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Crimson Judgment
ROGUE SPADES EoN.
55
|
Posted - 2013.07.15 18:12:00 -
[1] - Quote
its not really a big problem as someone who uses proto forge guns and uses vehicles the only REAL problem with them is the skyscraper/building they're standing on 90% of the time which makes forge gunning easy mode as there's pretty much nothing that can stop them since the ONLY way to get up there is via dropship and they'll just shoot it down on sight.
or you can try to kill him with a sniper but have you EVER seen a sniper kill a heavy in one hit? and hes usually got a logi up there with him that can just rep him so he can get back to his easy mode forge sniping.
the only way i see this being fixed short term is adding a ladder to every building so its at least possible to get to them without a dropship.
long term i would love to see either stairs with all the climbing ability of a ladder but you can shoot people while climbing them.
or an elevator just like a ladder but without the vulnerability.
i understand that this is in fact a valid tactic but my problem with it is it counters its only counters. |
SnakeSix
Pradox One
36
|
Posted - 2013.07.15 18:16:00 -
[2] - Quote
Well effectively this also extends to snipers. With your logic it means that both should be on the ground foot soliders. I don't really feel that is necessary, they are just making use of their equipment, dropships are meant to drop infantry at hard to reach places.
Besides there is always countersniping and orbitals. |
Deluxe Edition
TeamPlayers EoN.
550
|
Posted - 2013.07.15 18:19:00 -
[3] - Quote
Crimson Judgment wrote:its not really a big problem as someone who uses proto forge guns and uses vehicles the only REAL problem with them is the skyscraper/building they're standing on 90% of the time which makes forge gunning easy mode as there's pretty much nothing that can stop them since the ONLY way to get up there is via dropship and they'll just shoot it down on sight.
or you can try to kill him with a sniper but have you EVER seen a sniper kill a heavy in one hit? and hes usually got a logi up there with him that can just rep him so he can get back to his easy mode forge sniping.
the only way i see this being fixed short term is adding a ladder to every building so its at least possible to get to them without a dropship.
long term i would love to see either stairs with all the climbing ability of a ladder but you can shoot people while climbing them.
or an elevator just like a ladder but without the vulnerability.
i understand that this is in fact a valid tactic but my problem with it is it counters its only counters.
Do you fly dropships? Tell me how your 600k-1mil isk dropship does against a forge gun... bet it doesn't last more than 2 shots. |
TITANIC Xangore
Subdreddit Test Alliance Please Ignore
73
|
Posted - 2013.07.15 18:20:00 -
[4] - Quote
Team of snipers, Get 2-3 with proto guns and we can take Heavies down before they can rep. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5194
|
Posted - 2013.07.15 18:22:00 -
[5] - Quote
Forge guns need damage decay over a distance. Keep the splash radius, but lower the splash damage a little. |
Nemo Bluntz
TeamPlayers EoN.
105
|
Posted - 2013.07.15 18:24:00 -
[6] - Quote
TITANIC Xangore wrote:Team of snipers, Get 2-3 with proto guns and we can take Heavies down before they can rep. Hahaha. It's just that easy. Coordinate 3 guys with proto sniper rifles. Gee, why didn't anyone think of that before.
I think the real solution is mother ******* jet packs.
|
General John Ripper
The Generals EoN.
1806
|
Posted - 2013.07.15 18:25:00 -
[7] - Quote
Nemo Bluntz wrote:TITANIC Xangore wrote:Team of snipers, Get 2-3 with proto guns and we can take Heavies down before they can rep. Hahaha. It's just that easy. Coordinate 3 guys with proto sniper rifles. Gee, why didn't anyone think of that before. I think the real solution is mother ******* jet packs. +1 for jet packs |
Galvan Nized
Deep Space Republic Top Men.
141
|
Posted - 2013.07.15 18:27:00 -
[8] - Quote
Forge guns are a completely different level above sniping, you are UNAPPROACHABLE because no dropship can get within your range or is shot down. Snipers are easy pickings.
This doesn't affect PC battles really so it's not the worst thing in the game but is terrible game design. Why is the only way on that tower a dropship? How did the builders build the roof?
Too many games do this, every building & I mean every building, must have a ladder or stairs that lead to the top preferably both. |
TITANIC Xangore
Subdreddit Test Alliance Please Ignore
73
|
Posted - 2013.07.15 18:29:00 -
[9] - Quote
Nemo Bluntz wrote:TITANIC Xangore wrote:Team of snipers, Get 2-3 with proto guns and we can take Heavies down before they can rep. Hahaha. It's just that easy. Coordinate 3 guys with proto sniper rifles. Gee, why didn't anyone think of that before. I think the real solution is mother ******* jet packs.
When your in a good corp with good snipers, it can be that easy. But if we could get mother fracking jet packs, I'd be all for that also.... |
Nemo Bluntz
TeamPlayers EoN.
105
|
Posted - 2013.07.15 18:32:00 -
[10] - Quote
TITANIC Xangore wrote:Nemo Bluntz wrote:TITANIC Xangore wrote:Team of snipers, Get 2-3 with proto guns and we can take Heavies down before they can rep. Hahaha. It's just that easy. Coordinate 3 guys with proto sniper rifles. Gee, why didn't anyone think of that before. I think the real solution is mother ******* jet packs. When your in a good corp with good snipers, it can be that easy. But if we could get mother fracking jet packs, I'd be all for that also....
My corp sucks.
I don't think the answer should ever be "have a spare couple million skill points for the only 1 answer to the problem." |
|
semperfi1999
Internal Error. League of Infamy
662
|
Posted - 2013.07.15 18:41:00 -
[11] - Quote
at the minimum the forge gun needs its light at the end of the barrel of a charge gun back.....They shouldnt be able to sit in a corner with it charged and nearby enemies not see/hear this fact. |
Galvan Nized
Deep Space Republic Top Men.
141
|
Posted - 2013.07.15 18:43:00 -
[12] - Quote
Nemo Bluntz wrote:TITANIC Xangore wrote:
When your in a good corp with good snipers, it can be that easy. But if we could get mother fracking jet packs, I'd be all for that also....
My corp sucks. I don't think the answer should ever be "have a spare couple million skill points for the only 1 answer to the problem."
Not only this but to snipe them effectively you must be of similar level or else they just retreat behind the edge of the building.
Also Uplinks pretty much means they can spawn there after you get tired of watching or an infinite number of times.
Plus you are talking 3 peeps to take out 1 guy, the rest of his team is either hunting you or is out winning the match. |
ER-Bullitt
Molon Labe. League of Infamy
82
|
Posted - 2013.07.15 18:49:00 -
[13] - Quote
When you all are flying your derpships up to my position to take me out, do you come straight at me or do you even try to sneak around the backside?
If I am on a skyscraper looking over the edge down at an objective or tank, that leaves 3 other sides of the building that I cannot see.. and at least 1/2 the battlefield that is not in my direct line of sight. Yes I can hear your dropship, sometimes its hard to hear over the ambiant noise created by uplinks/nanohives sitting at my feet. Most dropships I see trying to counter my position just come straight at me.. no maneuvering.. no sneaking.. and generally very bad pilots who dont know how to quickly get in, land, and unload passengers. Do you run Afterburners and Thrusters (whatever mod that adds 10% torque)?
Someday CCP will listen to all your complaints and either nerf the forge gun, or nerf the ability to get up high, instead of buffing ******* dropships like they need to do.
This has never been about the forge gun... or people positioning themselves up on roofs... it when the two are combined that people simply throw their hands up and give up. More about people who dont think about that position when they enter a battle, and then get pissed off when someone else got up their and they have neither the brainpower, skill, ability or even willingness to go up there and counter it.
- Snipers? waaaah its too hard to kill heavy with a sniper. And what do you MEAN I should have another sniper.. that would be teamwork... whats teamwork lol that doesnt belong in a FPS game right? - Dropships? waaaah forge gunner will just one shot me, whats the point? - Fly your dumbass up there before they do at the beginning of the match? waaaah this tactic is lame, all I wanna do is Duvolle on the ground, why should I have to go up there and fight those noobs who will eventually destroy my team? - Orbital? waaaah why should i have to waste my orbital on one guy destroying my team.. he is OP NERF HIM AND HIS BUILDING then give me cookies! |
Sarducar Kahn
xCosmic Voidx The Superpowers
7
|
Posted - 2013.07.15 18:50:00 -
[14] - Quote
A decent DS can do a fly-by and drop people onto the building. |
Severance Pay
Krullefor Organization Minmatar Republic
726
|
Posted - 2013.07.15 18:58:00 -
[15] - Quote
We want them nerfed cuz the only thing we hate more than foreguns in tall places is trying to stop them from getting there. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5194
|
Posted - 2013.07.15 18:59:00 -
[16] - Quote
Sarducar Kahn wrote:A decent DS can do a fly-by and drop people onto the building. And a decent Forge gunner will never ever let that happen. |
ER-Bullitt
Molon Labe. League of Infamy
83
|
Posted - 2013.07.15 19:03:00 -
[17] - Quote
Severance Pay wrote:We want them nerfed cuz the only thing we hate more than foreguns in tall places is trying to stop them from getting there.
So you hate challenge?
Watched a video from Hellstorm vs. Teamplayers.. two fully loaded dropships both land on the donut building at the same time, 5 proto suits hop out each and begin an epic battle on the rooftop... who will win? who will reign supreme over the vantage point? Commence the most epic close quarters confined battle in the history of Dust 514.
LOL not you obviously... you are headed straight to the MCC to afk camp OR.. go cry on the forums.
Its broken because you people REFUSE to do anything about it. You know its going to happen, you know if you let it happen your team will be at a huge disadvantage, yet you do nothing.
COD ---> that way
|
ER-Bullitt
Molon Labe. League of Infamy
83
|
Posted - 2013.07.15 19:04:00 -
[18] - Quote
DUST Fiend wrote:Sarducar Kahn wrote:A decent DS can do a fly-by and drop people onto the building. And a decent Forge gunner will never ever let that happen.
I cant shoot two dropships at once, ever think of that. But that would require teamwork and coordination, are you up for the challenge? Or do you feel you should not have to stoop to the low low levels of strategy, teamwork and coordination.... are you above that idea? Is taking the tactically advantageous highground beneath you? Based on all the forum complaining, it sounds like it might be.
Shoot if I keep giving you guys all my secrets I may actualy have to watch out on my rooftop in the future.
Come get some, my SMG is waiting for you :P |
The Attorney General
ZionTCD
418
|
Posted - 2013.07.15 19:06:00 -
[19] - Quote
Deluxe Edition wrote:
Do you fly dropships? Tell me how your 600k-1mil isk dropship does against a forge gun... bet it doesn't last more than 2 shots.
That is because dropships suck, and need a HUGE buff, not because the FG is OP.
What happened to the DS is criminal. It needs help so bad right now.
I stopped shooting down MLT dropships until I am positive that they are going for a tower or they attack me. If they are just trying to fly I let them be now. No sense breaking some poor guys bank just for 75 WP.
|
Galvan Nized
Deep Space Republic Top Men.
141
|
Posted - 2013.07.15 19:14:00 -
[20] - Quote
ER-Bullitt wrote:When you all are flying your derpships up to my position to take me out, do you come straight at me or do you even try to sneak around the backside?
If I am on a skyscraper looking over the edge down at an objective or tank, that leaves 3 other sides of the building that I cannot see.. and at least 1/2 the battlefield that is not in my direct line of sight. Yes I can hear your dropship, sometimes its hard to hear over the ambiant noise created by uplinks/nanohives sitting at my feet. Most dropships I see trying to counter my position just come straight at me.. no maneuvering.. no sneaking.. and generally very bad pilots who dont know how to quickly get in, land, and unload passengers. Do you run Afterburners and Thrusters (whatever mod that adds 10% torque)?
Someday CCP will listen to all your complaints and either nerf the forge gun, or nerf the ability to get up high, instead of buffing ******* dropships like they need to do.
This has never been about the forge gun... or people positioning themselves up on roofs... it when the two are combined that people simply throw their hands up and give up. More about people who dont think about that position when they enter a battle, and then get pissed off when someone else got up their and they have neither the brainpower, skill, ability or even willingness to go up there and counter it.
- Snipers? waaaah its too hard to kill heavy with a sniper. And what do you MEAN I should have another sniper.. that would be teamwork... whats teamwork lol that doesnt belong in a FPS game right? - Dropships? waaaah forge gunner will just one shot me, whats the point? - Fly your dumbass up there before they do at the beginning of the match? waaaah this tactic is lame, all I wanna do is Duvolle on the ground, why should I have to go up there and fight those noobs who will eventually destroy my team? - Orbital? waaaah why should i have to waste my orbital on one guy destroying my team.. he is OP NERF HIM AND HIS BUILDING then give me cookies!
Haha you just set up all the reasons why forge gun sniping should be removed.
Sneak the DShip around? Well you must be a terrible forge gun sniper, you can easily see the RDV dropping the DShip off, puts you on high alert. Hoping you aren't paying attention is NOT a counter.
Sniping is inconsistent as you cannot get to equal ground so the forge can just pull behind roof edge. Plus you want 2+ snipers to deal with a poorly designed mechanic?
Orbitals are inconsistent at high altitude, they often will do NOTHING. Plus it takes time to get an orbital.
Getting up to the area before them is great as a preemptive strike but doesn't remove the fact that there is no real counter.
They shouldn't nerf the forge or nerf the ability to get on top of buildings via dropships but need to fix a poorly designed mechanic. Give troops a way onto the roof and this tactic will disappear as forgers lose the advantage.
|
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ER-Bullitt
Molon Labe. League of Infamy
83
|
Posted - 2013.07.15 19:22:00 -
[21] - Quote
Galvan Nized wrote:
Sneak the DShip around? Well you must be a terrible forge gun sniper, you can easily see the RDV dropping the DShip off, puts you on high alert. Hoping you aren't paying attention is NOT a counter.
- Mmk... have you payed in 1.2 yet? See how fast RDV's come in now... do you really think I am watching every spot on the map at all times? I'm not that good. I get hate mail all the time from people, so I must be doing something right. And I have been snuck up on by DS pilots... is it me who is terrible, or perhaps someone else /looks around
Galvan Nized wrote:
Sniping is inconsistent as you cannot get to equal ground so the forge can just pull behind roof edge. Plus you want 2+ snipers to deal with a poorly designed mechanic?
- Yes, get good, stop being lazy. And no you are not correct, snipers CAN get to equal footing.. or higher elevation pretty easily. I do it to counter forge gunners all the time. Again, you are not trying or thinking hard enough about this. LOok at the map, open your eyes and use your brain.
Galvan Nized wrote:
Orbitals are inconsistent at high altitude, they often will do NOTHING. Plus it takes time to get an orbital.
- wrong again... they have been fixed and work perfectly fine to take out rooftop nests after 1.2.
Galvan Nized wrote:
Getting up to the area before them is great as a preemptive strike but doesn't remove the fact that there is no real counter
- again there are real counters, give them a try. practice... I certainly had to practice alot to be able to fly my dropship up to the spot as quickly and effectively as possible to not get shot down, crash, etc. And yes, I have been forge gunning for months this is nothing new to me... I am a practiced veteran at blowing all your **** up.. hate me, love me, dont care.
Galvan Nized wrote:
They shouldn't nerf the forge or nerf the ability to get on top of buildings via dropships but need to fix a poorly designed mechanic. Give troops a way onto the roof and this tactic will disappear as forgers lose the advantage.
- add a ladder, elevator, jet packs, I dont care. If you can honestly come here and say you have tried everything I have suggested and failed miserably and see absolutely no light at the end of the tunnel then please continue to complain in hopes that CCP "fixes" what you think is broken.
Final thoughts, buff dropships please. |
Arx Ardashir
Imperium Aeternum
130
|
Posted - 2013.07.15 19:23:00 -
[22] - Quote
This is what needs to be done. |
Crimson Judgment
ROGUE SPADES EoN.
55
|
Posted - 2013.07.15 19:24:00 -
[23] - Quote
im starting to see some arguing can everyone calm down and talk about this calmly all i did was ask for stairs |
Phantom Vaxer
The Generals EoN.
27
|
Posted - 2013.07.15 19:24:00 -
[24] - Quote
Crimson Judgment wrote:its not really a big problem as someone who uses proto forge guns and uses vehicles the only REAL problem with them is the skyscraper/building they're standing on 90% of the time which makes forge gunning easy mode as there's pretty much nothing that can stop them since the ONLY way to get up there is via dropship and they'll just shoot it down on sight.
or you can try to kill him with a sniper but have you EVER seen a sniper kill a heavy in one hit? and hes usually got a logi up there with him that can just rep him so he can get back to his easy mode forge sniping.
the only way i see this being fixed short term is adding a ladder to every building so its at least possible to get to them without a dropship.
long term i would love to see either stairs with all the climbing ability of a ladder but you can shoot people while climbing them.
or an elevator just like a ladder but without the vulnerability.
i understand that this is in fact a valid tactic but my problem with it is it counters its only counters.
I find it isn't forge sniping itself but the ridiculously high buildings the are allowed on. People on top of those tippy top towers are just annoying.
|
DUST Fiend
OSG Planetary Operations Covert Intervention
5195
|
Posted - 2013.07.15 19:24:00 -
[25] - Quote
ER-Bullitt wrote:DUST Fiend wrote:Sarducar Kahn wrote:A decent DS can do a fly-by and drop people onto the building. And a decent Forge gunner will never ever let that happen. I cant shoot two dropships at once, ever think of that. But that would require teamwork and coordination, are you up for the challenge? Or do you feel you should not have to stoop to the low low levels of strategy, teamwork and coordination.... are you above that idea? Is taking the tactically advantageous highground beneath you? Based on all the forum complaining, it sounds like it might be. Shoot if I keep giving you guys all my secrets I may actualy have to watch out on my rooftop in the future. Come get some, my SMG is waiting for you :P You'd rather waste two dropships trying to get a tower forge gunner than just pull out your sniper fit and kill him?
Lmao.
Good luck getting your ships up against an Ishokune Assault, 4 million ISK says any forge gunner worth his salt toasts two if not three dropships trying to get to him. I know I can do it with my basic Assault Forge.
|
Maximus Stryker
Villore Sec Ops Gallente Federation
550
|
Posted - 2013.07.15 19:29:00 -
[26] - Quote
just reduce splash is all.
When shooting a vehicle, you don't need splash as you have a larger target. Keep distance and damage just reduce splash so it is less effective against vehicles
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ER-Bullitt
Molon Labe. League of Infamy
85
|
Posted - 2013.07.15 19:31:00 -
[27] - Quote
DUST Fiend wrote:You'd rather waste two dropships trying to get a tower forge gunner than just pull out your sniper fit and kill him?
Lmao.
Good luck getting your ships up against an Ishokune Assault, 4 million ISK says any forge gunner worth his salt toasts two if not three dropships trying to get to him. I know I can do it with my basic Assault Forge.
I am offering you solutions to the problem you, and alot of other crybabies keep bringing up the forums. I am trying to help you, but troll along if you want doesnt matter to me.
Here are some words/phrases that make me LMAO...
"probably" .. "I will bet 4 million isk" .. "I will bet you you cant" .. "DUDE I BET HE CAN SHOOT OVER 9000 dropships out of the sky before"... alot of hypotheticals going on here.
Stop theorycrafting. Everything I have suggested you haters to try I have personally used to counter forge gunners. And others have used to counter me when I am forge gunning. Does it work 100% of the time? Of course not, but thats what makes a game challenging. You want to be able to counter the forge gunner/roof top tactic easily.. sorry bub, you may actually have to try a bit harder. |
Galvan Nized
Deep Space Republic Top Men.
141
|
Posted - 2013.07.15 19:36:00 -
[28] - Quote
Haha I love that forge gun snipers defend this so vehemently.
NO STAIRS RAWR!!!
Dropships come in quicker? Still 15 secs unless you are 1 of the first to call in. You still have time to notice it, watch some tank snipers and you will see what I mean. Again you not paying attention does not equal counter.
I think we are talking about different towers as the ones im thinking of are the tallest thing in that map. Snipers cannot get on equal level.
I've still had inconsistency with orbitals at great height, perhaps you have better luck.
Again I'm not calling for nerfs I just want ladders and stairs, it makes 0 sense why all buildings don't have these. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5195
|
Posted - 2013.07.15 19:40:00 -
[29] - Quote
ER-Bullitt wrote:Stop theorycrafting. Everything I have suggested you haters to try I have personally used to counter forge gunners. And others have used to counter me when I am forge gunning. Does it work 100% of the time? Of course not, but thats what makes a game challenging. You want to be able to counter the forge gunner/roof top tactic easily.. sorry bub, you may actually have to try a bit harder. You suggest to use two dropships to try and fly up to a tower forge gunner.
I suggest sniping him.
And I'm the one theory crafting?
Puff puff pass bro, you're preaching to choir. I've done just about everything there is to do in this game, I'm gonna go out on a limb here and say I've got a tad more in game experience under my belt than you.
Have fun though. And I'm not bitching, when have I bitched about forge tower snipers? If anything I've said it's the best part of 1.2 because of the sheer amount of laughter it invokes in me as I rain hell upon the foolish mortals below. |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
228
|
Posted - 2013.07.15 19:43:00 -
[30] - Quote
Crimson Judgment wrote:its not really a big problem as someone who uses proto forge guns and uses vehicles the only REAL problem with them is the skyscraper/building they're standing on 90% of the time which makes forge gunning easy mode as there's pretty much nothing that can stop them since the ONLY way to get up there is via dropship and they'll just shoot it down on sight.
or you can try to kill him with a sniper but have you EVER seen a sniper kill a heavy in one hit? and hes usually got a logi up there with him that can just rep him so he can get back to his easy mode forge sniping.
the only way i see this being fixed short term is adding a ladder to every building so its at least possible to get to them without a dropship.
long term i would love to see either stairs with all the climbing ability of a ladder but you can shoot people while climbing them.
or an elevator just like a ladder but without the vulnerability.
i understand that this is in fact a valid tactic but my problem with it is it counters its only counters.
snipers are anti trooper so yea that makes sense, FGs are anti vehicle but the vehicles can get 10 mill specced into into just 1 role/ race yet it won`t be worth it because theres no worth in specializing as a vehicle guy, wich is why there are those complaints, we need more items and a few other fixes and FGs are a thorn because not only the item good, but it can be specialized in to increase RoF, mag, etc |
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ER-Bullitt
Molon Labe. League of Infamy
85
|
Posted - 2013.07.15 19:45:00 -
[31] - Quote
Galvan Nized wrote:Haha I love that forge gun snipers defend this so vehemently.
NO STAIRS RAWR!!!
Dropships come in quicker? Still 15 secs unless you are 1 of the first to call in. You still have time to notice it, watch some tank snipers and you will see what I mean. Again you not paying attention does not equal counter.
I think we are talking about different towers as the ones im thinking of are the tallest thing in that map. Snipers cannot get on equal level.
I've still had inconsistency with orbitals at great height, perhaps you have better luck.
Again I'm not calling for nerfs I just want ladders and stairs, it makes 0 sense why all buildings don't have these.
Dude, my range is 300m. Are you saying you are too inept to call a dropship outside of the 300m range? And no, if you call in a vehicle in the middle of a battle it does not take 15 seconds.. try 5. Do you even play this game? These maps are like 1km long or more... wow.
Yes, I agree regarding towers you have no idea what you are talking about. Get good. I have given you noobs all the advice I can for now... the next step is for you to give me your account password so I can play the game for you while you watch.
Get better with orbitals.
Ladders, stairs, whatever you need to compete. Easiest fix to this consistent QQ is to buff dropships.. But then you tards will stil be too lazy to learn how to fly them or... wait for it... call them in outside of the forge gunners range. WHAT DO YOU MEAN I HAVE TO GO TO THE OTHER SIDE OF THE MAP TO CALL IN MY VEHICLE? I WANT TO CALL IT IN HERE AND THAT BIG BAD FORGE GUN MONSTER KEEPS EATING THEM UP! DADDY HELPPPP! |
ER-Bullitt
Molon Labe. League of Infamy
85
|
Posted - 2013.07.15 19:47:00 -
[32] - Quote
DUST Fiend wrote:ER-Bullitt wrote:Stop theorycrafting. Everything I have suggested you haters to try I have personally used to counter forge gunners. And others have used to counter me when I am forge gunning. Does it work 100% of the time? Of course not, but thats what makes a game challenging. You want to be able to counter the forge gunner/roof top tactic easily.. sorry bub, you may actually have to try a bit harder. You suggest to use two dropships to try and fly up to a tower forge gunner. I suggest sniping him. And I'm the one theory crafting? Puff puff pass bro, you're preaching to choir. I've done just about everything there is to do in this game, I'm gonna go out on a limb here and say I've got a tad more in game experience under my belt than you. Have fun though. And I'm not bitching, when have I bitched about forge tower snipers? If anything I've said it's the best part of 1.2 because of the sheer amount of laughter it invokes in me as I rain hell upon the foolish mortals below.
I dunno where the thought process got lost here.. honestly no idea.
2 Dropships.. 1 as a distraction, the other loaded with whatever you need to kill the big bad forge gunner.
Or snipe them
Or Orbital
Or get up there first.
pretty sure that is what I have been preaching all along.... yet one of you blowhards still says there is no counter. Sorry you all look alike to me. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5196
|
Posted - 2013.07.15 19:49:00 -
[33] - Quote
ER-Bullitt wrote:Get better with orbitals.
You heard it here folks.
The counter to tower forge snipers is in fact, orbitals!!
Praise be to ER-Bullitt, lord of all the tactix. |
loumanchew
Ametat Security Amarr Empire
137
|
Posted - 2013.07.15 19:50:00 -
[34] - Quote
DUST Fiend wrote:Forge guns need damage decay over a distance. Keep the splash radius, but lower the splash damage a little.
At last someone that makes sense. The thing travels way too fast as well. Why infantry has more powerful weapons than vehicules is beyond me. |
ER-Bullitt
Molon Labe. League of Infamy
85
|
Posted - 2013.07.15 19:54:00 -
[35] - Quote
DUST Fiend wrote:ER-Bullitt wrote:Get better with orbitals.
You heard it here folks. The counter to tower forge snipers is in fact, orbitals!! Praise be to ER-Bullitt, lord of all the tactix.
LOL... aww man, you done with your counter argument now?
Gonna pick pieces of my post and come up with a nifty little counter to make yourself look smart?
Dust Fiend, Mr. Veteran, you know I was responding to the guy who says he still has problems placing orbitals on roofs. Therefore he needs to get better. One orbital centered on a roof will take out everyone up there including all equipment. Happens to me on a daily basis.
Come on now, I never said that was the ONLY counter to the forge/tower issue you guys are having, but it is one of them.
Come on.
EDIT: Oh wait, before you say anything master Dust player extraordinaire.. I have admitted that yes, on a daily basis, I die to an orbital. I am sorry, but I realize I am a noob and only noobs die to orbitals.. please forgive me oh veteran of veterans. lol |
DUST Fiend
OSG Planetary Operations Covert Intervention
5196
|
Posted - 2013.07.15 20:01:00 -
[36] - Quote
ER-Bullitt wrote:LOL... aww man, you done with your counter argument now?
Gonna pick pieces of my post and come up with a nifty little counter to make yourself look smart?
Dust Fiend, Mr. Veteran, you know I was responding to the guy who says he still has problems placing orbitals on roofs. Therefore he needs to get better. One orbital centered on a roof will take out everyone up there including all equipment. Happens to me on a daily basis.
Come on now, I never said that was the ONLY counter to the forge/tower issue you guys are having, but it is one of them.
Come on.
EDIT: Oh wait, before you say anything master Dust player extraordinaire.. I have admitted that yes, on a daily basis, I die to an orbital. I am sorry, but I realize I am a noob and only noobs die to orbitals.. please forgive me oh veteran of veterans. lol Are you kidding me, I'm horrible compared to most vets. Still far better than most of the playerbase...somehow....
Anyways, I didn't say it was the only counter either. Just saying, blowing an orbital on a guy you could have just sniped seems.....pointless. Unless you've already won, then by all means.
I'm not counter arguing because I'm not arguing.
I'm just making points and having a good time, relax bro, it's a game. |
Galvan Nized
Deep Space Republic Top Men.
143
|
Posted - 2013.07.15 20:02:00 -
[37] - Quote
ER-Bullitt wrote:
Dude, my range is 300m. Are you saying you are too inept to call a dropship outside of the 300m range? And no, if you call in a vehicle in the middle of a battle it does not take 15 seconds.. try 5. Do you even play this game? These maps are like 1km long or more... wow.
Yes, I agree regarding towers you have no idea what you are talking about. Get good. I have given you noobs all the advice I can for now... the next step is for you to give me your account password so I can play the game for you while you watch.
Get better with orbitals.
Ladders, stairs, whatever you need to compete. Easiest fix to this consistent QQ is to buff dropships.. But then you tards will stil be too lazy to learn how to fly them or... wait for it... call them in outside of the forge gunners range. WHAT DO YOU MEAN I HAVE TO GO TO THE OTHER SIDE OF THE MAP TO CALL IN MY VEHICLE? I WANT TO CALL IT IN HERE AND THAT BIG BAD FORGE GUN MONSTER KEEPS EATING THEM UP! DADDY HELPPPP!
Haha I love you, easiest laughs ive got in a while.
You don't shoot a Dship as it is brought in, you see it and think hmm maybe I should watch out for that DShip. Seriously do you play the game? Haha. Still much longer than 5 secs I assure you.
Every other argument you didn't even refute so I'll assume by your caps you are just trying to SPEAK VERY LOUDLY!
You give plausible counters to the tactic but none of them are practical. I could just call in 10 DSHIPS to come get you too, losses be damned.
You and I both know you would not do this if you were more approachable. Get good at ground game!
|
ER-Bullitt
Molon Labe. League of Infamy
85
|
Posted - 2013.07.15 20:12:00 -
[38] - Quote
Galvan Nized wrote:
You don't shoot a Dship as it is brought in, you see it and think hmm maybe I should watch out for that DShip. Seriously do you play the game? Haha. Still much longer than 5 secs I assure you.
Wow, right over your head huh? If you know where I am, and you willingly call in a dropship within my range you are asking for it to be shot down.. and I will shoot it down. What I said was that you should consider calling in your DS outside of my range, which is only 300m (and if you havent already.. try hitting anything with a forge gun at 250+m, let me know how that goes if you are willing to actually try it before you complain about it)
If you are only thinking about the time it takes to call in a vehicle at the very beginning of a PUB match, that is not what I am talking about. Try a PC battle where you will be the first to call in your vehicle, take out a stop watch and let me know how long it takes from when you click x to when that vehicle is in front of you.
Galvan Nized wrote:
Every other argument you didn't even refute so I'll assume by your caps you are just trying to SPEAK VERY LOUDLY!
Ive offered as much advice and rebuttle as I can stomach for today. What I said about your knowledge of highground stands. You are doing it wrong, I know all of the towers in this game and the most popular spots for forge gunning can be countered by even higher ground. Open your eyes and look around, wont say it again.
Galvan Nized wrote:
You give plausible counters to the tactic but none of them are practical. I could just call in 10 DSHIPS to come get you too, losses be damned.
You and I both know you would not do this if you were more approachable. Get good at ground game!
And why arent they practical. Have you tried them? No, you havent... how do I know this, because if you were any good you wouldnt be complainig you would be out playing and practicing your DS piloting skills. 4 million isk says you dont know how to fly. I will gladly teach you.
My ground game is just fine, thanks. Sorry if I enjoy the challenge of different playsyltes and blowing **** up... its fun, gets me lots of WP and tons of ISK for my teammates so they can buy more suits and take care of the ground while I watch everything else. |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
295
|
Posted - 2013.07.15 20:22:00 -
[39] - Quote
ER-Bullitt wrote:Galvan Nized wrote:[quote=Galvan Nized]
You give plausible counters to the tactic but none of them are practical. I could just call in 10 DSHIPS to come get you too, losses be damned.
You and I both know you would not do this if you were more approachable. Get good at ground game!
And why arent they practical. Have you tried them? No, you havent... how do I know this, because if you were any good you wouldnt be complainig you would be out playing and practicing your DS piloting skills. 4 million isk says you dont know how to fly. I will gladly teach you. My ground game is just fine, thanks. Sorry if I enjoy the challenge of different playsyltes and blowing **** up... its fun, gets me lots of WP and tons of ISK for my teammates so they can buy more suits and take care of the ground while I watch everything else.
Yup, forge gun rooftop sniping is SO challenging.
Don't know why your so against having stairs or a ladder to get to the top of ridiculously tall buildings. Your dropship would get you there faster, taking the ladders is asking to get sniped or shot down, and you sound pro enough to be able to adapt to there being a flight of stairs leading to your camp site. |
ER-Bullitt
Molon Labe. League of Infamy
85
|
Posted - 2013.07.15 20:24:00 -
[40] - Quote
DUST Fiend wrote:ER-Bullitt wrote:LOL... aww man, you done with your counter argument now?
Gonna pick pieces of my post and come up with a nifty little counter to make yourself look smart?
Dust Fiend, Mr. Veteran, you know I was responding to the guy who says he still has problems placing orbitals on roofs. Therefore he needs to get better. One orbital centered on a roof will take out everyone up there including all equipment. Happens to me on a daily basis.
Come on now, I never said that was the ONLY counter to the forge/tower issue you guys are having, but it is one of them.
Come on.
EDIT: Oh wait, before you say anything master Dust player extraordinaire.. I have admitted that yes, on a daily basis, I die to an orbital. I am sorry, but I realize I am a noob and only noobs die to orbitals.. please forgive me oh veteran of veterans. lol Are you kidding me, I'm horrible compared to most vets. Still far better than most of the playerbase...somehow.... Anyways, I didn't say it was the only counter either. Just saying, blowing an orbital on a guy you could have just sniped seems.....pointless. Unless you've already won, then by all means. I'm not counter arguing because I'm not arguing. I'm just making points and having a good time, relax bro, it's a game.
Ive seen people blow orbitals on a redline rail tanker who is 2-0... Just because you arent getting 6-7-8 kills with your orbital doesnt mean it shouldnt be put to good use... and if that rooftop forge sniper is giving your team enough trouble, then take him out with whatever means you have available... or dont, and just continue crying about it.
I am pleanty of relaxed, its alot more fun to correct you noobs than actually do my job. Only a few more hours before I can make you all cry some more :) |
|
ER-Bullitt
Molon Labe. League of Infamy
85
|
Posted - 2013.07.15 20:26:00 -
[41] - Quote
ZeHealingHurts HurtingHeals wrote:ER-Bullitt wrote:Galvan Nized wrote:[quote=Galvan Nized]
You give plausible counters to the tactic but none of them are practical. I could just call in 10 DSHIPS to come get you too, losses be damned.
You and I both know you would not do this if you were more approachable. Get good at ground game!
And why arent they practical. Have you tried them? No, you havent... how do I know this, because if you were any good you wouldnt be complainig you would be out playing and practicing your DS piloting skills. 4 million isk says you dont know how to fly. I will gladly teach you. My ground game is just fine, thanks. Sorry if I enjoy the challenge of different playsyltes and blowing **** up... its fun, gets me lots of WP and tons of ISK for my teammates so they can buy more suits and take care of the ground while I watch everything else. Yup, forge gun rooftop sniping is SO challenging. Don't know why your so against having stairs or a ladder to get to the top of ridiculously tall buildings. Your dropship would get you there faster, taking the ladders is asking to get sniped or shot down, and you sound pro enough to be able to adapt to there being a flight of stairs leading to your camp site.
Learn to read, scroll back through my posts.. I am all for you noobs having an easier time getting up to me since you obviously cannot, or refuse to, use the tools already at your disposal.. Come say hello to my SMG I will be waiting for you. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5197
|
Posted - 2013.07.15 20:26:00 -
[42] - Quote
Just.
Snipe.
Him.
I love when noobs call people noobs.
For posterity |
ER-Bullitt
Molon Labe. League of Infamy
86
|
Posted - 2013.07.15 20:29:00 -
[43] - Quote
Thansk for the link, love BFF.. great episode. Season 2 finale was the best when the lvl 100 colonel jumped on the chopper and knifed all of them, then the noob gets the kill when he C4's the chopper by mistake. P R O M O T E D |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
1295
|
Posted - 2013.07.15 20:34:00 -
[44] - Quote
I hate Forge Guns because they can pop out, hit my HAV, dealing well over 2k damage and quickly pop back in again and begin to charge another shot.
Of course this isn't a problem with the Breach, but with the Assault and Basic its pretty annoying, give it damage fall off, make it lose accuracy the longer a Charge is held, the Assault stats seem to be flipped, it does more damage than the Basic, and with a quicker charge time with the only drawback being a charge cannot be held.
On Mass Drivers its pretty much the opposite, Assault has a larger Splash radius but with less Direct and Splash damage.
So flip the Assault and Basic damage so it matches other weapons in the game. |
Galvan Nized
Deep Space Republic Top Men.
145
|
Posted - 2013.07.15 20:36:00 -
[45] - Quote
ER-Bullitt wrote:
Ive seen people blow orbitals on a redline rail tanker who is 2-0... Just because you arent getting 6-7-8 kills with your orbital doesnt mean it shouldnt be put to good use... and if that rooftop forge sniper is giving your team enough trouble, then take him out with whatever means you have available... or dont, and just continue crying about it.
I am pleanty of relaxed, its alot more fun to correct you noobs than actually do my job. Only a few more hours before I can make you all cry some more :)
Again while plausible an orbital is not practical. One must earn these and what do you do if you don't have one?
I'm sorry but paper route does not equal job.
|
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
1296
|
Posted - 2013.07.15 20:42:00 -
[46] - Quote
Galvan Nized wrote:ER-Bullitt wrote:
Ive seen people blow orbitals on a redline rail tanker who is 2-0... Just because you arent getting 6-7-8 kills with your orbital doesnt mean it shouldnt be put to good use... and if that rooftop forge sniper is giving your team enough trouble, then take him out with whatever means you have available... or dont, and just continue crying about it.
I am pleanty of relaxed, its alot more fun to correct you noobs than actually do my job. Only a few more hours before I can make you all cry some more :)
Again while plausible an orbital is not practical. One must earn these and what do you do if you don't have one? I'm sorry but paper route does not equal job.
OBs are easy to earn, especially with the new 6 man squads, even with 5 players, all everyone has to do is earn 500 WP each, which is pretty goddamn easy, I got two with my squad today. |
ER-Bullitt
Molon Labe. League of Infamy
86
|
Posted - 2013.07.15 20:44:00 -
[47] - Quote
Galvan Nized wrote:ER-Bullitt wrote:
Ive seen people blow orbitals on a redline rail tanker who is 2-0... Just because you arent getting 6-7-8 kills with your orbital doesnt mean it shouldnt be put to good use... and if that rooftop forge sniper is giving your team enough trouble, then take him out with whatever means you have available... or dont, and just continue crying about it.
I am pleanty of relaxed, its alot more fun to correct you noobs than actually do my job. Only a few more hours before I can make you all cry some more :)
Again while plausible an orbital is not practical. One must earn these and what do you do if you don't have one? I'm sorry but paper route does not equal job.
Galvin.. thats funny, paper route is my side job when I am not busy milking your mom.
Straight up question for you.
When you have encountered a forge gun rooftop sniper in game, what do you and your squad do to try and counter him? Give as much detail as possible and I will try and help you figure out what you are doing wrong. I am here to help you. |
ER-Bullitt
Molon Labe. League of Infamy
86
|
Posted - 2013.07.15 20:46:00 -
[48] - Quote
Knight SoIaire wrote:I hate Forge Guns because they can pop out, hit my HAV, dealing well over 2k damage and quickly pop back in again and begin to charge another shot.
Of course this isn't a problem with the Breach, but with the Assault and Basic its pretty annoying, give it damage fall off, make it lose accuracy the longer a Charge is held, the Assault stats seem to be flipped, it does more damage than the Basic, and with a quicker charge time with the only drawback being a charge cannot be held.
On Mass Drivers its pretty much the opposite, Assault has a larger Splash radius but with less Direct and Splash damage.
So flip the Assault and Basic damage so it matches other weapons in the game.
Forge gun is supposed to give HAV's a problem. We are your counter. Next question please. |
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
94
|
Posted - 2013.07.15 20:54:00 -
[49] - Quote
Crimson Judgment wrote:
or you can try to kill him with a sniper but have you EVER seen a sniper kill a heavy in one hit?
Try the Thales with a few damage mods.
In the head.
Munch |
Galvan Nized
Deep Space Republic Top Men.
145
|
Posted - 2013.07.15 21:02:00 -
[50] - Quote
Knight SoIaire wrote:
OBs are easy to earn, especially with the new 6 man squads, even with 5 players, all everyone has to do is earn 500 WP each, which is pretty goddamn easy, I got two with my squad today.
Definitely, orbitals DO work but let's say you just used one what is the practical way to deal with these tower forge snipers?
The fact that you have to get an orbital to reach this person makes it impractical. One should not HAVE to use an orbital to deal with them...the building should just have stairs and ladders.
Apparently all the civilian/construction workers have jet packs in the future with no need for stairs but military must have banned jetpacks at the Hrober Accord. |
|
ER-Bullitt
Molon Labe. League of Infamy
86
|
Posted - 2013.07.15 21:11:00 -
[51] - Quote
One does not simply.... Deal with a forge sniper.
Ok, enough with the silly "construction workers forgot to put in stairs" bullshit. If they add them, great! I will use your dead body to mop up the tears when I blow you up at the top of the building, just like I do when you are at the bottom.
I will ask you, Galvin, a 2nd time..
When you have encountered a forge gun rooftop sniper in game, what do you and your squad do to try and counter him? Give as much detail as possible and I will try and help you figure out what you are doing wrong. I am here to help you. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
811
|
Posted - 2013.07.15 21:15:00 -
[52] - Quote
ER-Bullitt wrote:When you all are flying your derpships up to my position to take me out, do you come straight at me or do you even try to sneak around the backside?
You have to be a worthless player to NOT hear the map-filling god-aweful noise that announces to the entire universe "HEY! There's a dropship in the map!" and not look accordingly.
Even in my noisy HAV I always know when there's a dropship, and have never been surprised once.
You're a forgegunner just camping a roof, lord knows you are paying even more attention to your surroundings then some HAV on the move. |
ER-Bullitt
Molon Labe. League of Infamy
86
|
Posted - 2013.07.15 21:18:00 -
[53] - Quote
Xocoyol Zaraoul wrote:ER-Bullitt wrote:When you all are flying your derpships up to my position to take me out, do you come straight at me or do you even try to sneak around the backside? You have to be a worthless player to NOT hear the map-filling god-aweful noise that announces to the entire universe " HEY! There's a dropship in the map!" and not look accordingly. Even in my noisy HAV I always know when there's a dropship, and have never been surprised once. You're a forgegunner just camping a roof, lord knows you are paying even more attention to your surroundings then some HAV on the move.
Have you forge sniped from a roof before? |
Shooty McDangerman
Ikomari-Onu Enforcement Caldari State
10
|
Posted - 2013.07.15 21:37:00 -
[54] - Quote
I think this issue is being a bit overblown in this thread. Heavy's can't carry nanohives, so unless the guy has a friend up there it won't be long before he runs out of ammo. Forge gun only carries 21 shots at max capacity, takes two to three shots to splash someone to death. If there's a whole squad up there than that's it's own problem to be dealt with.
Also, the number 1 best counter for forge gun snipers is another forge gun sniper.
Militia forge and militia heavy suit are free to use for everyone. Simply charge a shot, wait for fat man to poke his head out, and release trigger for one hit ko. You can still hit people who are head glitching, just make sure the crosshair is red when you fire.
If you can't be bothered to use a forge than a charge sniper shot to the head will send most heavies running with their tail between their legs. Just keep popping him till he's dead or gives up the position. |
BLKDG
ROYAL SQUAD Shadow of the Apocalypse
11
|
Posted - 2013.07.18 05:08:00 -
[55] - Quote
Stealth nerf. Red reticle and still target No kill only shield gets hit Game issue or nerf? With the qq There are many man portable anti vehicle anti air systems out there In today's military Stingers, at 1, robot anti missle systems, british fancy tank killers but we have to nerf the forge? Why?
Tanks are expensive but they weren't meant to go solo you need the support of the blues.
|
Altina McAlterson
Not Guilty EoN.
651
|
Posted - 2013.07.18 05:12:00 -
[56] - Quote
Knight SoIaire wrote:I hate Forge Guns because they can pop out, hit my HAV, dealing well over 2k damage and quickly pop back in again and begin to charge another shot. [bullshit] Of course this isn't a problem with the Breach, but with the Assault and Basic its pretty annoying, give it damage fall off, make it lose accuracy the longer a Charge is held, the Assault stats seem to be flipped, it does more damage than the Basic, and with a quicker charge time with the only drawback being a charge cannot be held.
On Mass Drivers its pretty much the opposite, Assault has a larger Splash radius but with less Direct and Splash damage.
So flip the Assault and Basic damage so it matches other weapons in the game. [/bullshit]
I disagree. |
XANDER KAG
Red Star. EoN.
161
|
Posted - 2013.07.18 05:26:00 -
[57] - Quote
Its easy to defend an abusive tactic when your the one with a solid advantage over everyone else. Please explain to me why I should sacrifice several thousand Isk and maybe my entire match (for pubs) to reach possibly ONE guy on a tower who can then just fly back up to another one less than a minute later, because he/she doesn't want stairs (that should actually be there) on a building. And don't give me any of that "you could try sniping" bullcrap, I want a GENUINE reason why. |
BLKDG
ROYAL SQUAD Shadow of the Apocalypse
11
|
Posted - 2013.07.18 05:51:00 -
[58] - Quote
Thing is The playing field allows everyone to have forges Your tank (reds and blues) have to find cover. Drive smart. What annoys me is when a tank knows how to find good spots for cover and is backed up with one good sniper.
Rep tank repeat.
If you are open expect trouble |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation
397
|
Posted - 2013.07.18 12:29:00 -
[59] - Quote
It's interesting the hoops people think a dropship pilot should have to fly through to defeat ONE forge gun user.
Back on page one "just fly two dropships at once, both full of troops to drop off. One of these dropships full of troops will probably be killed on approach, but hey, you'll get the high ground heavy!" That one was my favorite.
And now more recently "Just snipe him. You, as a dropship pilot, naturally have max sniper rifle skills, so equip your officer sniper rifle and get two consecutive head shots on him. Easy peazy." Here's hoping he didn't use a different fit to put a drop uplink up there. |
Sir Petersen
Valhalla Nord
290
|
Posted - 2013.07.18 12:40:00 -
[60] - Quote
General John Ripper wrote:Nemo Bluntz wrote:TITANIC Xangore wrote:Team of snipers, Get 2-3 with proto guns and we can take Heavies down before they can rep. Hahaha. It's just that easy. Coordinate 3 guys with proto sniper rifles. Gee, why didn't anyone think of that before. I think the real solution is mother ******* jet packs. +1 for jet packs Jet Packs would be an awesome add-on to this game :)
http://2.bp.blogspot.com/-FSHoj5j1Lu4/UQSjIBw6TgI/AAAAAAAAgWQ/awZiMlc6grY/s1600/Jet+Pack+representation.jpg |
|
Severance Pay
Krullefor Organization Minmatar Republic
754
|
Posted - 2013.07.18 13:06:00 -
[61] - Quote
ER-Bullitt wrote:Severance Pay wrote:We want them nerfed cuz the only thing we hate more than foreguns in tall places is trying to stop them from getting there. So you hate challenge? Watched a video from Hellstorm vs. Teamplayers.. two fully loaded dropships both land on the donut building at the same time, 5 proto suits hop out each and begin an epic battle on the rooftop... who will win? who will reign supreme over the vantage point? Commence the most epic close quarters confined battle in the history of Dust 514. LOL not you obviously... you are headed straight to the MCC to afk camp OR.. go cry on the forums. Its broken because you people REFUSE to do anything about it. You know its going to happen, you know if you let it happen your team will be at a huge disadvantage, yet you do nothing. COD ---> that way YHBT, sarcasm just went over your head. *slowclap* |
ER-Bullitt
Molon Labe. League of Infamy
106
|
Posted - 2013.07.18 14:24:00 -
[62] - Quote
LOL... no idea what YHBT means... and sorry, its kind of hard to infer sarcasm from anyone on these forums. You, as a forum warrior, should know this. |
Ambiuris Zinum
EL Azteca Empire Amenaza Inminente
11
|
Posted - 2013.07.18 20:37:00 -
[63] - Quote
I need an answer from CCP on this topic. Where forge guns nerefed ? All this week I have not been able to kill with my 13 million SP forge gun class. CCP please Answe. |
Senator Snipe
Neanderthal Nation
42
|
Posted - 2013.07.25 12:00:00 -
[64] - Quote
Forge guns are fine how they are and easy to kill really. All you need to do is get 3 people in a logistic LAV go up next to him and light up his ass, or, if he is on top of a building you can just snipe him. Ya they are heavys so they wont' die in on hit. But it creates an annoyance to them when they see an enemy and start charging then all of a sudden a sniper hits them. I sometimes do the skyscrapper tactic when we are being over runned and i don't die most of the time, but even still, snipers can be extremely annoying when trying to get lots of kills from above. Another thing, the tanks. I am a proto forge gunner and have damage proficiency at level 5 and these 6,000 tanks and more i find really hard to take out if used right. Most of these tank users don't have hardeners, just lots of armor and a good armor repair and they don't stay a good distance from the enemy so they can back up when in danger, they just go wherever they want and when they see an enemy just kill, there like, idgaf if they have av grenades and swarm launcers, who gives a f*ck about staying a good distance away incase you are low and need to heal. They think like (oh i'm in a tank, i'm the god of this game). That is why me and forgy gots to blast. If you don't know how to use a tank the right way and you don't have hardeners then you are pretty much finished. So this saying, If they nerf the forge guns even more (cus they did like twice already) i am going to DEMAND a respec so i can spec into something else. |
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