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Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2372
|
Posted - 2013.07.15 23:29:00 -
[61] - Quote
Spademan wrote:Aren't speeders coming soon-ish, or the ccp definition of soon? If so, surely they'd replace the LAV as the freebie, no? Definitely. Speeder kills would at least be harder to do and more entertaining. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
360
|
Posted - 2013.07.15 23:39:00 -
[62] - Quote
I've seen the LLAV Shield Transfer in use a total of one time. I imagine most of us don't even know what it looks like.
It's also hilarious how the concession to supposedly neuter the LLAV's offensive prowess in exchange for their durability is a damage debuff on the turret.
I'd honestly love to see LAVs on the field actually using a driver and gunner partnership to engage foes. MLT Blaster has a very low effective range, however, and MLT Missiles are slow projectiles, slow firing, pretty low damage output and prone to flying out of the barrel at up to a 45 degree angle if you're not completely still.
Most who try their hands at gunning will encounter these, with neither them or the driver possessing any investment in Turret Operation for up to a combined +20% damage bonus. Not the best first impression and it drives people away from thinking that, yes, it can actually work. Stabilised Blasters on a Scout LAV with Turret Operation... it's a smoother ride with smoother tracking, far superior damage, range and zoom on the turret. Complete paradigm shift. Briefly been on the shooting end with a couple ranks of TurretOp (it's a 1x skill, all turret skills are, dead cheap) and it's great. More of this type of LAV use in-game would be amazing.
Assault buggies are awesome fun to fight as and against. Murder taxis are unsatisfactory to be on the receiving end of and deteriorate from the feel of the game. Kinda takes you out of it, the sillyness of yellow cabs wheeling around to seek out unwary pedestrians. An assault buggy which gets some road kills is a very different thing to a murder taxi existing solely to weaponise it's bumper. More often than not it's actually a bit like they're playing their own game, everyone else is playing Dust while those few are playing Carmageddon.
Basically I would love to fight alongside LAVs, for LAVs to be a part of each side's forces. At the moment they're opportunists scoring some cheap kills that are ultimately removed and insulated from the main flow of battle.
Not that the flow of battle is great at the moment. Skirmish, Ambush and their various maps haven't been designed with the question of 'what gameplay do we want to promote and enable?' in mind. That there is one of the biggest problems with Dust but that's enough rambling for one day.
tl;dr: this detritus is fornicated |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2372
|
Posted - 2013.07.16 00:33:00 -
[63] - Quote
Even if you hate LAVs, you can't say that LAV bowling (running over 3+ people at once) isn't hilarious |
Jackof All-Trades
Bojo's School of the Trades
119
|
Posted - 2013.07.16 01:21:00 -
[64] - Quote
It would be working as intended if you didn't need a proto forge gunner or a tank to take down a logi LAV. |
Nemo Bluntz
TeamPlayers EoN.
126
|
Posted - 2013.07.16 02:25:00 -
[65] - Quote
Soldiersaint wrote:Nemo Bluntz wrote:Soldiersaint wrote:[quote=Scheneighnay McBob]IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks..... And the gun on top is just there as an ornate piece of abstract art. CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective." the turret is worthless. thats why everyone just goes for road kills. Even if the turret worked (which it really should), there is no incentive to use it. The instant kill is always going to beat out the point/shoot/hit a ton kill. That's why the road kill bull-**** needs to go. |
Skihids
Bullet Cluster
1732
|
Posted - 2013.07.16 03:35:00 -
[66] - Quote
Emergent game play.
Actually I've been on the receiving end of the LLAV rep module and it was crazy fun to MD those red berries while nearly invincible. I'm sure they were as frustrated with me as they would be if the LLAV were running them over.
I'll be the first to call it here:
The moment the rep module is fixed and sees significant use there will be many cries of OP. |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2373
|
Posted - 2013.07.16 13:46:00 -
[67] - Quote
Nemo Bluntz wrote:Soldiersaint wrote:Nemo Bluntz wrote:Soldiersaint wrote:[quote=Scheneighnay McBob]IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks..... And the gun on top is just there as an ornate piece of abstract art. CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective." the turret is worthless. thats why everyone just goes for road kills. Even if the turret worked (which it really should), there is no incentive to use it. The instant kill is always going to beat out the point/shoot/hit a ton kill. That's why the road kill bull-**** needs to go. There's no incentive to use it, but you're wrong about why. Vehicle kill assists are garbage- the driver only gets WP (and only 35 at that) when the gunner gets a kill. Nothing about assists.
We need to be able to run people over so the driver gets decent WP. |
Soldiersaint
Deepspace Digital
180
|
Posted - 2013.07.16 14:53:00 -
[68] - Quote
Daxxis KANNAH wrote:Scheneighnay McBob wrote:Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react. You are supposed to fear the turret not the bumper fear the bumper....FEAR IT |
Soldiersaint
Deepspace Digital
180
|
Posted - 2013.07.16 14:54:00 -
[69] - Quote
THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:yeah lets just ignore everything by using the clones excuse
I'm using the video game excuse. Street Fighter isn't a fighting sim, its a game, they make concessions to realism so it's balanced. Battlefield isn't a war simulator, they make concessions so it's balanced. Company of Heroes isn't a tactics sim, they made concessions so it's balanced. Shall I go on? It's a game. Games are supposed to be fun. Fun comes, in large part, from balance. One hit kill drive bys courtesy of a, near invincible to all infantry, speeding brick is not balanced and its not fun. i dont like tank either , lets do something about them too , its a video game afterall and we do wear full high-tec body armor afterall the tank is more high tech than your body armor. |
Soldiersaint
Deepspace Digital
180
|
Posted - 2013.07.16 14:57:00 -
[70] - Quote
Poplo Furuya wrote:I've seen the LLAV Shield Transfer in use a total of one time. I imagine most of us don't even know what it looks like. It's also hilarious how the concession to supposedly neuter the LLAV's offensive prowess in exchange for their durability is a damage debuff on the turret. I'd honestly love to see LAVs on the field actually using a driver and gunner partnership to engage foes. MLT Blaster has a very low effective range, however, and MLT Missiles are slow projectiles, slow firing, pretty low damage output and prone to flying out of the barrel at up to a 45 degree angle if you're not completely still. Most who try their hands at gunning will encounter these, with neither them or the driver possessing any investment in Turret Operation for up to a combined +20% damage bonus. Not the best first impression and it drives people away from thinking that, yes, it can actually work. Stabilised Blasters on a Scout LAV with Turret Operation... it's a smoother ride with smoother tracking, far superior damage, range and zoom on the turret. Complete paradigm shift. Briefly been on the shooting end with a couple ranks of TurretOp (it's a 1x skill, all turret skills are, dead cheap) and it's great. More of this type of LAV use in-game would be amazing. Assault buggies are awesome fun to fight as and against. Murder taxis are unsatisfactory to be on the receiving end of and deteriorate from the feel of the game. Kinda takes you out of it, the sillyness of yellow cabs wheeling around to seek out unwary pedestrians. An assault buggy which gets some road kills is a very different thing to a murder taxi existing solely to weaponise it's bumper. More often than not it's actually a bit like they're playing their own game, everyone else is playing Dust while those few are playing Carmageddon. Basically I would love to fight alongside LAVs, for LAVs to be a part of each side's forces. At the moment they're opportunists scoring some cheap kills that are ultimately removed and insulated from the main flow of battle. Not that the flow of battle is great at the moment. Skirmish, Ambush and their various maps haven't been designed with the question of 'what tactics and gameplay do we want to promote and enable?' in mind. That there is one of the biggest problems with Dust but that's enough rambling for one day. hey now we are playing dust...we are just using our bumper to help our team advance...if you disagree i will run you over tl;dr: this detritus is fornicated
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Provolonee
Undefined Risk DARKSTAR ARMY
87
|
Posted - 2013.07.16 15:00:00 -
[71] - Quote
I think they are working as intended, in chromosome they were death traps. Now they force infantry to stay in areas of the maps that are designed for infantry. This leads to better gun fights. Fix turrets, logi rep tool, and HAV. And we are good. |
Nemo Bluntz
TeamPlayers EoN.
132
|
Posted - 2013.07.16 15:02:00 -
[72] - Quote
Scheneighnay McBob wrote:We need to be able to run people over so the driver gets decent WP.
Haha, and there is no possible way to remedy that.
|
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
10
|
Posted - 2013.07.16 15:05:00 -
[73] - Quote
Soldiersaint wrote:Daxxis KANNAH wrote:Scheneighnay McBob wrote:Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react. You are supposed to fear the turret not the bumper fear the bumper....FEAR IT you are supposed to fear the bumper if it has speed even if if doesnt have bullet speed to pierce your armor it has mass to wrap your armor around your body tight enough to kill you ever heard of blunt ? every rpg game has piercing , cutting and blunt damage
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Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
196
|
Posted - 2013.07.16 15:10:00 -
[74] - Quote
Oh this is an rpg now ?
Its funny watching the rationalization of CCP's trainwreck....or should I say jeepwreck. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
10
|
Posted - 2013.07.16 15:14:00 -
[75] - Quote
Daxxis KANNAH wrote:Oh this is an rpg now ? Its funny watching the rationalization of CCP's trainwreck....or should I say jeepwreck.
what i meant is that there are more types of damage
piercing from bullets
blunt from melee and LAV
cutting from knives
do i really have to explain these basic stuff?
are you baiting or ?
|
Abby Invo
muse.and.fury
6
|
Posted - 2013.07.16 15:20:00 -
[76] - Quote
Leave the LAVs untouched, but increase the **** out of their scan profile so they reliably appear on the minimap, then nerf the tank on LLAVs. If infantry can't GTFO of the way after a minimap warning, it's their own damn fault. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
197
|
Posted - 2013.07.16 15:23:00 -
[77] - Quote
Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
11
|
Posted - 2013.07.16 17:10:00 -
[78] - Quote
Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait.
i would kill from LAV turret but the LAV doesnt drive by itself and i DO kill from LAV turret when i get the chance and there is no one around but im always afraid i get sniped if i switch to turret
i have no complaint about LAV , they are good the way they are
if you get run over its your fault
without LAV or weaker LAV to the point where ppl would stop using them the game would become a campers heaven
if u like camping play CoD
dont say you dont like it when a LAV saves yo ass
LAV are tactic , like it or not |
Poplo Furuya
Condotta Rouvenor Gallente Federation
370
|
Posted - 2013.07.16 17:25:00 -
[79] - Quote
THE TRAINSPOTTER wrote:Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. i would kill from LAV turret but the LAV doesnt drive by itself i have no complaint about LAV , they are good the way they are if you get run over its your fault without LAV or weaker LAV to the point where ppl would stop using them the game would become a campers heaven LAV are tactic , like it or not AFKing is a sound tactic to get stable ISK and SP returns, like it or not.
Does this mean that's how it should be? No.
About LAVs stopping the game being a "camper's heaven"... the same LAVs that encourage you to stay put in closed areas, keeping away from roads and the open? You what mate?
There's other reasons to do as such but to propose that LAVs prevent "camping" is preposterous.
What myself and some others want isn't for the LAV to be cycled out, we want it to be reborn as a fast attack vehicle with a formidable turret or, in the Logi's case, a true support vehicle that serves as a transport to get fighting suits into the fray and bolster them with shield transfers while they're there.
LAVs currently do one thing in one way. If we could get them to a point where there's incentive to utilise them in a variety of roles that would be great. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
11
|
Posted - 2013.07.16 17:33:00 -
[80] - Quote
Poplo Furuya wrote:THE TRAINSPOTTER wrote:Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. i would kill from LAV turret but the LAV doesnt drive by itself i have no complaint about LAV , they are good the way they are if you get run over its your fault without LAV or weaker LAV to the point where ppl would stop using them the game would become a campers heaven LAV are tactic , like it or not AFKing is a sound tactic to get stable ISK and SP returns, like it or not. Does this mean that's how it should be? No. About LAVs stopping the game being a "camper's heaven"... the same LAVs that encourage you to stay put in closed areas, keeping away from roads and the open? You what mate? There's other reasons to do as such but to propose that LAVs prevent camping is preposterous. What myself and some others want isn't for the LAV to be cycled out, we want it to be reborn as a fast attack vehicle with a formidable turret or, in the Logi's case, a true support vehicle that serves as a transport to get fighting suits into the fray and bolster them with shield transfers while they're there. LAVs currently do one thing in one way. If we could get them to a point where there's incentive to utilise them in a variety of roles that would be great.
i use LLAV with 3 roles that im not gona divulge , if LLAV would die like the free LAV i couldnt execute those roles and it would cost me a lot
hell i wouldnt even use LAV
LAV's work as intended , its YOUR fault if you cant hear it coming or check the radar or look left/right before crossing the street/open area known for LAV traffic
all you want is go from here to there with no worries and kill everything in sight , like i said CoD ...
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Poplo Furuya
Condotta Rouvenor Gallente Federation
371
|
Posted - 2013.07.16 17:56:00 -
[81] - Quote
THE TRAINSPOTTER wrote:Poplo Furuya wrote:THE TRAINSPOTTER wrote:Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. i would kill from LAV turret but the LAV doesnt drive by itself i have no complaint about LAV , they are good the way they are if you get run over its your fault without LAV or weaker LAV to the point where ppl would stop using them the game would become a campers heaven LAV are tactic , like it or not AFKing is a sound tactic to get stable ISK and SP returns, like it or not. Does this mean that's how it should be? No. About LAVs stopping the game being a "camper's heaven"... the same LAVs that encourage you to stay put in closed areas, keeping away from roads and the open? You what mate? There's other reasons to do as such but to propose that LAVs prevent camping is preposterous. What myself and some others want isn't for the LAV to be cycled out, we want it to be reborn as a fast attack vehicle with a formidable turret or, in the Logi's case, a true support vehicle that serves as a transport to get fighting suits into the fray and bolster them with shield transfers while they're there. LAVs currently do one thing in one way. If we could get them to a point where there's incentive to utilise them in a variety of roles that would be great. i use LLAV with 3 roles that im not gona divulge , if LLAV would die like the free LAV i couldnt execute those roles and it would cost me a lot hell i wouldnt even use LAV LAV's work as intended , its YOUR fault if you cant hear it coming or check the radar or look left/right before crossing the street/open area known for LAV traffic all you want is go from here to there with no worries and kill everything in sight , like i said CoD ... So... LAVs prevented "camping" in your previous post, now they prevent people moving around? Make up ya mind here.
Quick on the ad hominem too.
I do take note of high traffic areas. My business is that of AV so more often than not I play the part of the team's lollypop lady, making sure it's safe to cross. LAVs all currently fit into two categories, roadkillers seeking roadkills for the sake of roadkill with no heed of objectives with the second variety being the delivery of a dropsuit into the combat zone, at which point the LAV is typically ditched.
Though I suppose there is also a third, the roamer. Field combatants using it to position, usually vehicle hunters in this case but sometimes snipers. Personal transport as accessory to an infantry role. Will likely get superseded by speeders.
When do we ever see LAVs utilised as infantry fighting vehicles, making fast attacks with the turret, harassing enemy infantry, using their speed to flank a force allies are engaging and lay down fire? What's that? The turrets don't get used at all? Oh, what a shame. It's fine though because it's "working as intended".
Couldn't be diversifying viable roles now, could we? God forbid, it might even make for a better game so that's a definite no-no.
You don't seem to get this but what I'm actually angling for is a reduction in mowing capacity, not a removal of it, and improvement in most other areas. |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2375
|
Posted - 2013.07.16 18:10:00 -
[82] - Quote
Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. I just posted this to show another point other than "LAVs can run people over so they're OP"
Currently, all the forum threads are heavily biased in favor of infantry, while the drivers in those threads don't make the right points. |
Soldiersaint
Deepspace Digital
182
|
Posted - 2013.07.16 18:19:00 -
[83] - Quote
THE TRAINSPOTTER wrote:Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. i would kill from LAV turret but the LAV doesnt drive by itself and i DO kill from LAV turret when i get the chance and there is no one around but im always afraid i get sniped if i switch to turret i have no complaint about LAV , they are good the way they are , the only bad thing is that now i cant look back if i use L2/R2 control scheme if you get run over its your fault without LAV or weaker LAV to the point where ppl would stop using them the game would become a campers heaven if u like camping play CoD dont say you dont like it when a LAV saves yo ass LAV are tactic , like it or not camping is part of war..what are you stupid? its the other way around if you like rushing go to cod...camping is a very good tactic ok...... the fact that you people think running around is a good thing is beyond me...soldiers dont advance or rush unless they know its safe...dust 514 is no different...i hope you rush players all burn....you guys think that everyone should play your freaking way. i HATE rushing and i will never do it....you rush. i camp...imagine a game with nothing but rushers..it would suck....everyone would be running around like an idiot...this game is about war...and in war rushing is a stupid and reckless thing to do .....one day i really hope rushing is looked on as ignorant and reckless. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
371
|
Posted - 2013.07.16 18:21:00 -
[84] - Quote
Scheneighnay McBob wrote:Daxxis KANNAH wrote:Yes I am baiting.
I really dont understand the Op's thread and intent.
We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
The whole thread is one big bait. I just posted this to show another point other than "LAVs can run people over so they're OP" Currently, all the forum threads are heavily biased in favor of infantry, while the drivers in those threads don't make the right points. Gods, yes. I try to argue in favour of vehicles but vehicle users don't make it clucking easy. |
Nemo Bluntz
TeamPlayers EoN.
157
|
Posted - 2013.07.17 00:17:00 -
[85] - Quote
Poplo Furuya wrote:Scheneighnay McBob wrote:Currently, all the forum threads are heavily biased in favor of infantry, while the drivers in those threads don't make the right points. Gods, yes. I try to argue in favour of vehicles but vehicle users don't make it clucking easy.
+1
I really want the LAVs to work right in the game. Using them as one sided bumper cars is not the answer.
If the turret was way buffed (and the guy in the turret wasn't such a helpless target), and the LLAVs were used as support, they'd have an amazing place on the battlefield. You could argue the OP or UP of any of those things. But its clear that the car's front bumper isn't the answer, no matter how much those who love their crutch defend it. |
Seymor Krelborn
DUST University Ivy League
218
|
Posted - 2013.07.17 01:34:00 -
[86] - Quote
guys look.... its written in the code.... when you hit someone they die so its intended.... its not an accident
also remember.... CCP makes vehicle games.... EVE.... look at early dust trailers.... full of vehicles.... this is not your daddy's FPS.
this is a hybrid FPS mech assault mmo rpg..... it is just a skeleton of what it will be and chances are most of us will not be playing the final incarnation of the game....
which is probably why CCP treats us like A holes.... |
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