Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Valentine Crendre
ZionTCD Unclaimed.
22
|
Posted - 2013.06.04 20:23:00 -
[1] - Quote
So that we may have a quality game.
Sorry, poor people and no-lifers... go get a job (or unemployment, prostitution, etc. whatever, I don't care)
Otherwise, we will continue to have a poorly built game. With continuously bad mechanics. In every update that comes to us at the speed of light maple syrup.
Sorry to be harsh and all QQ'ey but let's not lie to ourselves here...
Dust 514 is well on its way (already is) a "good, bad game" - Think games like Mirror's Edge or Resident Evil: Revelations - series and games that had good/fun ideas, stories, plots, etc. but terrible gameplay mechanics or just simply suffered from being unpolished. These drawbacks ultimately labeled these games as bad when they had potential to be much grander.
For example, the state of this build has rendered my class almost useless - The CQC Scout. PC battles are a nightmare, as if pub matches were bad enough.
excessive Input lag + bad hit detection + actual server lag make my shotgun nearly useless and the coming of ISK "Fused Locus Grenades" at 400HP damage or whatever it is will make me even more useless. (Or maybe I should stop being a total scrizzub, right?)
I understand a company, like CCP, needs the $$$ - no, not ISK - to get quality work done. Because, it seems like those of us who are purchasing the Aurum packages just isn't cutting it for Crowd Control Prod...
So, perhaps they should SERIOUSLY consider moving this game to the pay-to-play market... Perhaps getting us a good, quality connection and server would be a good start. Or maybe finding us a workaround for us of having to go through PSNs lovely "duct-tape" connections. |
Aqua-Regia
Ahrendee Frontlinez
135
|
Posted - 2013.06.04 20:40:00 -
[2] - Quote
do it CCP 5-10$ a month.
also remove Fused Locus Grenades AUR/ISK version form the market.
pay2win+pay2play is the only good way to p*** player off. |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
405
|
Posted - 2013.06.04 20:42:00 -
[3] - Quote
No this game is FREE. it should stay like that. Eve is a subscription based PC game. That is normal for a Computer game.
But almost no console games are subscription based. |
EnIgMa99
Imperfects Negative-Feedback
394
|
Posted - 2013.06.04 20:45:00 -
[4] - Quote
because more money fixes problems that's why they added aurm variants of locus grenades before isk ones |
agustis caesar
Resheph Interstellar Strategy Gallente Federation
3
|
Posted - 2013.06.04 20:45:00 -
[5] - Quote
Valentine Crendre wrote:So that we may have a quality game.
Sorry, poor people and no-lifers... go get a job (or unemployment, prostitution, etc. whatever, I don't care)
Otherwise, we will continue to have a poorly built game. With continuously bad mechanics. In every update that comes to us at the speed of light maple syrup.
Sorry to be harsh and all QQ'ey but let's not lie to ourselves here...
Dust 514 is well on its way (already is) a "good, bad game" - Think games like Mirror's Edge or Resident Evil: Revelations - series and games that had good/fun ideas, stories, plots, etc. but terrible gameplay mechanics or just simply suffered from being unpolished. These drawbacks ultimately labeled these games as bad when they had potential to be much grander.
For example, the state of this build has rendered my class almost useless - The CQC Scout. PC battles are a nightmare, as if pub matches were bad enough.
excessive Input lag + bad hit detection + actual server lag make my shotgun nearly useless and the coming of ISK "Fused Locus Grenades" at 400HP damage or whatever it is will make me even more useless. (Or maybe I should stop being a total scrizzub, right?)
I understand a company, like CCP, needs the $$$ - no, not ISK - to get quality work done. Because, it seems like those of us who are purchasing the Aurum packages just isn't cutting it for Crowd Control Prod...
So, perhaps they should SERIOUSLY consider moving this game to the pay-to-play market... Perhaps getting us a good, quality connection and server would be a good start. Or maybe finding us a workaround for us of having to go through PSNs lovely "duct-tape" connections.
ummm....ISK is the actual currency in Iceland
I dont like the whole f2p model, because well....its not free really. Its free to get in the door so to speak. But in the long run, with a well made game, I think they can make more money....they just need to do a better job. Hire someone who worked on BF3 or something, as a consultant. |
BL4CKST4R
WarRavens
123
|
Posted - 2013.06.04 20:45:00 -
[6] - Quote
Why not just buy one 50 dollar merc pack every 6 months then :) |
StubbyDucky
KILL-EM-QUICK RISE of LEGION
108
|
Posted - 2013.06.04 20:45:00 -
[7] - Quote
Not P2W but P2 P ( Pay To Play for you noobs)
Subscription for quality is well worth it.
BTW OP just ask for a respec, oh wait LOL. |
hooc order
Deep Space Republic Gentlemen's Agreement
198
|
Posted - 2013.06.04 20:47:00 -
[8] - Quote
Valentine Crendre wrote:So that we may have a quality game.
Sorry, poor people and no-lifers... go get a job (or unemployment, prostitution, etc. whatever, I don't care)
Otherwise, we will continue to have a poorly built game. With continuously bad mechanics. In every update that comes to us at the speed of light maple syrup.
Sorry to be harsh and all QQ'ey but let's not lie to ourselves here...
Dust 514 is well on its way (already is) a "good, bad game" - Think games like Mirror's Edge or Resident Evil: Revelations - series and games that had good/fun ideas, stories, plots, etc. but terrible gameplay mechanics or just simply suffered from being unpolished. These drawbacks ultimately labeled these games as bad when they had potential to be much grander.
For example, the state of this build has rendered my class almost useless - The CQC Scout. PC battles are a nightmare, as if pub matches were bad enough.
excessive Input lag + bad hit detection + actual server lag make my shotgun nearly useless and the coming of ISK "Fused Locus Grenades" at 400HP damage or whatever it is will make me even more useless. (Or maybe I should stop being a total scrizzub, right?)
I understand a company, like CCP, needs the $$$ - no, not ISK - to get quality work done. Because, it seems like those of us who are purchasing the Aurum packages just isn't cutting it for Crowd Control Prod...
So, perhaps they should SERIOUSLY consider moving this game to the pay-to-play market... Perhaps getting us a good, quality connection and server would be a good start. Or maybe finding us a workaround for us of having to go through PSNs lovely "duct-tape" connections.
I thijnk the problem is once they made it free to play they burned the bridge of ever becoming pay to play.
They would essentially have to shut the server down fix the whole game then re-release it in about 2 years under a completely different name....and even then there would still be EvE players who remember...and would be unlikely ever to come back to the game....
Then again there might be a market segment among EvE players who would play a PC version of Dust that might be untapped. |
KING SALASI
MAJOR DISTRIBUTION
27
|
Posted - 2013.06.04 20:47:00 -
[9] - Quote
I have no problem paying for dust on a monthly basis but the console kiddies won't like that. |
Numot MTG
DUST University Ivy League
4
|
Posted - 2013.06.04 20:48:00 -
[10] - Quote
Valentine Crendre wrote:So that we may have a quality game.
Sorry, poor people and no-lifers... go get a job (or unemployment, prostitution, etc. whatever, I don't care)
Otherwise, we will continue to have a poorly built game. With continuously bad mechanics. In every update that comes to us at the speed of light maple syrup.
Sorry to be harsh and all QQ'ey but let's not lie to ourselves here...
Dust 514 is well on its way (already is) a "good, bad game" - Think games like Mirror's Edge or Resident Evil: Revelations - series and games that had good/fun ideas, stories, plots, etc. but terrible gameplay mechanics or just simply suffered from being unpolished. These drawbacks ultimately labeled these games as bad when they had potential to be much grander.
For example, the state of this build has rendered my class almost useless - The CQC Scout. PC battles are a nightmare, as if pub matches were bad enough.
excessive Input lag + bad hit detection + actual server lag make my shotgun nearly useless and the coming of ISK "Fused Locus Grenades" at 400HP damage or whatever it is will make me even more useless. (Or maybe I should stop being a total scrizzub, right?)
I understand a company, like CCP, needs the $$$ - no, not ISK - to get quality work done. Because, it seems like those of us who are purchasing the Aurum packages just isn't cutting it for Crowd Control Prod...
So, perhaps they should SERIOUSLY consider moving this game to the pay-to-play market... Perhaps getting us a good, quality connection and server would be a good start. Or maybe finding us a workaround for us of having to go through PSNs lovely "duct-tape" connections.
Nothing would kill this game faster then making it pay to play. It is console game. Have you ever heard of a pay to play console game, becuase I have not. Console gamers won't go near a monthly sub for just a single game. I beielve you mean pay to own, and if you want the real full game then you alreayd pay to own when you buy the merc packs with the blueprint items. And hate to break it to you but once your free to play you can't go back to sub or pay to own. BTW the server Dust plays on is the same server Eve plays on, so I am sorry but those issue you have are on your side on your own personal PS3.
|
|
Travi Zyg
G I A N T EoN.
71
|
Posted - 2013.06.04 20:48:00 -
[11] - Quote
Valentine Crendre wrote:So that we may have a quality game.
Sorry, poor people and no-lifers... go get a job (or unemployment, prostitution, etc. whatever, I don't care)
Otherwise, we will continue to have a poorly built game. With continuously bad mechanics. In every update that comes to us at the speed of light maple syrup.
Sorry to be harsh and all QQ'ey but let's not lie to ourselves here...
Dust 514 is well on its way (already is) a "good, bad game" - Think games like Mirror's Edge or Resident Evil: Revelations - series and games that had good/fun ideas, stories, plots, etc. but terrible gameplay mechanics or just simply suffered from being unpolished. These drawbacks ultimately labeled these games as bad when they had potential to be much grander.
For example, the state of this build has rendered my class almost useless - The CQC Scout. PC battles are a nightmare, as if pub matches were bad enough.
excessive Input lag + bad hit detection + actual server lag make my shotgun nearly useless and the coming of ISK "Fused Locus Grenades" at 400HP damage or whatever it is will make me even more useless. (Or maybe I should stop being a total scrizzub, right?)
I understand a company, like CCP, needs the $$$ - no, not ISK - to get quality work done. Because, it seems like those of us who are purchasing the Aurum packages just isn't cutting it for Crowd Control Prod...
So, perhaps they should SERIOUSLY consider moving this game to the pay-to-play market... Perhaps getting us a good, quality connection and server would be a good start. Or maybe finding us a workaround for us of having to go through PSNs lovely "duct-tape" connections.
I cant help but STRONGLY disagree with anyone that says CQC scout is useless this build. As cliche as it sounds...HTFU. no joke, running proto knives and proto nades on my proto minnie and have ZERO problems going positive and making game changing moves/hacks in PC/domination/skirmish. Hint ( complex catalyzers/cardiac, uplinks and max out your system hacking. Not sure if your complaining about cqc scout being lame cuz u cant get kills or what. Being cqc scout isnt about wracking up kills (even tho its possible). No class is and this game for the most part isnt also. Theres a lot more to the scout than your seeing obviously. And that's unfortunate...
|
Crash Monster
Snipers Anonymous
489
|
Posted - 2013.06.04 20:48:00 -
[12] - Quote
I'm assuming CCP will grow the game over time as it has done with EVE.
I'm guessing that most of the time the game will be getting better and better -- and that I'll be enjoying it more and more as it gets deeper.
I'm also certain there will be rough spots to get through -- perhaps like now since there is so much QQing by folks who thought the game would have to be very similar to the beta. The beta was a period of testing things... for the purpose of putting out something for the market.
They've installed the skill tree concept that is going to allow specializing and progression. There are some rough spots to things. The weapons are a bit wonky to us. Yes, there are other issues. So what?
Play it now, wait a bit, or leave completely. It's the same choice we all have. |
Tharak Meuridiar
The Empyrean Agency
7
|
Posted - 2013.06.04 20:50:00 -
[13] - Quote
I would just like to see a subscription that give you active/passive boosters, voice comms, and a monthly allotment of AUR that should give someone with a 40+ hour job and a social life enough to outfit themselves pretty well. |
RoundEy3
Condotta Rouvenor Gallente Federation
24
|
Posted - 2013.06.04 20:52:00 -
[14] - Quote
Pay to play for a shooter??? There are plenty of other titles that will come out that will go for $50-$60 one time payment. The fact that they charge what they do for merc packs has always astounded me. $50 for a few mediocre items!? I could have bought a brand new title for just a little bit more.
Think of how many people have bought multiple merc packs. I don't believe CCP is aiming for a large crowd, just a condensed one that will pay over and over and over.
I believe the hardcore fan who will pay no matter what is who hurts the quality of the game the most. Because no matter how misguided or unbalanced their desires are they are the ones the game will be tailored to and as long as they pay hundreds of dollars repeatedly that one person takes the place of a dozen other potential buyers of a one time buy title. |
Crash Monster
Snipers Anonymous
489
|
Posted - 2013.06.04 20:55:00 -
[15] - Quote
Heh, yes, market forces are to blame... that's awesome. |
RoundEy3
Condotta Rouvenor Gallente Federation
24
|
Posted - 2013.06.04 20:57:00 -
[16] - Quote
I'm talking more so in the sense of making a memorable lasting shooter, that is innovative and original, not just addictive. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
68
|
Posted - 2013.06.04 21:06:00 -
[17] - Quote
If the money is spent getting top notch dev teams who can make shooters - fine
But if you think paying some cash will get them a top team and iron out these basic problems -
The best it may get you quickly is better delivery of content.
Also blaming the people who choose to accept a business model put forth by the company earns you the fail of the week...even though its only Tuesday. |
Doc Noah
Algintal Core Gallente Federation
75
|
Posted - 2013.06.04 21:12:00 -
[18] - Quote
Theres a lot of money to be made in customization alone. I would spend $20-50 just to get a bunch of permanent stuff that sets me apart from other players as well as being practical in use. |
Cass Barr
Red Star. EoN.
127
|
Posted - 2013.06.04 21:12:00 -
[19] - Quote
The game doesn't have issues because it's F2P, it has issues because CCP has never developed a FPS before, and they went and hired a bunch(?) of people who have similarly never made an FPS before.
The game will get better as they get more experience. |
RoundEy3
Condotta Rouvenor Gallente Federation
25
|
Posted - 2013.06.04 21:12:00 -
[20] - Quote
Thanks I take a bit of pride with that actually.
In most cases choosing to take part in something misappropriated, or off balance, and then continue to do it is usually the fault of the one making the choice, no? |
|
Reav Hannari
Red Rock Outriders
620
|
Posted - 2013.06.04 21:12:00 -
[21] - Quote
CCP said they are considering a subscription option which provides automatic boosters and an Aurum allowance. Basically similar to the merc packs but automatic from the description they gave. |
Asher Night
The Dark Flock
84
|
Posted - 2013.06.04 21:13:00 -
[22] - Quote
No way in hell am I paying money to play this game after seeing it the way it is.
Paying money to play this game after what we've seen the devs do would be like giving you drug addict uncle $200 to go get that "really nice tv" his "friend" is selling. |
CYRAX SERVIUS
The Generals EoN.
85
|
Posted - 2013.06.04 21:16:00 -
[23] - Quote
KING SALASI wrote:I have no problem paying for dust on a monthly basis but the console kiddies won't like that. Um, I play both games on pc and console, i wouldn't mind paying at all, and i can assure you i'm no "kiddie". Please choose your durogatorism carefully. |
Crash Monster
Snipers Anonymous
492
|
Posted - 2013.06.04 21:17:00 -
[24] - Quote
Reav Hannari wrote:CCP said they are considering a subscription option which provides automatic boosters and an Aurum allowance. Basically similar to the merc packs but automatic from the description they gave.
This sounds more like an option to simplify managing boosters than anything else. Going "on plan" would probably offer a bonus compared to random difficult to plan revenue around booster purchases. |
PonyClause Rex
TRAMADOL KNIGHTS
48
|
Posted - 2013.06.04 21:23:00 -
[25] - Quote
Stop giving CCP your money such hilarity in you all! |
Valentine Crendre
ZionTCD Unclaimed.
24
|
Posted - 2013.06.04 21:32:00 -
[26] - Quote
Travi Zyg wrote: I cant help but STRONGLY disagree with anyone that says CQC scout is useless this build. As cliche as it sounds...HTFU. no joke, running proto knives and proto nades on my proto minnie and have ZERO problems going positive and making game changing moves/hacks in PC/domination/skirmish. Hint ( complex catalyzers/cardiac, uplinks and max out your system hacking. Not sure if your complaining about cqc scout being lame cuz u cant get kills or what. Being cqc scout isnt about wracking up kills (even tho its possible). No class is and this game for the most part isnt also. Theres a lot more to the scout than your seeing obviously. And that's unfortunate...
Lol, no I still manage to get work done with my scout, and I agree its not built for kills/aslt. etc. The CQC scout is for flanking and infiltration, I understand this.
However, I'd wager that close to HALF of my deaths/fails are due to me -
1. Shooting a target while he is dead center in my reticle AND I see my blast actually hit and spark off of his armor! then hit detection does not register and renders no damage, and instead he shoots and kills me (I am in a "light" suit, we don't last long, you know this).
2. My input lag and frame rate is so **** poor (esp. during PC battles), that I unload all 6 - 8 rounds at a target, and miss... target shoots and kills me...
3. Practically die immediately from the new imbalanced/exploit, flavor-of-the-month (Tac AR, LR, Swarms, Quicksand/superglue environment, cancer...)
The other half of my deaths are just due to another player being legitimately better than me and they kill me. Obviously, I can't complain about that, or I can be a weenie and rage-quit...
Technically, this game is no longer a beta, it should be up-to-par.
I don't want to have to run a Medium suit with the flavor-of-month weapon just to be able to be effective. That's not fun to me.
I want to be a Scout with the ability to be => efficient.
To the rest,
I'm hoping (Yes, CCP could just not invest the money back into the game) that if they make the game pay-to-play, or sure, pay-to-own, whatever, they can properly fund themselves and the production of the game.
It's an easy (cop out, if you will) solution, but money (when properly utilized) will bring quality and results. Let's hope that the percentage of players, as it is, buying Aurum is will help development of this game... Unfortunately, results are showing otherwise...
Some of you proclaim "OMG MAKE IT PAY-TO-PLAY IS CRAZY"... Well, maybe you're right...
Maybe CCP can make better quality with more funding. Maybe, that's the issue and it's not so crazy... |
Valentine Crendre
ZionTCD Unclaimed.
24
|
Posted - 2013.06.04 21:44:00 -
[27] - Quote
Asher Night wrote:No way in hell am I paying money to play this game after seeing it the way it is.
Paying money to play this game after what we've seen the devs do would be like giving you drug addict uncle $200 to go get that "really nice tv" his "friend" is selling.
Well said.
That is why they should incrementally move to pay-to-play.
They'll have to, lol somehow, inject some real quality into this game. Then people will be willing to go pay-to-play.
Hopefully, they haven't been blowing all the money they made from Merc Packs in Amsterdam or some sh*t... |
Adam Average
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
54
|
Posted - 2013.06.04 21:44:00 -
[28] - Quote
Numot MTG wrote:Valentine Crendre wrote:So that we may have a quality game.
Sorry, poor people and no-lifers... go get a job (or unemployment, prostitution, etc. whatever, I don't care)
Otherwise, we will continue to have a poorly built game. With continuously bad mechanics. In every update that comes to us at the speed of light maple syrup.
Sorry to be harsh and all QQ'ey but let's not lie to ourselves here...
Dust 514 is well on its way (already is) a "good, bad game" - Think games like Mirror's Edge or Resident Evil: Revelations - series and games that had good/fun ideas, stories, plots, etc. but terrible gameplay mechanics or just simply suffered from being unpolished. These drawbacks ultimately labeled these games as bad when they had potential to be much grander.
For example, the state of this build has rendered my class almost useless - The CQC Scout. PC battles are a nightmare, as if pub matches were bad enough.
excessive Input lag + bad hit detection + actual server lag make my shotgun nearly useless and the coming of ISK "Fused Locus Grenades" at 400HP damage or whatever it is will make me even more useless. (Or maybe I should stop being a total scrizzub, right?)
I understand a company, like CCP, needs the $$$ - no, not ISK - to get quality work done. Because, it seems like those of us who are purchasing the Aurum packages just isn't cutting it for Crowd Control Prod...
So, perhaps they should SERIOUSLY consider moving this game to the pay-to-play market... Perhaps getting us a good, quality connection and server would be a good start. Or maybe finding us a workaround for us of having to go through PSNs lovely "duct-tape" connections. Nothing would kill this game faster then making it pay to play. It is console game. Have you ever heard of a pay to play console game, becuase I have not. Console gamers won't go near a monthly sub for just a single game. I beielve you mean pay to own, and if you want the real full game then you alreayd pay to own when you buy the merc packs with the blueprint items. And hate to break it to you but once your free to play you can't go back to sub or pay to own. BTW the server Dust plays on is the same server Eve plays on, so I am sorry but those issue you have are on your side on your own personal PS3.
*Cough* DCUO *Cough* It was originally pay to play, they changed that model, but to basically not be extremely limited, you pay a subscription anyways. |
Panther Alpha
Lone Wolf Going Solo
379
|
Posted - 2013.06.04 21:52:00 -
[29] - Quote
I'm no poor, and i'm not spending cash in Dust 514 right now.... In fact i'm pretty sure, that the only reason why i playing Dust 514 right now, is because is free. I saving cash for the " Proper " games coming out this summer. |
Lance 2ballzStrong
SyNergy Gaming EoN.
2079
|
Posted - 2013.06.04 21:53:00 -
[30] - Quote
lolno
this game won't survive a subscription. |
|
Elrick Mercer
The Dark Flock
47
|
Posted - 2013.06.04 21:54:00 -
[31] - Quote
A sub fee would just have less people play the game. A sub fee can't fix bad programming. |
Deadeye Dic
IMPSwarm Negative-Feedback
94
|
Posted - 2013.06.04 22:14:00 -
[32] - Quote
I would support a hybrid model, but not a straight switch to P2P. I'd also pay a sub for Dust, but it would have to have a few caveats. First, I would want at something like 500 AUR per month I am subbed. Then I'd want an automatic increase to SP gains, both active and passive. If I'm paying $15 a month, then I shouldn't have to pay for boosters. These are the two minimum things that I would expect from a P2P model. You have to give me a reason to pay a sub. Additionally, the F2P model should not go away.
The hybrid model does two things, first it gives new players a chance to "test" the game before buying. The would probably as well, at least once, invest in a Merc pack of some sort or AUR. Then if they decide they really like the game, they may decide to purchase a sub. Subbers on the other hand are still likely to purchase AUR or Merc packs just for the gear, but to promote this, CCP should also add packs that include ADV or PROTO items, that meet skill requirements. No ADV or PROTO items that give you access before you actually can skill into those items.. This would give both player groups an opportunity to purchase new items with the AUR Market. I'd also probably promote Racial Item packs. Perhaps something similar to the current packs, only the suits, weapons, and vehicles would be racial in nature. These items could both be "no skill" required and "skill" required packs. However, these items at no time should be better than market (ISK items) items and the "skill" required items should not be BPOs, maybe stacks of 50 or 75. They could perhaps be alternate versions, perhaps say like a Gallente Scout suit that has the Minmatar stats, so that Gallente players could perhaps get the stats they want but at a cost and in their chosen race's style.
Just my .02 ISK. |
Yeva Kalsani
Reckoners
118
|
Posted - 2013.06.04 22:28:00 -
[33] - Quote
Valentine Crendre wrote:So that we may have a quality game.
Sorry, poor people and no-lifers... go get a job (or unemployment, prostitution, etc. whatever, I don't care)
Otherwise, we will continue to have a poorly built game. With continuously bad mechanics. In every update that comes to us at the speed of light maple syrup.
Sorry to be harsh and all QQ'ey but let's not lie to ourselves here...
Dust 514 is well on its way (already is) a "good, bad game" - Think games like Mirror's Edge or Resident Evil: Revelations - series and games that had good/fun ideas, stories, plots, etc. but terrible gameplay mechanics or just simply suffered from ...
**record screeching to a halt**
Mirror's Edge and terrible in the same sentence? Sorry, you lost me there.
p.s. I've already paid for this game. |
Adam Average
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
54
|
Posted - 2013.06.04 22:30:00 -
[34] - Quote
Yeva Kalsani wrote:Valentine Crendre wrote:So that we may have a quality game.
Sorry, poor people and no-lifers... go get a job (or unemployment, prostitution, etc. whatever, I don't care)
Otherwise, we will continue to have a poorly built game. With continuously bad mechanics. In every update that comes to us at the speed of light maple syrup.
Sorry to be harsh and all QQ'ey but let's not lie to ourselves here...
Dust 514 is well on its way (already is) a "good, bad game" - Think games like Mirror's Edge or Resident Evil: Revelations - series and games that had good/fun ideas, stories, plots, etc. but terrible gameplay mechanics or just simply suffered from ... **record screeching to a halt**Mirror's Edge and terrible in the same sentence? Sorry, you lost me there. p.s. I've already paid for this game.
Didn't you know? Fun is objective, not subjective. At least by what i've seen upon the forums, is the jist of what i'm getting from the community. |
Indy Strizer
Onikanabo Brigade Caldari State
116
|
Posted - 2013.06.04 22:31:00 -
[35] - Quote
Valentine Crendre wrote:So that we may have a quality game.
Sorry, poor people and no-lifers... go get a job (or unemployment, prostitution, etc. whatever, I don't care)
Otherwise, we will continue to have a poorly built game. With continuously bad mechanics. In every update that comes to us at the speed of light maple syrup.
Sorry to be harsh and all QQ'ey but let's not lie to ourselves here...
Dust 514 is well on its way (already is) a "good, bad game" - Think games like Mirror's Edge or Resident Evil: Revelations - series and games that had good/fun ideas, stories, plots, etc. but terrible gameplay mechanics or just simply suffered from being unpolished. These drawbacks ultimately labeled these games as bad when they had potential to be much grander.
For example, the state of this build has rendered my class almost useless - The CQC Scout. PC battles are a nightmare, as if pub matches were bad enough.
excessive Input lag + bad hit detection + actual server lag make my shotgun nearly useless and the coming of ISK "Fused Locus Grenades" at 400HP damage or whatever it is will make me even more useless. (Or maybe I should stop being a total scrizzub, right?)
I understand a company, like CCP, needs the $$$ - no, not ISK - to get quality work done. Because, it seems like those of us who are purchasing the Aurum packages just isn't cutting it for Crowd Control Prod...
So, perhaps they should SERIOUSLY consider moving this game to the pay-to-play market... Perhaps getting us a good, quality connection and server would be a good start. Or maybe finding us a workaround for us of having to go through PSNs lovely "duct-tape" connections.
LMFAO...
I knew this day would come where somebody would write something like this...
"IT'S BECAUSE OF PEOPLE LIKE YOU THAT THIS GAME IS RUINED! PEOPLE AREN'T BUYING ENOUGH MERC PACKS1!!!1!" |
Rynoceros
One-Armed Bandits Unclaimed.
92
|
Posted - 2013.06.04 22:32:00 -
[36] - Quote
Subscription or Aurum. They won't get both. They won't get either without a balanced, functioning game. First things first. |
Selinate deux
DUST University Ivy League
88
|
Posted - 2013.06.04 22:33:00 -
[37] - Quote
KING SALASI wrote:I have no problem paying for dust on a monthly basis but the console kiddies won't like that.
Given the state of the game, I don't think I'd be willing quite yet to pay for Dust.
I'll be willing once I have a PvE option in addition to a game that actually plays like an MMO and just generally has more stuff to do. |
TEBOW BAGGINS
GHETTOSTAR GALACTICA
577
|
Posted - 2013.06.04 22:36:00 -
[38] - Quote
i actually tried to pay my RL friends to play dust but they refused |
Nova Knife
Seituoda Taskforce Command Caldari State
1035
|
Posted - 2013.06.04 22:38:00 -
[39] - Quote
You do realize, that done well :
A microtransaction model will massively outprofit a subscription based model, any day?
The problem here is key ; CCP isn't doing it well. The price points are outrageous, the 'packs' offer very little 'bang' for your buck, and the concept of BPO's is quickly becoming offensive as they head down a dark path of power creep they told us they'd avoid.
|
Justin Tymes
Condotta Rouvenor Gallente Federation
135
|
Posted - 2013.06.04 22:40:00 -
[40] - Quote
We have trouble convincing people to play this game now, we have trouble keeping new players here now, and it's free. And you want to charge people a sub fee? I'll just spend 60 on Destiny, thank you. |
|
EKH0 0ne
R.I.f.t
57
|
Posted - 2013.06.04 22:43:00 -
[41] - Quote
Hey bro i got news for you, your an idiot.
If you wanna hire a programmer and a developer to make you a video game go ahead.
Pretty sure everyone else wants the video game to be made before we buy it, ****** |
Gotyougood
Planet Express LLC
3
|
Posted - 2013.06.04 22:45:00 -
[42] - Quote
RoundEy3 wrote:I'm talking more so in the sense of making a memorable lasting shooter, that is innovative and original, not just addictive.
You mean like one that while it may not be perfect a few moths after beta it will be developed and expanded over the course of years? Hummm if only CCP had a 10 year track record of doing just that. |
UK-Shots
Internal Error. Negative-Feedback
127
|
Posted - 2013.06.04 22:48:00 -
[43] - Quote
sod that. thats microsoft style. will never be on ps3. i dout sony would let that happen |
Valentine Crendre
ZionTCD Unclaimed.
25
|
Posted - 2013.06.04 22:49:00 -
[44] - Quote
Nova Knife wrote:You do realize, that done well :
A microtransaction model will massively outprofit a subscription based model, any day?
The problem here is key ; CCP isn't doing it well. The price points are outrageous, the 'packs' offer very little 'bang' for your buck, and the concept of BPO's is quickly becoming offensive as they head down a dark path of power creep they told us they'd avoid.
Hell, whatever model is more effective, then yes, use it...!
But, as we can agree, this Aurum/Merc Pack method doesn't seem to be cutting it...
We're a small demographic. This game needs income and, therefore, a larger player base.
Either better quality or more funding. If CCP plays their cards well, they can do both. |
ZDub 303
TeamPlayers EoN.
288
|
Posted - 2013.06.04 22:49:00 -
[45] - Quote
Honestly... if they just released a $10-12 booster pack with a 30 day active and 30 day passive booster, and thats it.. they would probably be able to bring in a ton of money. |
EKH0 0ne
R.I.f.t
57
|
Posted - 2013.06.04 22:49:00 -
[46] - Quote
You just admited this is a bad game.......now you wanna start charging people to play it, as if thats gonna magically make it better....Dafuq
You have to be CCP's Secret propaganda machine; or extremely brainwashed tool.
Hey man sorry i didnt install your alarm system right and it didnt go off while you got robbed, But if you give me more money it woudlve went off
Sorry your new car broke when you left the dealership with it........if you wouldve paid more it wouldn't of broke
Sorry the game we made sux ass, but if you paid for it.........oh yeah it'll be alot better! |
EKH0 0ne
R.I.f.t
57
|
Posted - 2013.06.04 22:51:00 -
[47] - Quote
Hey guys heres an idea Fhuck CCPs wallet!
Find a diffrent video game.
What kind of brainwashed corporate slaves are you guys? |
Draco Cerberus
Purgatorium of the Damned League of Infamy
86
|
Posted - 2013.06.04 22:55:00 -
[48] - Quote
Too many things need to be filled in to make this game pay-to-play worthy. CCP indicated that they are considering an option for subscription based boosters SOONtm but with the current availability of boosters already I don't expect it to change too much. I can play any other PS3 game I want to for free other than game purchase, already having spent more on this game than any other game on the market, I believe that the pay structure is viable for this game. You already get what you put into this game in money in SP rewards so to have a chance to have almost as good gear as Open Beta players any new players will need to pay and play, which fits with what you are asking for.
On a final note, CCP went with Sony to launch this product, if they would have gone with Microsoft I believe that the net result would have been a pay-to-play pay structure. They picked right and arguing that we should be paying a subscription fee to play is a slap in the face of all the people who buy merc packs for multiple characters every month. |
Valentine Crendre
ZionTCD Unclaimed.
25
|
Posted - 2013.06.04 23:01:00 -
[49] - Quote
EKH0 0ne wrote:You just admited this is a bad game.......now you wanna start charging people to play it, as if thats gonna magically make it better....Dafuq
You have to be CCP's Secret propaganda machine; or extremely brainwashed tool.
Hey man sorry i didnt install your alarm system right and it didnt go off while you got robbed, But if you give me more money it woudlve went off
Sorry your new car broke when you left the dealership with it........if you wouldve paid more it wouldn't of broke
Sorry the game we made sux ass, but if you paid for it.........oh yeah it'll be alot better!
You're clearly aren't grasping my suggestion and what it infers.. I see you were the "special" kid in class so I'll make this simple.
If CCP could put in an effective "pay-to-play" model, they could properly fund their programming - with better progammers/programming using the newly acquired funds - It doesn't have to be MY suggestion... Just whatever works.
Also, This would infer that CCP must inject some quality first before introducing said model/suggestion. Again this would be on CCP, and not dependent of this post or whatever it is you're thinking...
Connect the dots... |
Panther Alpha
Lone Wolf Going Solo
379
|
Posted - 2013.06.04 23:02:00 -
[50] - Quote
Nova Knife wrote:You do realize, that done well :
A microtransaction model will massively outprofit a subscription based model, any day?
The problem here is key ; CCP isn't doing it well. The price points are outrageous, the 'packs' offer very little 'bang' for your buck, and the concept of BPO's is quickly becoming offensive as they head down a dark path of power creep they told us they'd avoid.
Yeah what happen to all that ?.. I thought that they where going to follow the basic MMO Free To Play model; Cosmetics, expansions, and so on .. What the CPM thinks about this ? and can you do anything about it ? |
|
S0LlD SNAKE
PLAYSTATION4
99
|
Posted - 2013.06.04 23:04:00 -
[51] - Quote
Yeah , good ideea ,i would pay 15 $ a month.
Do it CCP , I LOVE YOU
Please take my money. |
Sam Tektzby
Better Hide R Die D.E.F.I.A.N.C.E
12
|
Posted - 2013.06.04 23:04:00 -
[52] - Quote
I dont see future in monthly pay DEFO not, if they make reasonable cost for one pay i dont care. But fairly now the game acting like 4.99Gé¼ SEN/PSN project. |
Panther Alpha
Lone Wolf Going Solo
380
|
Posted - 2013.06.04 23:29:00 -
[53] - Quote
CCP could me alot more cash, and appeal to more people, by creating a "virtual life" ;
Expansion:
- Quarters Decorations ( Windows, Music player, tv, ....) just use your imagination. - Character Cosmetics ( Casual Clothing, Paint shop, Tattoos.. ) millions of possibilities. - Space Station Expansions ( Access to different areas; Bar, recreation, Corporation Headquarters, .. ) and so on. - Weapons Modding. - PvE mission packs.
Those are just few examples.... people will buy things like that alot more, than this stupid P2W model.
I know i said all this before...but what the hell... |
Valentine Crendre
ZionTCD Unclaimed.
25
|
Posted - 2013.06.04 23:34:00 -
[54] - Quote
Panther Alpha wrote:CCP could me alot more cash, and appeal to more people, by creating a "virtual life" ;
Expansion:
- Quarters Decorations ( Windows, Music player, tv, ....) just use your imagination. - Character Cosmetics ( Casual Clothing, Paint shop, Tattoos.. ) millions of possibilities. - Space Station Expansions ( Access to different areas; Bar, recreation, Corporation Headquarters, .. ) and so on. - Weapons Modding. - PvE mission packs.
Those are just few examples.... people will buy things like that alot more, than this stupid P2W model.
I know i said all this before...but what the hell...
Quirky, PS Home like, but yeah something like this would add appeal. From what I understand, they want to move to something like this, so this kinda thing should already be in the works...
But this kind of thing needs time and $$$...
Both of which CCP seems to be bad with |
Surt gods end
Demon Ronin
217
|
Posted - 2013.06.04 23:40:00 -
[55] - Quote
There is a reason why DCUO went F2P. Lessons learned the hard way. |
Panther Alpha
Lone Wolf Going Solo
380
|
Posted - 2013.06.04 23:46:00 -
[56] - Quote
Valentine Crendre wrote:Panther Alpha wrote:CCP could me alot more cash, and appeal to more people, by creating a "virtual life" ;
Expansion:
- Quarters Decorations ( Windows, Music player, tv, ....) just use your imagination. - Character Cosmetics ( Casual Clothing, Paint shop, Tattoos.. ) millions of possibilities. - Space Station Expansions ( Access to different areas; Bar, recreation, Corporation Headquarters, .. ) and so on. - Weapons Modding. - PvE mission packs.
Those are just few examples.... people will buy things like that alot more, than this stupid P2W model.
I know i said all this before...but what the hell... Quirky, PS Home like, but yeah something like this would add appeal. From what I understand, they want to move to something like this, so this kinda thing should already be in the works... But this kind of thing needs time and $$$... Both of which CCP seems to be bad with
I know is "Quirky" ... but he full "Virtual Life" thing, sales very well. That is the type of things that people spend hundreds of $$$ every month. |
Acezero 44
Ikomari-Onu Enforcement Caldari State
25
|
Posted - 2013.06.04 23:46:00 -
[57] - Quote
I'm converted to micro payments,its been 3 years since I stoped subbing to games.
Pay to play is last decade. I get more from my money with micro payments.
I hate subs, I would rather spend 100's on all the flashy goodies in a cashshop,.
I dont like op pay to win items mind you, its not really fair. |
crazy space 1
Unkn0wn Killers
1309
|
Posted - 2013.06.04 23:47:00 -
[58] - Quote
I can get 30 kills with a scout.... |
Nova Fortis
Commando Perkone Caldari State
29
|
Posted - 2013.06.04 23:48:00 -
[59] - Quote
I don't want it to be pay-to-play. For one, what's needed is time, not money. Two, I see this scenario occuring:
It's cheaper to buy a year of access for $100 rather than pay $15 a month, so I go ahead and pay for the year. Changes happen, but the game is still buggy. I am mad, because I have "wasted" $100. People will then say, "Well you shouldn't have paid for a subscription if you thought it would be bad!" It's not that the game is bad, it's that I should not have to pay for a very buggy game. Of course if I don't subscribe, I lose my fun shooter and don't support the company. I'll be in the wrong either way.
Ways to make money: I think Aurum should be able to be purchased more flexibly, and that we should be able to buy weapons and gear with money, not Aur then weapons and gear. That would get more people interested, I think, simply because there's less math/planning involved. Also, add purely cosmetic items. I'd pay money for a light purple dropsuit. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
68
|
Posted - 2013.06.04 23:53:00 -
[60] - Quote
Panther Alpha wrote:Valentine Crendre wrote:Panther Alpha wrote:CCP could me alot more cash, and appeal to more people, by creating a "virtual life" ;
Expansion:
- Quarters Decorations ( Windows, Music player, tv, ....) just use your imagination. - Character Cosmetics ( Casual Clothing, Paint shop, Tattoos.. ) millions of possibilities. - Space Station Expansions ( Access to different areas; Bar, recreation, Corporation Headquarters, .. ) and so on. - Weapons Modding. - PvE mission packs.
Those are just few examples.... people will buy things like that alot more, than this stupid P2W model.
I know i said all this before...but what the hell... Quirky, PS Home like, but yeah something like this would add appeal. From what I understand, they want to move to something like this, so this kinda thing should already be in the works... But this kind of thing needs time and $$$... Both of which CCP seems to be bad with I know is "Quirky" ... but the full "Virtual Life" thing, sales very well. That is the type of things that people spends hundreds of $$$ every month.
But the art team cant even get the basic dropsuits out in a timely manner. |
|
|
|
|
Pages: 1 2 3 :: [one page] |