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KingBlade82
The Phoenix Federation
112
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Posted - 2013.07.21 12:32:00 -
[1] - Quote
well as it stands now the mass driver (mostly proto) destroy dropsuits and do decent damage to vehicles and the damage and/or damage radius is the issue and in order to make it a support weapon instead of an assault weapon it needs the nerf |
KingBlade82
The Phoenix Federation
112
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Posted - 2013.07.21 12:41:00 -
[2] - Quote
Pandora Mars wrote:KingBlade82 wrote:well as it stands now the mass driver (mostly proto) destroy dropsuits and do decent damage to vehicles and the damage and/or damage radius is the issue and in order to make it a support weapon instead of an assault weapon it needs the nerf MD Splash damage is humble. Flaylock's splash damage is INSANE. That does need some rebalance.
nope try going up against some freedom mass drivers ull say different ;) and the flaylock just deals way too much damage |
KingBlade82
The Phoenix Federation
112
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Posted - 2013.07.21 13:27:00 -
[3] - Quote
Mad Syringe wrote:I skilled into MDs on all my characters AFTER beta, knowing that it would eventually be buffed again. It sucked very much until it got fixed again. Now it is a valid weapon for area denial, disturbing crowds and taking out enemies behind cover in certain situations. It is however not a slayer like a Duvolle AR or even a GEK AR. It is an effective counter to the HMG heavie, but also a very good support weapon (covering my heavy bros while they reload). As a Dedicated Masshole Logi I will stick to this weapon whatever happens.
That said, I don't think this weapon is OP! As soon as you consider friendly fire, the MD shines only in very skilled hands. The increased blast radius has killed me quite a lot especcially when people of my own team run in front of me blocking my shots... Thank you very much! It takes skilled MD operators not to kill your own squad in CQC (in battles with friendly fire). You sometimes have to hold your fire, only for not to kill teammates!
One more reason why I'd like to see FF in FW matches (merc battles). It would lead to more surgical use of explosives!
If you loose a 1:1 against my EXO-5 with your GEK, it's definitely not because of weapon imbalance!
ur right if more matches were like PC ud be right but they aren't u can spam it very easily and mass driver users need to be treated like a heavy and I think its unreasonable
ive used mass drivers to test it out and ik it makes a shotgun damn near useless and heavies r easy prey and u can miss a few shots and destroy anyone in 1vs 1 combat it should just be used my logi's as a support weapon
same damage range, lower damage (preferred) or lower damage range, same damage (if CCP wants that) |
KingBlade82
The Phoenix Federation
113
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Posted - 2013.07.21 15:36:00 -
[4] - Quote
Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above.
it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks
it can be useful and people not complain but it isn't there yet |
KingBlade82
The Phoenix Federation
113
|
Posted - 2013.07.21 15:53:00 -
[5] - Quote
Cosgar wrote:KingBlade82 wrote:Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks it can be useful and people not complain but it isn't there yet People complain because it's useful and there's a general hate for splash damage based weapons in FPS anyway. Every weapon that isn't a rifle is situational at best but excels in specific areas. Just because the MD excels in a specific area, you want it nerfed? Why not just switch to a laser and leave my damn weapon alone then. Nobody complains about those anymore.
it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful
but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P |
KingBlade82
The Phoenix Federation
113
|
Posted - 2013.07.21 16:04:00 -
[6] - Quote
Cosgar wrote:KingBlade82 wrote:it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful
but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P The MD has already been nerfed in splash radius and damage. Hell, it took a double nerf to damage because damge got nerfed while dropsuit HP got buffed. It's actually in a good place now because you're forced to make those 18 grenades count even more than before. Try going toe-to-toe with a Duvolle in open field without flux grenades and tell me the MD is still OP.
ehhh I always use flux for good measure ud be stupid not too but complex damage mods on top of the already high damage for mass drivers makes me think how much I could destroy :P muahahahaha |
KingBlade82
The Phoenix Federation
115
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Posted - 2013.07.23 11:28:00 -
[7] - Quote
Justin Tymes wrote:KingBlade82 wrote:Cosgar wrote:KingBlade82 wrote:it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful
but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P The MD has already been nerfed in splash radius and damage. Hell, it took a double nerf to damage because damge got nerfed while dropsuit HP got buffed. It's actually in a good place now because you're forced to make those 18 grenades count even more than before. Try going toe-to-toe with a Duvolle in open field without flux grenades and tell me the MD is still OP. ehhh I always use flux for good measure ud be stupid not too but complex damage mods on top of the already high damage for mass drivers makes me think how much I could destroy :P muahahahaha The flux is a terrible argument, since anything is going to kill a fluxed enemy. An AR will always take down a fluxed Armour tanker or Heavy faster than an MD can that is being boosted by 30% increase. That's how low the MD DPS is.
AR and aiming weapons kill by the person pointing a weapon at the person
mass drivers kills even when u aren't trying due to splash and btw no it wont I take down heavys faster with mass driver |
KingBlade82
The Phoenix Federation
115
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Posted - 2013.07.23 11:33:00 -
[8] - Quote
Martin0 Brancaleone wrote:Jastad wrote:KingBlade82 wrote:it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf And what YOU think must do a primary weapon? spit rainbow? How can be an area denial weapon if people dont fear it? "oh look someone is shooting with a mass, let's walk inside the range since is like being hit by a stinky ****" Also this weapon suffer shield more than an HMG Jastad is right. How can a weapon be OP in a fps because "it kills people"? With your logic the AR is Op too, it can kill people even farther than the MD and also have hitscan. The mass driver have 6 S I X rounds in a magazine, missing with 2 often means you are dead. It is actually harder to aim with the MD than spray and pray with the AR. The mass driver now is fine, armor sucks, but it's not the MD fault.
depending on how close it is the MD still beats the AR using spray and pray most close range places and still makes the shotgun look stupid to use
I need to be pretty far away to have a chance against a mass driver
and even if im too close they can kill me and them self and I don't have that option as an AR user
it should kill people but I believe it isn't on the level of other weapons same goes for flaylock but flaylock even destroys my shield -_- MD at least takes 3 shots but I still believe its way too fast |
KingBlade82
The Phoenix Federation
115
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Posted - 2013.07.23 11:49:00 -
[9] - Quote
Justin Tymes wrote:KingBlade82 wrote:Cosgar wrote:KingBlade82 wrote:Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks it can be useful and people not complain but it isn't there yet People complain because it's useful and there's a general hate for splash damage based weapons in FPS anyway. Every weapon that isn't a rifle is situational at best but excels in specific areas. Just because the MD excels in a specific area, you want it nerfed? Why not just switch to a laser and leave my damn weapon alone then. Nobody complains about those anymore. it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P Anything with 3 or more Complex Shield mods will tank MDs, and an AR will always out DPS a MD. It doesn't excel in close-range.(you clearly haven't used an MD for an extended period of time) -One of the lowest DPS ratings -One of the smallest clip sizes -One of the longest reload times -Hives are a necessity -Risk dying to splash in CQC -Useless against elevated targets -Weak against Shields, and Shields > Armor Stop QQing and get better scrub.
omg ur so clever ;) making fun of people bravo I bet ur a success in real life
and the DPS is damn good idk what weapon ur using but I get way more damage in per match when I use MD (may be from vehicle damage as well)
clip size doesn't matter unless ur running by urself against 2 to 3 protos
the reload time isn't bad at all
hives are a necessity as for most weapons if u survive and kill 5+ enemies
u need to be really stupid to kill urself no joke I rarely kill myself (the only skill part of it tbh)
it is crap against anyone high :P
and its weak against shields but if I blast them a few times I can beat the shield but have to atleast use full clip plus aiming weapons take more skill to get that result aka OP but ever since I came back to Dust 514 (used to play in closed beta) ive had to switch to shield in order to compete |
KingBlade82
The Phoenix Federation
116
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Posted - 2013.07.23 12:23:00 -
[10] - Quote
all AR users? that's a lot of kills I can even get that so don't think its normal lol
I watched the first and the enemy team sucked plus he had damage mods on his gun he was missing a ton
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KingBlade82
The Phoenix Federation
119
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Posted - 2013.07.23 13:06:00 -
[11] - Quote
Cosgar wrote:Celeste Cyra wrote:KingBlade82 wrote:all AR users? that's a lot of kills I can even get that so don't think its normal lol I watched the first and the enemy team sucked plus he had damage mods on his gun he was missing a ton Not why I posted it. Those guys are awesome and know how to use their weapons and play. But they do not use the mass driver for some reason. If I find any videos where there is a 20+ differential for mass drivers it will make me think twice about it. Right now I am testing out alts for the Scrambler + SMG and AR + SMG combo before I decide to spec this character. These videos prove to me that if I get good enough with AR I can dominate a match and make 300 - 500k isk often. There's no need to make excuses for why it happened because the videos are there for everyone to see. I've tried the Mass driver and while it does get hits easily, I'm not going to spec into it because it under performs. Under performs and people still complain about the goddamned thing. An AR can go 50-2 and everyone is cheering them on. If I upload a video of a MD getting half the amount of kills people would be crying nerf. ****ing double standards.
it does not under perform -_- im sure a mass driver user could kill that many too and id be just as impressed 50+ kills is a lot in a short amount of time |
KingBlade82
The Phoenix Federation
119
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Posted - 2013.07.23 13:32:00 -
[12] - Quote
Well all I ask r that the devs check the numbers and make sure its even is all if one of the CCP people say that the damage it deals is not more than and in fact less than the DPS of regular guns based on the stats we gathered people would not have this issue but they don't so we do and we never understand nerfs/buffs sometimes because of it
and again its a ton of things to consider stat wise to make it even but I know for a fact shotgun users cant touch u when u have a mass driver |
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