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gandalgrey
STRONG-ARMED BANDITS
55
|
Posted - 2013.07.15 11:16:00 -
[1] - Quote
Ok so I think I now have my/the optimum sniper fit and is ready to desimate the opposition |
Delta 749
Kestrel Reconnaissance
1286
|
Posted - 2013.07.15 11:18:00 -
[2] - Quote
If its not in a commando suit you already screwed up |
gandalgrey
STRONG-ARMED BANDITS
57
|
Posted - 2013.07.15 11:19:00 -
[3] - Quote
Delta 749 wrote:If its not in a commando suit you already screwed up Its not its gallante |
D ust5 14
Tal-Romon Legion Amarr Empire
23
|
Posted - 2013.07.15 11:19:00 -
[4] - Quote
Best sniper fit:
Sniper rifle Profile dampener x4 Shield extensions |
Zero Notion
Red Star Jr. EoN.
104
|
Posted - 2013.07.15 11:22:00 -
[5] - Quote
Commando suit seems like an interesting sniper config, at least it has potential - Sniper/Swarm launcher combo would be useful.
I run a scout/sniper setup, Sniper/SMG - shields and Kinetics. I really wish precision modules worked better or that the active scanner was an item that could be dropped which actively scans at all times. |
Delta 749
Kestrel Reconnaissance
1286
|
Posted - 2013.07.15 11:22:00 -
[6] - Quote
gandalgrey wrote:Delta 749 wrote:If its not in a commando suit you already screwed up Its not its gallante
To bad, easy prey for counter snipers and anyone that gets close will have a large advantage in a fire fight Commandos make good snipers due to their higher base health and weapon versatility letting them handle anyone that manages to close the distance The lower slot count is less of a disadvantage than you first might think as long as you go for headshots |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
232
|
Posted - 2013.07.15 11:22:00 -
[7] - Quote
Proto Caldari Medium Frame (You need it for the CPU) Charge Rifle Specialist Flaylock Pistol Packed AV Grenades 4 x 10% Damage Modifiers 3 x CPU Upgrades (If you're running low on CPU, which you probably are) If you can fit one or two Range Amplifiers instead without sacrificing anything else, that will help. K2 Nanohives
If you're stacking shields or armor, you're sniping wrong. Flaylock pistol deals with any strays that come up to your position, and Packed AV to deal with anyone trying to rush you in an LAV, you can even occasionally **** with tanks. |
Zero Notion
Red Star Jr. EoN.
104
|
Posted - 2013.07.15 11:26:00 -
[8] - Quote
Dale Templar wrote:Proto Caldari Medium Frame (You need it for the CPU) Charge Rifle Specialist Flaylock Pistol Packed AV Grenades 4 x 10% Damage Modifiers 3 x CPU Upgrades (If you're running low on CPU, which you probably are) If you can fit one or two Range Amplifiers instead without sacrificing anything else, that will help. K2 Nanohives
If you're stacking shields or armor, you're sniping wrong. Flaylock pistol deals with any strays that come up to your position, and Packed AV to deal with anyone trying to rush you in an LAV, you can even occasionally **** with tanks.
Do the range amps even work correctly? As far as I know, that system is currently wacked.
SMG is a good option over the Flaylock, especially with incoming nerfs.
Nano's are essential.
AV, too. Good overall setup, imho. Although I personally find speed to be necessary, I have outflanked approaching redberries and sniped them as they look around in confusion. |
gandalgrey
STRONG-ARMED BANDITS
57
|
Posted - 2013.07.15 11:28:00 -
[9] - Quote
The one issue with my fit is close quarters as I have no side arm but my fit thus far goes:
Thale rifle Proto gallante logi 3 complex damage modes 5 enhanced armour
Last night I took a shot from a charge rifle and still kept on going and I now have a 1 shot 1 kill as it works out im doin around 500damage a shot |
General John Ripper
The Generals EoN.
1781
|
Posted - 2013.07.15 11:30:00 -
[10] - Quote
gandalgrey wrote:The one issue with my fit is close quarters as I have no side arm but my fit thus far goes:
Thale rifle Proto gallante logi 3 complex damage modes 5 enhanced armour
Last night I took a shot from a charge rifle and still kept on going and I now have a 1 shot 1 kill as it works out im doin around 500damage a shot
Thale Proto Caldari Logi 5 complex damage mods 2 enhanced armor plates 2 profile dampeners advanced Nanohive Uplinks active Scanner |
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Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
233
|
Posted - 2013.07.15 11:32:00 -
[11] - Quote
Zero Notion wrote:Dale Templar wrote:Proto Caldari Medium Frame (You need it for the CPU) Charge Rifle Specialist Flaylock Pistol Packed AV Grenades 4 x 10% Damage Modifiers 3 x CPU Upgrades (If you're running low on CPU, which you probably are) If you can fit one or two Range Amplifiers instead without sacrificing anything else, that will help. K2 Nanohives
If you're stacking shields or armor, you're sniping wrong. Flaylock pistol deals with any strays that come up to your position, and Packed AV to deal with anyone trying to rush you in an LAV, you can even occasionally **** with tanks. Do the range amps even work correctly? As far as I know, that system is currently wacked. SMG is a good option over the Flaylock, especially with incoming nerfs. Nano's are essential. AV, too. Good overall setup, imho. Although I personally find speed to be necessary, I have outflanked approaching redberries and sniped them as they look around in confusion.
I think the Range Amps thing might be in my head, but when you're left with extra CPU you might as well stick them on, as stacking Armor is essentially pointless due to the reduce in speed, Ferroscale/Reactives will totally hound your CPU and mess up the fitting, you could maybe fit a Basic/ADV Repper on there but it's users choice really, might try out the Kin Cats but I'm stuck with militia right now, the prereqs to even get a basic KinCat is ridiculous.
SMG/Flaylock is also users choice, I used to use an SMG before I specced into Flaylock, I still have SMG rigged up on my ADV fit.
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ChromeBreaker
SVER True Blood Public Disorder.
841
|
Posted - 2013.07.15 11:32:00 -
[12] - Quote
Proto Heavy PRoto Forge 2x Complex dmg mods 2x armour repairers smg flux |
gandalgrey
STRONG-ARMED BANDITS
57
|
Posted - 2013.07.15 11:33:00 -
[13] - Quote
General John Ripper wrote:gandalgrey wrote:The one issue with my fit is close quarters as I have no side arm but my fit thus far goes:
Thale rifle Proto gallante logi 3 complex damage modes 5 enhanced armour
Last night I took a shot from a charge rifle and still kept on going and I now have a 1 shot 1 kill as it works out im doin around 500damage a shot Thale Proto Caldari Logi 5 complex damage mods 2 enhanced armor plates 2 profile dampeners advanced Nanohive Uplinks active Scanner That sounds a sweet fit not much stands up to the thale plus 5 damage mods shite thats power |
Zero Notion
Red Star Jr. EoN.
104
|
Posted - 2013.07.15 11:35:00 -
[14] - Quote
gandalgrey wrote:General John Ripper wrote:gandalgrey wrote:The one issue with my fit is close quarters as I have no side arm but my fit thus far goes:
Thale rifle Proto gallante logi 3 complex damage modes 5 enhanced armour
Last night I took a shot from a charge rifle and still kept on going and I now have a 1 shot 1 kill as it works out im doin around 500damage a shot Thale Proto Caldari Logi 5 complex damage mods 2 enhanced armor plates 2 profile dampeners advanced Nanohive Uplinks active Scanner That sounds a sweet fit not much stands up to the thale plus 5 damage mods shite thats power
Just an FYI, the Proto Cal Logi's are probably going to see some sort of nerf due to the nature of their stacking capabilities. While fun, I would suggest exploring other options as well.
|
gandalgrey
STRONG-ARMED BANDITS
57
|
Posted - 2013.07.15 11:37:00 -
[15] - Quote
Zero Notion wrote:Commando suit seems like an interesting sniper config, at least it has potential - Sniper/Swarm launcher combo would be useful.
I run a scout/sniper setup, Sniper/SMG - shields and Kinetics. I really wish precision modules worked better or that the active scanner was an item that could be dropped which actively scans at all times. I have considered that style of fit with the swarm as the number of times have spotted a vehicle only problem with the swarm it gives your location away badly I love swarms as a sniper as they are easy targets. |
Zero Notion
Red Star Jr. EoN.
104
|
Posted - 2013.07.15 11:40:00 -
[16] - Quote
gandalgrey wrote:Zero Notion wrote:Commando suit seems like an interesting sniper config, at least it has potential - Sniper/Swarm launcher combo would be useful.
I run a scout/sniper setup, Sniper/SMG - shields and Kinetics. I really wish precision modules worked better or that the active scanner was an item that could be dropped which actively scans at all times. I have considered that style of fit with the swarm as the number of times have spotted a vehicle only problem with the swarm it gives your location away badly I love swarms as a sniper as they are easy targets.
I'm definitely considering it myself. I think that is the nature of the commando suit, to be more ranged/support rather than CQC. |
gandalgrey
STRONG-ARMED BANDITS
57
|
Posted - 2013.07.15 11:47:00 -
[17] - Quote
Zero Notion wrote:gandalgrey wrote:Zero Notion wrote:Commando suit seems like an interesting sniper config, at least it has potential - Sniper/Swarm launcher combo would be useful.
I run a scout/sniper setup, Sniper/SMG - shields and Kinetics. I really wish precision modules worked better or that the active scanner was an item that could be dropped which actively scans at all times. I have considered that style of fit with the swarm as the number of times have spotted a vehicle only problem with the swarm it gives your location away badly I love swarms as a sniper as they are easy targets. I'm definitely considering it myself. I think that is the nature of the commando suit, to be more ranged/support rather than CQC. Other fit I thought of was double mass drive thought that would jus b a fun fit |
General John Ripper
The Generals EoN.
1782
|
Posted - 2013.07.15 12:01:00 -
[18] - Quote
Zero Notion wrote:gandalgrey wrote:General John Ripper wrote:gandalgrey wrote:The one issue with my fit is close quarters as I have no side arm but my fit thus far goes:
Thale rifle Proto gallante logi 3 complex damage modes 5 enhanced armour
Last night I took a shot from a charge rifle and still kept on going and I now have a 1 shot 1 kill as it works out im doin around 500damage a shot Thale Proto Caldari Logi 5 complex damage mods 2 enhanced armor plates 2 profile dampeners advanced Nanohive Uplinks active Scanner That sounds a sweet fit not much stands up to the thale plus 5 damage mods shite thats power Just an FYI, the Proto Cal Logi's are probably going to see some sort of nerf due to the nature of their stacking capabilities. While fun, I would suggest exploring other options as well. As long as its not nerfed to complete uselessness. I don't mind playing as a logi and I have enough sp that I am already considering a secondary dropsuit role. |
Niuvo
The Phoenix Federation
250
|
Posted - 2013.07.15 12:11:00 -
[19] - Quote
I would like to know if scout suits have taken you guys out b4? |
Nalhe Saldana
Forsaken Immortals Top Men.
35
|
Posted - 2013.07.15 12:14:00 -
[20] - Quote
All of you people who fit 5 damage mods are silly and are wasting slots.
Stacking penalty mod for Nth module or rig = 0.5 ^ [ ((N-1) / 2.22292081)^2 ] 1 : 1.0000000000 2 : 0.8691199806 3 : 0.5705831430 4 : 0.2829551534 5 : 0.1059926494 note: modules with highest bonuses are calculated first.
This means that if youre using for example a Ishukone sniper rifle with 229.9 damage the damage mods will give you this much dmg: 1st: 22.99 2nd: 21.98 3rd: 15.68 4th: 8.22 5th: 3.17
Now tell me how 3.17 dmg is going to help you. It would be a much better idea to fit another shield extender or a precision enhancer that would give you more tank or make you spot people coming up on you from behind. |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
649
|
Posted - 2013.07.15 12:15:00 -
[21] - Quote
My best fit is one that takes out the red dots... whatever does it is good enough for me. Besides hardly any point going beyond 3 damage mods as you'll one-shot most lower tier frames while still needing two shots for the others (and more for heavy) |
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Banning Hammer
Tal-Romon Legion Amarr Empire
1275
|
Posted - 2013.07.15 12:17:00 -
[22] - Quote
AR / Plasma Cannon ... ohh.. wait.. wrong thread.. carry on... |
Niuvo
The Phoenix Federation
250
|
Posted - 2013.07.15 12:19:00 -
[23] - Quote
Nalhe Saldana wrote:All of you people who fit 5 damage mods are silly and are wasting slots.
Stacking penalty mod for Nth module or rig = 0.5 ^ [ ((N-1) / 2.22292081)^2 ] 1 : 1.0000000000 2 : 0.8691199806 3 : 0.5705831430 4 : 0.2829551534 5 : 0.1059926494 note: modules with highest bonuses are calculated first.
This means that if youre using for example a Ishukone sniper rifle with 229.9 damage the damage mods will give you this much increased dmg: 1st: 22.99 2nd: 21.98 3rd: 15.68 4th: 8.22 5th: 3.17
Now tell me how 3.17 dmg is going to help you. It would be a much better idea to fit another shield extender or a precision enhancer that would give you more tank or make you spot people coming up on you from behind. nice stats bro. looks like i only need 2. the precision is whacked right now, use something else. |
General John Ripper
The Generals EoN.
1786
|
Posted - 2013.07.15 12:19:00 -
[24] - Quote
Nalhe Saldana wrote:All of you people who fit 5 damage mods are silly and are wasting slots.
Stacking penalty mod for Nth module or rig = 0.5 ^ [ ((N-1) / 2.22292081)^2 ] 1 : 1.0000000000 2 : 0.8691199806 3 : 0.5705831430 4 : 0.2829551534 5 : 0.1059926494 note: modules with highest bonuses are calculated first.
This means that if youre using for example a Ishukone sniper rifle with 229.9 damage the damage mods will give you this much increased dmg: 1st: 22.99 2nd: 21.98 3rd: 15.68 4th: 8.22 5th: 3.17
Now tell me how 3.17 dmg is going to help you. It would be a much better idea to fit another shield extender or a precision enhancer that would give you more tank or make you spot people coming up on you from behind. what other mod do you suggest I use? shield extenders? pfft. If I am sniping then I am going to be camping. I dont have any skills to put anything else useful into that highslot. |
Vavilia Lysenko
Company of Marcher Lords Amarr Empire
169
|
Posted - 2013.07.15 12:21:00 -
[25] - Quote
Sniper Rifle, any make or model. That's it. |
calisk galern
BurgezzE.T.F
580
|
Posted - 2013.07.15 12:27:00 -
[26] - Quote
I like most of the fits I've read in here, most of these are the types that sit in the red line and I one shot them. |
Tyjus Vacca
Valor Coalition RISE of LEGION
24
|
Posted - 2013.07.15 12:43:00 -
[27] - Quote
nup your all wrong best sniper fit
Proto Minmatar Scout Ishukone Sniper Rifle Ishukone SMG Nanohive (Of Choice) Packed AV Complex Cpu Upgrd Armr Rep And a Whole lotta skill
if you disagree with my fit . "then come at me bro" |
ICECREAMK1NG
WARRIORS 1NC
735
|
Posted - 2013.07.15 12:46:00 -
[28] - Quote
Sniper fit. v
Pink G string.
Leather chaps.
Both nipples pierced.
Leather studded cap.
Handlebar moustache. |
ChromeBreaker
SVER True Blood Public Disorder.
855
|
Posted - 2013.07.15 12:48:00 -
[29] - Quote
ICECREAMK1NG wrote:Sniper fit. v
Pink G string.
Leather chaps.
Both nipples pierced.
Leather studded cap.
Handlebar moustache.
Suits you sir |
gandalgrey
STRONG-ARMED BANDITS
61
|
Posted - 2013.07.15 13:22:00 -
[30] - Quote
calisk galern wrote:I like most of the fits I've read in here, most of these are the types that sit in the red line and I one shot them. Thats not quite true cos I found you on top of building other day and headshotted you other day from top of mcc you did hit me once but afraid no kill but damn you have a good fit cos I was using the kal and it did take me a few shots to down you |
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gandalgrey
STRONG-ARMED BANDITS
61
|
Posted - 2013.07.15 13:24:00 -
[31] - Quote
ChromeBreaker wrote:ICECREAMK1NG wrote:Sniper fit. v
Pink G string.
Leather chaps.
Both nipples pierced.
Leather studded cap.
Handlebar moustache. Suits you sir Sounds funky but not quite me |
Razor Signal
Wraith Company
19
|
Posted - 2013.07.15 13:26:00 -
[32] - Quote
Nalhe Saldana wrote:All of you people who fit 5 damage mods are silly and are wasting slots.
Stacking penalty mod for Nth module or rig = 0.5 ^ [ ((N-1) / 2.22292081)^2 ] 1 : 1.0000000000 2 : 0.8691199806 3 : 0.5705831430 4 : 0.2829551534 5 : 0.1059926494 note: modules with highest bonuses are calculated first.
This means that if youre using for example a Ishukone sniper rifle with 229.9 damage the damage mods will give you this much increased dmg: 1st: 22.99 2nd: 21.98 3rd: 15.68 4th: 8.22 5th: 3.17
Now tell me how 3.17 dmg is going to help you. It would be a much better idea to fit another shield extender or a precision enhancer that would give you more tank or make you spot people coming up on you from behind.
Wouldn't 3.17 dmg potentially mean equipping an advanced level weapon instead of a proto weapon and saving yourself CPU for low slots or equipment slots? |
Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
72
|
Posted - 2013.07.15 13:27:00 -
[33] - Quote
When I snipe I normally use a advanced minmatar logi with the following modules:
- 3 complex damage mods - 3 enhanced dampners - remotes - ammo - uplink.
Almost any gun can be fitted when you remove the remotes.
The remotes are there to blow up any remotes I have placed before as a scout or logi and after that to put on choke points or stairs.
With a proto you can add a complex shield extender and some armor. |
Razor Signal
Wraith Company
19
|
Posted - 2013.07.15 13:30:00 -
[34] - Quote
Mechoj Nomreps wrote:When I snipe I normally use a advanced minmatar logi with the following modules:
- 3 complex damage mods - 3 enhanced dampners - remotes - ammo - uplink.
Almost any gun can be fitted when you remove the remotes.
The remotes are there to blow up any remotes I have placed before as a scout or logi and after that to put on choke points or stairs.
With a proto you can add a complex shield extender and some armor.
This makes me sad for my scout suit. Stop it immediately. |
ER-Bullitt
Molon Labe. League of Infamy
78
|
Posted - 2013.07.15 13:34:00 -
[35] - Quote
Amarr Heavy Ak.0 2x Comp Damgae Mods 1x Comp Repairs 2x Comp Armor Plates Thales, Charge or KalTac SMG Locus
Yeah I know "lol fatty I can see you" but thats what I want.... shoot at me so I know where you're hiding so I can pop you in da face! Good luck getting past my ~1300 ehp before I take you down. |
Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
72
|
Posted - 2013.07.15 13:36:00 -
[36] - Quote
Razor Signal wrote:Mechoj Nomreps wrote:When I snipe I normally use a advanced minmatar logi with the following modules:
- 3 complex damage mods - 3 enhanced dampners - remotes - ammo - uplink.
Almost any gun can be fitted when you remove the remotes.
The remotes are there to blow up any remotes I have placed before as a scout or logi and after that to put on choke points or stairs.
With a proto you can add a complex shield extender and some armor. This makes me sad for my scout suit. Stop it immediately.
I run my minmatar scout as a shotty with remotes. I hardly snipe, it is just a fit I use when I need to countersnipe. |
Razor Signal
Wraith Company
21
|
Posted - 2013.07.15 13:39:00 -
[37] - Quote
Quote:I run my minmatar scout as a shotty with remotes. I hardly snipe, it is just a fit I use when I need to countersnipe.
I like to run around with knives/smg when I'm not sniping. Clearing out a point and securing the hack while taking out any re-spawns is fun. What I lament the most is the lack of a second equipment slot; not that I could afford the CPU/PG. Although, I am rather silly and typically run without shields/armor. I figure that any one who is going to counter-snipe me or find me unawares is going to probably win, unless I see them first. |
Niuvo
The Phoenix Federation
251
|
Posted - 2013.07.15 13:41:00 -
[38] - Quote
ER-Bullitt wrote:Amarr Heavy Ak.0 2x Comp Damgae Mods 1x Comp Repairs 2x Comp Armor Plates Thales, Charge or KalTac SMG Locus
Yeah I know "lol fatty I can see you" but thats what I want.... shoot at me so I know where you're hiding so I can pop you in da face! Good luck getting past my ~1300 ehp before I take you down. sounds menecing. Will a heashot due? |
Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
73
|
Posted - 2013.07.15 13:44:00 -
[39] - Quote
Razor Signal wrote:Quote:I run my minmatar scout as a shotty with remotes. I hardly snipe, it is just a fit I use when I need to countersnipe. I like to run around with knives/smg when I'm not sniping. Clearing out a point and securing the hack while taking out any re-spawns is fun. What I lament the most is the lack of a second equipment slot; not that I could afford the CPU/PG. Although, I am rather silly and typically run without shields/armor. I figure that any one who is going to counter-snipe me or find me unawares is going to probably win, unless I see them first.
Yeah, I would really like a second equipment on my scout too so I can use remotes and an uplink.
Without extra shields or armor you will be a one shot kill I think. |
Razor Signal
Wraith Company
21
|
Posted - 2013.07.15 13:49:00 -
[40] - Quote
Mechoj Nomreps wrote:Razor Signal wrote:Quote:I run my minmatar scout as a shotty with remotes. I hardly snipe, it is just a fit I use when I need to countersnipe. I like to run around with knives/smg when I'm not sniping. Clearing out a point and securing the hack while taking out any re-spawns is fun. What I lament the most is the lack of a second equipment slot; not that I could afford the CPU/PG. Although, I am rather silly and typically run without shields/armor. I figure that any one who is going to counter-snipe me or find me unawares is going to probably win, unless I see them first. Yeah, I would really like a second equipment on my scout too so I can use remotes and an uplink. Without extra shields or armor you will be a one shot kill I think.
More often than not, with shields, I am still a one shot for someone rocking proto snipers. I can survive fights well enough, even some sniper shots from weaker weapons, but 99% of my survival relies on out-flanking, out-strafing and hopefully out-thinking and gunning my opponent. I'm doing it wrong if they've come close enough to kill me. It's extremely satisfying to be able to out-flank a guy who was just coming at me and head shot him. |
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Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
73
|
Posted - 2013.07.15 13:53:00 -
[41] - Quote
Razor Signal wrote:Mechoj Nomreps wrote:Razor Signal wrote:Quote:I run my minmatar scout as a shotty with remotes. I hardly snipe, it is just a fit I use when I need to countersnipe. I like to run around with knives/smg when I'm not sniping. Clearing out a point and securing the hack while taking out any re-spawns is fun. What I lament the most is the lack of a second equipment slot; not that I could afford the CPU/PG. Although, I am rather silly and typically run without shields/armor. I figure that any one who is going to counter-snipe me or find me unawares is going to probably win, unless I see them first. Yeah, I would really like a second equipment on my scout too so I can use remotes and an uplink. Without extra shields or armor you will be a one shot kill I think. More often than not, with shields, I am still a one shot for someone rocking proto snipers. I can survive fights well enough, even some sniper shots from weaker weapons, but 99% of my survival relies on out-flanking, out-strafing and hopefully out-thinking and gunning my opponent. I'm doing it wrong if they've come close enough to kill me. It's extremely satisfying to be able to out-flank a guy who was just coming at me and head shot him.
charge snipers always one-shot me, for me the most satisfying kill is actually a fellow scout I kill after several seconds of dancing around eachother. Also killing four or five people with a remote is nice |
Razor Signal
Wraith Company
21
|
Posted - 2013.07.15 13:56:00 -
[42] - Quote
The most satisfying, so far, would probably be nova knife kills. Especially if they're AR'ing and I'm managing to avoid the shots. Man, if I had a better NK I would have so many more epic kills. I should spend more SP on them. |
ER-Bullitt
Molon Labe. League of Infamy
80
|
Posted - 2013.07.15 13:56:00 -
[43] - Quote
Niuvo wrote:ER-Bullitt wrote:Amarr Heavy Ak.0 2x Comp Damgae Mods 1x Comp Repairs 2x Comp Armor Plates Thales, Charge or KalTac SMG Locus
Yeah I know "lol fatty I can see you" but thats what I want.... shoot at me so I know where you're hiding so I can pop you in da face! Good luck getting past my ~1300 ehp before I take you down. sounds menecing. Will a heashot due?
Literally, come at me bro (no seriously, my profile scanning sucks on this suit and I cant see you unless you shoot me LOL)
Well its not that bad, but you get my drift haha.
It would take 2 consecutive Thales headshots to take me down in that suit.. and that is easier said than done, weapon has some kick to it. The Charge would also probably do the same, but I dont see myself getting headshotted twice in a row too often unless I am being lazy or distracted lighting a blunt.
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Razor Signal
Wraith Company
21
|
Posted - 2013.07.15 14:00:00 -
[44] - Quote
ER-Bullitt wrote:Niuvo wrote:ER-Bullitt wrote:Amarr Heavy Ak.0 2x Comp Damgae Mods 1x Comp Repairs 2x Comp Armor Plates Thales, Charge or KalTac SMG Locus
Yeah I know "lol fatty I can see you" but thats what I want.... shoot at me so I know where you're hiding so I can pop you in da face! Good luck getting past my ~1300 ehp before I take you down. sounds menecing. Will a heashot due? Literally, come at me bro (no seriously, my profile scanning sucks on this suit and I cant see you unless you shoot me LOL) Well its not that bad, but you get my drift haha. It would take 2 consecutive Thales headshots to take me down in that suit.. and that is easier said than done, weapon has some kick to it. The Charge would also probably do the same, but I dont see myself getting headshotted twice in a row too often unless I am being lazy or distracted lighting a blunt.
You are exactly why I try to run with another sniper. That and it's nice to have someone have your back when your back is protected by tissue paper |
Oso Peresoso
RisingSuns
330
|
Posted - 2013.07.15 14:00:00 -
[45] - Quote
Delta 749 wrote:gandalgrey wrote:Delta 749 wrote:If its not in a commando suit you already screwed up Its not its gallante To bad, easy prey for counter snipers and anyone that gets close will have a large advantage in a fire fight Commandos make good snipers due to their higher base health and weapon versatility letting them handle anyone that manages to close the distance The lower slot count is less of a disadvantage than you first might think as long as you go for headshots
Their base health isn't that impressive, and the SMG is a perfect sidearm for a sniper that will net you tons of kills. also lol no equipment and you only get damage mdos at adv/proto level, and not many at that. |
2100 Angels
The Southern Legion rise of legion
185
|
Posted - 2013.07.15 14:03:00 -
[46] - Quote
I find it amusing how many people struggle to fit a suit properly to snipe. To those of you fitting 3x CPU upgrades: wtf is wrong with your core fitting skills? You're wasting sooo many low slots. To those of you stacking 5 complex damage mods: really? the extra 2.8% and 1% damage increase is worth it for the respective 4th and 5th modules? Time to take a good look at the opportunity costs here....
EDIT: keep doing what you're doing, you're making it easier for me to collect those tears of yours |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
234
|
Posted - 2013.07.15 14:26:00 -
[47] - Quote
2100 Angels wrote:I find it amusing how many people struggle to fit a suit properly to snipe. To those of you fitting 3x CPU upgrades: wtf is wrong with your core fitting skills? You're wasting sooo many low slots. To those of you stacking 5 complex damage mods: really? the extra 2.8% and 1% damage increase is worth it for the respective 4th and 5th modules? Time to take a good look at the opportunity costs here....
EDIT: keep doing what you're doing, you're making it easier for me to collect those tears of yours
To stack Complex Mods, PRO Weapons, PRO Equipment, I'm not running a Logistics. I remove the CPU upgrades if I can fit something else instead, but last I checked my PRO Medium still needs them, there's nothing else to fit in to Low Slots as a Sniper anyway, Armor is useless, KinCats is a different class of sniper, so what else am I meant to fit? |
Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
75
|
Posted - 2013.07.15 14:27:00 -
[48] - Quote
2100 Angels wrote:I find it amusing how many people struggle to fit a suit properly to snipe. To those of you fitting 3x CPU upgrades: wtf is wrong with your core fitting skills? You're wasting sooo many low slots. To those of you stacking 5 complex damage mods: really? the extra 2.8% and 1% damage increase is worth it for the respective 4th and 5th modules? Time to take a good look at the opportunity costs here....
EDIT: keep doing what you're doing, you're making it easier for me to collect those tears of yours
indeed, get your core skills sorted first, 3 cpu enhancers is really idiotic.
|
Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
75
|
Posted - 2013.07.15 14:27:00 -
[49] - Quote
Dale Templar wrote:2100 Angels wrote:I find it amusing how many people struggle to fit a suit properly to snipe. To those of you fitting 3x CPU upgrades: wtf is wrong with your core fitting skills? You're wasting sooo many low slots. To those of you stacking 5 complex damage mods: really? the extra 2.8% and 1% damage increase is worth it for the respective 4th and 5th modules? Time to take a good look at the opportunity costs here....
EDIT: keep doing what you're doing, you're making it easier for me to collect those tears of yours To stack Complex Mods, PRO Weapons, PRO Equipment, I'm not running a Logistics. I remove the CPU upgrades if I can fit something else instead, but last I checked my PRO Medium still needs them, there's nothing else to fit in to Low Slots as a Sniper anyway, Armor is useless, KinCats is a different class of sniper, so what else am I meant to fit?
Maybe one complex cpu and dampners. but how far have you levelled up your core skills? |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
234
|
Posted - 2013.07.15 14:28:00 -
[50] - Quote
Mechoj Nomreps wrote:2100 Angels wrote:I find it amusing how many people struggle to fit a suit properly to snipe. To those of you fitting 3x CPU upgrades: wtf is wrong with your core fitting skills? You're wasting sooo many low slots. To those of you stacking 5 complex damage mods: really? the extra 2.8% and 1% damage increase is worth it for the respective 4th and 5th modules? Time to take a good look at the opportunity costs here....
EDIT: keep doing what you're doing, you're making it easier for me to collect those tears of yours indeed, get your core skills sorted first, 3 cpu enhancers is really idiotic.
Sniper fitting is the only fit I'm running my CPU upgrades on, even at that they're basic (MLT even, I can't remember) and Dampeners are completely useless and broken. |
|
Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
75
|
Posted - 2013.07.15 14:29:00 -
[51] - Quote
Dale Templar wrote:Mechoj Nomreps wrote:2100 Angels wrote:I find it amusing how many people struggle to fit a suit properly to snipe. To those of you fitting 3x CPU upgrades: wtf is wrong with your core fitting skills? You're wasting sooo many low slots. To those of you stacking 5 complex damage mods: really? the extra 2.8% and 1% damage increase is worth it for the respective 4th and 5th modules? Time to take a good look at the opportunity costs here....
EDIT: keep doing what you're doing, you're making it easier for me to collect those tears of yours indeed, get your core skills sorted first, 3 cpu enhancers is really idiotic. Sniper fitting is the only fit I'm running my CPU upgrades on, even at that they're basic (MLT even, I can't remember) and Dampeners are completely useless and broken, core skills are all sitting at 3 and 4 right now.
sorry you already answered, mine are 4,5,5 currently saving SP for combat engineering 5 so it will be 5,5,5. No more fitting issues :) |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
234
|
Posted - 2013.07.15 14:30:00 -
[52] - Quote
Mechoj Nomreps wrote:Dale Templar wrote:Mechoj Nomreps wrote:2100 Angels wrote:I find it amusing how many people struggle to fit a suit properly to snipe. To those of you fitting 3x CPU upgrades: wtf is wrong with your core fitting skills? You're wasting sooo many low slots. To those of you stacking 5 complex damage mods: really? the extra 2.8% and 1% damage increase is worth it for the respective 4th and 5th modules? Time to take a good look at the opportunity costs here....
EDIT: keep doing what you're doing, you're making it easier for me to collect those tears of yours indeed, get your core skills sorted first, 3 cpu enhancers is really idiotic. Sniper fitting is the only fit I'm running my CPU upgrades on, even at that they're basic (MLT even, I can't remember) and Dampeners are completely useless and broken, core skills are all sitting at 3 and 4 right now. but how far have you levelled up your core skills?
Re-Read what you just quoted |
calisk galern
BurgezzE.T.F
582
|
Posted - 2013.07.15 14:32:00 -
[53] - Quote
so far the only fit i've seen posted here that I found viable is the heavy sniper, and he's right with that degree of hp it's quite hard to bring them down in a single shot.
my general style of sniping is between his and the standard scout sniper...of course I also ground snipe, and front line snipe. I generally don't snipe like any other sniper who has posted in here. |
Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
75
|
Posted - 2013.07.15 14:32:00 -
[54] - Quote
Dale Templar wrote:Mechoj Nomreps wrote:Dale Templar wrote:Mechoj Nomreps wrote:2100 Angels wrote:I find it amusing how many people struggle to fit a suit properly to snipe. To those of you fitting 3x CPU upgrades: wtf is wrong with your core fitting skills? You're wasting sooo many low slots. To those of you stacking 5 complex damage mods: really? the extra 2.8% and 1% damage increase is worth it for the respective 4th and 5th modules? Time to take a good look at the opportunity costs here....
EDIT: keep doing what you're doing, you're making it easier for me to collect those tears of yours indeed, get your core skills sorted first, 3 cpu enhancers is really idiotic. Sniper fitting is the only fit I'm running my CPU upgrades on, even at that they're basic (MLT even, I can't remember) and Dampeners are completely useless and broken, core skills are all sitting at 3 and 4 right now. but how far have you levelled up your core skills? Re-Read what you just quoted
We are going to fast |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
234
|
Posted - 2013.07.15 14:33:00 -
[55] - Quote
Mechoj Nomreps wrote:Dale Templar wrote:Mechoj Nomreps wrote:2100 Angels wrote:I find it amusing how many people struggle to fit a suit properly to snipe. To those of you fitting 3x CPU upgrades: wtf is wrong with your core fitting skills? You're wasting sooo many low slots. To those of you stacking 5 complex damage mods: really? the extra 2.8% and 1% damage increase is worth it for the respective 4th and 5th modules? Time to take a good look at the opportunity costs here....
EDIT: keep doing what you're doing, you're making it easier for me to collect those tears of yours indeed, get your core skills sorted first, 3 cpu enhancers is really idiotic. Sniper fitting is the only fit I'm running my CPU upgrades on, even at that they're basic (MLT even, I can't remember) and Dampeners are completely useless and broken, core skills are all sitting at 3 and 4 right now. sorry you already answered, mine are 4,5,5 currently saving SP for combat engineering 5 so it will be 5,5,5. No more fitting issues :)
Unfortunately I started DUST maybe 2 months ago, and when I first started I didn't realise the importance of Core Skilling, so my Core Skills are a little behind the rest of my equipment, live and learn. Aha, we are aren't we! Snipers reflexes. |
Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
75
|
Posted - 2013.07.15 14:33:00 -
[56] - Quote
calisk galern wrote:so far the only fit i've seen posted here that I found viable is the heavy sniper, and he's right with that degree of hp it's quite hard to bring them down in a single shot.
my general style of sniping is between his and the standard scout sniper...of course I also ground snipe, and front line snipe. I generally don't snipe like any other sniper who has posted in here.
No he will be forgegunned |
Razor Signal
Wraith Company
27
|
Posted - 2013.07.15 14:35:00 -
[57] - Quote
calisk galern wrote:so far the only fit i've seen posted here that I found viable is the heavy sniper, and he's right with that degree of hp it's quite hard to bring them down in a single shot.
my general style of sniping is between his and the standard scout sniper...of course I also ground snipe, and front line snipe. I generally don't snipe like any other sniper who has posted in here.
Ground sniping can be a lot of fun. I typically try to put myself close to the enemy and if I have to, I'll drop to the ground for some kills. It really depends how the flow of the battle is going. If I find a sweet spot that I can just pick off redberries, that's the best spot. Sometimes, I don't even go for kills. Watching redberries panic when they're hit by pot shots is amusing as well as disruptive to their fighting. |
Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
75
|
Posted - 2013.07.15 14:38:00 -
[58] - Quote
Razor Signal wrote:calisk galern wrote:so far the only fit i've seen posted here that I found viable is the heavy sniper, and he's right with that degree of hp it's quite hard to bring them down in a single shot.
my general style of sniping is between his and the standard scout sniper...of course I also ground snipe, and front line snipe. I generally don't snipe like any other sniper who has posted in here. Ground sniping can be a lot of fun. I typically try to put myself close to the enemy and if I have to, I'll drop to the ground for some kills. It really depends how the flow of the battle is going. If I find a sweet spot that I can just pick off redberries, that's the best spot. Sometimes, I don't even go for kills. Watching redberries panic when they're hit by pot shots is amusing as well as disruptive to their fighting.
Object denial and giving intel are very important parts of the sniper role. |
2100 Angels
The Southern Legion rise of legion
187
|
Posted - 2013.07.15 14:41:00 -
[59] - Quote
Dale Templar wrote:Mechoj Nomreps wrote:2100 Angels wrote:I find it amusing how many people struggle to fit a suit properly to snipe. To those of you fitting 3x CPU upgrades: wtf is wrong with your core fitting skills? You're wasting sooo many low slots. To those of you stacking 5 complex damage mods: really? the extra 2.8% and 1% damage increase is worth it for the respective 4th and 5th modules? Time to take a good look at the opportunity costs here....
EDIT: keep doing what you're doing, you're making it easier for me to collect those tears of yours indeed, get your core skills sorted first, 3 cpu enhancers is really idiotic. Sniper fitting is the only fit I'm running my CPU upgrades on, even at that they're basic (MLT even, I can't remember) and Dampeners are completely useless and broken, core skills are all sitting at 3 and 4 right now.
I would fit 1 complex CPU upgrade, MAX. I run full proto everything with my fit and only use 1 CPU upgrade. Dampeners are a waste of time for snipers as they are only useful in avoiding appearing on the minimap. Since as a sniper you should very rarely be in minimap range, dampeners seem somewhat redundant so you're correct on that point. From this logic range amplifiers and precision enhancers are also a bit irrelevant. I would suggest fitting armour repairers, shield regulators, cardiac regulators, kinetic catalyzers or armour plates depending on your preferences in mobility and HP regeneration... both are useful. |
Niuvo
The Phoenix Federation
251
|
Posted - 2013.07.15 14:42:00 -
[60] - Quote
calisk galern wrote:so far the only fit i've seen posted here that I found viable is the heavy sniper, and he's right with that degree of hp it's quite hard to bring them down in a single shot.
my general style of sniping is between his and the standard scout sniper...of course I also ground snipe, and front line snipe. I generally don't snipe like any other sniper who has posted in here. In order to out snipe heavies and comms. You'll need remote explosives. I once hit a guy 3 times with a Tac and didn't drop. He shot me and I had to run, I look for him again, he's in the same spot. This time a guy ran up beside him and crouched, I sniped him and killed the primary target in 2 shots. He didn't have Reactive plates or Reps. Carry reps if you can.
It's tough to front line snipe. |
|
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
235
|
Posted - 2013.07.15 14:47:00 -
[61] - Quote
2100 Angels wrote:Dale Templar wrote:Mechoj Nomreps wrote:2100 Angels wrote:I find it amusing how many people struggle to fit a suit properly to snipe. To those of you fitting 3x CPU upgrades: wtf is wrong with your core fitting skills? You're wasting sooo many low slots. To those of you stacking 5 complex damage mods: really? the extra 2.8% and 1% damage increase is worth it for the respective 4th and 5th modules? Time to take a good look at the opportunity costs here....
EDIT: keep doing what you're doing, you're making it easier for me to collect those tears of yours indeed, get your core skills sorted first, 3 cpu enhancers is really idiotic. Sniper fitting is the only fit I'm running my CPU upgrades on, even at that they're basic (MLT even, I can't remember) and Dampeners are completely useless and broken, core skills are all sitting at 3 and 4 right now. I would fit 1 complex CPU upgrade, MAX. I run full proto everything with my fit and only use 1 CPU upgrade. Dampeners are a waste of time for snipers as they are only useful in avoiding appearing on the minimap. Since as a sniper you should very rarely be in minimap range, dampeners seem somewhat redundant so you're correct on that point. From this logic range amplifiers and precision enhancers are also a bit irrelevant. I would suggest fitting armour repairers, shield regulators, cardiac regulators, kinetic catalyzers or armour plates depending on your preferences in mobility and HP regeneration... both are useful.
If you'll read my other posts you'll see I've already stated these as viable options, Reppers and KinCats, plates are useless because as a sniper you shouldn't be seen or shot at anyway.
|
gandalgrey
STRONG-ARMED BANDITS
61
|
Posted - 2013.07.15 14:52:00 -
[62] - Quote
Mechoj Nomreps wrote:2100 Angels wrote:I find it amusing how many people struggle to fit a suit properly to snipe. To those of you fitting 3x CPU upgrades: wtf is wrong with your core fitting skills? You're wasting sooo many low slots. To those of you stacking 5 complex damage mods: really? the extra 2.8% and 1% damage increase is worth it for the respective 4th and 5th modules? Time to take a good look at the opportunity costs here....
EDIT: keep doing what you're doing, you're making it easier for me to collect those tears of yours indeed, get your core skills sorted first, 3 cpu enhancers is really idiotic. I do not run any and my hp is tanked to 900 so can take 2 shots from a charge or thale ane im logi |
2100 Angels
The Southern Legion rise of legion
188
|
Posted - 2013.07.15 14:52:00 -
[63] - Quote
Dale Templar wrote:
If you'll read my other posts you'll see I've already stated these as viable options, Reppers and KinCats, plates are useless because as a sniper you shouldn't be seen or shot at anyway.
I've read your other posts; my initial post was directed at the use of 3x cpu upgrades. After your query, I merely provided alternatives to that, all of which are more useful than CPU upgrades. Theoretically you may be correct in that you shouldn't be seen or shot at, but reality is that staying hidden in every game at the most effective vantage point is unrealistic. You will be seen, you will be shot at, and failing to take this eventuality into consideration will reduce your overall efficiency and effectiveness, as you won't be on the field as long as you could otherwise have been after accounting for respawn and relocation times. |
gandalgrey
STRONG-ARMED BANDITS
61
|
Posted - 2013.07.15 14:59:00 -
[64] - Quote
calisk galern wrote:so far the only fit i've seen posted here that I found viable is the heavy sniper, and he's right with that degree of hp it's quite hard to bring them down in a single shot.
my general style of sniping is between his and the standard scout sniper...of course I also ground snipe, and front line snipe. I generally don't snipe like any other sniper who has posted in here. I try not to red line snipe but I love recon sniping and my favorite place is to sit on enemy redline one to pick off strays and 2 to call out things that are incoming |
Cass Caul
Namtar Elite Gallente Federation
4
|
Posted - 2013.07.15 17:56:00 -
[65] - Quote
1) anyone using profile dampeners does not understand how they actually work in this game.
I have 2 sniper fits. I am completely outclassed due to the changes in game-wide changes to HP, having damage mods went from being very dangerous on the battlefield to being completely necessary. As a Scout I cannot kill people like the Caldari assault/logi or Gallente medium frame can.
The guy who posted stats forgot to take in Sniper Rifle Proficiency into account.
229.9*1.15*1.1*1.0869*1.0571*1.0283*1.0106 = 264.39*1.1*1.0869*1.0571*1.0283*1.0106 = 290.82*1.0869*1.0571*1.0283*1.0106 = 316.09*1.0571*1.0283*1.0106 = 334.15*1.0283*1.0106 = 343.6*1.0108 = 347.31
Then the 195% of a head shot gets you a total of 667.26 damage. . . How many Caldari proto suits do you know that have more HP than that? How many Gallente Logistics suits? how many heavy/sentinels? Pretty much all of them. there were 700HP Caldari Assault guys running around on May 6th.
Charged Sniper Rifle can dish out 945 with a head-shot and 5 damage mods. . . I regularly play with 2 logi's that can survive that. The Thale's TAR-07 Sniper Rifle can hit 1044 max damage. A Gallente Logi can tank that shot (at the cost of -15% movement penalty)
I, being a scout with a single Hi-Slot can deal 515.56 (Ishukone), 791 (charged), and 865 (Thale's). I need at least 2 head-shots to kill, 1 head and 2 body-shots, or 3-4 body shots to kill the regular people on the ground using prototype gear... Snipers are for Kill Assists and Kill Stealing because unless the guy you are shooting at hasn't been playing the game long, he'll move away from where you hit him to find cover. Or he'll dance around till he heals and soak another shot and be fine.
Ishukone Fitting; Gallente Scout gk.0: Complex damage mod, Ishukone Sniper Rifle, Core Flaylock Pistol, EX-11 AV Grenade, 3x Complex Armor Plates, Complex Armor Repair. Total HP: 87 shield, 541 armor
Charged Fitting; Gallente Scout gk.0: Complex Damage Mod, Charged Sniper Rifle, Core Flaylock, fused locus grenade, enhanced armor rep, complex kin cat, complex cardiac regulator, complex profile dampener.
After saying people don't understand how profile dampening works, here is the exception: with a signature radius of 22 I can run up behind every scanner but 1, and if found I can run away faster than they can.
gandalgrey wrote:calisk galern wrote:so far the only fit i've seen posted here that I found viable is the heavy sniper, and he's right with that degree of hp it's quite hard to bring them down in a single shot.
my general style of sniping is between his and the standard scout sniper...of course I also ground snipe, and front line snipe. I generally don't snipe like any other sniper who has posted in here. I try not to red line snipe but I love recon sniping and my favorite place is to sit on enemy redline one to pick off strays and 2 to call out things that are incoming
hehe. To me, "Red line sniping" is when you snipe people before they can leave their redline >:) |
gandalgrey
STRONG-ARMED BANDITS
63
|
Posted - 2013.07.15 20:56:00 -
[66] - Quote
Cass Caul wrote:1) anyone using profile dampeners does not understand how they actually work in this game. I have 2 sniper fits. I am completely outclassed due to the changes in game-wide changes to HP, having damage mods went from being very dangerous on the battlefield to being completely necessary. As a Scout I cannot kill people like the Caldari assault/logi or Gallente medium frame can. The guy who posted stats forgot to take in Sniper Rifle Proficiency into account. 229.9*1.15*1.1*1.0869*1.0571*1.0283*1.0106 = 264.39*1.1*1.0869*1.0571*1.0283*1.0106 = 290.82*1.0869*1.0571*1.0283*1.0106 = 316.09*1.0571*1.0283*1.0106 = 334.15*1.0283*1.0106 = 343.6*1.0108 = 347.31 Then the 195% of a head shot gets you a total of 667.26 damage. . . How many Caldari proto suits do you know that have more HP than that? How many Gallente Logistics suits? how many heavy/sentinels? Pretty much all of them. there were 700HP Caldari Assault guys running around on May 6th. Charged Sniper Rifle can dish out 945 with a head-shot and 5 damage mods. . . I regularly play with 2 logi's that can survive that. The Thale's TAR-07 Sniper Rifle can hit 1044 max damage. A Gallente Logi can tank that shot (at the cost of -15% movement penalty) I, being a scout with a single Hi-Slot can deal 515.56 (Ishukone), 791 (charged), and 865 (Thale's). I need at least 2 head-shots to kill, 1 head and 2 body-shots, or 3-4 body shots to kill the regular people on the ground using prototype gear... Snipers are for Kill Assists and Kill Stealing because unless the guy you are shooting at hasn't been playing the game long, he'll move away from where you hit him to find cover. Or he'll dance around till he heals and soak another shot and be fine. Ishukone Fitting; Gallente Scout gk.0: Complex damage mod, Ishukone Sniper Rifle, Core Flaylock Pistol, EX-11 AV Grenade, 3x Complex Armor Plates, Complex Armor Repair. Total HP: 87 shield, 541 armor Charged Fitting; Gallente Scout gk.0: Complex Damage Mod, Charged Sniper Rifle, Core Flaylock, fused locus grenade, enhanced armor rep, complex kin cat, complex cardiac regulator, complex profile dampener. After saying people don't understand how profile dampening works, here is the exception: with a signature radius of 22 I can run up behind every scanner but 1, and if found I can run away faster than they can. gandalgrey wrote:calisk galern wrote:so far the only fit i've seen posted here that I found viable is the heavy sniper, and he's right with that degree of hp it's quite hard to bring them down in a single shot.
my general style of sniping is between his and the standard scout sniper...of course I also ground snipe, and front line snipe. I generally don't snipe like any other sniper who has posted in here. I try not to red line snipe but I love recon sniping and my favorite place is to sit on enemy redline one to pick off strays and 2 to call out things that are incoming hehe. To me, "Red line sniping" is when you snipe people before they can leave their redline >:) Yep as they drop from the mcc |
DEMETER Caprica IV
Rough Riders..
0
|
Posted - 2013.07.15 21:10:00 -
[67] - Quote
Nalhe Saldana wrote:All of you people who fit 5 damage mods are silly and are wasting slots.
Stacking penalty mod for Nth module or rig = 0.5 ^ [ ((N-1) / 2.22292081)^2 ] 1 : 1.0000000000 2 : 0.8691199806 3 : 0.5705831430 4 : 0.2829551534 5 : 0.1059926494 note: modules with highest bonuses are calculated first.
This means that if youre using for example a Ishukone sniper rifle with 229.9 damage the damage mods will give you this much increased dmg: 1st: 22.99 2nd: 21.98 3rd: 15.68 4th: 8.22 5th: 3.17
Now tell me how 3.17 dmg is going to help you. It would be a much better idea to fit another shield extender or a precision enhancer that would give you more tank or make you spot people coming up on you from behind. [THANK YOU, I was becoming increasingly worried that no one else understood basic math.It would seem that most see the" increased damage" and thier mind goes adrift forgeting the print,which is not fine, but of normal size and easily readable, has meaning as well |
Tank Gorillarape
Not Guilty EoN.
21
|
Posted - 2013.07.15 21:22:00 -
[68] - Quote
Militia everything |
DEMETER Caprica IV
Rough Riders..
0
|
Posted - 2013.07.15 21:26:00 -
[69] - Quote
ICECREAMK1NG wrote:Sniper fit. v
Pink G string.
Leather chaps.
Both nipples pierced.
Leather studded cap.
Handlebar moustache. sounds unconventional on paper but actually the stats make this loadout OP. Only alt. I suggest is replacing G-String w/lrg.lens aviator sunglasses, as the G-string and and (assless)chaps have a stacking penalty(too many layers). |
Clyffton Donovan
Fallen Angels Syndicate
14
|
Posted - 2013.07.15 21:49:00 -
[70] - Quote
Nalhe Saldana wrote:All of you people who fit 5 damage mods are silly and are wasting slots.
Stacking penalty mod for Nth module or rig = 0.5 ^ [ ((N-1) / 2.22292081)^2 ] 1 : 1.0000000000 2 : 0.8691199806 3 : 0.5705831430 4 : 0.2829551534 5 : 0.1059926494 note: modules with highest bonuses are calculated first.
This means that if youre using for example a Ishukone sniper rifle with 229.9 damage the damage mods will give you this much increased dmg: 1st: 22.99 2nd: 21.98 3rd: 15.68 4th: 8.22 5th: 3.17
Now tell me how 3.17 dmg is going to help you. It would be a much better idea to fit another shield extender or a precision enhancer that would give you more tank or make you spot people coming up on you from behind.
Unless you want to one shot proto heavies. lol. In which you need a Thale and all the help you can get. |
|
2100 Angels
The Southern Legion rise of legion
188
|
Posted - 2013.07.16 02:13:00 -
[71] - Quote
Cass Caul wrote:1) anyone using profile dampeners does not understand how they actually work in this game.
I have 2 sniper fits. I am completely outclassed due to the changes in game-wide changes to HP, having damage mods went from being very dangerous on the battlefield to being completely necessary. As a Scout I cannot kill people like the Caldari assault/logi or Gallente medium frame can.
The guy who posted stats forgot to take in Sniper Rifle Proficiency into account.
229.9*1.15*1.1*1.0869*1.0571*1.0283*1.0106 = 264.39*1.1*1.0869*1.0571*1.0283*1.0106 = 290.82*1.0869*1.0571*1.0283*1.0106 = 316.09*1.0571*1.0283*1.0106 = 334.15*1.0283*1.0106 = 343.6*1.0108 = 347.31
Then the 195% of a head shot gets you a total of 667.26 damage. . . How many Caldari proto suits do you know that have more HP than that? How many Gallente Logistics suits? how many heavy/sentinels? Pretty much all of them. there were 700HP Caldari Assault guys running around on May 6th.
Charged Sniper Rifle can dish out 945 with a head-shot and 5 damage mods. . . I regularly play with 2 logi's that can survive that. The Thale's TAR-07 Sniper Rifle can hit 1044 max damage. A Gallente Logi can tank that shot (at the cost of -15% movement penalty)
I, being a scout with a single Hi-Slot can deal 515.56 (Ishukone), 791 (charged), and 865 (Thale's). I need at least 2 head-shots to kill, 1 head and 2 body-shots, or 3-4 body shots to kill the regular people on the ground using prototype gear... Snipers are for Kill Assists and Kill Stealing because unless the guy you are shooting at hasn't been playing the game long, he'll move away from where you hit him to find cover. Or he'll dance around till he heals and soak another shot and be fine.
Ishukone Fitting; Gallente Scout gk.0: Complex damage mod, Ishukone Sniper Rifle, Core Flaylock Pistol, EX-11 AV Grenade, 3x Complex Armor Plates, Complex Armor Repair. Total HP: 87 shield, 541 armor
Charged Fitting; Gallente Scout gk.0: Complex Damage Mod, Charged Sniper Rifle, Core Flaylock, fused locus grenade, enhanced armor rep, complex kin cat, complex cardiac regulator, complex profile dampener.
After saying people don't understand how profile dampening works, here is the exception: with a signature radius of 22 I can run up behind every scanner but 1, and if found I can run away faster than they can.
1.2 brought about changes to the headshot bonus; sniper rifles now only do 175% damage with a headshot, as well as 90% damage to shields and 110% damage to armour.
That's a very interesting ishukone fitting; I never really considered armour tanking a scout suit |
Cass Caul
Namtar Elite Gallente Federation
6
|
Posted - 2013.07.16 12:52:00 -
[72] - Quote
2100 Angels wrote:1.2 brought about changes to the headshot bonus; sniper rifles now only do 175% damage with a headshot, as well as 90% damage to shields and 110% damage to armour.
That's a very interesting ishukone fitting; I never really considered armour tanking a scout suit I knew about the armor/shield, but left it out because calculating that would be on an individual basis. I was not aware the headshot damage was reduced to 175%. this is bad. |
Jeremiah ambromot
Pro Hic Immortalis League of Infamy
38
|
Posted - 2013.07.16 13:30:00 -
[73] - Quote
Ok I'll play along. And nice input 2100 angels btw
For my sob camping on a tower fit I use a proto cal logi. 3x complex damage mods in high slots. 3x complex armor plates and 1 militia CPU upgrade.
This is the core of the suit and depending on my needs the rest vary.
Always a form of uplink and repair nanohive. Most of the time ex11 av nades. And depending on the requirements for what is left 2 shield extenders or 2 empty high slots.
Weapon of choice is charged and when I feel like a complete **** a Thales. Though most of the time those only come out in pc or when I see fellow corates on the other side.
With this I can normall kill the counter sniper while he shoots at me and I can two shot most proto suits in pc. |
Reav Hannari
Red Rock Outriders
813
|
Posted - 2013.07.16 14:00:00 -
[74] - Quote
Tyjus Vacca wrote:nup your all wrong best sniper fit Proto Minmatar Scout Ishukone Sniper Rifle Ishukone SMG Nanohive (Of Choice) Packed AV Complex Cpu Upgrd Armr Rep And a Whole lotta skill if you disagree with my fit . "then come at me bro"
I have come at this bro. Sneaky little bugger that'll take you down if you don't spot him first. Some good sniper duels.
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Reav Hannari
Red Rock Outriders
813
|
Posted - 2013.07.16 14:04:00 -
[75] - Quote
gandalgrey wrote:The one issue with my fit is close quarters as I have no side arm...
I hunt snipers and find it hilarious when they try to go toe to toe using a sniper rifle and I have an SMG.
I suggest your ultimate sniper fit should find room for some sort of sidearm. The basic medium frames have a great balance of slots and versatility. You can stack damage modules and defenses and still be able to defend yourself at close quarters with a sidearm. |
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