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Crimson Judgment
ROGUE SPADES EoN.
55
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Posted - 2013.07.15 18:12:00 -
[1] - Quote
its not really a big problem as someone who uses proto forge guns and uses vehicles the only REAL problem with them is the skyscraper/building they're standing on 90% of the time which makes forge gunning easy mode as there's pretty much nothing that can stop them since the ONLY way to get up there is via dropship and they'll just shoot it down on sight.
or you can try to kill him with a sniper but have you EVER seen a sniper kill a heavy in one hit? and hes usually got a logi up there with him that can just rep him so he can get back to his easy mode forge sniping.
the only way i see this being fixed short term is adding a ladder to every building so its at least possible to get to them without a dropship.
long term i would love to see either stairs with all the climbing ability of a ladder but you can shoot people while climbing them.
or an elevator just like a ladder but without the vulnerability.
i understand that this is in fact a valid tactic but my problem with it is it counters its only counters. |
SnakeSix
Pradox One
36
|
Posted - 2013.07.15 18:16:00 -
[2] - Quote
Well effectively this also extends to snipers. With your logic it means that both should be on the ground foot soliders. I don't really feel that is necessary, they are just making use of their equipment, dropships are meant to drop infantry at hard to reach places.
Besides there is always countersniping and orbitals. |
Deluxe Edition
TeamPlayers EoN.
550
|
Posted - 2013.07.15 18:19:00 -
[3] - Quote
Crimson Judgment wrote:its not really a big problem as someone who uses proto forge guns and uses vehicles the only REAL problem with them is the skyscraper/building they're standing on 90% of the time which makes forge gunning easy mode as there's pretty much nothing that can stop them since the ONLY way to get up there is via dropship and they'll just shoot it down on sight.
or you can try to kill him with a sniper but have you EVER seen a sniper kill a heavy in one hit? and hes usually got a logi up there with him that can just rep him so he can get back to his easy mode forge sniping.
the only way i see this being fixed short term is adding a ladder to every building so its at least possible to get to them without a dropship.
long term i would love to see either stairs with all the climbing ability of a ladder but you can shoot people while climbing them.
or an elevator just like a ladder but without the vulnerability.
i understand that this is in fact a valid tactic but my problem with it is it counters its only counters.
Do you fly dropships? Tell me how your 600k-1mil isk dropship does against a forge gun... bet it doesn't last more than 2 shots. |
TITANIC Xangore
Subdreddit Test Alliance Please Ignore
73
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Posted - 2013.07.15 18:20:00 -
[4] - Quote
Team of snipers, Get 2-3 with proto guns and we can take Heavies down before they can rep. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5194
|
Posted - 2013.07.15 18:22:00 -
[5] - Quote
Forge guns need damage decay over a distance. Keep the splash radius, but lower the splash damage a little. |
Nemo Bluntz
TeamPlayers EoN.
105
|
Posted - 2013.07.15 18:24:00 -
[6] - Quote
TITANIC Xangore wrote:Team of snipers, Get 2-3 with proto guns and we can take Heavies down before they can rep. Hahaha. It's just that easy. Coordinate 3 guys with proto sniper rifles. Gee, why didn't anyone think of that before.
I think the real solution is mother ******* jet packs.
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General John Ripper
The Generals EoN.
1806
|
Posted - 2013.07.15 18:25:00 -
[7] - Quote
Nemo Bluntz wrote:TITANIC Xangore wrote:Team of snipers, Get 2-3 with proto guns and we can take Heavies down before they can rep. Hahaha. It's just that easy. Coordinate 3 guys with proto sniper rifles. Gee, why didn't anyone think of that before. I think the real solution is mother ******* jet packs. +1 for jet packs |
Galvan Nized
Deep Space Republic Top Men.
141
|
Posted - 2013.07.15 18:27:00 -
[8] - Quote
Forge guns are a completely different level above sniping, you are UNAPPROACHABLE because no dropship can get within your range or is shot down. Snipers are easy pickings.
This doesn't affect PC battles really so it's not the worst thing in the game but is terrible game design. Why is the only way on that tower a dropship? How did the builders build the roof?
Too many games do this, every building & I mean every building, must have a ladder or stairs that lead to the top preferably both. |
TITANIC Xangore
Subdreddit Test Alliance Please Ignore
73
|
Posted - 2013.07.15 18:29:00 -
[9] - Quote
Nemo Bluntz wrote:TITANIC Xangore wrote:Team of snipers, Get 2-3 with proto guns and we can take Heavies down before they can rep. Hahaha. It's just that easy. Coordinate 3 guys with proto sniper rifles. Gee, why didn't anyone think of that before. I think the real solution is mother ******* jet packs.
When your in a good corp with good snipers, it can be that easy. But if we could get mother fracking jet packs, I'd be all for that also.... |
Nemo Bluntz
TeamPlayers EoN.
105
|
Posted - 2013.07.15 18:32:00 -
[10] - Quote
TITANIC Xangore wrote:Nemo Bluntz wrote:TITANIC Xangore wrote:Team of snipers, Get 2-3 with proto guns and we can take Heavies down before they can rep. Hahaha. It's just that easy. Coordinate 3 guys with proto sniper rifles. Gee, why didn't anyone think of that before. I think the real solution is mother ******* jet packs. When your in a good corp with good snipers, it can be that easy. But if we could get mother fracking jet packs, I'd be all for that also....
My corp sucks.
I don't think the answer should ever be "have a spare couple million skill points for the only 1 answer to the problem." |
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semperfi1999
Internal Error. League of Infamy
662
|
Posted - 2013.07.15 18:41:00 -
[11] - Quote
at the minimum the forge gun needs its light at the end of the barrel of a charge gun back.....They shouldnt be able to sit in a corner with it charged and nearby enemies not see/hear this fact. |
Galvan Nized
Deep Space Republic Top Men.
141
|
Posted - 2013.07.15 18:43:00 -
[12] - Quote
Nemo Bluntz wrote:TITANIC Xangore wrote:
When your in a good corp with good snipers, it can be that easy. But if we could get mother fracking jet packs, I'd be all for that also....
My corp sucks. I don't think the answer should ever be "have a spare couple million skill points for the only 1 answer to the problem."
Not only this but to snipe them effectively you must be of similar level or else they just retreat behind the edge of the building.
Also Uplinks pretty much means they can spawn there after you get tired of watching or an infinite number of times.
Plus you are talking 3 peeps to take out 1 guy, the rest of his team is either hunting you or is out winning the match. |
ER-Bullitt
Molon Labe. League of Infamy
82
|
Posted - 2013.07.15 18:49:00 -
[13] - Quote
When you all are flying your derpships up to my position to take me out, do you come straight at me or do you even try to sneak around the backside?
If I am on a skyscraper looking over the edge down at an objective or tank, that leaves 3 other sides of the building that I cannot see.. and at least 1/2 the battlefield that is not in my direct line of sight. Yes I can hear your dropship, sometimes its hard to hear over the ambiant noise created by uplinks/nanohives sitting at my feet. Most dropships I see trying to counter my position just come straight at me.. no maneuvering.. no sneaking.. and generally very bad pilots who dont know how to quickly get in, land, and unload passengers. Do you run Afterburners and Thrusters (whatever mod that adds 10% torque)?
Someday CCP will listen to all your complaints and either nerf the forge gun, or nerf the ability to get up high, instead of buffing ******* dropships like they need to do.
This has never been about the forge gun... or people positioning themselves up on roofs... it when the two are combined that people simply throw their hands up and give up. More about people who dont think about that position when they enter a battle, and then get pissed off when someone else got up their and they have neither the brainpower, skill, ability or even willingness to go up there and counter it.
- Snipers? waaaah its too hard to kill heavy with a sniper. And what do you MEAN I should have another sniper.. that would be teamwork... whats teamwork lol that doesnt belong in a FPS game right? - Dropships? waaaah forge gunner will just one shot me, whats the point? - Fly your dumbass up there before they do at the beginning of the match? waaaah this tactic is lame, all I wanna do is Duvolle on the ground, why should I have to go up there and fight those noobs who will eventually destroy my team? - Orbital? waaaah why should i have to waste my orbital on one guy destroying my team.. he is OP NERF HIM AND HIS BUILDING then give me cookies! |
Sarducar Kahn
xCosmic Voidx The Superpowers
7
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Posted - 2013.07.15 18:50:00 -
[14] - Quote
A decent DS can do a fly-by and drop people onto the building. |
Severance Pay
Krullefor Organization Minmatar Republic
726
|
Posted - 2013.07.15 18:58:00 -
[15] - Quote
We want them nerfed cuz the only thing we hate more than foreguns in tall places is trying to stop them from getting there. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5194
|
Posted - 2013.07.15 18:59:00 -
[16] - Quote
Sarducar Kahn wrote:A decent DS can do a fly-by and drop people onto the building. And a decent Forge gunner will never ever let that happen. |
ER-Bullitt
Molon Labe. League of Infamy
83
|
Posted - 2013.07.15 19:03:00 -
[17] - Quote
Severance Pay wrote:We want them nerfed cuz the only thing we hate more than foreguns in tall places is trying to stop them from getting there.
So you hate challenge?
Watched a video from Hellstorm vs. Teamplayers.. two fully loaded dropships both land on the donut building at the same time, 5 proto suits hop out each and begin an epic battle on the rooftop... who will win? who will reign supreme over the vantage point? Commence the most epic close quarters confined battle in the history of Dust 514.
LOL not you obviously... you are headed straight to the MCC to afk camp OR.. go cry on the forums.
Its broken because you people REFUSE to do anything about it. You know its going to happen, you know if you let it happen your team will be at a huge disadvantage, yet you do nothing.
COD ---> that way
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ER-Bullitt
Molon Labe. League of Infamy
83
|
Posted - 2013.07.15 19:04:00 -
[18] - Quote
DUST Fiend wrote:Sarducar Kahn wrote:A decent DS can do a fly-by and drop people onto the building. And a decent Forge gunner will never ever let that happen.
I cant shoot two dropships at once, ever think of that. But that would require teamwork and coordination, are you up for the challenge? Or do you feel you should not have to stoop to the low low levels of strategy, teamwork and coordination.... are you above that idea? Is taking the tactically advantageous highground beneath you? Based on all the forum complaining, it sounds like it might be.
Shoot if I keep giving you guys all my secrets I may actualy have to watch out on my rooftop in the future.
Come get some, my SMG is waiting for you :P |
The Attorney General
ZionTCD
418
|
Posted - 2013.07.15 19:06:00 -
[19] - Quote
Deluxe Edition wrote:
Do you fly dropships? Tell me how your 600k-1mil isk dropship does against a forge gun... bet it doesn't last more than 2 shots.
That is because dropships suck, and need a HUGE buff, not because the FG is OP.
What happened to the DS is criminal. It needs help so bad right now.
I stopped shooting down MLT dropships until I am positive that they are going for a tower or they attack me. If they are just trying to fly I let them be now. No sense breaking some poor guys bank just for 75 WP.
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Galvan Nized
Deep Space Republic Top Men.
141
|
Posted - 2013.07.15 19:14:00 -
[20] - Quote
ER-Bullitt wrote:When you all are flying your derpships up to my position to take me out, do you come straight at me or do you even try to sneak around the backside?
If I am on a skyscraper looking over the edge down at an objective or tank, that leaves 3 other sides of the building that I cannot see.. and at least 1/2 the battlefield that is not in my direct line of sight. Yes I can hear your dropship, sometimes its hard to hear over the ambiant noise created by uplinks/nanohives sitting at my feet. Most dropships I see trying to counter my position just come straight at me.. no maneuvering.. no sneaking.. and generally very bad pilots who dont know how to quickly get in, land, and unload passengers. Do you run Afterburners and Thrusters (whatever mod that adds 10% torque)?
Someday CCP will listen to all your complaints and either nerf the forge gun, or nerf the ability to get up high, instead of buffing ******* dropships like they need to do.
This has never been about the forge gun... or people positioning themselves up on roofs... it when the two are combined that people simply throw their hands up and give up. More about people who dont think about that position when they enter a battle, and then get pissed off when someone else got up their and they have neither the brainpower, skill, ability or even willingness to go up there and counter it.
- Snipers? waaaah its too hard to kill heavy with a sniper. And what do you MEAN I should have another sniper.. that would be teamwork... whats teamwork lol that doesnt belong in a FPS game right? - Dropships? waaaah forge gunner will just one shot me, whats the point? - Fly your dumbass up there before they do at the beginning of the match? waaaah this tactic is lame, all I wanna do is Duvolle on the ground, why should I have to go up there and fight those noobs who will eventually destroy my team? - Orbital? waaaah why should i have to waste my orbital on one guy destroying my team.. he is OP NERF HIM AND HIS BUILDING then give me cookies!
Haha you just set up all the reasons why forge gun sniping should be removed.
Sneak the DShip around? Well you must be a terrible forge gun sniper, you can easily see the RDV dropping the DShip off, puts you on high alert. Hoping you aren't paying attention is NOT a counter.
Sniping is inconsistent as you cannot get to equal ground so the forge can just pull behind roof edge. Plus you want 2+ snipers to deal with a poorly designed mechanic?
Orbitals are inconsistent at high altitude, they often will do NOTHING. Plus it takes time to get an orbital.
Getting up to the area before them is great as a preemptive strike but doesn't remove the fact that there is no real counter.
They shouldn't nerf the forge or nerf the ability to get on top of buildings via dropships but need to fix a poorly designed mechanic. Give troops a way onto the roof and this tactic will disappear as forgers lose the advantage.
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ER-Bullitt
Molon Labe. League of Infamy
83
|
Posted - 2013.07.15 19:22:00 -
[21] - Quote
Galvan Nized wrote:
Sneak the DShip around? Well you must be a terrible forge gun sniper, you can easily see the RDV dropping the DShip off, puts you on high alert. Hoping you aren't paying attention is NOT a counter.
- Mmk... have you payed in 1.2 yet? See how fast RDV's come in now... do you really think I am watching every spot on the map at all times? I'm not that good. I get hate mail all the time from people, so I must be doing something right. And I have been snuck up on by DS pilots... is it me who is terrible, or perhaps someone else /looks around
Galvan Nized wrote:
Sniping is inconsistent as you cannot get to equal ground so the forge can just pull behind roof edge. Plus you want 2+ snipers to deal with a poorly designed mechanic?
- Yes, get good, stop being lazy. And no you are not correct, snipers CAN get to equal footing.. or higher elevation pretty easily. I do it to counter forge gunners all the time. Again, you are not trying or thinking hard enough about this. LOok at the map, open your eyes and use your brain.
Galvan Nized wrote:
Orbitals are inconsistent at high altitude, they often will do NOTHING. Plus it takes time to get an orbital.
- wrong again... they have been fixed and work perfectly fine to take out rooftop nests after 1.2.
Galvan Nized wrote:
Getting up to the area before them is great as a preemptive strike but doesn't remove the fact that there is no real counter
- again there are real counters, give them a try. practice... I certainly had to practice alot to be able to fly my dropship up to the spot as quickly and effectively as possible to not get shot down, crash, etc. And yes, I have been forge gunning for months this is nothing new to me... I am a practiced veteran at blowing all your **** up.. hate me, love me, dont care.
Galvan Nized wrote:
They shouldn't nerf the forge or nerf the ability to get on top of buildings via dropships but need to fix a poorly designed mechanic. Give troops a way onto the roof and this tactic will disappear as forgers lose the advantage.
- add a ladder, elevator, jet packs, I dont care. If you can honestly come here and say you have tried everything I have suggested and failed miserably and see absolutely no light at the end of the tunnel then please continue to complain in hopes that CCP "fixes" what you think is broken.
Final thoughts, buff dropships please. |
Arx Ardashir
Imperium Aeternum
130
|
Posted - 2013.07.15 19:23:00 -
[22] - Quote
This is what needs to be done. |
Crimson Judgment
ROGUE SPADES EoN.
55
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Posted - 2013.07.15 19:24:00 -
[23] - Quote
im starting to see some arguing can everyone calm down and talk about this calmly all i did was ask for stairs |
Phantom Vaxer
The Generals EoN.
27
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Posted - 2013.07.15 19:24:00 -
[24] - Quote
Crimson Judgment wrote:its not really a big problem as someone who uses proto forge guns and uses vehicles the only REAL problem with them is the skyscraper/building they're standing on 90% of the time which makes forge gunning easy mode as there's pretty much nothing that can stop them since the ONLY way to get up there is via dropship and they'll just shoot it down on sight.
or you can try to kill him with a sniper but have you EVER seen a sniper kill a heavy in one hit? and hes usually got a logi up there with him that can just rep him so he can get back to his easy mode forge sniping.
the only way i see this being fixed short term is adding a ladder to every building so its at least possible to get to them without a dropship.
long term i would love to see either stairs with all the climbing ability of a ladder but you can shoot people while climbing them.
or an elevator just like a ladder but without the vulnerability.
i understand that this is in fact a valid tactic but my problem with it is it counters its only counters.
I find it isn't forge sniping itself but the ridiculously high buildings the are allowed on. People on top of those tippy top towers are just annoying.
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DUST Fiend
OSG Planetary Operations Covert Intervention
5195
|
Posted - 2013.07.15 19:24:00 -
[25] - Quote
ER-Bullitt wrote:DUST Fiend wrote:Sarducar Kahn wrote:A decent DS can do a fly-by and drop people onto the building. And a decent Forge gunner will never ever let that happen. I cant shoot two dropships at once, ever think of that. But that would require teamwork and coordination, are you up for the challenge? Or do you feel you should not have to stoop to the low low levels of strategy, teamwork and coordination.... are you above that idea? Is taking the tactically advantageous highground beneath you? Based on all the forum complaining, it sounds like it might be. Shoot if I keep giving you guys all my secrets I may actualy have to watch out on my rooftop in the future. Come get some, my SMG is waiting for you :P You'd rather waste two dropships trying to get a tower forge gunner than just pull out your sniper fit and kill him?
Lmao.
Good luck getting your ships up against an Ishokune Assault, 4 million ISK says any forge gunner worth his salt toasts two if not three dropships trying to get to him. I know I can do it with my basic Assault Forge.
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Maximus Stryker
Villore Sec Ops Gallente Federation
550
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Posted - 2013.07.15 19:29:00 -
[26] - Quote
just reduce splash is all.
When shooting a vehicle, you don't need splash as you have a larger target. Keep distance and damage just reduce splash so it is less effective against vehicles
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ER-Bullitt
Molon Labe. League of Infamy
85
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Posted - 2013.07.15 19:31:00 -
[27] - Quote
DUST Fiend wrote:You'd rather waste two dropships trying to get a tower forge gunner than just pull out your sniper fit and kill him?
Lmao.
Good luck getting your ships up against an Ishokune Assault, 4 million ISK says any forge gunner worth his salt toasts two if not three dropships trying to get to him. I know I can do it with my basic Assault Forge.
I am offering you solutions to the problem you, and alot of other crybabies keep bringing up the forums. I am trying to help you, but troll along if you want doesnt matter to me.
Here are some words/phrases that make me LMAO...
"probably" .. "I will bet 4 million isk" .. "I will bet you you cant" .. "DUDE I BET HE CAN SHOOT OVER 9000 dropships out of the sky before"... alot of hypotheticals going on here.
Stop theorycrafting. Everything I have suggested you haters to try I have personally used to counter forge gunners. And others have used to counter me when I am forge gunning. Does it work 100% of the time? Of course not, but thats what makes a game challenging. You want to be able to counter the forge gunner/roof top tactic easily.. sorry bub, you may actually have to try a bit harder. |
Galvan Nized
Deep Space Republic Top Men.
141
|
Posted - 2013.07.15 19:36:00 -
[28] - Quote
Haha I love that forge gun snipers defend this so vehemently.
NO STAIRS RAWR!!!
Dropships come in quicker? Still 15 secs unless you are 1 of the first to call in. You still have time to notice it, watch some tank snipers and you will see what I mean. Again you not paying attention does not equal counter.
I think we are talking about different towers as the ones im thinking of are the tallest thing in that map. Snipers cannot get on equal level.
I've still had inconsistency with orbitals at great height, perhaps you have better luck.
Again I'm not calling for nerfs I just want ladders and stairs, it makes 0 sense why all buildings don't have these. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5195
|
Posted - 2013.07.15 19:40:00 -
[29] - Quote
ER-Bullitt wrote:Stop theorycrafting. Everything I have suggested you haters to try I have personally used to counter forge gunners. And others have used to counter me when I am forge gunning. Does it work 100% of the time? Of course not, but thats what makes a game challenging. You want to be able to counter the forge gunner/roof top tactic easily.. sorry bub, you may actually have to try a bit harder. You suggest to use two dropships to try and fly up to a tower forge gunner.
I suggest sniping him.
And I'm the one theory crafting?
Puff puff pass bro, you're preaching to choir. I've done just about everything there is to do in this game, I'm gonna go out on a limb here and say I've got a tad more in game experience under my belt than you.
Have fun though. And I'm not bitching, when have I bitched about forge tower snipers? If anything I've said it's the best part of 1.2 because of the sheer amount of laughter it invokes in me as I rain hell upon the foolish mortals below. |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
228
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Posted - 2013.07.15 19:43:00 -
[30] - Quote
Crimson Judgment wrote:its not really a big problem as someone who uses proto forge guns and uses vehicles the only REAL problem with them is the skyscraper/building they're standing on 90% of the time which makes forge gunning easy mode as there's pretty much nothing that can stop them since the ONLY way to get up there is via dropship and they'll just shoot it down on sight.
or you can try to kill him with a sniper but have you EVER seen a sniper kill a heavy in one hit? and hes usually got a logi up there with him that can just rep him so he can get back to his easy mode forge sniping.
the only way i see this being fixed short term is adding a ladder to every building so its at least possible to get to them without a dropship.
long term i would love to see either stairs with all the climbing ability of a ladder but you can shoot people while climbing them.
or an elevator just like a ladder but without the vulnerability.
i understand that this is in fact a valid tactic but my problem with it is it counters its only counters.
snipers are anti trooper so yea that makes sense, FGs are anti vehicle but the vehicles can get 10 mill specced into into just 1 role/ race yet it won`t be worth it because theres no worth in specializing as a vehicle guy, wich is why there are those complaints, we need more items and a few other fixes and FGs are a thorn because not only the item good, but it can be specialized in to increase RoF, mag, etc |
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