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Schalac 17
Seituoda Taskforce Command Caldari State
243
|
Posted - 2013.06.05 23:34:00 -
[1] - Quote
Charge ISK for LAVs. Once you get out of academy, all vehicles should cost ISK. They charge for MLT tanks so why are MLT LAVs still free in the game? Get'em outta here. Free suits and whatever BPOs you have is all that should be ISK free. It is silly that a vehicle would just be given to someone with no repercussions in the EVE universe.
And if someone brings up noobships, well that is a different game where you need a ship. In Dust drop suits are the IBIS, Impairor, Velator and Reaper. Sniper, Medic, Assault and AV. No need for a free LAV. |
SENATOR KODOS
Intara Direct Action Caldari State
29
|
Posted - 2013.06.05 23:35:00 -
[2] - Quote
The fact that CCP needs to be told is enough to make you realize this game is doomed. |
Obodiah Garro
Tech Guard General Tso's Alliance
52
|
Posted - 2013.06.05 23:37:00 -
[3] - Quote
But how much isk is enough? mlt lav should be used to ferry troops quickly to a destination. Through bad game design they are capable of a lot more, the devs need to reign them in either by letting them be easily destroyed through small arms fire or making their impact damage so absorbingly small that it would take a top speed run along the roads to actually kill a troop.
Also I got the elite pack, ill be damned if I stand for being charged to use a gift I got for investing in this ****. |
Nelo Angel0
The Nommo Insurance Fraud.
47
|
Posted - 2013.06.05 23:40:00 -
[4] - Quote
my solution (not very serious so don't throw a fit): blueprint AV nades for the AV suit. But instead of 3 you only get 2 and their slightly weaker then the MLTs. |
Schalac 17
Seituoda Taskforce Command Caldari State
243
|
Posted - 2013.06.05 23:43:00 -
[5] - Quote
Obodiah Garro wrote:But how much isk is enough? mlt lav should be used to ferry troops quickly to a destination. Through bad game design they are capable of a lot more, the devs need to reign them in either by letting them be easily destroyed through small arms fire or making their impact damage so absurbingly small that it would take a top speed run along the roads to actually kill a troop.
Also I got the elite pack, ill be damned if I stand for being charged to use a gift I got for investing in this ****. The pack LAV was purchased for real money to be used infinitely. So it falls under my BPO clause. But with that LAV you need to fit a gun to it or you can't deploy it, so you are already spending ISK on it.
Also, free MLT LAVs already die really fast to my AV grenades, so they don't need a nerf on that end. But the fact that they can be spawned infinitely at no cost is what needs to stop.
|
Mike Poole
Kirkinen Risk Control Caldari State
147
|
Posted - 2013.06.05 23:55:00 -
[6] - Quote
All free LAVs need to go, not just the the weak militia ones but the ones from the packs as well.
It doesn't matter if people get pissy that they lose their infinitely spawnable murder taxi because you can damn well bet that there's some fine print somewhere warning you that items can be removed or replaced at CCP's whim.
If you don't get rid of all of them you've just added another pay to win aspect to the game where every single other person using a LAV has to use it sensibly but people with a BPO can continue playing like it's mario kart.
Want a solution that solves the murder taxi and lets people keep their free rides? All infinitely spawnable LAVs become one seaters and treat all targets as friendlys when running people over. |
XiBravo
TeamPlayers EoN.
97
|
Posted - 2013.06.05 23:59:00 -
[7] - Quote
Free LAVs are not the problem. It's the instant death when grazed at any speed compounded by the HP/rep rate/speed of these lavs further imbalanced by the buggy av nades that may or may not decide to deal damage and the nano hive or supply depo that may or may not want to give you more of them. |
Schalac 17
Seituoda Taskforce Command Caldari State
243
|
Posted - 2013.06.06 00:04:00 -
[8] - Quote
XiBravo wrote:Free LAVs are not the problem. It's the instant death when grazed at any speed compounded by the HP/rep rate/speed of these lavs further imbalanced by the buggy av nades that may or may not decide to deal damage and the nano hive or supply depo that may or may not want to give you more of them. I have personally survived a few LAV hits. They must not of been going fast enough to kill me with impact, but they died all the same when I threw my AV nades at them. The fact that they are free is the problem. When you add an ISK penalty to a gameplay option people are less likely to throw it away.
Those that still wish to use LAVs as a way to get around are not punished because you can now recall vehicles. That is good gameplay. But if you wish to use your LAV to charge into a squad, know that they might be packing AV and be prepared to lose your ISK bought LAV. |
Kane Fyea
DUST University Ivy League
195
|
Posted - 2013.06.06 00:22:00 -
[9] - Quote
I know how to fix this problem..... It's called.... ANTI VEHICLE *GASPS* |
DUST Fiend
OSG Planetary Operations Covert Intervention
3433
|
Posted - 2013.06.06 00:31:00 -
[10] - Quote
Militia vehicles need to not exist.
At all. |
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Schalac 17
Seituoda Taskforce Command Caldari State
244
|
Posted - 2013.06.06 00:32:00 -
[11] - Quote
Kane Fyea wrote:I know how to fix this problem..... It's called.... ANTI VEHICLE *GASPS* Here is the problem. You run out of AV, while free LAVs keep spawning at no cost. Eventually even supply depots stop giving you ammo to kill the swarms of LAVs that are being spawned. |
Kane Fyea
DUST University Ivy League
195
|
Posted - 2013.06.06 00:38:00 -
[12] - Quote
Schalac 17 wrote:Kane Fyea wrote:I know how to fix this problem..... It's called.... ANTI VEHICLE *GASPS* Here is the problem. You run out of AV, while free LAVs keep spawning at no cost. Eventually even supply depots stop giving you ammo to kill the swarms of LAVs that are being spawned. My swarm launcher holds 8 volleys. One volley will destroy any free lav as long as at least 4 hit. If you destroy enough the enemies will almost always stop spawning them. If they don't then more WP for you.
Also nanohives. |
DS 10
G I A N T EoN.
395
|
Posted - 2013.06.06 00:43:00 -
[13] - Quote
Drop LAV HP. That's all that needs to happen. 1 advanced AV or higher should one hit kill militia LAVs. One Proto AV should take out LLAVs. Keep the one hit bumper bash. If you don't like getting run over, use AV. That way LAVs are still decent but they have a counter that actually works. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4215
|
Posted - 2013.06.06 00:46:00 -
[14] - Quote
HP is fine, they should not be pinatas Free LAVs are fine, vehicle users only get 1 starter fit while infantry gets 4.
Increase momentum needed to roadkill, and make LAVs take some damage from hitting infantry. |
Spkr4theDead
Namtar Elite Gallente Federation
154
|
Posted - 2013.06.06 00:58:00 -
[15] - Quote
DUST Fiend wrote:Militia vehicles need to not exist.
At all. I don't care what you say because I don't run militia vehicles.
Has nobody realized yet that it's people with experience in the game and greater than 8mil SP, vs people with little to no experience in the game with less than 1mil SP? You want to take away from their experience so we have basically the same people fighting, with an incoming trickle of new people who leave just as fast because everybody is far more advanced than they are?
Hell, I think new people having access to unlimited free vehicles makes it an even playing field. You have access to great AV grenades at relatively cheap cost both SP and ISK wise. It's not my fault you can't bother to use it. |
Spkr4theDead
Namtar Elite Gallente Federation
154
|
Posted - 2013.06.06 01:01:00 -
[16] - Quote
DUST Fiend wrote:Militia vehicles need to not exist.
At all. Those are too difficult for you to blow up? |
Spkr4theDead
Namtar Elite Gallente Federation
154
|
Posted - 2013.06.06 01:01:00 -
[17] - Quote
Schalac 17 wrote:Kane Fyea wrote:I know how to fix this problem..... It's called.... ANTI VEHICLE *GASPS* Here is the problem. You run out of AV, while free LAVs keep spawning at no cost. Eventually even supply depots stop giving you ammo to kill the swarms of LAVs that are being spawned. Uh..................................................................................................
Press circle, select the same suit. Problem solved.
/your opinion |
Spkr4theDead
Namtar Elite Gallente Federation
154
|
Posted - 2013.06.06 01:03:00 -
[18] - Quote
DS 10 wrote:Drop LAV HP. That's all that needs to happen. 1 advanced AV or higher should one hit kill militia LAVs. One Proto AV should take out LLAVs. Keep the one hit bumper bash. If you don't like getting run over, use AV. That way LAVs are still decent but they have a counter that actually works. So why should one PRO AV grenade destroy a Logi LAV that has over 2000 base HP? One of my Limbus fits have 3300 armor. Why should one grenade be able to blow that up? |
Schalac 17
Seituoda Taskforce Command Caldari State
244
|
Posted - 2013.06.06 01:04:00 -
[19] - Quote
DS 10 wrote:Drop LAV HP. That's all that needs to happen. 1 advanced AV or higher should one hit kill militia LAVs. One Proto AV should take out LLAVs. Keep the one hit bumper bash. If you don't like getting run over, use AV. That way LAVs are still decent but they have a counter that actually works. Who +1 you for this post? Fanboi much? Now tell me, what incentive does a person using a free LAV while wearing a free suit have to not just spawn another one and do the same thing if they are set on just running people over? ADV. and Proto FG, AV nades and swarms do pretty much OHK a MLT LAV. That is not the point. The point is that it has no drawback for the person that spawned it.
LLAVs cost ISK to fit and deploy. Yes, I hate getting run over by them, at the same time I love killing or hacking them because of it. And guess what, it is very rare that you see 5 LLAVs all murdertaxi in the same match. Why? Because they cost ISK, and not just a small amount, one loss will put you negative for the match most times. While with the free MLT LAVs they are everywhere, in every map in every game mode.
Charge ISK and I feel this trend will die off quick. You can still use your LAV to get around. You just have to realize that if you get it blown up, you lose ISK for doing so. Why would that be a bad thing? |
Schalac 17
Seituoda Taskforce Command Caldari State
244
|
Posted - 2013.06.06 01:07:00 -
[20] - Quote
Spkr4theDead wrote:Schalac 17 wrote:Kane Fyea wrote:I know how to fix this problem..... It's called.... ANTI VEHICLE *GASPS* Here is the problem. You run out of AV, while free LAVs keep spawning at no cost. Eventually even supply depots stop giving you ammo to kill the swarms of LAVs that are being spawned. Uh.................................................................................................. Press circle, select the same suit. Problem solved. /your opinion Unless it is a glitch I am pretty sure you lose the suit when you do this. |
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Obodiah Garro
Tech Guard General Tso's Alliance
54
|
Posted - 2013.06.06 01:07:00 -
[21] - Quote
Spkr4theDead wrote:DS 10 wrote:Drop LAV HP. That's all that needs to happen. 1 advanced AV or higher should one hit kill militia LAVs. One Proto AV should take out LLAVs. Keep the one hit bumper bash. If you don't like getting run over, use AV. That way LAVs are still decent but they have a counter that actually works. So why should one PRO AV grenade destroy a Logi LAV that has over 2000 base HP? One of my Limbus fits have 3300 armor. Why should one grenade be able to blow that up?
because its a prototype anti vehicle grenade. a crappy IED can blow a Humvee apart and waste a squad of troops, why wouldn't a futuristic purpose weapon take out its counter part? |
Kane Fyea
DUST University Ivy League
197
|
Posted - 2013.06.06 01:10:00 -
[22] - Quote
Schalac 17 wrote:Spkr4theDead wrote:Schalac 17 wrote:Kane Fyea wrote:I know how to fix this problem..... It's called.... ANTI VEHICLE *GASPS* Here is the problem. You run out of AV, while free LAVs keep spawning at no cost. Eventually even supply depots stop giving you ammo to kill the swarms of LAVs that are being spawned. Uh.................................................................................................. Press circle, select the same suit. Problem solved. /your opinion Unless it is a glitch I am pretty sure you lose the suit when you do this. You do not lose a suit and no it's working as intended. |
Kane Fyea
DUST University Ivy League
197
|
Posted - 2013.06.06 01:11:00 -
[23] - Quote
Obodiah Garro wrote:Spkr4theDead wrote:DS 10 wrote:Drop LAV HP. That's all that needs to happen. 1 advanced AV or higher should one hit kill militia LAVs. One Proto AV should take out LLAVs. Keep the one hit bumper bash. If you don't like getting run over, use AV. That way LAVs are still decent but they have a counter that actually works. So why should one PRO AV grenade destroy a Logi LAV that has over 2000 base HP? One of my Limbus fits have 3300 armor. Why should one grenade be able to blow that up? because its a prototype anti vehicle grenade. a crappy IED can blow a Humvee apart and waste a squad of troops, why wouldn't a futuristic purpose weapon take out its counter part? Humvees also don't have shielding and energized armor plates. |
Skihids
The Tritan Industries RISE of LEGION
1531
|
Posted - 2013.06.06 01:12:00 -
[24] - Quote
This isn't CoD with paper vehicles. DUST has high health for infantry AND vehicles. There should be NO OHK for a well fit LLAV.
And to be fair there shouldn't be any OHK contact granades vs. infantry either. |
Schalac 17
Seituoda Taskforce Command Caldari State
245
|
Posted - 2013.06.06 01:18:00 -
[25] - Quote
Obodiah Garro wrote:Spkr4theDead wrote:DS 10 wrote:Drop LAV HP. That's all that needs to happen. 1 advanced AV or higher should one hit kill militia LAVs. One Proto AV should take out LLAVs. Keep the one hit bumper bash. If you don't like getting run over, use AV. That way LAVs are still decent but they have a counter that actually works. So why should one PRO AV grenade destroy a Logi LAV that has over 2000 base HP? One of my Limbus fits have 3300 armor. Why should one grenade be able to blow that up? because its a prototype anti vehicle grenade. a crappy IED can blow a Humvee apart and waste a squad of troops, why wouldn't a futuristic purpose weapon take out its counter part? As a person that was in Afghanistan for a year doing route clearance, which is looking for IEDs for those that don't know. There are no "crappy IEDs", all of them are serious weapons. Some of them are so good that they are almost military grade explosives brewed in mud huts. And they all don't "waste a squad of troops". What the IED/MINE does is stops you with casualties so they can then mount an attack. Unless it is a really big pack, then it is bad. And almost all of those are pure military grade munitions set up with a charge to explode.
Also a HMMWV is a flat bottom vehicle, which allows more of the blast force to spread under the vehicle causing greater damage. We have countered that. It is also why we don't use tanks, or HMMWVs or any other flat bottom vehicle, anymore for such operations.
Your comparison is weak because of the points I just posted. |
XiBravo
TeamPlayers EoN.
99
|
Posted - 2013.06.06 01:21:00 -
[26] - Quote
Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). |
Schalac 17
Seituoda Taskforce Command Caldari State
245
|
Posted - 2013.06.06 01:26:00 -
[27] - Quote
XiBravo wrote:Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). Why? I feel that my solution is the best way to tackle this problem. Charge ISK for the LAVs once you get out of academy. Murdertaxi rate in games will drop substantially. |
Spkr4theDead
Namtar Elite Gallente Federation
154
|
Posted - 2013.06.06 01:27:00 -
[28] - Quote
Schalac 17 wrote:Spkr4theDead wrote:Schalac 17 wrote:Kane Fyea wrote:I know how to fix this problem..... It's called.... ANTI VEHICLE *GASPS* Here is the problem. You run out of AV, while free LAVs keep spawning at no cost. Eventually even supply depots stop giving you ammo to kill the swarms of LAVs that are being spawned. Uh.................................................................................................. Press circle, select the same suit. Problem solved. /your opinion Unless it is a glitch I am pretty sure you lose the suit when you do this. ................................................................. you're kidding................................................... |
Spkr4theDead
Namtar Elite Gallente Federation
154
|
Posted - 2013.06.06 01:30:00 -
[29] - Quote
Obodiah Garro wrote:Spkr4theDead wrote:DS 10 wrote:Drop LAV HP. That's all that needs to happen. 1 advanced AV or higher should one hit kill militia LAVs. One Proto AV should take out LLAVs. Keep the one hit bumper bash. If you don't like getting run over, use AV. That way LAVs are still decent but they have a counter that actually works. So why should one PRO AV grenade destroy a Logi LAV that has over 2000 base HP? One of my Limbus fits have 3300 armor. Why should one grenade be able to blow that up? because its a prototype anti vehicle grenade. a crappy IED can blow a Humvee apart and waste a squad of troops, why wouldn't a futuristic purpose weapon take out its counter part? Are you thinking of a claymore mine?
Artillery rounds are used for vehicle IEDs. Those are big and very heavy. They're not crappy IEDs. |
Spkr4theDead
Namtar Elite Gallente Federation
154
|
Posted - 2013.06.06 01:31:00 -
[30] - Quote
XiBravo wrote:Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). Explain your denial of physics. |
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Schalac 17
Seituoda Taskforce Command Caldari State
245
|
Posted - 2013.06.06 01:31:00 -
[31] - Quote
Spkr4theDead wrote:Schalac 17 wrote:Spkr4theDead wrote:Schalac 17 wrote:Kane Fyea wrote:I know how to fix this problem..... It's called.... ANTI VEHICLE *GASPS* Here is the problem. You run out of AV, while free LAVs keep spawning at no cost. Eventually even supply depots stop giving you ammo to kill the swarms of LAVs that are being spawned. Uh.................................................................................................. Press circle, select the same suit. Problem solved. /your opinion Unless it is a glitch I am pretty sure you lose the suit when you do this. ................................................................. you're kidding................................................... When I would play heavy I would do this to replenish armor and it cost me a suit. Granted the last time I did this was in chromo and haven't tried it in uprising because I specced out of heavy. Since uprising I have only used the supply depot to change suits. So no I'm not kidding.
|
XiBravo
TeamPlayers EoN.
99
|
Posted - 2013.06.06 01:31:00 -
[32] - Quote
Schalac 17 wrote:XiBravo wrote:Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). Why? I feel that my solution is the best way to tackle this problem. Charge ISK for the LAVs once you get out of academy. Murdertaxi rate in games will drop substantially.
You must be new. Isk means nothing to most players. |
XiBravo
TeamPlayers EoN.
99
|
Posted - 2013.06.06 01:33:00 -
[33] - Quote
Spkr4theDead wrote:XiBravo wrote:Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). Explain your denial of physics.
Spark u say the same thing about physics all the time. It's funny bc I'm sure u have a middle school understanding of physics. That aside physics mean nothing in a video game. It's about balance and gameplay.
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Spkr4theDead
Namtar Elite Gallente Federation
154
|
Posted - 2013.06.06 01:34:00 -
[34] - Quote
Schalac 17 wrote: Unless it is a glitch I am pretty sure you lose the suit when you do this.
................................................................. you're kidding................................................... [/quote]When I would play heavy I would do this to replenish armor and it cost me a suit. Granted the last time I did this was in chromo and haven't tried it in uprising because I specced out of heavy. Since uprising I have only used the supply depot to change suits. So no I'm not kidding. [/quote] I never lost a suit to that. |
Kane Fyea
DUST University Ivy League
197
|
Posted - 2013.06.06 01:34:00 -
[35] - Quote
Schalac 17 wrote:Spkr4theDead wrote:Schalac 17 wrote:Spkr4theDead wrote:Schalac 17 wrote: Here is the problem. You run out of AV, while free LAVs keep spawning at no cost. Eventually even supply depots stop giving you ammo to kill the swarms of LAVs that are being spawned.
Uh.................................................................................................. Press circle, select the same suit. Problem solved. /your opinion Unless it is a glitch I am pretty sure you lose the suit when you do this. ................................................................. you're kidding................................................... When I would play heavy I would do this to replenish armor and it cost me a suit. Granted the last time I did this was in chromo and haven't tried it in uprising because I specced out of heavy. Since uprising I have only used the supply depot to change suits. So no I'm not kidding. It has never taken a suit from you. I've been playing since the E3 build. It hasn't changed since. |
Spkr4theDead
Namtar Elite Gallente Federation
154
|
Posted - 2013.06.06 01:36:00 -
[36] - Quote
XiBravo wrote:Spkr4theDead wrote:XiBravo wrote:Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). Explain your denial of physics. Spark u say the same thing about physics all the time. It's funny bc I'm sure u have a middle school understanding of physics. That aside physics mean nothing in a video game. It's about balance and gameplay. Hit a slab of meat in a butcher shop with a baseball bat, then hit a basketball with same baseball bat.
It literally denies science to say that you shouldn't die when getting hit by a car. In every other game I've played with vehicles, you could kill people by running them over. Why do you want this to be different? Why should it be different in that one aspect?
Just because in the lore, we developed faster than light travel, doesn't mean that cars magically stop killing people. |
Schalac 17
Seituoda Taskforce Command Caldari State
246
|
Posted - 2013.06.06 01:43:00 -
[37] - Quote
XiBravo wrote:Schalac 17 wrote:XiBravo wrote:Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). Why? I feel that my solution is the best way to tackle this problem. Charge ISK for the LAVs once you get out of academy. Murdertaxi rate in games will drop substantially. You must be new. Isk means nothing to most players. Well that is only because we can't keep new players due to how messed up this game is. And if ISK really means nothing, then charge 50k ISK for every MLT LAV. Can be killed with 1-2 AV grenades and we will see how much ISK matters to "most people". I stand by what I say. |
XiBravo
TeamPlayers EoN.
99
|
Posted - 2013.06.06 01:53:00 -
[38] - Quote
Spkr4theDead wrote:XiBravo wrote:Spkr4theDead wrote:XiBravo wrote:Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). Explain your denial of physics. Spark u say the same thing about physics all the time. It's funny bc I'm sure u have a middle school understanding of physics. That aside physics mean nothing in a video game. It's about balance and gameplay. Hit a slab of meat in a butcher shop with a baseball bat, then hit a basketball with same baseball bat. It literally denies science to say that you shouldn't die when getting hit by a car. In every other game I've played with vehicles, you could kill people by running them over. Why do you want this to be different? Why should it be different in that one aspect? Just because in the lore, we developed faster than light travel, doesn't mean that cars magically stop killing people.
Sooooo what you're saying its you eat paint chips... Right, it all make sense now. |
Spkr4theDead
Namtar Elite Gallente Federation
154
|
Posted - 2013.06.06 02:15:00 -
[39] - Quote
XiBravo wrote:Spkr4theDead wrote:XiBravo wrote:Spkr4theDead wrote:XiBravo wrote:Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). Explain your denial of physics. Spark u say the same thing about physics all the time. It's funny bc I'm sure u have a middle school understanding of physics. That aside physics mean nothing in a video game. It's about balance and gameplay. Hit a slab of meat in a butcher shop with a baseball bat, then hit a basketball with same baseball bat. It literally denies science to say that you shouldn't die when getting hit by a car. In every other game I've played with vehicles, you could kill people by running them over. Why do you want this to be different? Why should it be different in that one aspect? Just because in the lore, we developed faster than light travel, doesn't mean that cars magically stop killing people. Sooooo what you're saying its you eat paint chips... Right, it all make sense now. Still no answer. |
Skihids
The Tritan Industries RISE of LEGION
1531
|
Posted - 2013.06.06 02:17:00 -
[40] - Quote
Look, the LAV is the one weapon you can just walk away from.
You don't have to blow it up. All you have to do is stroll behind one of those spacecrete blocks that line the sidewalks and you can thumb your nose at me all day. If you hear a LAV driving around just get out of the street. Problem solved.
If you are out in the fields just walk up a hill high enough to slow a LAV down enough not to hurt you. |
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Schalac 17
Seituoda Taskforce Command Caldari State
248
|
Posted - 2013.06.06 03:38:00 -
[41] - Quote
Skihids wrote:Look, the LAV is the one weapon you can just walk away from.
You don't have to blow it up. All you have to do is stroll behind one of those spacecrete blocks that line the sidewalks and you can thumb your nose at me all day. If you hear a LAV driving around just get out of the street. Problem solved.
If you are out in the fields just walk up a hill high enough to slow a LAV down enough not to hurt you. This is the post of a person that abuses free LAVs. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4218
|
Posted - 2013.06.06 03:43:00 -
[42] - Quote
Schalac 17 wrote:Skihids wrote:Look, the LAV is the one weapon you can just walk away from.
You don't have to blow it up. All you have to do is stroll behind one of those spacecrete blocks that line the sidewalks and you can thumb your nose at me all day. If you hear a LAV driving around just get out of the street. Problem solved.
If you are out in the fields just walk up a hill high enough to slow a LAV down enough not to hurt you. This is the post of a person that abuses free LAVs. INVALID ARGUMENT, attack the logic, not the person. Even if you are right about him "abusing" free LAVs, that does not prove his argument is wrong. |
jin foxdale
Purgatorium of the Damned League of Infamy
25
|
Posted - 2013.06.06 03:49:00 -
[43] - Quote
I've said it before (funnily enough on a "nerf LAVs" thread), but I like them! Before any flaming begins, I do not do any murdertaxiing, but they are handy to surprise far away objectives at the beginning of a skirmish, and they add a certain complexity to proceedings. I like the randomness of them in amongst the blobs of firefights, tank battles and objective capping and "oh look an LAV chasing another! Now he's coming for me! Have an AV grenade while I side strafe." Theyre just fun, and sure to be nerfed at some point, so why don't we just enjoy them whilst we've got them? |
Kane Fyea
DUST University Ivy League
198
|
Posted - 2013.06.06 03:50:00 -
[44] - Quote
KAGEHOSHI Horned Wolf wrote:Schalac 17 wrote:Skihids wrote:Look, the LAV is the one weapon you can just walk away from.
You don't have to blow it up. All you have to do is stroll behind one of those spacecrete blocks that line the sidewalks and you can thumb your nose at me all day. If you hear a LAV driving around just get out of the street. Problem solved.
If you are out in the fields just walk up a hill high enough to slow a LAV down enough not to hurt you. This is the post of a person that abuses free LAVs. INVALID ARGUMENT, attack the logic, not the person. Even if you are right about him "abusing" free LAVs, that does not prove his argument is wrong. QFT |
Schalac 17
Seituoda Taskforce Command Caldari State
249
|
Posted - 2013.06.06 03:51:00 -
[45] - Quote
KAGEHOSHI Horned Wolf wrote:Schalac 17 wrote:Skihids wrote:Look, the LAV is the one weapon you can just walk away from.
You don't have to blow it up. All you have to do is stroll behind one of those spacecrete blocks that line the sidewalks and you can thumb your nose at me all day. If you hear a LAV driving around just get out of the street. Problem solved.
If you are out in the fields just walk up a hill high enough to slow a LAV down enough not to hurt you. This is the post of a person that abuses free LAVs. INVALID ARGUMENT, attack the logic, not the person. Even if you are right about him "abusing" free LAVs, that does not prove his argument is wrong. Where is the logic in being able to use the LAV without an ISK penalty for deploying it? All his post is doing is supporting my claim that it needs an ISK penalty.
Skihids wrote:Look, the LAV is the one weapon you can just walk away from. Why should you be able to deploy an asset that causes harm to the enemy, outside of the basic suits? There is no logic in that. That is what I am attacking. Not the logic, but the lack of it, for allowing free LAVs.
There is no reason that LAVs shouldn't cost ISK to deploy. Give me one good reason why LAVs should be free. You can't, because murdertaxi isn't a good reason. |
Numot MTG
DUST University Ivy League
6
|
Posted - 2013.06.06 04:05:00 -
[46] - Quote
How is it that you numb skulls still have not learned how to deal with LAVs?
MLT LAV is needed because of map size. AV nades, Forge guns, even the free AV starter fit, take out MLT LAV like its nothing. And guss what, the starter AV fit is free, spamable, just like the MLT LAV.
If you are to lazy to actaully throw a nade or fire big guns at a LAV then just call in a MLT HAV and park in a choke point. The Lav will take the turn and by the time they see the HAV it is too late, they hit it everytime. Even a Logi LAV goes boom when it hits or gets hit by a HAV, inculding MLT HAV.
If you can't do that then go back to COD kids. |
Numot MTG
DUST University Ivy League
6
|
Posted - 2013.06.06 04:06:00 -
[47] - Quote
Schalac 17 wrote:KAGEHOSHI Horned Wolf wrote:Schalac 17 wrote:Skihids wrote:Look, the LAV is the one weapon you can just walk away from.
You don't have to blow it up. All you have to do is stroll behind one of those spacecrete blocks that line the sidewalks and you can thumb your nose at me all day. If you hear a LAV driving around just get out of the street. Problem solved.
If you are out in the fields just walk up a hill high enough to slow a LAV down enough not to hurt you. This is the post of a person that abuses free LAVs. INVALID ARGUMENT, attack the logic, not the person. Even if you are right about him "abusing" free LAVs, that does not prove his argument is wrong. Where is the logic in being able to use the LAV without an ISK penalty for deploying it? All his post is doing is supporting my claim that it needs an ISK penalty. Skihids wrote:Look, the LAV is the one weapon you can just walk away from. Why should you be able to deploy an asset that causes harm to the enemy, outside of the basic suits? There is no logic in that. That is what I am attacking. Not the logic, but the lack of it, for allowing free LAVs. There is no reason that LAVs shouldn't cost ISK to deploy. Give me one good reason why LAVs should be free. You can't, because murdertaxi isn't a good reason.
You notice how none of your post have likes, stfu and go back to your COD kid. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4218
|
Posted - 2013.06.06 04:07:00 -
[48] - Quote
Schalac 17 wrote:KAGEHOSHI Horned Wolf wrote:Schalac 17 wrote:Skihids wrote:Look, the LAV is the one weapon you can just walk away from.
You don't have to blow it up. All you have to do is stroll behind one of those spacecrete blocks that line the sidewalks and you can thumb your nose at me all day. If you hear a LAV driving around just get out of the street. Problem solved.
If you are out in the fields just walk up a hill high enough to slow a LAV down enough not to hurt you. This is the post of a person that abuses free LAVs. INVALID ARGUMENT, attack the logic, not the person. Even if you are right about him "abusing" free LAVs, that does not prove his argument is wrong. Where is the logic in being able to use the LAV without an ISK penalty for deploying it? All his post is doing is supporting my claim that it needs an ISK penalty. Skihids wrote:Look, the LAV is the one weapon you can just walk away from. Why should you be able to deploy an asset that causes harm to the enemy, outside of the basic suits? There is no logic in that. That is what I am attacking. Not the logic, but the lack of it, for allowing free LAVs. There is no reason that LAVs shouldn't cost ISK to deploy. Give me one good reason why LAVs should be free. You can't, because murdertaxi isn't a good reason.
You're ignoring my point, the point was attacking someone instead of their argument is invalid logic. You can't prove someone's argument is wrong that way.
Since you asked for logic to defend the presence of free LAVs: Free LAVs give prospective vehicle users a starting point to test out vehicles to know if they like them or not.
Free LAVs provides much needed free transportation, which is necessary given the size of the maps.
Infantry has 4 free starter fits that cost no ISK to deploy to represent different infantry playstyles. Vehicles and their playstyles are just as part of the game as infantry, so its only fair that at least one kind of vehicle would be free.
There are also much better solutions to dealing with the perceived abuse of LAVs. Increase the momentum needed to roadkill someone, and make LAVs take damage from infantry impact. |
Kane Fyea
DUST University Ivy League
199
|
Posted - 2013.06.06 04:10:00 -
[49] - Quote
Once there are speeder bikes (or w/e CCP calls them) I guarantee there will be no free LAVs.
They said they're coming either next build or the one after that. Until then learn to use AV. |
Schalac 17
Seituoda Taskforce Command Caldari State
249
|
Posted - 2013.06.06 04:16:00 -
[50] - Quote
KAGEHOSHI Horned Wolf wrote: Since you asked for logic to defend the presence of free LAVs:
Free LAVs give prospective vehicle users a starting point to test out vehicles to know if they like them or not. Then where are the free tanks and dropships? If they are truly new, I said that you would get free LAVs in academy, WHERE NEW PLAYERS PLAY. Once you leave academy you lose the free LAV.
KAGEHOSHI Horned Wolf wrote: Free LAVs provides much needed free transportation, which is necessary given the size of the maps. Why should ease of movement be a free service? You want to get there quicker, buy an LAV and use it.
KAGEHOSHI Horned Wolf wrote: Infantry has 4 free starter fits that cost no ISK to deploy to represent different infantry playstyles. Vehicles and their playstyles are just as part of the game as infantry, so its only fair that at least one kind of vehicle would be free. I refer you to my first counter to your logic. If you want to use vehicles outside of academy, then buy them.
KAGEHOSHI Horned Wolf wrote:There are also much better solutions to dealing with the perceived abuse of LAVs. Increase the momentum needed to roadkill someone, and make LAVs take damage from infantry impact. No, actually I think mine is the best way to counter it. If you want to use it buy it, if not then STFU.
|
|
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4219
|
Posted - 2013.06.06 04:20:00 -
[51] - Quote
Kane Fyea wrote:Once there are speeder bikes (or w/e CCP calls them) I guarantee there will be no free LAVs.
They said they're coming either next build or the one after that. Until then learn to use AV. I don't think they ever said that. Racial variants of existing vehicles are coming in the next 5-11 months, new vehicle types are coming after 17 months or more. This is the time frame provided at the Advancing The Core presentation of Fanfest. |
dday3six
Intrepidus XI
0
|
Posted - 2013.06.06 04:26:00 -
[52] - Quote
I think vechiles should take damage % based on the Shields and Armor of whatever dropsuit they ran over. |
Rusty Shallows
Black Jackals
88
|
Posted - 2013.06.06 04:33:00 -
[53] - Quote
Deleted: Redundant post after someone else said my point. |
Longshot Ravenwood
Algintal Core Gallente Federation
706
|
Posted - 2013.06.06 04:34:00 -
[54] - Quote
The actual solution to the LAV/murdertaxi problem -- Proximity Mines.
They come in packs of 3 & LAVs spontaneously explode when they drive over them.
Make sure you or a squad member is speced into Proximity Mines. Problem solved.
See also Forge Guns, Swarm Launchers, and AV Grenades as well as terrain features, tactics, strategy, positioning, concealment, and cover. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4219
|
Posted - 2013.06.06 04:35:00 -
[55] - Quote
Schalac 17 wrote:KAGEHOSHI Horned Wolf wrote: Since you asked for logic to defend the presence of free LAVs:
Free LAVs give prospective vehicle users a starting point to test out vehicles to know if they like them or not. Then where are the free tanks and dropships? If they are truly new, I said that you would get free LAVs in academy, WHERE NEW PLAYERS PLAY. Once you leave academy you lose the free LAV.
KAGEHOSHI Horned Wolf wrote: Free LAVs provides much needed free transportation, which is necessary given the size of the maps. Why should ease of movement be a free service? You want to get there quicker, buy an LAV and use it.
KAGEHOSHI Horned Wolf wrote: Infantry has 4 free starter fits that cost no ISK to deploy to represent different infantry playstyles. Vehicles and their playstyles are just as part of the game as infantry, so its only fair that at least one kind of vehicle would be free. I refer you to my first counter to your logic. If you want to use vehicles outside of academy, then buy them.
KAGEHOSHI Horned Wolf wrote:There are also much better solutions to dealing with the perceived abuse of LAVs. Increase the momentum needed to roadkill someone, and make LAVs take damage from infantry impact. No, actually I think mine is the best way to counter it. If you want to use it buy it, if not then STFU.
Why no free tanks and dropship starter fits? same reason why no free specialized suits (assaults, logis, sentinels, scouts), or other basic frames in the infantry starter fits. Medium basic frame dropsuit starter fits are only a starting point, just like LAVs are just a starting point.
"If you want to use vehicles outside of academy, then buy them" That isn't really logical reasoning, its just your opinion of how things should be. It doesn't explain why things should be that way, or why LAVs shouldn't be free. That BS can just as easily apply to infantry starter fits also, "If you want to use dropsuits and infantry gear outside of academy, then buy them". If starter LAVs shouldn't be free after the academy, neither should infantry fits.
I'm done arguing with you now, I'm starting to think you're trolling; seriously, you're the one who's complaining to change the game, yet anyone anyone who doesn't agree with you should STFU? lol. You must be trolling. |
Abner Kalen
Seituoda Taskforce Command Caldari State
101
|
Posted - 2013.06.06 04:51:00 -
[56] - Quote
The only way to fix this issue is to make damage depend upon the speed of the vehicle and the current armor of the dropsuit. Shields in this manner can't protect a scout from an LAV going 60mph, but a heavy might put a dent in the LAV. Definitely give LAV impact damage as well, depending on the armor and mass of the suit they hit.
Right now it just doesn't seem realistic, all they need to do is point their LAV and get going 1 mile per hour and BOOM you're dead. To me it's lazy physics, and I think that's why it makes people so mad. |
Kane Fyea
DUST University Ivy League
199
|
Posted - 2013.06.06 05:07:00 -
[57] - Quote
KAGEHOSHI Horned Wolf wrote:Kane Fyea wrote:Once there are speeder bikes (or w/e CCP calls them) I guarantee there will be no free LAVs.
They said they're coming either next build or the one after that. Until then learn to use AV. I don't think they ever said that. Racial variants of existing vehicles are coming in the next 5-11 months, new vehicle types are coming after 17 months or more. This is the time frame provided at the Advancing The Core presentation of Fanfest. They talked about it during fanfest. The bottom right 2 are the speeders.
http://i.imgur.com/4xNAmjj.png |
The Robot Devil
BetaMax. CRONOS.
363
|
Posted - 2013.06.06 05:09:00 -
[58] - Quote
SENATOR KODOS wrote:The fact that CCP needs to be told is enough to make you realize this game is doomed.
Thanks, we need more fortune tellers. |
The Robot Devil
BetaMax. CRONOS.
363
|
Posted - 2013.06.06 05:10:00 -
[59] - Quote
Schalac 17 wrote:Charge ISK for LAVs. Once you get out of academy, all vehicles should cost ISK. They charge for MLT tanks so why are MLT LAVs still free in the game? Get'em outta here. Free suits and whatever BPOs you have is all that should be ISK free. It is silly that a vehicle would just be given to someone with no repercussions in the EVE universe.
And if someone brings up noobships, well that is a different game where you need a ship. In Dust drop suits are the IBIS, Impairor, Velator and Reaper. Sniper, Medic, Assault and AV. No need for a free LAV.
Add webs. |
Tharak Meuridiar
The Empyrean Agency
10
|
Posted - 2013.06.06 05:14:00 -
[60] - Quote
I have a different solution:
Swarm Launchers
Seriously, free LAV's are kind of like free kills if you have a SL and know how to use it. 2 kills if anyone hops on that nearly useless turret. |
|
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4220
|
Posted - 2013.06.06 05:18:00 -
[61] - Quote
Kane Fyea wrote:KAGEHOSHI Horned Wolf wrote:Kane Fyea wrote:Once there are speeder bikes (or w/e CCP calls them) I guarantee there will be no free LAVs.
They said they're coming either next build or the one after that. Until then learn to use AV. I don't think they ever said that. Racial variants of existing vehicles are coming in the next 5-11 months, new vehicle types are coming after 17 months or more. This is the time frame provided at the Advancing The Core presentation of Fanfest. They talked about it during fanfest. The bottom right 2 are the speeders. http://i.imgur.com/4xNAmjj.png I know, but I'm saying they never said its coming next build, or in the near future at all. They gave a time frame for near future (6 to 12 months) and far future (18 months or more) changes/additions, and new vehicle types (like speeders, jets, MAVs. etc) were in far future. I said 17 instead of 18 in my original reply because fanfest was over a month ago. |
bacon blaster
BIG BAD W0LVES Eternal Syndicate
41
|
Posted - 2013.06.06 05:26:00 -
[62] - Quote
The free lav is to help people get around. This is really important for heavies. Now, consider the import for when they start giving use bigger maps, which are coming.
Now, I agree that the murder taxi problem needs to be fixed. Rather than destroying the free lav, NERF THE CRAP OUT OF IT. Slow it down and cut it's hp so that it's painfully vulnerable to av nades. Watch it now get used only to truck people around the map, specially heavies.
I've been playing for a while, and even when the mlt lav could get taken out if the driver sneezed too hard, people still used them, just mostly for getting around. Murder taxi still happened in them, but not nearly to this degree, and they died often when it did happen. Leave the other lavs alone, just focus on the mlt ones. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
364
|
Posted - 2013.06.06 05:28:00 -
[63] - Quote
There's really only one option left that will satisfy both drivers and those getting run over: CCP should convert LAV's into indestructible "Happy True-Friend Ubervehicles" (though we'll just use the new acronym) equipped with front and rear inertial dampeners that gently push aside mercs to ensure that no one ever gets hurt. No more lore issues, no murder, no need to pay attention when you hear a truck heading your way, and no need to bother bringing along someone equipped to dispatch vehicles in your squad.
Problem solved. |
Immortal Solder Alpha
Cyberdyne Systems and Technology The Universal Accord
5
|
Posted - 2013.06.06 05:36:00 -
[64] - Quote
Spkr4theDead wrote:XiBravo wrote:Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). Explain your denial of physics. Because we deny all other physics in this game, why not? |
EKH0 0ne
R.I.f.t
57
|
Posted - 2013.06.06 06:25:00 -
[65] - Quote
Noobtards you guys suck at this game if your still butthurt about LAV's...
|
Schalac 17
Seituoda Taskforce Command Caldari State
254
|
Posted - 2013.06.06 21:24:00 -
[66] - Quote
KAGEHOSHI Horned Wolf wrote:Why no free tanks and dropship starter fits? same reason why no free specialized suits (assaults, logis, sentinels, scouts), or other basic frames in the infantry starter fits. Medium basic frame dropsuit starter fits are only a starting point, just like LAVs are just a starting point. "If you want to use vehicles outside of academy, then buy them" That isn't really logical reasoning, its just your opinion of how things should be. It doesn't explain why things should be that way, or why LAVs shouldn't be free. That BS can just as easily apply to infantry starter fits also, "If you want to use dropsuits and infantry gear outside of academy, then buy them". If starter LAVs shouldn't be free after the academy, neither should infantry fits. I'm done arguing with you now, I'm starting to think you're trolling; seriously, you're the one who's complaining to change the game, yet anyone anyone who doesn't agree with you should STFU? lol. You must be trolling. By the power invested in me by my obscene amount of likes, I judge myself the winner of this argument This is another post of a free LAV abuser.
Suits are needed in this game. Vehicles are a luxury. If you want that luxury you should have to purchase it with ISK. What are you afraid of? The fact that you will lose the ability to spawn LAV after LAV and get them blown up at no cost to you?
You are done arguing with me because you lost the argument. Your points are weak, you have faulty logic and the only thing you can do is try to twist my words into something that they are not. And it doesn't matter how many likes you got because in this thread I am getting more than you are with your faulty logic. So hurry up and have a legion drones +1 your bad ideas.
|
hooc order
Deep Space Republic
226
|
Posted - 2013.06.06 21:30:00 -
[67] - Quote
The solution is the rename Murder Taxi to Death Cab for Cutie....
Or Van Full of Candy
either one. |
EKH0 0ne
R.I.f.t
59
|
Posted - 2013.06.06 21:32:00 -
[68] - Quote
http://memegenerator.net/instance/38469716 http://memegenerator.net/instance/38469873 |
EKH0 0ne
R.I.f.t
59
|
Posted - 2013.06.06 21:35:00 -
[69] - Quote
http://cdn.memegenerator.net/instances/400x/38492159.jpg |
XiBravo
TeamPlayers EoN.
103
|
Posted - 2013.06.06 21:51:00 -
[70] - Quote
Schalac 17 wrote:No, actually I think mine is the best way to counter it. If you want to use it buy it, if not then STFU.
1st of all u sound like a D bag/head pick your poison. 2nd your idea: raging war on the weakest / easiest to counter LAV. Even if it did cost isk ,it certainly wouldn't be enough to stop the masses from calling them in. Also I like the idea of free lavs and the fact hey are not made of glass. It is the fact that they can roadkill any dropsuit at any speed on 90%of the battlefield. If they remove the impact damage, they are fixed. Plain and simple. Players would need to use the turrets or get out to kill players. Imagine that, a novel idea ain't it? |
|
Charlotte O'Dell
Molon Labe. League of Infamy
403
|
Posted - 2013.06.06 21:56:00 -
[71] - Quote
No, the solution is an HP nerf to MLT LAVS so they get OHK'd by everything OR to remove mlt lavs completely. Honestly, mlt tanks would be easier to deal with. |
WAITIN 4 420
Pro Hic Immortalis RISE of LEGION
0
|
Posted - 2013.06.06 21:57:00 -
[72] - Quote
I don't really care enough to read to whole thread so I dont know if this has been suggested yet,
How about changing the impact damage from a ohk to low impact damage and a constant damage while being pushed by the lav? This would do two things make scouts easier targets then heavys, and give people the remote chance to get away. Also the type of suit you hit should determine an amount of damage to the lav.
|
EKH0 0ne
R.I.f.t
59
|
Posted - 2013.06.06 22:05:00 -
[73] - Quote
A car that cant run people over................more like stupid idea |
XiBravo
TeamPlayers EoN.
103
|
Posted - 2013.06.06 22:08:00 -
[74] - Quote
Charlotte O'Dell wrote:No, the solution is an HP nerf to MLT LAVS so they get OHK'd by everything OR to remove mlt lavs completely. Honestly, mlt tanks would be easier to deal with. Again, MLT LAVs are the not the problem. |
XiBravo
TeamPlayers EoN.
103
|
Posted - 2013.06.06 22:10:00 -
[75] - Quote
EKH0 0ne wrote:A car that cant run people over................more like stupid idea I'll reply an awesome forum technique I learned here. "Go play... GTA..." |
EKH0 0ne
R.I.f.t
59
|
Posted - 2013.06.06 22:14:00 -
[76] - Quote
XiBravo wrote:EKH0 0ne wrote:A car that cant run people over................more like stupid idea I'll reply an awesome forum technique I learned here. "Go play... GTA..."
why am i the one who has to play a diffrent video game, i think this one is fine just the way it is.
They are the ones not happy with it |
XiBravo
TeamPlayers EoN.
103
|
Posted - 2013.06.06 22:31:00 -
[77] - Quote
http://youtu.be/GuucNO45NsY
You are fine with this^^^ |
Wolfgang Erikson
Opus Arcana Orion Empire
0
|
Posted - 2013.06.06 22:45:00 -
[78] - Quote
First of all, I agree with all those saying to use Swarm Launchers and AV Grenades. That is what they are there for, and hunting down murder-taxis provides lots of easy kills using these. Tanks are also very effective. Personally I don't see a huge problem with this. It seems like once LAV drivers are shot down enough times with AVs or Swarms, they give up (at least for a few minutes)
Second. I would like to suggest a way to reduce the problem somewhat. (Forgive me if this has already been mentioned). Taking a lesson from real-life, a car cannot infinitely run over people without taking damage. Pretty much after 1 hit at high speeds, the car will be totaled. Granted, a truck will fare better, but eventually it too will sustain a certain level of damage.
Running over people could cause damage. Maybe slight damage, maybe medium damage, maybe based on speed of vehicle and size of dropsuit, I don't know. This would have to be balanced in some way to allow some sort of way to keep this in check without making it more dangerous to be in an LAV than on foot.
You could make the argument that LAVs are advanced futuristic vehicles and running over people would be as easy as squashing a bug. I would counter with the fact that these are not squishy pedestrians you are running over, but people wearing full body suits... made of metal. I think eventually that would take it's toll. LAVs are not invincible.
Note: I don't know 100% that running over people doesn't already cause damage, so don't flame me if it does. I would suggest that this damage is increased to a noticeable level (if it does already do some damage), since I have never noticed it. |
XiBravo
TeamPlayers EoN.
103
|
Posted - 2013.06.06 22:51:00 -
[79] - Quote
Good lavs repair so fast that taking damage while running over hoards would not be a problem. |
EKH0 0ne
R.I.f.t
60
|
Posted - 2013.06.06 22:59:00 -
[80] - Quote
XiBravo wrote:http://youtu.be/GuucNO45NsY You are fine with this^^^
Having fun destroying LAV'S Hell yeah im fine with that....maybe if the guy with the forge gun knew how to aim hed kill some more.
Learn how to aim use more AV grenades and why are you a heavy is what id tell the guy who was playing....Hes using a weapon ment for tanks on Lavs
He won the round; He never died; He got kills; whats the fckn problem?
|
|
TV Repair Guy
DUST University Ivy League
10
|
Posted - 2013.06.06 23:02:00 -
[81] - Quote
Murdercabs are fine, they add some variety to the game that is saturated with mediums/assault rifles. I also get a lot of WP repeatedly blowing up militia LAVs. |
EKH0 0ne
R.I.f.t
60
|
Posted - 2013.06.06 23:17:00 -
[82] - Quote
http://cdn.memegenerator.net/instances/400x/38469716.jpg |
EKH0 0ne
R.I.f.t
62
|
Posted - 2013.06.07 00:26:00 -
[83] - Quote
Anybody like the OP solutions?
Emp Grenades?
Or the revolutionary idea of dodging? |
EKH0 0ne
R.I.f.t
108
|
Posted - 2013.06.07 01:19:00 -
[84] - Quote
http://bit.ly/11vN2LS |
Wolfgang Thor
Onikanabo Brigade Caldari State
0
|
Posted - 2013.06.07 03:52:00 -
[85] - Quote
They could allow dropsuits to activate inertial dampeners all the time with cooldown). Thus allowing protection from LAV when you see it coming, and still allow taxi kills when victim is unprepared or unable to escape before cooldown is ready.
would make sense that dampener could be used this way.
|
Schalac 17
Seituoda Taskforce Command Caldari State
255
|
Posted - 2013.06.07 10:21:00 -
[86] - Quote
Wolfgang Thor wrote:They could allow dropsuits to activate inertial dampeners all the time with cooldown). Thus allowing protection from LAV when you see it coming, and still allow taxi kills when victim is unprepared or unable to escape before cooldown is ready.
would make sense that dampener could be used this way.
How would you handle melee attacks while the dampener is on? |
Schalac 17
Seituoda Taskforce Command Caldari State
256
|
Posted - 2013.06.09 02:03:00 -
[87] - Quote
Back into the limelight.
|
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
791
|
Posted - 2013.06.09 02:10:00 -
[88] - Quote
Solution: hitting a player results in equal amounts of hitpoints getting taken away. Aka if you hit and kill a heavy with 800hp, then your LAV is subtracted 800 hitpoints from its own total. Easy. Hit two heavies and your dead. |
Duran Lex
Silver Talon Corporation
9
|
Posted - 2013.06.09 02:54:00 -
[89] - Quote
The solution to paper : scissors.
You are welcome. |
Jaleyn Sadur
Shadow Company HQ
1
|
Posted - 2013.06.09 03:20:00 -
[90] - Quote
XiBravo wrote:Spkr4theDead wrote:XiBravo wrote:Their should be no OHK LAV Vs. Dropsuit either . The Solution Enemy LAV damage is replaced with the current friendly LAV damage (No damage). Explain your denial of physics. Spark u You* |
|
Schalac 17
Seituoda Taskforce Command Caldari State
258
|
Posted - 2013.06.09 04:11:00 -
[91] - Quote
Duran Lex wrote:The solution to paper : scissors.
You are welcome. When scissors cost ISK and paper is free, paper is OP. |
XiBravo
TeamPlayers EoN.
113
|
Posted - 2013.06.09 05:55:00 -
[92] - Quote
Schalac 17 wrote:Duran Lex wrote:The solution to paper : scissors.
You are welcome. When scissors cost ISK and paper is free, paper is OP.
^ war on mlt gear. So pointless. It's the roadkills that are the problem. |
Schalac 17
Seituoda Taskforce Command Caldari State
258
|
Posted - 2013.06.09 22:26:00 -
[93] - Quote
XiBravo wrote:Schalac 17 wrote:Duran Lex wrote:The solution to paper : scissors.
You are welcome. When scissors cost ISK and paper is free, paper is OP. ^ war on mlt gear. So pointless. It's the roadkills that are the problem. And the fact that the MLT LAV is free is what is causing the roadkill problem. Lack of loss for the destruction of an asset IS THE PROBLEM. Add loss to the equation and everything else will work itself out. |
Schalac 17
Seituoda Taskforce Command Caldari State
258
|
Posted - 2013.06.10 19:21:00 -
[94] - Quote
Bump |
Jammer Jalapeno
BIG BAD W0LVES Eternal Syndicate
18
|
Posted - 2013.06.10 19:27:00 -
[95] - Quote
Schalac 17 wrote:Charge ISK for LAVs. Once you get out of academy, all vehicles should cost ISK. They charge for MLT tanks so why are MLT LAVs still free in the game? Get'em outta here. Free suits and whatever BPOs you have is all that should be ISK free. It is silly that a vehicle would just be given to someone with no repercussions in the EVE universe.
And if someone brings up noobships, well that is a different game where you need a ship. In Dust drop suits are the IBIS, Impairor, Velator and Reaper. Sniper, Medic, Assault and AV. No need for a free LAV.
Boo Hoo
Get some AV grenades...free 90 points / LAV
Plus an additional 50 for every passenger |
Schalac 17
Dedicated Individuals Committed to Killing
258
|
Posted - 2013.06.10 23:47:00 -
[96] - Quote
Jammer Jalapeno wrote:Schalac 17 wrote:Charge ISK for LAVs. Once you get out of academy, all vehicles should cost ISK. They charge for MLT tanks so why are MLT LAVs still free in the game? Get'em outta here. Free suits and whatever BPOs you have is all that should be ISK free. It is silly that a vehicle would just be given to someone with no repercussions in the EVE universe.
And if someone brings up noobships, well that is a different game where you need a ship. In Dust drop suits are the IBIS, Impairor, Velator and Reaper. Sniper, Medic, Assault and AV. No need for a free LAV. Boo Hoo Get some AV grenades...free 90 points / LAV Plus an additional 50 for every passenger How about you pay ISK for your LAV instead. |
Colonel Killar
DUST CORE DARKSTAR ARMY
2
|
Posted - 2013.06.11 03:33:00 -
[97] - Quote
Can ADV/PRO packed/standard AV nades OHK a MLT or poorly fit STD LAV?
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Esper Shadows
Savage Arms INC
24
|
Posted - 2013.06.11 03:50:00 -
[98] - Quote
Schalac 17 wrote:Duran Lex wrote:The solution to paper : scissors.
You are welcome. When scissors cost ISK and paper is free, paper is OP.
BPO militia anti-armor suit can 2-shot BPO militia LAVs easily. Both are free. So, yes you too can use free $hit to blow up free $hit.
Death taxis have obvious weaknesses, but instead of spawning with AV to match the LAV you're up against, you come to the forums and whine to CCP for a nerf.
Starting to think it might be better if CCP didn't listen to players. Sheesh. |
Esper Shadows
Savage Arms INC
24
|
Posted - 2013.06.11 03:53:00 -
[99] - Quote
Colonel Killar wrote:Can ADV/PRO packed/standard AV nades OHK a MLT or poorly fit STD LAV?
Easily. |
Jammer Jalapeno
BIG BAD W0LVES Eternal Syndicate
20
|
Posted - 2013.06.11 19:22:00 -
[100] - Quote
Schalac 17 wrote:Jammer Jalapeno wrote:Schalac 17 wrote:Charge ISK for LAVs. Once you get out of academy, all vehicles should cost ISK. They charge for MLT tanks so why are MLT LAVs still free in the game? Get'em outta here. Free suits and whatever BPOs you have is all that should be ISK free. It is silly that a vehicle would just be given to someone with no repercussions in the EVE universe.
And if someone brings up noobships, well that is a different game where you need a ship. In Dust drop suits are the IBIS, Impairor, Velator and Reaper. Sniper, Medic, Assault and AV. No need for a free LAV. Boo Hoo Get some AV grenades...free 90 points / LAV Plus an additional 50 for every passenger How about you pay ISK for your LAV instead.
Ummm no lol...I rarely use cars and I also love the fact that they are free. People order them like crazy and I just love blowing them up. It's easy and it's profitable. You should give it a try.
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Jammer Jalapeno
BIG BAD W0LVES Eternal Syndicate
20
|
Posted - 2013.06.11 19:24:00 -
[101] - Quote
Colonel Killar wrote:Can ADV/PRO packed/standard AV nades OHK a MLT or poorly fit STD LAV?
Ohh Heck YES!!! I'm rocking the Hacked EXO's bought a few thousand of those mothers. It's the same as the LvL 3 grenades.
2 for a cheepo jeep 3 for a nicer car 3 for a militia tank LOL!!! |
Schalac 17
Dedicated Individuals Committed to Killing
260
|
Posted - 2013.06.11 20:12:00 -
[102] - Quote
Esper Shadows wrote:Schalac 17 wrote:Duran Lex wrote:The solution to paper : scissors.
You are welcome. When scissors cost ISK and paper is free, paper is OP. BPO militia anti-armor suit can 2-shot BPO militia LAVs easily. Both are free. So, yes you too can use free $hit to blow up free $hit. Death taxis have obvious weaknesses, but instead of spawning with AV to match the LAV you're up against, you come to the forums and whine to CCP for a nerf. Starting to think it might be better if CCP didn't listen to players. Sheesh. Well then let me change fittings on the fly without having to go to a supply depot. Because you can call in an LAV at anytime and recall it at anytime, I should be able to do the same for suits.
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Colonel Killar
DUST CORE DARKSTAR ARMY
2
|
Posted - 2013.06.12 03:33:00 -
[103] - Quote
Esper Shadows wrote:Colonel Killar wrote:Can ADV/PRO packed/standard AV nades OHK a MLT or poorly fit STD LAV?
Easily.
I didn't think I'd be able to look in the game today but I was and you're right heck one Lai-Dai Packed can turn a vehicle unaltered methana or saga into a burning wreck on the side of the road Adv packed and normal Proto AV nades I belive can OHK a militia starter fit too. but still my standard packed AV nades will two hit a starter fit and three hit a standard poorly fit this really tempts me to start investing in AV nades.
I like 90 easy points a LAV 140 with a Gunner.
Tanks need to either be fast moving attack tanks 55mph (1750pg armor, 1650pg shield EHP without Hardeners 2.5k standard) moderately armored tanks with fair HP/PG (2kPG armor 1.9kPG shield, EHP without hardeners 4K) and(or if you want more options and diversity, or) Slow Beasts 25mph max (2.2kPG armor, 2.1kPG shield 5.5k EHP without hardeners)
Here is a better way to show each proposed tank (standard variants only) Light Tank 1main turret 1 gunner Armor Variant 3 low slots 1 high slot ?180 CPU 1750 PG 450 base shields 1800 armor Max speed 45mph
Shield Variant 1 low slots 3 high slot ?210 CPU 1650 PG 1400 base shields 900 armor Max speed 55mph
Medium tanks same turret setup as now
Armor Variant 4 low slots 2 high slot ?200 CPU 2000 PG 650 base shields 3400 armor Max speed 35mph
Shield Variant 2 low slots 4 high slot 230 CPU 1900 PG 3100 base shields 1200 armor Max speed 40mph
Heavy Tanks same turret design as now Armor Variant 5 low slots 2 high slot ?210 CPU 2200 PG 750 base shields 5000 armor Max speed 15mph
Shield Variant 2 low slots 5 high slot 250 CPU 2000 PG 4100 base shields 1700 armor Max speed 20mph
Questions? Comments? I'll be happy to explain anything or go into greater detail
On a side note LAV's need MLT 1k total health no free LAV unless replaces a starter fit STD 1.3k total healthother wise keep the same Logi make acceleration slower and remover high damage resistance but make healing powerful give bonuses to users who are logis 2k total health Scout add a built in nitrous module 1k total health |
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