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1. CCP should ditch the PS3 and redevelop Dust as a PC game - in General Discussions [original thread]
I'm starting to think that it would be in everyone's best interest to let this iteration of Dust die and start development on a PC version. This isn't a doom and gloom post. I like this game and want it to succeed. But I feel it has no future at...
- by Shooty McDangerman - at 2013.07.27 03:48:00
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2. Why is an AFK LAV harder to kill than my dropship? - in General Discussions [original thread]
Dropships desperately need an hp buff. It's such an easy fix I don't get why the devs haven't done it already. I think the whole community agrees that they are too fragile at the moment. I run an assault forge gun fit 90% of the time. Dropships a...
- by Shooty McDangerman - at 2013.07.17 07:03:00
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3. why do some people want forge guns nerfed? - in General Discussions [original thread]
I think this issue is being a bit overblown in this thread. Heavy's can't carry nanohives, so unless the guy has a friend up there it won't be long before he runs out of ammo. Forge gun only carries 21 shots at max capacity, takes two to three sho...
- by Shooty McDangerman - at 2013.07.15 21:37:00
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4. [Feedback] Passenger Turrets' Terrible Accuracy - in Feedback/Requests [original thread]
This has been a problem for as long as I've been playing. The small rail and small missile turrets on tanks and Lavs can barely hit anything while the vehicle is in motion. If the vehicle is perfectly still then the shots will be dead on. But if...
- by Shooty McDangerman - at 2013.07.13 21:31:00
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5. Grenade delay - in Technical Support/Bugs [original thread]
Bumped This is a huge problem and happens frequently for me. I don't see it in the known issues thread so hoping for some dev acknowledgement.
- by Shooty McDangerman - at 2013.05.16 21:20:00
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6. [FEEDBACK] Forge/Railgun Charge Meter Change - in Feedback/Requests [original thread]
So before this update the charge meter for forge guns and railguns was built into the reticule. In uprising they have moved it to the bottom right corner of the screen where the weapon heat buildup meter would be. I don't like this change. For ra...
- by Shooty McDangerman - at 2013.05.07 21:20:00
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7. Vehicle Kills and Kill Stealing - in General Discussions [original thread]
I think the way this game awards credit for kills and kill assists is flawed and here's why. From what I've seen there is a finite amount of people who can receive kill assist credit for any given target. I think it's around 4 or 5. I say this be...
- by Shooty McDangerman - at 2013.04.14 06:33:00
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8. [Feedback] Ambush Spawns - in Feedback/Requests [original thread]
From what I have observed, the enemy can camp a spawn almost indefinitely as long as they don't enter a certain radius within the spawn area. I've been in ambush matches where my team has lost half their clones without the default spawn changing. ...
- by Shooty McDangerman - at 2013.04.14 01:36:00
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