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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
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CCP FoxFour
C C P C C P Alliance
22856
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Posted - 2013.06.06 15:58:00 -
[1] - Quote
Hey guys,
We are currently working on roles for DUST corporations and I wanted to gather some feedback from you guys on the roles we will release with.
Currently we are looking at:
- CEO: There can only be one. Does everything.
- Director: Can do everything the CEO can except assign the director role. Only the CEO can do that. CEO and directors are the only ones to assign any roles at all.
- Accountant: Has full access to the mercenary wallet.
- Personal Director: Can accept applications to the corporation.
- Chief Operations Officer: Deal with all DUST logistics. For now this is planetary conquest, but may later involve other things.
- Squad Leader: Can join corporation battles solo or as squad leader with squad members that do not include corporation members.
- Squad Member: Can join corporation battles solo.
The squad member role is being debated highly, we don't really think it adds a whole lot when everyone will generally be joining in squads anyways.
I would love to hear what you guys think of these roles, their names, and their purposes. |
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Rynx Sinfar
Subdreddit Test Alliance Please Ignore
795
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Posted - 2013.06.06 16:08:00 -
[2] - Quote
Although it complicates things and personal experience is limited. I might say that a corporate battle is locked until a squad leader has loaded into the game, and a squad leader can boot squad members.
This ensures a representitive is in a game that the corporation trusts, makes sure squad leaders have priority (so say the squads are already set up and people dive in), but let's individuals fill in slots.
The squad member role would be removed in this case.
Downside is communicating this to players may be trickier than it should be. |
Shadowswipe
WarRavens
98
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Posted - 2013.06.06 16:09:00 -
[3] - Quote
The squad leader role would be nice. In the future, it would be nice to just let every squad member join any battle and be able to form squads on the war barge. Once PC battles become old hat, the squad leader role will be able to take the stress off higher officers that shouldn't be bothered with the dragging other alliance and mercenaries in. At the same time, this allows us to give more promotions where they are needed, without fearing that we are giving too much control to sell districts at a whim to too many people. The more control we have, the better. |
Dexter Peabody
Goonfeet
59
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Posted - 2013.06.06 16:09:00 -
[4] - Quote
CCP FoxFour wrote:Hey guys, We are currently working on roles for DUST corporations and I wanted to gather some feedback from you guys on the roles we will release with. Currently we are looking at:
- CEO: There can only be one. Does everything.
- Director: Can do everything the CEO can except assign the director role. Only the CEO can do that. CEO and directors are the only ones to assign any roles at all.
- Accountant: Has full access to the mercenary wallet.
- Personal Director: Can accept applications to the corporation.
- Chief Operations Officer: Deal with all DUST logistics. For now this is planetary conquest, but may later involve other things.
- Squad Leader: Can join corporation battles solo or as squad leader with squad members that do not include corporation members.
- Squad Member: Can join corporation battles solo.
The squad member role is being debated highly, we don't really think it adds a whole lot when everyone will generally be joining in squads anyways. I would love to hear what you guys think of these roles, their names, and their purposes.
As a CEO of a large corp, THANK YOU FOR EXPANDING ON THE DUST ROLES SYSTEM.
All of my concerns with corp management are addressed with this. Squad member flag is probably not needed.
Would it be possible to create a secondary DUST wallet? I'd like to be able to have a MASTER WALLET that only the CEO and full directors can access (where corp donations and passive income go), and a secondary wallet that the rest of the accountants can access for reimbursements, gen packs, etc. I'd like to not have to hold the ISK on a character, and if an accountant goes rogue it minimizes the damage done.
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ChromeBreaker
SVER True Blood Unclaimed.
543
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Posted - 2013.06.06 16:10:00 -
[5] - Quote
We join corp battles individually as it seems to help against dropping out....
then join squads again after |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
105
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Posted - 2013.06.06 16:12:00 -
[6] - Quote
Sounds good. But include squad member or you will get loads of Awoxing threads again.
I am assuming squad member is different from corp member I.e. you can be a member of a corp but if you are not a squad member then you will not be able to jump into a PC battle uninvited.
Squad members could also sit online as alts if a primary player gets DC'd. |
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CCP FoxFour
C C P C C P Alliance
22877
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Posted - 2013.06.06 16:13:00 -
[7] - Quote
Dexter Peabody wrote:CCP FoxFour wrote:Hey guys, We are currently working on roles for DUST corporations and I wanted to gather some feedback from you guys on the roles we will release with. Currently we are looking at:
- CEO: There can only be one. Does everything.
- Director: Can do everything the CEO can except assign the director role. Only the CEO can do that. CEO and directors are the only ones to assign any roles at all.
- Accountant: Has full access to the mercenary wallet.
- Personal Director: Can accept applications to the corporation.
- Chief Operations Officer: Deal with all DUST logistics. For now this is planetary conquest, but may later involve other things.
- Squad Leader: Can join corporation battles solo or as squad leader with squad members that do not include corporation members.
- Squad Member: Can join corporation battles solo.
The squad member role is being debated highly, we don't really think it adds a whole lot when everyone will generally be joining in squads anyways. I would love to hear what you guys think of these roles, their names, and their purposes. As a CEO of a large corp, THANK YOU FOR EXPANDING ON THE DUST ROLES SYSTEM. All of my concerns with corp management are addressed with this. Squad member flag is probably not needed. Would it be possible to create a secondary DUST wallet? I'd like to be able to have a MASTER WALLET that only the CEO and full directors can access (where corp donations and passive income go), and a secondary wallet that the rest of the accountants can access for reimbursements, gen packs, etc. I'd like to not have to hold the ISK on a character, and if an accountant goes rogue it minimizes the damage done.
This is a possibility. For now we want to focus on the roles system itself. We can look at the wallets separately. |
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Abu Stij
Goonfeet
152
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Posted - 2013.06.06 16:14:00 -
[8] - Quote
Having an ability to split your corporation wallet would be very useful if that's possible. |
EnglishSnake
Zumari Force Projection Caldari State
1180
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Posted - 2013.06.06 16:17:00 -
[9] - Quote
Looks good
I take it that squad member is the lowest rung and that not everyone is already classed as squad member and you have to be assigned that title |
Draco Cerberus
Purgatorium of the Damned League of Infamy
100
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Posted - 2013.06.06 16:24:00 -
[10] - Quote
CCP FoxFour wrote:Hey guys, We are currently working on roles for DUST corporations and I wanted to gather some feedback from you guys on the roles we will release with. Currently we are looking at:
- CEO: There can only be one. Does everything.
- Director: Can do everything the CEO can except assign the director role. Only the CEO can do that. CEO and directors are the only ones to assign any roles at all.
- Accountant: Has full access to the mercenary wallet.
- Personal Director: Can accept applications to the corporation.
- Chief Operations Officer: Deal with all DUST logistics. For now this is planetary conquest, but may later involve other things.
- Squad Leader: Can join corporation battles solo or as squad leader with squad members that do not include corporation members.
- Squad Member: Can join corporation battles solo.
The squad member role is being debated highly, we don't really think it adds a whole lot when everyone will generally be joining in squads anyways. I would love to hear what you guys think of these roles, their names, and their purposes.
Perfect! The Squad Member role is essential. With the Squad Leader role you could deploy mercs not assigned the Squad Member role so they could participate too but only trusted members would recieve the squad member role. What about an equipment specialist role, with access to the corp hanger? I know we don't have a corp hanger yet so how about a corp hanger and a role to go with it?
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Aqil Aegivan
The Southern Legion RISE of LEGION
120
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Posted - 2013.06.06 16:35:00 -
[11] - Quote
Squad member should be included.
What happens when a squad member's voice coms bug out in the warbarge and they have to reset?
What happens when a squad member gets stuck on the loading screen and has to reset?
What happens when a reserve needs to join because someone has DC'd?
In each case a squad leader (who has a stack of additional responsibilities) would have to leave and bring them into the battle.
Either you include the squad member role or a lot of corps will resort to giving everyone squad leader roles purely because CCP couldn't be bothered to implement another role. |
Shadowswipe
WarRavens
98
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Posted - 2013.06.06 16:36:00 -
[12] - Quote
Roles are needed asap and these look like a great start. If these do not get red flagged any time soon, how soon can we expect these roles to be implemented? |
ZDub 303
TeamPlayers EoN.
290
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Posted - 2013.06.06 16:41:00 -
[13] - Quote
Love the changes, they all look great.
Im assuming you guys plan to get rid of the squad member role because it would be redundant and all players who aren't one of the other roles would already be a squad member by default, I think thats fine and makes perfect sense.
I like the idea of AWOXing through the squad leader role, that sounds awesome.
Overall I say +1 to all of the ideas. |
Shadowswipe
WarRavens
99
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Posted - 2013.06.06 16:41:00 -
[14] - Quote
Aqil Aegivan wrote:Squad member should be included.
What happens when a squad member's voice coms bug out in the warbarge and they have to reset?
What happens when a squad member gets stuck on the loading screen and has to reset?
What happens when a reserve needs to join because someone has DC'd?
In each case a squad leader (who has a stack of additional responsibilities) would have to leave and bring them into the battle.
Either you include the squad member role or a lot of corps will resort to giving everyone squad leader roles purely because CCP couldn't be bothered to implement another role. Yes, is should be included. There are many people in corps you trust to control themselves and join, but it is really hard to trust everyone with the ability to pull people outside of the corp into the fight. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
619
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Posted - 2013.06.06 16:42:00 -
[15] - Quote
In regards to Chief Operations Officer, what is the purpose of this role? It would have capabilities to reset timers, change structures, attack districts etc? If buying clone packs it would require wallet access, yes? |
Abu Stij
Goonfeet
152
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Posted - 2013.06.06 16:45:00 -
[16] - Quote
Iskandar Zul Karnain wrote:In regards to Chief Operations Officer, what is the purpose of this role? It would have capabilities to reset timers, change structures, attack districts etc? If buying clone packs it would require wallet access, yes?
Basically that, as well as facilitating clone transfers etc. once that aspect opens up. At least that's my impression of one of its duties. |
Abu Stij
Goonfeet
152
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Posted - 2013.06.06 16:46:00 -
[17] - Quote
Also its "Personnel Director" |
Draco Cerberus
Purgatorium of the Damned League of Infamy
100
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Posted - 2013.06.06 16:53:00 -
[18] - Quote
I would like to see the ability to assign a combination of roles to a character and have roles specifically for each aspect of management such that if there were an individual who was an accountant they could also be assigned squad leader roles. |
Abu Stij
Goonfeet
154
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Posted - 2013.06.06 16:58:00 -
[19] - Quote
Draco Cerberus wrote:I would like to see the ability to assign a combination of roles to a character and have roles specifically for each aspect of management such that if there were an individual who was an accountant they could also be assigned squad leader roles.
That is, generally, how it works in EVE so there is no reason for it to not work that way in DUST. |
Charizard Zakalwe
Goonfeet
52
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Posted - 2013.06.06 17:06:00 -
[20] - Quote
I think squad member is a bit unneccessary. almost everyone will be going in in a squad, but it's case of better to have it and not need it so if it's already made I don't see a problem with it. Just put it at the bottom of the list so it doesn't get in the way of the important ****. |
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Lunamaria Hawkeye
SyNergy Gaming EoN.
185
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Posted - 2013.06.06 17:13:00 -
[21] - Quote
I think the squad member role is fine. Unfortunately we experience a good deal of DCs when joining corp battle (every match it seems there is at least 1 DC going into the war barge), and it is nice to have that person just rejoin when they get back. Having a squad leader back out just to get them to rejoin would be a little annoying imo.
As long as there is a role that allows kicking of team members (give this role to squad leaders) I think squad member role is fine. |
Shadowswipe
WarRavens
99
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Posted - 2013.06.06 17:14:00 -
[22] - Quote
Charizard Zakalwe wrote:I think squad member is a bit unneccessary. almost everyone will be going in in a squad, but it's case of better to have it and not need it so if it's already made I don't see a problem with it. Just put it at the bottom of the list so it doesn't get in the way of the important ****. It is quite necessary. You need a way to gate off completely new members until they prove themselves worthy. Big corps that own lots of districts have tons of applications and if they want to grow their numbers safely, there needs to be a switch to turn on when they are ready to participate in a PC battle. Yet, we don't want to give people "Squad Leader" because some people are just better soldiers than they are leaders. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
619
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Posted - 2013.06.06 17:22:00 -
[23] - Quote
Shadowswipe wrote:Charizard Zakalwe wrote:I think squad member is a bit unneccessary. almost everyone will be going in in a squad, but it's case of better to have it and not need it so if it's already made I don't see a problem with it. Just put it at the bottom of the list so it doesn't get in the way of the important ****. It is quite necessary. You need a way to gate off completely new members until they prove themselves worthy. Big corps that own lots of districts have tons of applications and if they want to grow their numbers safely, there needs to be a switch to turn on when they are ready to participate in a PC battle. Yet, we don't want to give people "Squad Leader" because some people are just better soldiers than they are leaders.
Squad leader rights can be given to non-squad leaders so that they can enter PC battles freely. It don't imagine it requires you must actively be squad leader to enter PC. In practice, I imagine that most corps will use the Squad Leader function much more than the Squad Member as its easier to manage small trusted networks than having widespread PC rights.
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Shadowswipe
WarRavens
99
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Posted - 2013.06.06 17:27:00 -
[24] - Quote
Iskandar Zul Karnain wrote:Shadowswipe wrote:Charizard Zakalwe wrote:I think squad member is a bit unneccessary. almost everyone will be going in in a squad, but it's case of better to have it and not need it so if it's already made I don't see a problem with it. Just put it at the bottom of the list so it doesn't get in the way of the important ****. It is quite necessary. You need a way to gate off completely new members until they prove themselves worthy. Big corps that own lots of districts have tons of applications and if they want to grow their numbers safely, there needs to be a switch to turn on when they are ready to participate in a PC battle. Yet, we don't want to give people "Squad Leader" because some people are just better soldiers than they are leaders. Squad leader rights can be given to non-squad leaders so that they can enter PC battles freely. It don't imagine it requires you must actively be squad leader to enter PC. In practice, I imagine that most corps will use the Squad Leader function much more than the Squad Member as its easier to manage small trusted networks than having widespread PC rights. That is just it though, Squad Leader is more widespread PC rights than Squad Member. Which in turn will be easier to manage with the Squad Member tag than without it. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
619
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Posted - 2013.06.06 17:38:00 -
[25] - Quote
Why would I have 300 squad members who can all join battles when I could have 30 bringing others in as needed? Until there's a kick from warbarge I'd rather keep it simple. Even with a kick option, does anyone want the potential trouble? |
Appia Vibbia
Purgatorium of the Damned League of Infamy
40
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Posted - 2013.06.06 17:39:00 -
[26] - Quote
I like squad leader and squad member as roles. the number of DCs per PC is ridiculous. |
Terry Webber
Turalyon Plus
94
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Posted - 2013.06.06 17:41:00 -
[27] - Quote
How about an Assets Manager? Their job is to manage corporation-owned vehicles, weapons, dropsuits, etc. and create fittings for them. |
BL4CKST4R
WarRavens
152
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Posted - 2013.06.06 17:41:00 -
[28] - Quote
Accountant: Has full access to the mercenary wallet.
Do you mean Corporation wallet? Because I don't want anybody having any access to my wallet. |
Aqil Aegivan
The Southern Legion RISE of LEGION
121
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Posted - 2013.06.06 17:50:00 -
[29] - Quote
Iskandar Zul Karnain wrote:Why would I have 300 squad members who can all join battles when I could have 30 bringing others in as needed? Until there's a kick from warbarge I'd rather keep it simple. Even with a kick option, does anyone want the potential trouble?
You wouldn't have 300 squad members unless you created them. There would be nothing stopping you from delegating things to your squad leaders. Part of the point is that people wouldn't need squad member roles to be drawn into a match be a squad leader, having a squad member role available doesn't interfere with what you want to do. |
DeeJay One
BetaMax. CRONOS.
37
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Posted - 2013.06.06 17:52:00 -
[30] - Quote
Squad Member role seems unnecessary, just keep track who was in the battle and wasn't booted by a SL, so he can rejoin the battle after an accidental disconnection. |
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