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Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2363
|
Posted - 2013.07.15 15:43:00 -
[1] - Quote
First off, I would like to say: http://youtu.be/ussCHoQttyQ
Second: let's see the description
Quote:The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield.
So, more or less, LAVs are meant to support infantry and vehicles; I can't find it online, but the scout LAV description also says they're meant for hit-and-run attacks.
While I'm almost positive the turret is supposed to do the majority of the fighting, you could say that LAVs are doing their job- supporting infantry by running people over, and supporting vehicles by running AVers over. The turret just makes it more efficient at that.
As far as LLAVs, they can't do their intended job anyway because their built-in rep is garbage. |
Himiko Kuronaga
SyNergy Gaming EoN.
867
|
Posted - 2013.07.15 15:44:00 -
[2] - Quote
Wrong kind of "hit and run". |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2363
|
Posted - 2013.07.15 15:45:00 -
[3] - Quote
Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react. |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
129
|
Posted - 2013.07.15 15:48:00 -
[4] - Quote
Scheneighnay McBob wrote:Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react. actually i drive in blow up vehicles run av over and then leave some times i may heal people 2 but thats more risky i may get my lav stolen |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
130
|
Posted - 2013.07.15 15:49:00 -
[5] - Quote
Himiko Kuronaga wrote:Wrong kind of "hit and run". hit and run is exactly what it is. |
Skyhound Solbrave
Rough Riders..
152
|
Posted - 2013.07.15 15:54:00 -
[6] - Quote
If you remove LLAVs and buff the scout ones somehow, I would say yes. Some people may just want to be the best driver in new esen, drifting over the bodies of their enemies.
I never understood why logi vehicles were so hard to kill, but the infantry can be killed like wet paper. LLAVs need to be less difficult to kill. It should take only one, MAYBE 2 AV grenades of equivalent meta level to pop an LLAV. It would force real drivers to think about their maneuvers instead of just bull rushing a fire fight. |
Nemo Bluntz
TeamPlayers EoN.
102
|
Posted - 2013.07.15 15:54:00 -
[7] - Quote
Me and my brother ran LAV "as intended" the other day in a Domination and it was crazy fun.
We drove up to an area, hopped out, attempted to hack whatever was there. And if we were getting overrun we'd fall back to the LAV and drive away. It was closer to the "hit and run" that I'm sure CCP means. |
Nemo Bluntz
TeamPlayers EoN.
102
|
Posted - 2013.07.15 15:56:00 -
[8] - Quote
Skyhound Solbrave wrote:If you remove LLAVs and buff the scout ones somehow, I would say yes. Some people may just want to be the best driver in new esen, drifting over the bodies of their enemies.
I never understood why logi vehicles were so hard to kill, but the infantry can be killed like wet paper. LLAVs need to be less difficult to kill. It should take only one, MAYBE 2 AV grenades of equivalent meta level to pop an LLAV. It would force real drivers to think about their maneuvers instead of just bull rushing a fire fight.
I love the idea of a Logi LAV having a ton of health and being there to recharge the armor and shields of infantry and give some fire support from the turret.
If they removed the impact damage, you might even see them being used that way. But you probably never will "because they're cars and cars can ram people." |
Harpyja
DUST University Ivy League
265
|
Posted - 2013.07.15 15:57:00 -
[9] - Quote
Working as intended
My LLAV saves my teammates by running over redberries before they can kill them |
N1ck Comeau
Pro Hic Immortalis League of Infamy
772
|
Posted - 2013.07.15 15:57:00 -
[10] - Quote
I think the idea of hit and run is to drive in and destroy with the turret then drive off. |
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DUST Fiend
OSG Planetary Operations Covert Intervention
5192
|
Posted - 2013.07.15 16:00:00 -
[11] - Quote
You're probably right, just like MCCs are working as intended.
They definitely are working their hardest to make sure that amputees with no arms can succeed at this game, so I wouldn't be surprised. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
573
|
Posted - 2013.07.15 16:22:00 -
[12] - Quote
All I can say is hit and run
Hit And Run.
I do plenty of hitting and plenty of running beep beep killer cabbie behind the wheel. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5193
|
Posted - 2013.07.15 16:27:00 -
[13] - Quote
pegasis prime wrote:All I can say is hit and run
Hit And Run.
I do plenty of hitting and plenty of running beep beep killer cabbie behind the wheel. Armor reps rep armor, not structure.
That's the problem, DUST is far too primitive to support actual structure damage on vehicles. At best we can expect a HULL hp bar, but that won't do anything unless impacts immediately damage the hull.
Anyone who thinks an LAV hitting an armored dropsuit (particularly a heavy, even more so if he's armor tanked) shouldn't be damaged simply doesn't want anything related to physics to relate to their death cab for noobie. I killed a full HP heavy yesterday with my free LAV by literally just barely tapping him with the corner of my LAV. BAM, over 1000 damage, and I was going maaaaybe 10 mph.
Don't defend the LAVs lack of physics. Abuse it, sure. Just don't defend it.
|
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
573
|
Posted - 2013.07.15 16:35:00 -
[14] - Quote
DUST Fiend wrote:pegasis prime wrote:All I can say is hit and run
Hit And Run.
I do plenty of hitting and plenty of running beep beep killer cabbie behind the wheel. Armor reps rep armor, not structure. That's the problem, DUST is far too primitive to support actual structure damage on vehicles. At best we can expect a HULL hp bar, but that won't do anything unless impacts immediately damage the hull. Anyone who thinks an LAV hitting an armored dropsuit (particularly a heavy, even more so if he's armor tanked) shouldn't be damaged simply doesn't want anything related to physics to relate to their death cab for noobie. I killed a full HP heavy yesterday with my free LAV by literally just barely tapping him with the corner of my LAV. BAM, over 1000 damage, and I was going maaaaybe 10 mph. Don't defend the LAVs lack of physics. Abuse it, sure. Just don't defend it.
Sorry what had that to do with my post . I have never stated in any thread that I dont support some form of impact dammage on my llav as ill just rep up and continue ramming |
Thumb Green
THE STAR BORN Dark Taboo
199
|
Posted - 2013.07.15 16:37:00 -
[15] - Quote
If LAV's are currently working (being used) as intended then **** CCP. If not then keep on abusing the LAV's people; the more you do the sooner it gets nerfed. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
4
|
Posted - 2013.07.15 16:37:00 -
[16] - Quote
Scout LAV are useless , they have same stats as FREE LAV but they more expensive. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
4
|
Posted - 2013.07.15 16:40:00 -
[17] - Quote
Skyhound Solbrave wrote:If you remove LLAVs and buff the scout ones somehow, I would say yes. Some people may just want to be the best driver in new esen, drifting over the bodies of their enemies.
I never understood why logi vehicles were so hard to kill, but the infantry can be killed like wet paper. LLAVs need to be less difficult to kill. It should take only one, MAYBE 2 AV grenades of equivalent meta level to pop an LLAV. It would force real drivers to think about their maneuvers instead of just bull rushing a fire fight.
we also need a buff to scout dropsuits and a nerf to heavy dropsuits
we also need tanks to die in 1 or 2 militia swarms , any tank , regardeless of skill or items used
hell , dstroy everything with 1 bullet
can a stationary LAV kill you by ramming you?
ohhh?
what?
statio rammi...
infantry IS wet paper when gets hit by a car and so are you , go play in traffic and test it
equip any dropsuit u like |
Shadowswipe
WarRavens League of Infamy
168
|
Posted - 2013.07.15 16:49:00 -
[18] - Quote
I have no problems with the current LAVs. I always thought they were kinda weak many patches ago. I still don't like that I can easily snipe the gunner off. They need some type of protection, even it if is only 180 degree frontal bullet shield. Until then, they are easy kills. They stop to get a clear shot, I get a free headshot kill. If they at least had a 180 protection, I would need to be in a good spot behind the gunner's forward face.
Other than that, I can easily avoid/kill LAVs. I look both ways before crossing the street (thanks Mom + elementary school). If that fails, I can dodge left after faking right, makes them spin around and I throw the second AV nade to finish them off. I am glad it takes more than one AV nade now, I was sad that I got so many free kills prior to the HP buff. If that fails, I lay prox mines (wish they were mostly 1/2 shot kills on LAVs, but I have to use clusters of 3 or 4). And if they are too many to run around, I break out swarm launchers.
I think in the past month I have been ran over exactly once. Yet I have killed 40+ LAVs. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5193
|
Posted - 2013.07.15 16:55:00 -
[19] - Quote
pegasis prime wrote:Sorry what had that to do with my post . I have never stated in any thread that I dont support some form of impact dammage on my llav as ill just rep up and continue ramming You're right, I meant to add that it wasn't directed at you but I spaced out, sorry bout that.
As for repping up and continuing, that's exactly what I was saying. It needs to be structure damage, something armor reps don't fix. They don't magically pop the hood of your vehicle back out from inside of itself after it's crashed into a couple of Heavies. The engine would be basically destroyed, the front wheels would be all ****** up, your drive shaft would be totaled.
You'd be lucky if you could push the thing
:/ |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2367
|
Posted - 2013.07.15 17:09:00 -
[20] - Quote
THE TRAINSPOTTER wrote:Scout LAV are useless , they have same stats as FREE LAV but they more expensive. You haven't driven one.
I have an Abron with a prototype blaster, and it absolutely kicks ass. The description doesn't tell you it, but it has more than increased acceleration. It also has higher turret tracking speed, and MUCH better handling. |
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Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2367
|
Posted - 2013.07.15 17:16:00 -
[21] - Quote
Thumb Green wrote:If LAV's are currently working (being used) as intended then **** CCP. If not then keep on abusing the LAV's people; the more you do the sooner it gets nerfed.
Edit: Now that I think about it, the nerf may already be locked in. Better run as many people over as you can before 1.3 gets here. Come to think of it, should infantry really have free reign over the battlefield instead of riding in LAVs and dropships? HAVs aren't the cost effective way of controlling them. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5193
|
Posted - 2013.07.15 17:18:00 -
[22] - Quote
Scheneighnay McBob wrote:Come to think of it, should infantry really have free reign over the battlefield instead of riding in LAVs and dropships? HAVs aren't the cost effective way of controlling them. Structure
Damage.
This game needs it.
You actually like having 8 LAVs trolling around the field, don't you? |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
132
|
Posted - 2013.07.15 17:25:00 -
[23] - Quote
ok im driving around with either proto forge or swarms or both in my lav if i have a teammate our priority is vehicles first if your standing in the street staring at the sky drooling your gunna get run over. to people who only drive around running people over i have no respect for you and if i see your lav on the other side bet ur but ima have proto av hitting you. however if your av and your targeting me and i run u over its your own damn fault for attracting my attention. |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
132
|
Posted - 2013.07.15 17:28:00 -
[24] - Quote
DUST Fiend wrote:Scheneighnay McBob wrote:Come to think of it, should infantry really have free reign over the battlefield instead of riding in LAVs and dropships? HAVs aren't the cost effective way of controlling them. Structure Damage. This game needs it. You actually like having 8 LAVs trolling around the field, don't you? ok i am Mortedeamor i am proto av specced ina logi lav i have proto forge prof 3, and proto swarm prof v. av specs running in logi lavs is the best defense cost effective vs logi lav swarm. my rigs run 500k vs tank millions |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
132
|
Posted - 2013.07.15 17:31:00 -
[25] - Quote
ImpureMort wrote:DUST Fiend wrote:Scheneighnay McBob wrote:Come to think of it, should infantry really have free reign over the battlefield instead of riding in LAVs and dropships? HAVs aren't the cost effective way of controlling them. Structure Damage. This game needs it. You actually like having 8 LAVs trolling around the field, don't you? ok i am Mortedeamor i am proto av specced ina logi lav i have proto forge prof 3, and proto swarm prof v. av specs running in logi lavs is the best defence cost effective vs logi lav swarm. my rigs run 500k vs tank millions mobile because of lav speed proto swarms and forge are better than a tanks large turrent plus the lav can be used for runover defence healing teammate forge, cover. best all of you smaller corps have member specc like this..and come into the pubs and defend your teammates from vehicles. and have fun duels with me |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2367
|
Posted - 2013.07.15 17:38:00 -
[26] - Quote
DUST Fiend wrote:Scheneighnay McBob wrote:Come to think of it, should infantry really have free reign over the battlefield instead of riding in LAVs and dropships? HAVs aren't the cost effective way of controlling them. Structure Damage. This game needs it. You actually like having 8 LAVs trolling around the field, don't you? As long as both teams have at least 2, and at least 1 gunner per team; yes, I like it. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
6
|
Posted - 2013.07.15 20:25:00 -
[27] - Quote
Scheneighnay McBob wrote:THE TRAINSPOTTER wrote:Scout LAV are useless , they have same stats as FREE LAV but they more expensive. You haven't driven one. I have an Abron with a prototype blaster, and it absolutely kicks ass. The description doesn't tell you it, but it has more than increased acceleration. It also has higher turret tracking speed, and MUCH better handling.
i have and there is no speed significance over the standard LAV and what good is the turret turn rate since i dont use it
using the turret while LAV is sitting is sitting duck
only thing is they are blue , how many blue LAV have you seen so far?
me , NONE |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
6
|
Posted - 2013.07.15 20:29:00 -
[28] - Quote
pegasis prime wrote:All I can say is hit and run
Hit And Run.
I do plenty of hitting and plenty of running beep beep killer cabbie behind the wheel. funny , whenever i see u , u in a tank up in the mountains sniping
|
Iron Wolf Saber
Den of Swords
6194
|
Posted - 2013.07.15 20:30:00 -
[29] - Quote
Short Answer
No
Correct answer should be a vehicle that provides infantry support and transportation. Current the modules that help infantry, sensors, repairs, and killing the hostiles isn't working.
The only thing that works really well on the LAV is the controls and physics (of itself not interacting with the environment) right now. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
6
|
Posted - 2013.07.15 20:32:00 -
[30] - Quote
Iron Wolf Saber wrote:Short Answer
No
Correct answer should be a vehicle that provides infantry support and transportation. Current the modules that help infantry, sensors, repairs, and killing the hostiles isn't working.
The only thing that works really well on the LAV is the controls and physics (of itself not interacting with the environment) right now. then you are not doing it right
my LAV setup kicks ass , im ONLY LAV player
i run over ppl only when i go from an objective to objective and they are in the way |
|
hooc order
Deep Space Republic Top Men.
684
|
Posted - 2013.07.15 20:59:00 -
[31] - Quote
People should not be running around in the open on a battle field.
The fact that they do is the result of high health short AR ranges and dancing bunny hop mechanics.
In other words normally bullets would keep them from running around in the open...LAVs do tend to stop this. |
Soldiersaint
Deepspace Digital
173
|
Posted - 2013.07.15 21:01:00 -
[32] - Quote
Scheneighnay McBob wrote:First off, I would like to say: http://youtu.be/ussCHoQttyQSecond: let's see the description Quote:The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield. So, more or less, LAVs are meant to support infantry and vehicles; I can't find it online, but the scout LAV description also says they're meant for hit-and-run attacks. While I'm almost positive the turret is supposed to do the majority of the fighting, you could say that LAVs are doing their job- supporting infantry by running people over, and supporting vehicles by running AVers over. The turret just makes it more efficient at that. As far as LLAVs, they can't do their intended job anyway because their built-in rep is garbage. IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks..... |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2367
|
Posted - 2013.07.15 21:05:00 -
[33] - Quote
hooc order wrote:People should not be running around in the open on a battle field.
The fact that they do is the result of high health short AR ranges and dancing bunny hop mechanics.
In other words normally bullets would keep them from running around in the open...LAVs do tend to stop this. No, the reason why they do it is AV dominance. I remember when infantry wouldn't run around in the open because HAVs would tear them apart if they did. |
hooc order
Deep Space Republic Top Men.
684
|
Posted - 2013.07.15 21:09:00 -
[34] - Quote
Scheneighnay McBob wrote:hooc order wrote:People should not be running around in the open on a battle field.
The fact that they do is the result of high health short AR ranges and dancing bunny hop mechanics.
In other words normally bullets would keep them from running around in the open...LAVs do tend to stop this. No, the reason why they do it is AV dominance. I remember when infantry wouldn't run around in the open because HAVs would tear them apart if they did.
I there was no bunny hop dance and ARs had 500 meter range i guarantee no one would cross open ground without cover ever.
So yes it is the reason.
Let me guess Dust is the only FPS you have ever played? |
Nemo Bluntz
TeamPlayers EoN.
109
|
Posted - 2013.07.15 21:27:00 -
[35] - Quote
Soldiersaint wrote:[quote=Scheneighnay McBob]IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks.....
And the gun on top is just there as an ornate piece of abstract art. CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective."
|
VonSpliff
OSG Planetary Operations Covert Intervention
15
|
Posted - 2013.07.15 21:29:00 -
[36] - Quote
LAV work great, minus the DPS. Throttle, Steering, Mod fits, all great. It's the DPS.
The amount of DMG done with no penalty. Plus they can out run most AV. Murder Taxi tactic is about As lame as Core Flaylock as a primary weapon.
Best fix it a penalty to steering acceleration and over all speed after running over someone. It's only fair.
VonSpliff, Merc |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
10
|
Posted - 2013.07.15 21:29:00 -
[37] - Quote
Nemo Bluntz wrote:Soldiersaint wrote:[quote=Scheneighnay McBob]IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks..... And the gun on top is just there as an ornate piece of abstract art. CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective."
its just common sense
ofc a moving VEHICLE can do you harm DUHH
and killing someone with LAV turret is a pain in the ass
|
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
10
|
Posted - 2013.07.15 21:31:00 -
[38] - Quote
VonSpliff wrote:LAV work great, minus the DPS. Throttle, Steering, Mod fits, all great. It's the DPS.
The amount of DMG done with no penalty. Plus they can out run most AV. Murder Taxi tactic is about As lame as Core Flaylock as a primary weapon.
Best fix it a penalty to steering acceleration and over all speed after running over someone. It's only fair.
VonSpliff, Merc
when i run over full speed an heavy i kill them but my LAV reacts like i hit a wall
rear wheels actually go up in the air and nose down , reminds me of ( face down , ass up its the way i like to fk song) and sometimes the whole LAV jumps of the ground from impact
not all the time but i feel the impact |
Nemo Bluntz
TeamPlayers EoN.
109
|
Posted - 2013.07.15 21:34:00 -
[39] - Quote
THE TRAINSPOTTER wrote:Nemo Bluntz wrote:Soldiersaint wrote:[quote=Scheneighnay McBob]IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks..... And the gun on top is just there as an ornate piece of abstract art. CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective." its just common sense ofc a moving VEHICLE can do you harm DUHH and killing someone with LAV turret is a pain in the ass
Then wouldn't the fix be "buff the turret, take away impact damage?" Even make it harder to hit the guy on the turret too?
I feel like a lot of you are trying to "make sense" of a video game about multiple races of immortal clones fighting across the galaxy. It's a video game. None of anything going on in it makes a whole lot of sense "realistically". But for some reason, you guys are drawing the line here.
Imagine how bad ass it would be to have the Logi LAV working as intended (giving health support to infantry and tanks). It makes sense for it to have that much health so it can be in the fight without worrying about being immediately blown up. Instead, since you can use it as a super fast, high health battering ram, of course people go that route. It's crazy lame. |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2368
|
Posted - 2013.07.15 21:35:00 -
[40] - Quote
VonSpliff wrote:LAV work great, minus the DPS. Throttle, Steering, Mod fits, all great. It's the DPS.
The amount of DMG done with no penalty. Plus they can out run most AV. Murder Taxi tactic is about As lame as Core Flaylock as a primary weapon.
Best fix it a penalty to steering acceleration and over all speed after running over someone. It's only fair.
VonSpliff, Merc The problem is that the turret sucks |
|
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
196
|
Posted - 2013.07.15 21:36:00 -
[41] - Quote
Scheneighnay McBob wrote:Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react.
You are supposed to fear the turret not the bumper |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2368
|
Posted - 2013.07.15 21:37:00 -
[42] - Quote
Nemo Bluntz wrote:Soldiersaint wrote:[quote=Scheneighnay McBob]IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks..... And the gun on top is just there as an ornate piece of abstract art. CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective." Might as well be, since you need prototype to kill with it while moving. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
10
|
Posted - 2013.07.15 21:37:00 -
[43] - Quote
Nemo Bluntz wrote:THE TRAINSPOTTER wrote:Nemo Bluntz wrote:Soldiersaint wrote:[quote=Scheneighnay McBob]IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks..... And the gun on top is just there as an ornate piece of abstract art. CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective." its just common sense ofc a moving VEHICLE can do you harm DUHH and killing someone with LAV turret is a pain in the ass Then wouldn't the fix be "buff the turret, take away impact damage?" Even make it harder to hit the guy on the turret too? I feel like a lot of you are trying to "make sense" of a video game about multiple races of immortal clones fighting across the galaxy. It's a video game. None of anything going on in it makes a whole lot of sense "realistically". But for some reason, you guys are drawing the line here. Imagine how bad ass it would be to have the Logi LAV working as intended (giving health support to infantry and tanks). It makes sense for it to have that much health so it can be in the fight without worrying about being immediately blown up. Instead, since you can use it as a super fast, high health battering ram, of course people go that route. It's crazy lame.
yeah lets just ignore everything by using the clones excuse
|
Nemo Bluntz
TeamPlayers EoN.
113
|
Posted - 2013.07.15 21:43:00 -
[44] - Quote
THE TRAINSPOTTER wrote:yeah lets just ignore everything by using the clones excuse
I'm using the video game excuse. Street Fighter isn't a fighting sim, its a game, they make concessions to realism so it's balanced. Battlefield isn't a war simulator, they make concessions so it's balanced. Company of Heroes isn't a tactics sim, they made concessions so it's balanced.
Shall I go on? It's a game. Games are supposed to be fun. Fun comes, in large part, from balance. One hit kill drive bys courtesy of a, near invincible to all infantry, speeding brick is not balanced and its not fun.
|
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2369
|
Posted - 2013.07.15 21:43:00 -
[45] - Quote
THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:Nemo Bluntz wrote:And the gun on top is just there as an ornate piece of abstract art. CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective." its just common sense ofc a moving VEHICLE can do you harm DUHH and killing someone with LAV turret is a pain in the ass Then wouldn't the fix be "buff the turret, take away impact damage?" Even make it harder to hit the guy on the turret too? I feel like a lot of you are trying to "make sense" of a video game about multiple races of immortal clones fighting across the galaxy. It's a video game. None of anything going on in it makes a whole lot of sense "realistically". But for some reason, you guys are drawing the line here. Imagine how bad ass it would be to have the Logi LAV working as intended (giving health support to infantry and tanks). It makes sense for it to have that much health so it can be in the fight without worrying about being immediately blown up. Instead, since you can use it as a super fast, high health battering ram, of course people go that route. It's crazy lame. yeah lets just ignore everything by using the clones excuse And you're ignoring that the turret should be buffed.
Btw, we're in full high-tec body armor. Shouldn't we be able to survive getting hit by a car? |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
10
|
Posted - 2013.07.15 21:44:00 -
[46] - Quote
Nemo Bluntz wrote:THE TRAINSPOTTER wrote:yeah lets just ignore everything by using the clones excuse
I'm using the video game excuse. Street Fighter isn't a fighting sim, its a game, they make concessions to realism so it's balanced. Battlefield isn't a war simulator, they make concessions so it's balanced. Company of Heroes isn't a tactics sim, they made concessions so it's balanced. Shall I go on? It's a game. Games are supposed to be fun. Fun comes, in large part, from balance. One hit kill drive bys courtesy of a, near invincible to all infantry, speeding brick is not balanced and its not fun. i dont like tank either , lets do something about them too , its a video game afterall and we do wear full high-tec body armor afterall |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2369
|
Posted - 2013.07.15 21:46:00 -
[47] - Quote
Daxxis KANNAH wrote:Scheneighnay McBob wrote:Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react. You are supposed to fear the turret not the bumper Well right now, the turret isn't scary at all because it takes to long to kill, and the physics for firing from a moving vehicle are broken. |
CoD isAIDS
Tronhadar Free Guard Minmatar Republic
0
|
Posted - 2013.07.15 21:47:00 -
[48] - Quote
Skyhound Solbrave wrote:If you remove LLAVs and buff the scout ones somehow, I would say yes. Some people may just want to be the best driver in new esen, drifting over the bodies of their enemies.
I never understood why logi vehicles were so hard to kill, but the infantry can be killed like wet paper. LLAVs need to be less difficult to kill. It should take only one, MAYBE 2 AV grenades of equivalent meta level to pop an LLAV. It would force real drivers to think about their maneuvers instead of just bull rushing a fire fight. You can't aim a forge gun? |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2369
|
Posted - 2013.07.15 21:47:00 -
[49] - Quote
THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:yeah lets just ignore everything by using the clones excuse
I'm using the video game excuse. Street Fighter isn't a fighting sim, its a game, they make concessions to realism so it's balanced. Battlefield isn't a war simulator, they make concessions so it's balanced. Company of Heroes isn't a tactics sim, they made concessions so it's balanced. Shall I go on? It's a game. Games are supposed to be fun. Fun comes, in large part, from balance. One hit kill drive bys courtesy of a, near invincible to all infantry, speeding brick is not balanced and its not fun. i dont like tank either , lets do something about them too , its a video game afterall and we do wear full high-tec body armor afterall The tanks weapons are built to destroy full high-tec body armor. I don't think the bumper of LAVs are. |
Nemo Bluntz
TeamPlayers EoN.
115
|
Posted - 2013.07.15 21:49:00 -
[50] - Quote
THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:yeah lets just ignore everything by using the clones excuse
I'm using the video game excuse. Street Fighter isn't a fighting sim, its a game, they make concessions to realism so it's balanced. Battlefield isn't a war simulator, they make concessions so it's balanced. Company of Heroes isn't a tactics sim, they made concessions so it's balanced. Shall I go on? It's a game. Games are supposed to be fun. Fun comes, in large part, from balance. One hit kill drive bys courtesy of a, near invincible to all infantry, speeding brick is not balanced and its not fun. i dont like tank either , lets do something about them too , its a video game afterall and we do wear full high-tec body armor afterall
That's a different discussion, start a new topic. Headline it with something like "I'm a cry baby who can't hold a conversation and wants to change the subject" or something then list any reasons you can come up with in there that you have against the tank.
The LAV situation, on the other hand, is a real problem and is breaking the game away from some of the really cool mechanics it could have. If you could take a step back away from "what makes sense in a video game" and talk more about "what makes a game fun" you might see the topic with clearer eyes. |
|
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
10
|
Posted - 2013.07.15 21:49:00 -
[51] - Quote
Scheneighnay McBob wrote:THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:yeah lets just ignore everything by using the clones excuse
I'm using the video game excuse. Street Fighter isn't a fighting sim, its a game, they make concessions to realism so it's balanced. Battlefield isn't a war simulator, they make concessions so it's balanced. Company of Heroes isn't a tactics sim, they made concessions so it's balanced. Shall I go on? It's a game. Games are supposed to be fun. Fun comes, in large part, from balance. One hit kill drive bys courtesy of a, near invincible to all infantry, speeding brick is not balanced and its not fun. i dont like tank either , lets do something about them too , its a video game afterall and we do wear full high-tec body armor afterall The tanks weapons are built to destroy full high-tec body armor. I don't think the bumper of LAVs are.
LAV is not made from PAPER , it has weight add some speed to that , i mean come on its simple as 1+1=2
|
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
196
|
Posted - 2013.07.15 21:50:00 -
[52] - Quote
Scheneighnay McBob wrote:Daxxis KANNAH wrote:Scheneighnay McBob wrote:Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react. You are supposed to fear the turret not the bumper Well right now, the turret isn't scary at all because it takes to long to kill, and the physics for firing from a moving vehicle are broken.
Yeah - so NOT WORKING AS INTENDED op |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
10
|
Posted - 2013.07.15 21:50:00 -
[53] - Quote
Nemo Bluntz wrote:THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:yeah lets just ignore everything by using the clones excuse
I'm using the video game excuse. Street Fighter isn't a fighting sim, its a game, they make concessions to realism so it's balanced. Battlefield isn't a war simulator, they make concessions so it's balanced. Company of Heroes isn't a tactics sim, they made concessions so it's balanced. Shall I go on? It's a game. Games are supposed to be fun. Fun comes, in large part, from balance. One hit kill drive bys courtesy of a, near invincible to all infantry, speeding brick is not balanced and its not fun. i dont like tank either , lets do something about them too , its a video game afterall and we do wear full high-tec body armor afterall That's a different discussion, start a new topic. Headline it with something like " I'm a cry baby who can't hold a conversation and wants to change the subject" or something then list any reasons you can come up with in there that you have against the tank. The LAV situation, on the other hand, is a real problem and is breaking the game away from some of the really cool mechanics it could have. If you could take a step back away from "what makes sense in a video game" and talk more about "what makes a game fun" you might see the topic with clearer eyes. ur last defense is trolling? how sad
|
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2370
|
Posted - 2013.07.15 21:52:00 -
[54] - Quote
THE TRAINSPOTTER wrote:Scheneighnay McBob wrote:THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:yeah lets just ignore everything by using the clones excuse
I'm using the video game excuse. Street Fighter isn't a fighting sim, its a game, they make concessions to realism so it's balanced. Battlefield isn't a war simulator, they make concessions so it's balanced. Company of Heroes isn't a tactics sim, they made concessions so it's balanced. Shall I go on? It's a game. Games are supposed to be fun. Fun comes, in large part, from balance. One hit kill drive bys courtesy of a, near invincible to all infantry, speeding brick is not balanced and its not fun. i dont like tank either , lets do something about them too , its a video game afterall and we do wear full high-tec body armor afterall The tanks weapons are built to destroy full high-tec body armor. I don't think the bumper of LAVs are. LAV is not made from PAPER , it has weight add some speed to that , i mean come on its simple as 1+1=2 We can survive a fall at terminal velocity. |
Nemo Bluntz
TeamPlayers EoN.
115
|
Posted - 2013.07.15 21:52:00 -
[55] - Quote
THE TRAINSPOTTER wrote:Nemo Bluntz wrote:That's a different discussion, start a new topic. Headline it with something like "I'm a cry baby who can't hold a conversation and wants to change the subject" or something then list any reasons you can come up with in there that you have against the tank.
The LAV situation, on the other hand, is a real problem and is breaking the game away from some of the really cool mechanics it could have. If you could take a step back away from "what makes sense in a video game" and talk more about "what makes a game fun" you might see the topic with clearer eyes. ur last defense is trolling? how sad
No. That's not a 'defense' and its certainly not trolling.
My current response to your nonsense is condescension. |
Soldiersaint
Deepspace Digital
177
|
Posted - 2013.07.15 22:43:00 -
[56] - Quote
Nemo Bluntz wrote:Soldiersaint wrote:[quote=Scheneighnay McBob]IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks..... And the gun on top is just there as an ornate piece of abstract art. CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective." the turret is worthless. thats why everyone just goes for road kills. |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
749
|
Posted - 2013.07.15 23:13:00 -
[57] - Quote
Scheneighnay McBob wrote:Daxxis KANNAH wrote:Scheneighnay McBob wrote:Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react. You are supposed to fear the turret not the bumper Well right now, the turret isn't scary at all because it takes to long to kill, and the physics for firing from a moving vehicle are broken.
idk.. i have some good gunners who can get down with neutron scatter + 2 complex dmg mods. but i also drive/park good to get them shots instead of like most ppl who go full throttle the whole time. |
Thor McStrut
Reckoners
65
|
Posted - 2013.07.15 23:24:00 -
[58] - Quote
THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:yeah lets just ignore everything by using the clones excuse
I'm using the video game excuse. Street Fighter isn't a fighting sim, its a game, they make concessions to realism so it's balanced. Battlefield isn't a war simulator, they make concessions so it's balanced. Company of Heroes isn't a tactics sim, they made concessions so it's balanced. Shall I go on? It's a game. Games are supposed to be fun. Fun comes, in large part, from balance. One hit kill drive bys courtesy of a, near invincible to all infantry, speeding brick is not balanced and its not fun. i dont like tank either , lets do something about them too , its a video game afterall and we do wear full high-tec body armor afterall That's a different discussion, start a new topic. Headline it with something like " I'm a cry baby who can't hold a conversation and wants to change the subject" or something then list any reasons you can come up with in there that you have against the tank. The LAV situation, on the other hand, is a real problem and is breaking the game away from some of the really cool mechanics it could have. If you could take a step back away from "what makes sense in a video game" and talk more about "what makes a game fun" you might see the topic with clearer eyes. ur last defense is trolling? how sad
What's sad is the man has a clear and concise argument, and all you can do is troll with, "It's not broke cus it works for me."
Have you ever hit a large animal with a car, a car of any size? Even a truck? And yes, a human at 180lbs+ is a large animal. If you have, then you'd know that even in your "realistic" sci-fi world/gaming universe, that the vehicle should be damn near undrivable. The steering should pull, the engine should barely be servicable, and the body should probably be totaled.
So pull your head out of your selfish ass and look at the big picture. Not only does game balance need to be looked at here in this case, but even your "realistic go play in the street" view doesn't apply to what LAVs are currently capable of.
|
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2372
|
Posted - 2013.07.15 23:24:00 -
[59] - Quote
TEBOW BAGGINS wrote:Scheneighnay McBob wrote:Daxxis KANNAH wrote:Scheneighnay McBob wrote:Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react. You are supposed to fear the turret not the bumper Well right now, the turret isn't scary at all because it takes to long to kill, and the physics for firing from a moving vehicle are broken. idk.. i have some good gunners who can get down with neutron scatter + 2 complex dmg mods. but i also drive/park good to get them shots instead of like most ppl who go full throttle the whole time. Well, my gunners can kill easily- if it's parked. But a speed-based vehicle should be able to kill with a driveby. |
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
171
|
Posted - 2013.07.15 23:25:00 -
[60] - Quote
Aren't speeders coming soon-ish, or the ccp definition of soon? If so, surely they'd replace the LAV as the freebie, no? |
|
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2372
|
Posted - 2013.07.15 23:29:00 -
[61] - Quote
Spademan wrote:Aren't speeders coming soon-ish, or the ccp definition of soon? If so, surely they'd replace the LAV as the freebie, no? Definitely. Speeder kills would at least be harder to do and more entertaining. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
360
|
Posted - 2013.07.15 23:39:00 -
[62] - Quote
I've seen the LLAV Shield Transfer in use a total of one time. I imagine most of us don't even know what it looks like.
It's also hilarious how the concession to supposedly neuter the LLAV's offensive prowess in exchange for their durability is a damage debuff on the turret.
I'd honestly love to see LAVs on the field actually using a driver and gunner partnership to engage foes. MLT Blaster has a very low effective range, however, and MLT Missiles are slow projectiles, slow firing, pretty low damage output and prone to flying out of the barrel at up to a 45 degree angle if you're not completely still.
Most who try their hands at gunning will encounter these, with neither them or the driver possessing any investment in Turret Operation for up to a combined +20% damage bonus. Not the best first impression and it drives people away from thinking that, yes, it can actually work. Stabilised Blasters on a Scout LAV with Turret Operation... it's a smoother ride with smoother tracking, far superior damage, range and zoom on the turret. Complete paradigm shift. Briefly been on the shooting end with a couple ranks of TurretOp (it's a 1x skill, all turret skills are, dead cheap) and it's great. More of this type of LAV use in-game would be amazing.
Assault buggies are awesome fun to fight as and against. Murder taxis are unsatisfactory to be on the receiving end of and deteriorate from the feel of the game. Kinda takes you out of it, the sillyness of yellow cabs wheeling around to seek out unwary pedestrians. An assault buggy which gets some road kills is a very different thing to a murder taxi existing solely to weaponise it's bumper. More often than not it's actually a bit like they're playing their own game, everyone else is playing Dust while those few are playing Carmageddon.
Basically I would love to fight alongside LAVs, for LAVs to be a part of each side's forces. At the moment they're opportunists scoring some cheap kills that are ultimately removed and insulated from the main flow of battle.
Not that the flow of battle is great at the moment. Skirmish, Ambush and their various maps haven't been designed with the question of 'what gameplay do we want to promote and enable?' in mind. That there is one of the biggest problems with Dust but that's enough rambling for one day.
tl;dr: this detritus is fornicated |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2372
|
Posted - 2013.07.16 00:33:00 -
[63] - Quote
Even if you hate LAVs, you can't say that LAV bowling (running over 3+ people at once) isn't hilarious |
Jackof All-Trades
Bojo's School of the Trades
119
|
Posted - 2013.07.16 01:21:00 -
[64] - Quote
It would be working as intended if you didn't need a proto forge gunner or a tank to take down a logi LAV. |
Nemo Bluntz
TeamPlayers EoN.
126
|
Posted - 2013.07.16 02:25:00 -
[65] - Quote
Soldiersaint wrote:Nemo Bluntz wrote:Soldiersaint wrote:[quote=Scheneighnay McBob]IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks..... And the gun on top is just there as an ornate piece of abstract art. CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective." the turret is worthless. thats why everyone just goes for road kills. Even if the turret worked (which it really should), there is no incentive to use it. The instant kill is always going to beat out the point/shoot/hit a ton kill. That's why the road kill bull-**** needs to go. |
Skihids
Bullet Cluster
1732
|
Posted - 2013.07.16 03:35:00 -
[66] - Quote
Emergent game play.
Actually I've been on the receiving end of the LLAV rep module and it was crazy fun to MD those red berries while nearly invincible. I'm sure they were as frustrated with me as they would be if the LLAV were running them over.
I'll be the first to call it here:
The moment the rep module is fixed and sees significant use there will be many cries of OP. |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2373
|
Posted - 2013.07.16 13:46:00 -
[67] - Quote
Nemo Bluntz wrote:Soldiersaint wrote:Nemo Bluntz wrote:Soldiersaint wrote:[quote=Scheneighnay McBob]IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks..... And the gun on top is just there as an ornate piece of abstract art. CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective." the turret is worthless. thats why everyone just goes for road kills. Even if the turret worked (which it really should), there is no incentive to use it. The instant kill is always going to beat out the point/shoot/hit a ton kill. That's why the road kill bull-**** needs to go. There's no incentive to use it, but you're wrong about why. Vehicle kill assists are garbage- the driver only gets WP (and only 35 at that) when the gunner gets a kill. Nothing about assists.
We need to be able to run people over so the driver gets decent WP. |
Soldiersaint
Deepspace Digital
180
|
Posted - 2013.07.16 14:53:00 -
[68] - Quote
Daxxis KANNAH wrote:Scheneighnay McBob wrote:Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react. You are supposed to fear the turret not the bumper fear the bumper....FEAR IT |
Soldiersaint
Deepspace Digital
180
|
Posted - 2013.07.16 14:54:00 -
[69] - Quote
THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:yeah lets just ignore everything by using the clones excuse
I'm using the video game excuse. Street Fighter isn't a fighting sim, its a game, they make concessions to realism so it's balanced. Battlefield isn't a war simulator, they make concessions so it's balanced. Company of Heroes isn't a tactics sim, they made concessions so it's balanced. Shall I go on? It's a game. Games are supposed to be fun. Fun comes, in large part, from balance. One hit kill drive bys courtesy of a, near invincible to all infantry, speeding brick is not balanced and its not fun. i dont like tank either , lets do something about them too , its a video game afterall and we do wear full high-tec body armor afterall the tank is more high tech than your body armor. |
Soldiersaint
Deepspace Digital
180
|
Posted - 2013.07.16 14:57:00 -
[70] - Quote
Poplo Furuya wrote:I've seen the LLAV Shield Transfer in use a total of one time. I imagine most of us don't even know what it looks like. It's also hilarious how the concession to supposedly neuter the LLAV's offensive prowess in exchange for their durability is a damage debuff on the turret. I'd honestly love to see LAVs on the field actually using a driver and gunner partnership to engage foes. MLT Blaster has a very low effective range, however, and MLT Missiles are slow projectiles, slow firing, pretty low damage output and prone to flying out of the barrel at up to a 45 degree angle if you're not completely still. Most who try their hands at gunning will encounter these, with neither them or the driver possessing any investment in Turret Operation for up to a combined +20% damage bonus. Not the best first impression and it drives people away from thinking that, yes, it can actually work. Stabilised Blasters on a Scout LAV with Turret Operation... it's a smoother ride with smoother tracking, far superior damage, range and zoom on the turret. Complete paradigm shift. Briefly been on the shooting end with a couple ranks of TurretOp (it's a 1x skill, all turret skills are, dead cheap) and it's great. More of this type of LAV use in-game would be amazing. Assault buggies are awesome fun to fight as and against. Murder taxis are unsatisfactory to be on the receiving end of and deteriorate from the feel of the game. Kinda takes you out of it, the sillyness of yellow cabs wheeling around to seek out unwary pedestrians. An assault buggy which gets some road kills is a very different thing to a murder taxi existing solely to weaponise it's bumper. More often than not it's actually a bit like they're playing their own game, everyone else is playing Dust while those few are playing Carmageddon. Basically I would love to fight alongside LAVs, for LAVs to be a part of each side's forces. At the moment they're opportunists scoring some cheap kills that are ultimately removed and insulated from the main flow of battle. Not that the flow of battle is great at the moment. Skirmish, Ambush and their various maps haven't been designed with the question of 'what tactics and gameplay do we want to promote and enable?' in mind. That there is one of the biggest problems with Dust but that's enough rambling for one day. hey now we are playing dust...we are just using our bumper to help our team advance...if you disagree i will run you over tl;dr: this detritus is fornicated
|
|
Provolonee
Undefined Risk DARKSTAR ARMY
87
|
Posted - 2013.07.16 15:00:00 -
[71] - Quote
I think they are working as intended, in chromosome they were death traps. Now they force infantry to stay in areas of the maps that are designed for infantry. This leads to better gun fights. Fix turrets, logi rep tool, and HAV. And we are good. |
Nemo Bluntz
TeamPlayers EoN.
132
|
Posted - 2013.07.16 15:02:00 -
[72] - Quote
Scheneighnay McBob wrote:We need to be able to run people over so the driver gets decent WP.
Haha, and there is no possible way to remedy that.
|
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
10
|
Posted - 2013.07.16 15:05:00 -
[73] - Quote
Soldiersaint wrote:Daxxis KANNAH wrote:Scheneighnay McBob wrote:Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react. You are supposed to fear the turret not the bumper fear the bumper....FEAR IT you are supposed to fear the bumper if it has speed even if if doesnt have bullet speed to pierce your armor it has mass to wrap your armor around your body tight enough to kill you ever heard of blunt ? every rpg game has piercing , cutting and blunt damage
|
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
196
|
Posted - 2013.07.16 15:10:00 -
[74] - Quote
Oh this is an rpg now ?
Its funny watching the rationalization of CCP's trainwreck....or should I say jeepwreck. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
10
|
Posted - 2013.07.16 15:14:00 -
[75] - Quote
Daxxis KANNAH wrote:Oh this is an rpg now ? Its funny watching the rationalization of CCP's trainwreck....or should I say jeepwreck.
what i meant is that there are more types of damage
piercing from bullets
blunt from melee and LAV
cutting from knives
do i really have to explain these basic stuff?
are you baiting or ?
|
Abby Invo
muse.and.fury
6
|
Posted - 2013.07.16 15:20:00 -
[76] - Quote
Leave the LAVs untouched, but increase the **** out of their scan profile so they reliably appear on the minimap, then nerf the tank on LLAVs. If infantry can't GTFO of the way after a minimap warning, it's their own damn fault. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
197
|
Posted - 2013.07.16 15:23:00 -
[77] - Quote
Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
11
|
Posted - 2013.07.16 17:10:00 -
[78] - Quote
Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait.
i would kill from LAV turret but the LAV doesnt drive by itself and i DO kill from LAV turret when i get the chance and there is no one around but im always afraid i get sniped if i switch to turret
i have no complaint about LAV , they are good the way they are
if you get run over its your fault
without LAV or weaker LAV to the point where ppl would stop using them the game would become a campers heaven
if u like camping play CoD
dont say you dont like it when a LAV saves yo ass
LAV are tactic , like it or not |
Poplo Furuya
Condotta Rouvenor Gallente Federation
370
|
Posted - 2013.07.16 17:25:00 -
[79] - Quote
THE TRAINSPOTTER wrote:Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. i would kill from LAV turret but the LAV doesnt drive by itself i have no complaint about LAV , they are good the way they are if you get run over its your fault without LAV or weaker LAV to the point where ppl would stop using them the game would become a campers heaven LAV are tactic , like it or not AFKing is a sound tactic to get stable ISK and SP returns, like it or not.
Does this mean that's how it should be? No.
About LAVs stopping the game being a "camper's heaven"... the same LAVs that encourage you to stay put in closed areas, keeping away from roads and the open? You what mate?
There's other reasons to do as such but to propose that LAVs prevent "camping" is preposterous.
What myself and some others want isn't for the LAV to be cycled out, we want it to be reborn as a fast attack vehicle with a formidable turret or, in the Logi's case, a true support vehicle that serves as a transport to get fighting suits into the fray and bolster them with shield transfers while they're there.
LAVs currently do one thing in one way. If we could get them to a point where there's incentive to utilise them in a variety of roles that would be great. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
11
|
Posted - 2013.07.16 17:33:00 -
[80] - Quote
Poplo Furuya wrote:THE TRAINSPOTTER wrote:Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. i would kill from LAV turret but the LAV doesnt drive by itself i have no complaint about LAV , they are good the way they are if you get run over its your fault without LAV or weaker LAV to the point where ppl would stop using them the game would become a campers heaven LAV are tactic , like it or not AFKing is a sound tactic to get stable ISK and SP returns, like it or not. Does this mean that's how it should be? No. About LAVs stopping the game being a "camper's heaven"... the same LAVs that encourage you to stay put in closed areas, keeping away from roads and the open? You what mate? There's other reasons to do as such but to propose that LAVs prevent camping is preposterous. What myself and some others want isn't for the LAV to be cycled out, we want it to be reborn as a fast attack vehicle with a formidable turret or, in the Logi's case, a true support vehicle that serves as a transport to get fighting suits into the fray and bolster them with shield transfers while they're there. LAVs currently do one thing in one way. If we could get them to a point where there's incentive to utilise them in a variety of roles that would be great.
i use LLAV with 3 roles that im not gona divulge , if LLAV would die like the free LAV i couldnt execute those roles and it would cost me a lot
hell i wouldnt even use LAV
LAV's work as intended , its YOUR fault if you cant hear it coming or check the radar or look left/right before crossing the street/open area known for LAV traffic
all you want is go from here to there with no worries and kill everything in sight , like i said CoD ...
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Poplo Furuya
Condotta Rouvenor Gallente Federation
371
|
Posted - 2013.07.16 17:56:00 -
[81] - Quote
THE TRAINSPOTTER wrote:Poplo Furuya wrote:THE TRAINSPOTTER wrote:Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. i would kill from LAV turret but the LAV doesnt drive by itself i have no complaint about LAV , they are good the way they are if you get run over its your fault without LAV or weaker LAV to the point where ppl would stop using them the game would become a campers heaven LAV are tactic , like it or not AFKing is a sound tactic to get stable ISK and SP returns, like it or not. Does this mean that's how it should be? No. About LAVs stopping the game being a "camper's heaven"... the same LAVs that encourage you to stay put in closed areas, keeping away from roads and the open? You what mate? There's other reasons to do as such but to propose that LAVs prevent camping is preposterous. What myself and some others want isn't for the LAV to be cycled out, we want it to be reborn as a fast attack vehicle with a formidable turret or, in the Logi's case, a true support vehicle that serves as a transport to get fighting suits into the fray and bolster them with shield transfers while they're there. LAVs currently do one thing in one way. If we could get them to a point where there's incentive to utilise them in a variety of roles that would be great. i use LLAV with 3 roles that im not gona divulge , if LLAV would die like the free LAV i couldnt execute those roles and it would cost me a lot hell i wouldnt even use LAV LAV's work as intended , its YOUR fault if you cant hear it coming or check the radar or look left/right before crossing the street/open area known for LAV traffic all you want is go from here to there with no worries and kill everything in sight , like i said CoD ... So... LAVs prevented "camping" in your previous post, now they prevent people moving around? Make up ya mind here.
Quick on the ad hominem too.
I do take note of high traffic areas. My business is that of AV so more often than not I play the part of the team's lollypop lady, making sure it's safe to cross. LAVs all currently fit into two categories, roadkillers seeking roadkills for the sake of roadkill with no heed of objectives with the second variety being the delivery of a dropsuit into the combat zone, at which point the LAV is typically ditched.
Though I suppose there is also a third, the roamer. Field combatants using it to position, usually vehicle hunters in this case but sometimes snipers. Personal transport as accessory to an infantry role. Will likely get superseded by speeders.
When do we ever see LAVs utilised as infantry fighting vehicles, making fast attacks with the turret, harassing enemy infantry, using their speed to flank a force allies are engaging and lay down fire? What's that? The turrets don't get used at all? Oh, what a shame. It's fine though because it's "working as intended".
Couldn't be diversifying viable roles now, could we? God forbid, it might even make for a better game so that's a definite no-no.
You don't seem to get this but what I'm actually angling for is a reduction in mowing capacity, not a removal of it, and improvement in most other areas. |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2375
|
Posted - 2013.07.16 18:10:00 -
[82] - Quote
Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. I just posted this to show another point other than "LAVs can run people over so they're OP"
Currently, all the forum threads are heavily biased in favor of infantry, while the drivers in those threads don't make the right points. |
Soldiersaint
Deepspace Digital
182
|
Posted - 2013.07.16 18:19:00 -
[83] - Quote
THE TRAINSPOTTER wrote:Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. i would kill from LAV turret but the LAV doesnt drive by itself and i DO kill from LAV turret when i get the chance and there is no one around but im always afraid i get sniped if i switch to turret i have no complaint about LAV , they are good the way they are , the only bad thing is that now i cant look back if i use L2/R2 control scheme if you get run over its your fault without LAV or weaker LAV to the point where ppl would stop using them the game would become a campers heaven if u like camping play CoD dont say you dont like it when a LAV saves yo ass LAV are tactic , like it or not camping is part of war..what are you stupid? its the other way around if you like rushing go to cod...camping is a very good tactic ok...... the fact that you people think running around is a good thing is beyond me...soldiers dont advance or rush unless they know its safe...dust 514 is no different...i hope you rush players all burn....you guys think that everyone should play your freaking way. i HATE rushing and i will never do it....you rush. i camp...imagine a game with nothing but rushers..it would suck....everyone would be running around like an idiot...this game is about war...and in war rushing is a stupid and reckless thing to do .....one day i really hope rushing is looked on as ignorant and reckless. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
371
|
Posted - 2013.07.16 18:21:00 -
[84] - Quote
Scheneighnay McBob wrote:Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. I just posted this to show another point other than "LAVs can run people over so they're OP" Currently, all the forum threads are heavily biased in favor of infantry, while the drivers in those threads don't make the right points. Gods, yes. I try to argue in favour of vehicles but vehicle users don't make it clucking easy. |
Nemo Bluntz
TeamPlayers EoN.
157
|
Posted - 2013.07.17 00:17:00 -
[85] - Quote
Poplo Furuya wrote:Scheneighnay McBob wrote:Currently, all the forum threads are heavily biased in favor of infantry, while the drivers in those threads don't make the right points. Gods, yes. I try to argue in favour of vehicles but vehicle users don't make it clucking easy.
+1
I really want the LAVs to work right in the game. Using them as one sided bumper cars is not the answer.
If the turret was way buffed (and the guy in the turret wasn't such a helpless target), and the LLAVs were used as support, they'd have an amazing place on the battlefield. You could argue the OP or UP of any of those things. But its clear that the car's front bumper isn't the answer, no matter how much those who love their crutch defend it. |
Seymor Krelborn
DUST University Ivy League
218
|
Posted - 2013.07.17 01:34:00 -
[86] - Quote
guys look.... its written in the code.... when you hit someone they die so its intended.... its not an accident
also remember.... CCP makes vehicle games.... EVE.... look at early dust trailers.... full of vehicles.... this is not your daddy's FPS.
this is a hybrid FPS mech assault mmo rpg..... it is just a skeleton of what it will be and chances are most of us will not be playing the final incarnation of the game....
which is probably why CCP treats us like A holes.... |
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