| Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2363
 
 
      | Posted - 2013.07.15 15:43:00 -
          [1] - Quote 
 First off, I would like to say: http://youtu.be/ussCHoQttyQ
 
 Second: let's see the description
 
 Quote:The Light Attack Vehicle (LAV) represents a new generation of mobile support vehicle, an agile and effective unit, adept at assisting both infantry and other vehicles on the battlefield with its cadre of electronic warfare subsystems and all-terrain maneuverability modules. Whether employed as a scout vehicle or as an anti-infantry unit, the LAV is a ubiquitous part of New Eden's modern battlefield. 
 So, more or less, LAVs are meant to support infantry and vehicles; I can't find it online, but the scout LAV description also says they're meant for hit-and-run attacks.
 
 While I'm almost positive the turret is supposed to do the majority of the fighting, you could say that LAVs are doing their job- supporting infantry by running people over, and supporting vehicles by running AVers over. The turret just makes it more efficient at that.
 
 As far as LLAVs, they can't do their intended job anyway because their built-in rep is garbage.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2363
 
 
      | Posted - 2013.07.15 15:45:00 -
          [2] - Quote 
 
 Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2367
 
 
      | Posted - 2013.07.15 17:09:00 -
          [3] - Quote 
 
 THE TRAINSPOTTER wrote:Scout LAV are useless , they have same stats as FREE LAV but they more expensive. You haven't driven one.
 
 I have an Abron with a prototype blaster, and it absolutely kicks ass.
 The description doesn't tell you it, but it has more than increased acceleration. It also has higher turret tracking speed, and MUCH better handling.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2367
 
 
      | Posted - 2013.07.15 17:16:00 -
          [4] - Quote 
 
 Thumb Green wrote:If LAV's are currently working (being used) as intended then **** CCP. If not then keep on abusing the LAV's people; the more you do the sooner it gets nerfed.
 Edit: Now that I think about it, the nerf may already be locked in. Better run as many people over as you can before 1.3 gets here.
 Come to think of it, should infantry really have free reign over the battlefield instead of riding in LAVs and dropships? HAVs aren't the cost effective way of controlling them.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2367
 
 
      | Posted - 2013.07.15 17:38:00 -
          [5] - Quote 
 
 DUST Fiend wrote:Scheneighnay McBob wrote:Come to think of it, should infantry really have free reign over the battlefield instead of riding in LAVs and dropships? HAVs aren't the cost effective way of controlling them. Structure Damage.  This game needs it.  You actually like having 8 LAVs trolling around the field, don't you?  As long as both teams have at least 2, and at least 1 gunner per team; yes, I like it.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2367
 
 
      | Posted - 2013.07.15 21:05:00 -
          [6] - Quote 
 
 hooc order wrote:People should not be running around in the open on a battle field.
 The fact that they do is the result of high health short AR ranges and dancing bunny hop mechanics.
 
 In other words normally bullets would keep them from running around in the open...LAVs do tend to stop this.
 No, the reason why they do it is AV dominance. I remember when infantry wouldn't run around in the open because HAVs would tear them apart if they did.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2368
 
 
      | Posted - 2013.07.15 21:35:00 -
          [7] - Quote 
 
 VonSpliff wrote:LAV work great, minus the DPS. Throttle, Steering, Mod fits, all great. It's the DPS.
 The amount of DMG done with no penalty. Plus they can out run most AV. Murder Taxi tactic is about
 As lame as Core Flaylock as a primary weapon.
 
 Best fix it a penalty to steering acceleration and over all speed after running over someone. It's only fair.
 
 VonSpliff, Merc
 The problem is that the turret sucks
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2368
 
 
      | Posted - 2013.07.15 21:37:00 -
          [8] - Quote 
 
 Nemo Bluntz wrote:Soldiersaint wrote:[quote=Scheneighnay McBob]IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks..... And the gun on top is just there as an ornate piece of abstract art.  CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective."  Might as well be, since you need prototype to kill with it while moving.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2369
 
 
      | Posted - 2013.07.15 21:43:00 -
          [9] - Quote 
 
 THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:Nemo Bluntz wrote:And the gun on top is just there as an ornate piece of abstract art.  CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective."  its just common sense  ofc a moving VEHICLE can do you harm DUHH and killing someone with LAV turret is a pain in the ass Then wouldn't the fix be "buff the turret, take away impact damage?" Even make it harder to hit the guy on the turret too? I feel like a lot of you are trying to "make sense" of a video game about multiple races of immortal clones fighting across the galaxy. It's a video game. None of anything going on in it makes a whole lot of sense "realistically". But for some reason, you guys are drawing the line here.  Imagine how bad ass it would be to have the Logi LAV working as intended (giving health support to infantry and tanks). It makes sense for it to have that much health so it can be in the fight without worrying about being immediately blown up. Instead, since you can use it as a super fast, high health battering ram, of course people go that route. It's crazy lame.  yeah lets just ignore everything by using the clones excuse And you're ignoring that the turret should be buffed.
 
 Btw, we're in full high-tec body armor. Shouldn't we be able to survive getting hit by a car?
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2369
 
 
      | Posted - 2013.07.15 21:46:00 -
          [10] - Quote 
 
 Daxxis KANNAH wrote:Scheneighnay McBob wrote:Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react. You are supposed to fear the turret not the bumper   Well right now, the turret isn't scary at all because it takes to long to kill, and the physics for firing from a moving vehicle are broken.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2369
 
 
      | Posted - 2013.07.15 21:47:00 -
          [11] - Quote 
 
 THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:yeah lets just ignore everything by using the clones excuse
 I'm using the video game excuse.  Street Fighter isn't a fighting sim, its a game, they make concessions to realism so it's balanced. Battlefield isn't a war simulator, they make concessions so it's balanced.  Company of Heroes isn't a tactics sim, they made concessions so it's balanced. Shall I go on? It's a game. Games are supposed to be fun. Fun comes, in large part, from balance. One hit kill drive bys courtesy of a, near invincible to all infantry, speeding brick is not balanced and its not fun.  i dont like tank either , lets do something about them too , its a video game afterall and we do wear full high-tec body armor afterall The tanks weapons are built to destroy full high-tec body armor. I don't think the bumper of LAVs are.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2370
 
 
      | Posted - 2013.07.15 21:52:00 -
          [12] - Quote 
 
 THE TRAINSPOTTER wrote:Scheneighnay McBob wrote:THE TRAINSPOTTER wrote:Nemo Bluntz wrote:THE TRAINSPOTTER wrote:yeah lets just ignore everything by using the clones excuse
 I'm using the video game excuse.  Street Fighter isn't a fighting sim, its a game, they make concessions to realism so it's balanced. Battlefield isn't a war simulator, they make concessions so it's balanced.  Company of Heroes isn't a tactics sim, they made concessions so it's balanced. Shall I go on? It's a game. Games are supposed to be fun. Fun comes, in large part, from balance. One hit kill drive bys courtesy of a, near invincible to all infantry, speeding brick is not balanced and its not fun.  i dont like tank either , lets do something about them too , its a video game afterall and we do wear full high-tec body armor afterall The tanks weapons are built to destroy full high-tec body armor. I don't think the bumper of LAVs are. LAV is not made from PAPER , it has weight add some speed to that , i mean come on its simple as 1+1=2 We can survive a fall at terminal velocity.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2372
 
 
      | Posted - 2013.07.15 23:24:00 -
          [13] - Quote 
 
 TEBOW BAGGINS wrote:Scheneighnay McBob wrote:Daxxis KANNAH wrote:Scheneighnay McBob wrote:Himiko Kuronaga wrote:Wrong kind of "hit and run". How so? Either way, it's drive in, kill someone, drive out before AV can react. You are supposed to fear the turret not the bumper   Well right now, the turret isn't scary at all because it takes to long to kill, and the physics for firing from a moving vehicle are broken. idk.. i have some good gunners who can get down with neutron scatter + 2 complex dmg mods. but i also drive/park good to get them shots instead of like most ppl who go full throttle the whole time. Well, my gunners can kill easily- if it's parked. But a speed-based vehicle should be able to kill with a driveby.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2372
 
 
      | Posted - 2013.07.15 23:29:00 -
          [14] - Quote 
 
 Spademan wrote:Aren't speeders coming soon-ish, or the ccp definition of soon?If so, surely they'd replace the LAV as the freebie, no?
 Definitely. Speeder kills would at least be harder to do and more entertaining.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2372
 
 
      | Posted - 2013.07.16 00:33:00 -
          [15] - Quote 
 Even if you hate LAVs, you can't say that LAV bowling (running over 3+ people at once) isn't hilarious
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2373
 
 
      | Posted - 2013.07.16 13:46:00 -
          [16] - Quote 
 
 Nemo Bluntz wrote:Soldiersaint wrote:Nemo Bluntz wrote:Soldiersaint wrote:[quote=Scheneighnay McBob]IT SAYS ANTI INFANTRY ON IT...ARE YOU PEOPLE FREAKING BLIND? RUNNING PEOPLE OVER IS PART OF ANTI INFANTRY.......you people are amazing you know that? why is it that stupid assault rifle can destroy but nothing else can?....leave the lav the way it is.....so people can keep smashing those stupid infantry only assault rifle punks..... And the gun on top is just there as an ornate piece of abstract art.  CCP was totally thinking "you know what? The gun is there, but let's have the front bumper be literally 10,000 times more effective."  the turret is worthless. thats why everyone just goes for road kills. Even if the turret worked (which it really should), there is no incentive to use it. The instant kill is always going to beat out the point/shoot/hit a ton kill. That's why the road kill bull-**** needs to go. There's no incentive to use it, but you're wrong about why. Vehicle kill assists are garbage- the driver only gets WP (and only 35 at that) when the gunner gets a kill. Nothing about assists.
 
 We need to be able to run people over so the driver gets decent WP.
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        |  Scheneighnay McBob
 Tribal Band Dust Mercenaries
 Immortals of War
 
 2375
 
 
      | Posted - 2013.07.16 18:10:00 -
          [17] - Quote 
 
 Daxxis KANNAH wrote:Yes I am baiting.
 I really dont understand the Op's thread and intent.
 
 We all know that the LAV isnt working as intended. It is meant for transport and attack (mainly using turret but also hitting people) but CCP went too far making them too durable and easy to handle. They were shortsighted and created this problem and still havent addressed it.
 
 They should kill more from turrets and kill less from ramming (probably having to hit a suit multiple times given suits health) and maybe made a bit less durable.
 
 The whole thread is one big bait.
 I just posted this to show another point other than "LAVs can run people over so they're OP"
 
 Currently, all the forum threads are heavily biased in favor of infantry, while the drivers in those threads don't make the right points.
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