a primary weapon? spit rainbow? How can be an area denial weapon if people dont fear it? "oh look someone is shooting with a mass, let's walk inside the range since is like being hit by a stinky ****" Also this weapon suffer shield more than an HMG
Jastad is right. How can a weapon be OP in a fps because "it kills people"? With your logic the AR is Op too, it can kill people even farther than the MD and also have hitscan.
The mass driver have 6 S I X rounds in a magazine, missing with 2 often means you are dead. It is actually harder to aim with the MD than spray and pray with the AR.
The mass driver now is fine, armor sucks, but it's not the MD fault. |
Iron Wolf Saber
Den of Swords
6362
|
Posted - 2013.07.21 18:23:00 -
[30] - Quote
/me looks at the list of things to fix sooner.
/me doesn't see MDs on the list at all.
/me cautiously advises this may not always be the case. |
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Cosgar
ParagonX
2916
|
Posted - 2013.07.21 18:27:00 -
[31] - Quote
Iron Wolf Saber wrote:/me looks at the list of things to fix sooner.
/me doesn't see MDs on the list at all.
/me cautiously advises this may not always be the case. The only way to "fix" the MD would be to fix armor. Resistance plating comes to mind... |
Mad Syringe
Trans Worlds Operations League of Infamy
11
|
Posted - 2013.07.21 18:50:00 -
[32] - Quote
When armor gets fixed, the MD might even need a small buff... But that remains to be seen...
Until then, leave the MD alone. |
Soldiersaint
Deepspace Digital
264
|
Posted - 2013.07.23 11:20:00 -
[33] - Quote
Iron Wolf Saber wrote:/me looks at the list of things to fix sooner.
/me doesn't see MDs on the list at all.
/me cautiously advises this may not always be the case. Wolf......i hate you so much right now |
KingBlade82
The Phoenix Federation
115
|
Posted - 2013.07.23 11:28:00 -
[34] - Quote
Justin Tymes wrote:KingBlade82 wrote:Cosgar wrote:KingBlade82 wrote:it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful
but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P The MD has already been nerfed in splash radius and damage. Hell, it took a double nerf to damage because damge got nerfed while dropsuit HP got buffed. It's actually in a good place now because you're forced to make those 18 grenades count even more than before. Try going toe-to-toe with a Duvolle in open field without flux grenades and tell me the MD is still OP. ehhh I always use flux for good measure ud be stupid not too but complex damage mods on top of the already high damage for mass drivers makes me think how much I could destroy :P muahahahaha The flux is a terrible argument, since anything is going to kill a fluxed enemy. An AR will always take down a fluxed Armour tanker or Heavy faster than an MD can that is being boosted by 30% increase. That's how low the MD DPS is.
AR and aiming weapons kill by the person pointing a weapon at the person
mass drivers kills even when u aren't trying due to splash and btw no it wont I take down heavys faster with mass driver |
KingBlade82
The Phoenix Federation
115
|
Posted - 2013.07.23 11:33:00 -
[35] - Quote
Martin0 Brancaleone wrote:Jastad wrote:KingBlade82 wrote:it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf And what YOU think must do a primary weapon? spit rainbow? How can be an area denial weapon if people dont fear it? "oh look someone is shooting with a mass, let's walk inside the range since is like being hit by a stinky ****" Also this weapon suffer shield more than an HMG Jastad is right. How can a weapon be OP in a fps because "it kills people"? With your logic the AR is Op too, it can kill people even farther than the MD and also have hitscan. The mass driver have 6 S I X rounds in a magazine, missing with 2 often means you are dead. It is actually harder to aim with the MD than spray and pray with the AR. The mass driver now is fine, armor sucks, but it's not the MD fault.
depending on how close it is the MD still beats the AR using spray and pray most close range places and still makes the shotgun look stupid to use
I need to be pretty far away to have a chance against a mass driver
and even if im too close they can kill me and them self and I don't have that option as an AR user
it should kill people but I believe it isn't on the level of other weapons same goes for flaylock but flaylock even destroys my shield -_- MD at least takes 3 shots but I still believe its way too fast |
KingBlade82
The Phoenix Federation
115
|
Posted - 2013.07.23 11:49:00 -
[36] - Quote
Justin Tymes wrote:KingBlade82 wrote:Cosgar wrote:KingBlade82 wrote:Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks it can be useful and people not complain but it isn't there yet People complain because it's useful and there's a general hate for splash damage based weapons in FPS anyway. Every weapon that isn't a rifle is situational at best but excels in specific areas. Just because the MD excels in a specific area, you want it nerfed? Why not just switch to a laser and leave my damn weapon alone then. Nobody complains about those anymore. it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P Anything with 3 or more Complex Shield mods will tank MDs, and an AR will always out DPS a MD. It doesn't excel in close-range.(you clearly haven't used an MD for an extended period of time) -One of the lowest DPS ratings -One of the smallest clip sizes -One of the longest reload times -Hives are a necessity -Risk dying to splash in CQC -Useless against elevated targets -Weak against Shields, and Shields > Armor Stop QQing and get better scrub.
omg ur so clever ;) making fun of people bravo I bet ur a success in real life
and the DPS is damn good idk what weapon ur using but I get way more damage in per match when I use MD (may be from vehicle damage as well)
clip size doesn't matter unless ur running by urself against 2 to 3 protos
the reload time isn't bad at all
hives are a necessity as for most weapons if u survive and kill 5+ enemies
u need to be really stupid to kill urself no joke I rarely kill myself (the only skill part of it tbh)
it is crap against anyone high :P
and its weak against shields but if I blast them a few times I can beat the shield but have to atleast use full clip plus aiming weapons take more skill to get that result aka OP but ever since I came back to Dust 514 (used to play in closed beta) ive had to switch to shield in order to compete |
Celeste Cyra
Royal Uhlans Amarr Empire
6
|
Posted - 2013.07.23 12:15:00 -
[37] - Quote
52-2 http://www.youtube.com/watch?v=Tm0wdH4bwuw 42-2 http://www.youtube.com/watch?v=dy3jKmrbRqw 31-2 http://www.youtube.com/watch?v=k95CjKZom_8 31-6 http://www.youtube.com/watch?v=vWNHGmaMLBU 23-2 http://www.youtube.com/watch?v=66F6wyat9l8 |
KingBlade82
The Phoenix Federation
116
|
Posted - 2013.07.23 12:23:00 -
[38] - Quote
all AR users? that's a lot of kills I can even get that so don't think its normal lol
I watched the first and the enemy team sucked plus he had damage mods on his gun he was missing a ton
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Vyzion Eyri
The Southern Legion
1058
|
Posted - 2013.07.23 12:30:00 -
[39] - Quote
Been using the MD since Chromosome, and to be honest when we jumped into Uprising I didn't notice much difference. The 10% damage buff to all weapons early in Uprising was insane and made the Freedom PC-worthy. Then the buff to AoE or whatever came along and suddenly I was killing myself so much more often than usual.
I had adjusted to the nerfed version and was holding my K/D at 1.3, and it was rising. Now it's dropping because of suicides and flaylocks.
Certainly, if I flux you, expect to die. Certainly, if you're a heavy and I catch you in the open at medium range, NOT MOVING, expect to die.
But compared to the AR we're still quite situational.
I don't mind if it's nerfed again. I'm sticking with MDs. My only qualm is how did the MD get buffed when no-one ever really needed it, and yet dropships remain forgotten despite the majority of the community, AVers and those who don't fly included, agree that they need some love? |
Celeste Cyra
Royal Uhlans Amarr Empire
6
|
Posted - 2013.07.23 12:47:00 -
[40] - Quote
KingBlade82 wrote:all AR users? that's a lot of kills I can even get that so don't think its normal lol I watched the first and the enemy team sucked plus he had damage mods on his gun he was missing a ton
Not why I posted it. Those guys are awesome and know how to use their weapons and play. But they do not use the mass driver for some reason. If I find any videos where there is a 20+ differential for mass drivers it will make me think twice about it. Right now I am testing out alts for the Scrambler + SMG and AR + SMG combo before I decide to spec this character.
These videos prove to me that if I get good enough with AR I can dominate a match and make 300 - 500k isk often. There's no need to make excuses for why it happened because the videos are there for everyone to see. I've tried the Mass driver and while it does get hits easily, I'm not going to spec into it because it under performs. |
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Cosgar
ParagonX
3079
|
Posted - 2013.07.23 12:50:00 -
[41] - Quote
Celeste Cyra wrote:KingBlade82 wrote:all AR users? that's a lot of kills I can even get that so don't think its normal lol I watched the first and the enemy team sucked plus he had damage mods on his gun he was missing a ton Not why I posted it. Those guys are awesome and know how to use their weapons and play. But they do not use the mass driver for some reason. If I find any videos where there is a 20+ differential for mass drivers it will make me think twice about it. Right now I am testing out alts for the Scrambler + SMG and AR + SMG combo before I decide to spec this character. These videos prove to me that if I get good enough with AR I can dominate a match and make 300 - 500k isk often. There's no need to make excuses for why it happened because the videos are there for everyone to see. I've tried the Mass driver and while it does get hits easily, I'm not going to spec into it because it under performs. Under performs and people still complain about the goddamned thing. An AR can go 50-2 and everyone is cheering them on. If I upload a video of a MD getting half the amount of kills people would be crying nerf. ****ing double standards. |
KingBlade82
The Phoenix Federation
119
|
Posted - 2013.07.23 13:06:00 -
[42] - Quote
Cosgar wrote:Celeste Cyra wrote:KingBlade82 wrote:all AR users? that's a lot of kills I can even get that so don't think its normal lol I watched the first and the enemy team sucked plus he had damage mods on his gun he was missing a ton Not why I posted it. Those guys are awesome and know how to use their weapons and play. But they do not use the mass driver for some reason. If I find any videos where there is a 20+ differential for mass drivers it will make me think twice about it. Right now I am testing out alts for the Scrambler + SMG and AR + SMG combo before I decide to spec this character. These videos prove to me that if I get good enough with AR I can dominate a match and make 300 - 500k isk often. There's no need to make excuses for why it happened because the videos are there for everyone to see. I've tried the Mass driver and while it does get hits easily, I'm not going to spec into it because it under performs. Under performs and people still complain about the goddamned thing. An AR can go 50-2 and everyone is cheering them on. If I upload a video of a MD getting half the amount of kills people would be crying nerf. ****ing double standards.
it does not under perform -_- im sure a mass driver user could kill that many too and id be just as impressed 50+ kills is a lot in a short amount of time |
Skihids
Bullet Cluster
1744
|
Posted - 2013.07.23 13:27:00 -
[43] - Quote
Those who complain about the MD being OP aren't regular users of the MD.
It's easy to see and remember the times it killed you, but the times you slaughtered them or they suicided by firing too close just merge into the mass of kills that you got. It's simple human nature.
We fear and fixate on the unusual. Hundreds die in auto accidents and it's just background noise to us. Two people die in an airline crash and it's all over the news for several days. We demand that airline accidents get nerfed and take to the roads without a thought.
MD kills are the high profile deaths while the constant AR death toll goes unnoticed due to its ubiquity. You simply don't remember the tenth time you are killed by a GEK or Douval because that's what you expect, but get blown up once and it's on your mind until half way though the next match.
I'll believe the MD is OP when I see it dominate the kill feed. I'll believe it when I see assault players pick it up in favor of the AR. That won't happen though, because once you use it you remember all the times it wasn't enough to save your bacon, all the times a team mate stepped in front and blew the round in your face. You remember your dropping KDR and you stop using it. |
KingBlade82
The Phoenix Federation
119
|
Posted - 2013.07.23 13:32:00 -
[44] - Quote
Well all I ask r that the devs check the numbers and make sure its even is all if one of the CCP people say that the damage it deals is not more than and in fact less than the DPS of regular guns based on the stats we gathered people would not have this issue but they don't so we do and we never understand nerfs/buffs sometimes because of it
and again its a ton of things to consider stat wise to make it even but I know for a fact shotgun users cant touch u when u have a mass driver |
Celeste Cyra
Royal Uhlans Amarr Empire
6
|
Posted - 2013.07.23 13:36:00 -
[45] - Quote
Totally agree about that. When I said it under performs, I meant it under performs in my hands compared to other weapons. When I was trying it out it sucked in corridors, open areas, lowered elevation, in tight knit groups where someone steps right in front of me, against shielded builds and just gets raped if your out flanked.
Admittedly I'm a noob but I really don't think it's worth the investment. |
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