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DeadlyAztec11
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Posted - 2013.06.29 06:19:00 -
[1] - Quote
I am very sick and tired of people wanting to nerf the Flaylock. Why? Because I don't want it to end up on the useless weapons pile. A pile consisting of the MD, LR and Plasma Cannon.
I have said many a times that the MD < the Flaylock. That does not mean that the Flaylock needs to be nerfed. It means the MD needs to be buffed.
Why was every weapon besides the AR severely nerfed in Uprising? Better yet, why do people want to KEEP nerfing them? Honestly it leaves me in disarray. At the end of the day, we should buff up all the weapons. Not nerf them, not even the AR.
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DeadlyAztec11
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Posted - 2013.06.29 13:55:00 -
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Sloth9230 wrote:Bendtner92 wrote:Yeah because a sidearm being used as a primary is not wrong, and especially when it has the lowest fitting requirements of all the sidearms... I've never seen a logi with it, who's using them as primaries? Noobs don't count, it being a noob tube was a design choice. AR>>> Flaylock, unless you can't aim the AR of course Hell, in hands of a skilled player Scrambler pistol >> Flaylock. Edit: In case you're questioniing why a game designer would ever include noob tubes in their game http://www.youtube.com/watch?v=EitZRLt2G3w Cat merc made an entire thread bragging about how he had used two of them on a class, then about how awesome he was with them. I'm not sure if he was bragging or wanting to get them nerfed. He's not really helping the cause lol |
DeadlyAztec11
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Posted - 2013.06.29 14:00:00 -
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Bendtner92 wrote:Yeah because a sidearm being used as a primary is not wrong, and especially when it has the lowest fitting requirements of all the sidearms... So I bet you think the Nova Knives are OP. What about the SMG, just a mini AR. What about the Scrambler pistol? It's better than the Scrambler Rifle in a lot of situations.
I hate the idea that secondaries should just be crappy. There should be a reason to use them. I'm glad CCP has given them the power to be used as primaries, as long as your good enough to use them for that role. |
DeadlyAztec11
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Posted - 2013.06.29 14:02:00 -
[4] - Quote
Sir Petersen wrote:DeadlyAztec11 wrote:I am very sick and tired of people wanting to nerf the Flaylock. Why? Because I don't want it to end up on the useless weapons pile. A pile consisting of the MD, LR and Plasma Cannon.
It is pretty obvious that the Flaylock is OP. This weapon is in a similar situation as the TAC AR was a few weeks back. You can be sick and tired all day but the fact of the matter is that the Flaylock needs a nerf. Sooner than later. Flaylock, useless weapon #4 |
DeadlyAztec11
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Posted - 2013.06.29 15:25:00 -
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ReGnYuM wrote:Firstly, the AR did take a hit in chromosome. In range, stability and overall dispersion. Furthermore, CCP decided to add in random spread making gun fights even more frustrating. Lastly, the aiming mechanics of this build has consistently made it harder for many weapons, this includes the AR.
Bottom line, is that the flayock is being used as primary when it designated as secondary. That is a big no no no All guns got hit with dispersion and aiming cheese, that wasn't a nerf just for the AR that was for everything, so the AR is still king pin.
Second, the Flaylock is only good upclose and personal, you know that cqc. Next your gonna say the SMG is OP in that cqc. If people are using it as a primary in cqc, there is no issue, no need for tissues. |
DeadlyAztec11
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Posted - 2013.06.29 16:33:00 -
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DUST Fiend wrote:In a game where heavies and scouts have a hard life, we here at CCP have decided to ease the strain by adding in the Core Flaylock Pistol. With this weapon on the battlefield, you'll find drop uplinks to be more appealing than ever before! In anticipation of this, we've gone ahead and made the new LIGHT HEAVY!!! With the Commandon't, you too can respawn in style on your very OWN uplink!!!
Act now, DIE TODAY!! I hate uplinks, especially when there on my side. |
DeadlyAztec11
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Posted - 2013.06.29 21:24:00 -
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Sloth9230 wrote:Doc Noah wrote: Scrambler pistol better than flaylock? haha
If you don't think it's true, then you must be a noob AND THEREFORE SHOULD BE USING THE FLAYLOCK, don't bite the hand that feeds you 396 headshot damage vs 250 direct hit damage, the winner is obvious... if you can aim You just can't pistol whip as well with the flaylock as you can with the scrambler. |
DeadlyAztec11
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Posted - 2013.06.29 21:26:00 -
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TheWee BabySeamus wrote:Sloth9230 wrote:Inb4 CCP claims it has something to do with "numbers" and not QQ, we all know the AR is the most popular gun in the game, the numbers would have had that thing nerfed long ago Correct me if I'm wrong sloth but I believe there have been a good number of threads made by players that actually breakdown all of the numbers for the weapons. CCP's method of "nerfing due to numbers" is malarkey. I agree with you 100% and CCP needs to learn how these "supposed numbers" have a drastic impact on the game. If they keep nerfing and buffing things then they better be handing out some nice fat respec's as well. - Wee Baby They nerf and buff according to their statistical data. Stuff like how many people get killed by it. |
DeadlyAztec11
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Posted - 2013.06.30 01:15:00 -
[9] - Quote
THUNDERGROOVE wrote:DeadlyAztec11 wrote: I have said many a times that the MD < the Flaylock. That does not mean that the Flaylock needs to be nerfed. It means the MD needs to be buffed.
There is nothing wrong with the mass driver. People just use the standard one and expect to be as good with the AR with no practice. I've had someone flux, then two hit my 800 armor with an Advanced mass driver. Direct hits are key. So your saying the MD is fine because some one took all your shields off and then got two direct hits on you?
BS.
Do you know how hard it is to get 2 CONSECUTIVE shots on a target that is moving? Assuming you were smart enough to move...
The weapon is not find just because it is still possible to kill people with it. |
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