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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
meri jin
GoonFeet
29
|
Posted - 2013.05.29 09:52:00 -
[1] - Quote
Is there a schedule like path for add ons, content patches, balance patches and so on? I just like to know, Dust514 is not even half finished and (if you ask me) should not left the beta. But well, now it is here, but without content. So I was wondering, who frequently will CCP patch this GÇ£released beta clientGÇ¥ with all this promising sweets like PVE, all drop suits (IGÇÖm not even talking here about the advanced. just basics, you know, all heavyGÇÖs, all lights), vehicles and so on. Things that a complete game should includeGǪ
But well, letGÇÖs stop the trolling for a short moment: Dear CCP, you have a rough plan for patching this game, like GÇ£once in a month, several content crumbsGÇ¥? Or will you wait and collect till you have a significant amount of chances before delivering? Do you plan on releasing a bigger content patch around the same time where eve gets their half year add ons? How would you like to handle the balancing patches? More frequent or orientating on with the content patches? Is there a roadmap somewhere where we can see, what you are doing, and what is in the short, mid and long-term plan? If not, do you plan to make one?
Now that I have asked this, would you like to know what I like to see asap? Group PVE content. What would you, dear reader, like to see asap?
Greetings |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
442
|
Posted - 2013.05.29 09:54:00 -
[2] - Quote
meri jin wrote:Is there a schedule like path for add ons, content patches, balance patches and so on? I just like to know, Dust514 is not even half finished and (if you ask me) should not left the beta. But well, now it is here, but without content. So I was wondering, who frequently will CCP patch this GÇ£released beta clientGÇ¥ with all this promising sweets like PVE, all drop suits (IGÇÖm not even talking here about the advanced. just basics, you know, all heavyGÇÖs, all lights), vehicles and so on. Things that a complete game should includeGǪ
But well, letGÇÖs stop the trolling for a short moment: Dear CCP, you have a rough plan for patching this game, like GÇ£once in a month, several content crumbsGÇ¥? Or will you wait and collect till you have a significant amount of chances before delivering? Do you plan on releasing a bigger content patch around the same time where eve gets their half year add ons? How would you like to handle the balancing patches? More frequent or orientating on with the content patches? Is there a roadmap somewhere where we can see, what you are doing, and what is in the short, mid and long-term plan? If not, do you plan to make one?
Now that I have asked this, would you like to know what I like to see asap? Group PVE content. What would you, dear reader, like to see asap?
Greetings
We have yet to see anything like a fixed schedule. Even a rough idea of release schedule would be nice, even if dates slipped and they had to revise. Just so we could... ballpark things I guess. |
meri jin
GoonFeet
29
|
Posted - 2013.05.29 09:55:00 -
[3] - Quote
Zeylon Rho wrote: We have yet to see anything like a fixed schedule. Even a rough idea of release schedule would be nice, even if dates slipped and they had to revise. Just so we could... ballpark things I guess.
I know how that feels bro. |
Nebra Tene
Roaming Blades
12
|
Posted - 2013.05.29 10:16:00 -
[4] - Quote
Zeylon Rho wrote:meri jin wrote:Is there a schedule like path for add ons, content patches, balance patches and so on? I just like to know, Dust514 is not even half finished and (if you ask me) should not left the beta. But well, now it is here, but without content. So I was wondering, who frequently will CCP patch this GÇ£released beta clientGÇ¥ with all this promising sweets like PVE, all drop suits (IGÇÖm not even talking here about the advanced. just basics, you know, all heavyGÇÖs, all lights), vehicles and so on. Things that a complete game should includeGǪ
But well, letGÇÖs stop the trolling for a short moment: Dear CCP, you have a rough plan for patching this game, like GÇ£once in a month, several content crumbsGÇ¥? Or will you wait and collect till you have a significant amount of chances before delivering? Do you plan on releasing a bigger content patch around the same time where eve gets their half year add ons? How would you like to handle the balancing patches? More frequent or orientating on with the content patches? Is there a roadmap somewhere where we can see, what you are doing, and what is in the short, mid and long-term plan? If not, do you plan to make one?
Now that I have asked this, would you like to know what I like to see asap? Group PVE content. What would you, dear reader, like to see asap?
Greetings
We have yet to see anything like a fixed schedule. Even a rough idea of release schedule would be nice, even if dates slipped and they had to revise. Just so we could... ballpark things I guess.
Altho that sounds nice, it'd probably be worse. Look at how people reacted to the respecs announcement, CCP said it might've be on Monday, but plans could change. (so it was just an estimate from the beginning.) They also mention later on it wasn't going ot be specifically on Monday.
What happens on Monday? "OMG CCP TROLL" "CCP lied to us again!" "CCP FAIL"
Tons of people were freaking out within the first hour the servers were back up on Monday. People complaining CCP was lying and they were cheated, all over the place, saying stuff like "why did they even tell us Monday if they can't do it" or "Don't promise what you can't deliver."
I mean, if they get that kind of backlash for a slight delay on the optional respecs, imagine how people will react for multiple delays to big content announcements?
From CCP, I prefer not know when they plan stuff to go live, or I know I'll be left waiting for it, while if they keep it from us until they KNOW its ready, we just have to wait the short amount of time it takes to release from then. |
meri jin
GoonFeet
29
|
Posted - 2013.05.29 10:25:00 -
[5] - Quote
Ok, I understand, but I was not one of them. I love the joy and excitement. If I look now in the future of Dust, I see nothing, knowing that several things are going to happen, motivates me.
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Maken Tosch
DUST University Ivy League
2454
|
Posted - 2013.05.29 10:27:00 -
[6] - Quote
If you follow Eve Online's development patterns it will probably be the same way. Major content release twice a year (one in the summer and one in the winter) will various hotfixes in between. After all, Eve Online is connected to DUST. |
meri jin
GoonFeet
29
|
Posted - 2013.05.29 10:30:00 -
[7] - Quote
Maken Tosch wrote:If you follow Eve Online's development patterns it will probably be the same way. Major content release twice a year (one in the summer and one in the winter) with various hotfixes in between. After all, Eve Online is connected to DUST.
Yes but eve online is old and done. This game is not even half done and suffers. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
451
|
Posted - 2013.05.29 10:34:00 -
[8] - Quote
I think MOST people would appreciate a timeline and some transparency/knowledge. There've been other polls on transparency and how the community would like more of it. You don't kill that because people flip out. You can't forget that there's a huge chunk of people on the board that just intentionally troll... because they're trolls. They won't be happy regardless of what CCP does, and they exist to bait people. I don't know that the trolls even stop playing either, they pop up later to troll about something else.
The game is not yet full-formed, and a lot of the features and future aren't readily apparent. A roadmap of sorts is the sort of thing that gives people something to look forward to - the outlook for new players is just some bleak future of Tac ARs and LAV derby as nothing forthcoming is really nailed down.
Look at it this way:
Let's say you have a couple vacations planned. One is to France with various places on the agenda (Louvre, etc.), and another is to Sydney or some such. Now, you've told your family these things are coming, but you didn't tell them when. It could be anytime as far they know - they've just heard this year. The argument for NOT explaining your plans is that they might get upset when it's pushed back, or when something like the trip to the Sydney Opera House is left out. While that's possible - maybe even likely, it just makes you seem like a crazy person.
How invested in your future plans will people really want to be if you can't give them any specifics or any sort of timeline, and it's just "surprise!" every time? It may be pleasant surprises now and again, but it would make me think the planner is an ********.
All the hiding things makes it seem less like we have a fun vacation coming up, and more like they're planning on shooting me in the back of head. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
96
|
Posted - 2013.05.29 10:34:00 -
[9] - Quote
I'd love to see an accurate schedule of what CCP plan to release and when:
EG:
August 2013 Caldari Rail Rifle Minmatar Autocannon Rifle Fill rest of dropsuit slots Player market linked with EVE Game fully integrated with EVE
December 2013 2 new heavy weapons 2 new sidearms New vehicles |
Maken Tosch
DUST University Ivy League
2454
|
Posted - 2013.05.29 10:37:00 -
[10] - Quote
meri jin wrote:Maken Tosch wrote:If you follow Eve Online's development patterns it will probably be the same way. Major content release twice a year (one in the summer and one in the winter) with various hotfixes in between. After all, Eve Online is connected to DUST. Yes but eve online is old and done. This game is not even half done and suffers.
Technically Eve is never done. They have operated like this since release and now they are getting another update this June. You should see how Eve was back then. |
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meri jin
GoonFeet
29
|
Posted - 2013.05.29 10:49:00 -
[11] - Quote
Maken Tosch wrote:meri jin wrote:Maken Tosch wrote:If you follow Eve Online's development patterns it will probably be the same way. Major content release twice a year (one in the summer and one in the winter) with various hotfixes in between. After all, Eve Online is connected to DUST. Yes but eve online is old and done. This game is not even half done and suffers. Technically Eve is never done. They have operated like this since release and now they are getting another update this June. You should see how Eve was back then.
Yes I know that, I do play it for a couple of years now. I dind't start 2003, but back in my days, there where not even skillques. But there where all basic ships for example 4 times 3 BSs. And by saing it is done, I mean something like the core is done. Fundament, grounding, basis, basement, call it as you like as long as you get what I mean :). In dust, we dont have a finished fundament, but ccp calls this game "released". |
meri jin
GoonFeet
29
|
Posted - 2013.05.29 16:53:00 -
[12] - Quote
push this! |
Maximus Stryker
Villore Sec Ops Gallente Federation
490
|
Posted - 2013.05.29 17:04:00 -
[13] - Quote
Nebra Tene wrote:Zeylon Rho wrote:We have yet to see anything like a fixed schedule. Even a rough idea of release schedule would be nice, even if dates slipped and they had to revise. Just so we could... ballpark things I guess. Altho that sounds nice, it'd probably be worse. Look at how people reacted to the respecs announcement, CCP said it might've be on Monday, but plans could change. (so it was just an estimate from the beginning.) They also mention later on it wasn't going ot be specifically on Monday. What happens on Monday? "OMG CCP TROLL" "CCP lied to us again!" "CCP FAIL" Tons of people were freaking out within the first hour the servers were back up on Monday. People complaining CCP was lying and they were cheated, all over the place, saying stuff like "why did they even tell us Monday if they can't do it" or "Don't promise what you can't deliver." I mean, if they get that kind of backlash for a slight delay on the optional respecs, imagine how people will react for multiple delays to big content announcements? From CCP, I prefer not know when they plan stuff to go live, or I know I'll be left waiting for it, while if they keep it from us until they KNOW its ready, we just have to wait the short amount of time it takes to release from then.
Aesiron Kor-Azor wrote:I'd love to see an accurate schedule of what CCP plan to release and when:
EG:
August 2013 Caldari Rail Rifle Minmatar Autocannon Rifle Fill rest of dropsuit slots Player market linked with EVE Game fully integrated with EVE
December 2013 2 new heavy weapons 2 new sidearms New vehicles I would think a better approach would be using quarters of the year (a very common unit of measurement/time in businesses around the world) Ex: Q3 2013: FInish racial drop suits for light and heavy class Q3 2013: More Corporatnion roles/functions Q4 2013: PVE Q4 2013: Finish racial weapon variations for existing weapon types Q1 2014: Introduce new vehicles Q1 2013: Introduce ability to hire mercenaries and allow other corporationes to join a PC battle or open up PC battles to alliance members Q2 2014: Introduce Dust player to player trading of equipment
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Gilbatron
Free-Space-Ranger Nulli Secunda
93
|
Posted - 2013.05.29 17:05:00 -
[14] - Quote
the big problem with console patching is the review process done by sony and the fact that the developer has to pay for that process.
this massively cripples development and bug fixing in particular |
Doyle Reese
OSG Planetary Operations Covert Intervention
57
|
Posted - 2013.05.29 17:05:00 -
[15] - Quote
DUST 514 Official Schedule:
Soon (tm) |
hooc order
Deep Space Republic Gentlemen's Agreement
147
|
Posted - 2013.05.29 17:13:00 -
[16] - Quote
Well lets see...they gave a date for uprising...then a week or two before that date they changed it.
How can ccp put out a schedule when they don't even know the date a week or two before? |
meri jin
GoonFeet
30
|
Posted - 2013.05.29 17:43:00 -
[17] - Quote
Gilbatron wrote:the big problem with console patching is the review process done by sony and the fact that the developer has to pay for that process.
this massively cripples development and bug fixing in particular
dint know that! |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
59
|
Posted - 2013.05.29 17:48:00 -
[18] - Quote
meri jin wrote:Gilbatron wrote:the big problem with console patching is the review process done by sony and the fact that the developer has to pay for that process.
this massively cripples development and bug fixing in particular dint know that!
Both companies do it - it is to ensure QC
Obviously bigger Developers prepare for and have the resources to handle this better. I think MS is more strict (could be wrong) but in the long run it should force CCP to put out better upgrades/expansions but at the moment stuff may take longer. |
Iron Wolf Saber
Den of Swords
4737
|
Posted - 2013.05.29 18:00:00 -
[19] - Quote
The plan is to try to get expansions every 3-6 months (they're free so no paying 15$ for them) and smaller patches as necessary to fix things between. CCP does express they want to stick to 3 month cycles however developer things DO happen and an expansion may get delayed by a month or two depending on the content.
There is still balance and fix patches on the way the dust from Uprising hasn't settled yet as many things are still unresolved and need fixing. This however doesn't take all the team's time so progress is being made by other teams. For example art and sound teams responsible for new content rarely have to go back and fix things so they're pumping out more artwork such as more buildings, weapons, effects, though sometimes the new things replace old things it is still progress forward. |
meri jin
Goonfeet
30
|
Posted - 2013.05.30 06:20:00 -
[20] - Quote
Iron Wolf Saber wrote:The plan is to try to get expansions every 3-6 months (they're free so no paying 15$ for them) and smaller patches as necessary to fix things between. CCP does express they want to stick to 3 month cycles however developer things DO happen and an expansion may get delayed by a month or two depending on the content.
There is still balance and fix patches on the way the dust from Uprising hasn't settled yet as many things are still unresolved and need fixing. This however doesn't take all the team's time so progress is being made by other teams. For example art and sound teams responsible for new content rarely have to go back and fix things so they're pumping out more artwork such as more buildings, weapons, effects, though sometimes the new things replace old things it is still progress forward.
So does this mean we have to wait for about 2+ months for some new content? I could understand und live with that, but I feel that this game needs help and content asap. Seeing this horrible reviews CCP must somehow feel the same way, right?
|
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meri jin
Goonfeet
31
|
Posted - 2013.05.30 08:49:00 -
[21] - Quote
Letting us know what is ahead in the next month could stop the complaining and leave some room for discussion. The "Genetal Discussions" is becomming more a "General Complain".
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
467
|
Posted - 2013.05.30 09:02:00 -
[22] - Quote
meri jin wrote:Letting us know what is ahead in the next month could stop the complaining and leave some room for discussion. The "Genetal Discussions" is becomming more a "General Complain".
Genital discussion is a bad idea. |
meri jin
Goonfeet
31
|
Posted - 2013.05.30 09:11:00 -
[23] - Quote
Zeylon Rho wrote:meri jin wrote:Letting us know what is ahead in the next month could stop the complaining and leave some room for discussion. The "Genetal Discussions" is becomming more a "General Complain".
Genital discussion is a bad idea.
Well... why not ? |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
80
|
Posted - 2013.05.30 09:17:00 -
[24] - Quote
meri jin wrote:Iron Wolf Saber wrote:The plan is to try to get expansions every 3-6 months (they're free so no paying 15$ for them) and smaller patches as necessary to fix things between. CCP does express they want to stick to 3 month cycles however developer things DO happen and an expansion may get delayed by a month or two depending on the content.
There is still balance and fix patches on the way the dust from Uprising hasn't settled yet as many things are still unresolved and need fixing. This however doesn't take all the team's time so progress is being made by other teams. For example art and sound teams responsible for new content rarely have to go back and fix things so they're pumping out more artwork such as more buildings, weapons, effects, though sometimes the new things replace old things it is still progress forward. So does this mean we have to wait for about 2+ months for some new content? I could understand and live with that, but I feel that this game needs help and content asap. Seeing this horrible reviews CCP must somehow feel the same way, right?
in all honesty i think CCP does not give a rat's A$$ about the reviews
the game is in it for the long run im talking 10-20 years
if this game is anything like eve it will keep growing and getting bigger better graphic updates content updates
this game will change and improve over time that's the nature of things from what i can tell its not just
(we are done spend money on the game and we will just keep it running until it becomes unprofitable) if they really cared about profit at this point they would have made a completely different game or focused there attention on eve |
Calroon DeVil
Internal Error. Negative-Feedback
47
|
Posted - 2013.05.30 09:20:00 -
[25] - Quote
This is a PS3 beta test till PS4 and PC. No graphic or bigger scale updates till then due hardware limitations. 10-20 years? hardly. Console players switch around once the next FPS game comes. |
meri jin
Goonfeet
31
|
Posted - 2013.05.30 09:35:00 -
[26] - Quote
Calroon DeVil wrote:This is a PS3 beta test till PS4 and PC. No graphic or bigger scale updates till then due hardware limitations. 10-20 years? hardly. Console players switch around once the next FPS game comes.
I think Dust can be this kind of FPS where you would liek to stick a little longer, but it shure feels like a beta for the PS4. |
meri jin
Goonfeet
32
|
Posted - 2013.05.31 08:16:00 -
[27] - Quote
bump! |
meri jin
Goonfeet
34
|
Posted - 2013.06.06 10:38:00 -
[28] - Quote
Bump. I'm sorry dear reader, but I would really like to have some response from CCP. Even if itGÇÖs something I don't like. Let me try to explain it one more time. I would like to know what CCP is planning on the short, mid and may be long term goal. It could even be the small things, for example letting us know what is considering to balance, so we (the community) have the chance to response and have the knowledge of what is ahead. May be telling us when to expect the next bigger content patch, why is it taking so long.
In the business world, there are a couple rules which can make the live of a service provider a lot easier. IGÇÖm sure I donGÇÖt know them all, but my company has - like every company - some unsatisfied costumers. We GÇ£treatGÇ¥ them with some true information. We explain why something is taking longer than expected, and try to explain (not all have a high understanding in technology) why it is for the best if takes a little longer. The Americans say something like: better save then sorry. Right? So CCP, why not letting us know a little more, I would be a lot more satisfied if I would know more about your problems and the way you are thinking.
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meri jin
Goonfeet Special Planetary Emergency Response Group
41
|
Posted - 2013.06.11 20:01:00 -
[29] - Quote
One last bump, to ask CCP one last time, the things I have asked for on the first page.
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Iron Wolf Saber
Den of Swords
5069
|
Posted - 2013.06.11 20:45:00 -
[30] - Quote
CCP does care about the reviews but they do not traditionally react the same way, but unlike many other companies they're going to learn from the reviews and press forward instead of using the reviews as an excuse to fire people (cough EA, Activision and now more recently Gearbox)
As for the 3-6 month expansion thing... that is unofficially no longer the case but I will let CCP explain what is going with development when they feel ready and what they are planning is feasible. Dust 514 is getting just as much developed as the CCP Shanghai studio is itself so its not a triple AAA development teams are not made overnight either. |
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iceyburnz
Crux Special Tasks Group Gallente Federation
642
|
Posted - 2013.06.11 20:46:00 -
[31] - Quote
Don't expect any news until after marketting has had its fill at e3. |
Iron Wolf Saber
Den of Swords
5069
|
Posted - 2013.06.11 20:49:00 -
[32] - Quote
iceyburnz wrote:Don't expect any news until after marketting has had its fill at e3.
Yeah enjoy E3 for the week, have fun and seeing how new ways game developers want to push some games (though I died a bit inside when I saw what ea did to destroy plants verses zombies.) |
meri jin
Goonfeet Special Planetary Emergency Response Group
43
|
Posted - 2013.06.12 09:01:00 -
[33] - Quote
Iron Wolf Saber wrote:iceyburnz wrote:Don't expect any news until after marketting has had its fill at e3. Yeah enjoy E3 for the week, have fun and seeing how new ways game developers want to push some games (though I died a bit inside when I saw what ea did to destroy plants verses zombies.)
EA destroys so many things... sub... SimCity :(
I hope CCP have something bid to announce and E3, and even if, I will be skeptical. And the question remains, if we can get a roadmap.
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CCP Eterne
C C P C C P Alliance
1941
|
Posted - 2013.06.12 11:45:00 -
[34] - Quote
Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. |
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Rip The Dragon
The Southern Legion RISE of LEGION
0
|
Posted - 2013.06.12 11:47:00 -
[35] - Quote
when we get a our Templar event gear ? |
Nguruthos IX
Purgatorium of the Damned League of Infamy
560
|
Posted - 2013.06.12 11:56:00 -
[36] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it.
People would be elated with it, if that included place holders for all racial variants. Soon(not tm) |
Aeon Amadi
Mannar Focused Warfare Gallente Federation
1489
|
Posted - 2013.06.12 12:04:00 -
[37] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it.
I for one am completely overjoyed. Another dev blog promise. Yay. |
meri jin
Goonfeet Special Planetary Emergency Response Group
45
|
Posted - 2013.06.12 12:08:00 -
[38] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it.
Thanks for the Info, this sounds very good. Can't wait to have a clue about whats going on in Dust for the Future :). |
Vrain Matari
ZionTCD Unclaimed.
576
|
Posted - 2013.06.12 12:41:00 -
[39] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. I'm sure we will be impressed - you peeps always overdeliver on content and vision in my experience.
Just please, please, please remember player reaction will be, justifiably, tempered by whether core issues such as aiming and sticky terrain are pecieved as having been addressed or at least worked on.
Players(i.e. year+ beta testers) are getting panicky over this potentially amazing game in which they have invested so much heart, soul, time and money. Failure to address or communicate meaningfully about serious failings in the core mechanics only serves to raise the panic level which for better or for worse drives the rage level on the forums which in turn drives the perception of the viability of the future of the game which in turn feeds back to player and public perceptions.....
I believe our elders and betters were fond of something like 'a stich in time saves nine'. They know whereof they speak, CCP. |
SuperKing BigNuts
Contract Hunters
125
|
Posted - 2013.06.12 12:58:00 -
[40] - Quote
Vrain Matari wrote:CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. I'm sure we will be impressed - you peeps always overdeliver on content and vision in my experience. Just please, please, please remember player reaction will be, justifiably, tempered by whether core issues such as aiming and sticky terrain are pecieved as having been addressed or at least worked on. Players(i.e. year+ beta testers) are getting panicky over this potentially amazing game in which they have invested so much heart, soul, time and money. Failure to address or communicate meaningfully about serious failings in the core mechanics only serves to raise the panic level which for better or for worse drives the rage level on the forums which in turn drives the perception of the viability of the future of the game which in turn feeds back to player and public perceptions..... I believe our elders and betters were fond of something like 'a stich in time saves nine'. They know whereof they speak, CCP.
been in beta since the first round of keys came out just after fanfest attendees, since the VERY first build... ive moved on from panic to acceptance... and now simply AFK farm waiting for that "SOON TM" to finally arrive when the game is ACTUALLY finished... also waiting on that respec request that was filed over 4 weeks ago has really been denying any meaningful purpose of playing if i cant play effectively, with over 1.3m SP stuck into a suit that i refuse to use... bloody amarr logi trap... |
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Stefan Stahl
Seituoda Taskforce Command Caldari State
113
|
Posted - 2013.06.12 15:02:00 -
[41] - Quote
Sneak peak at the roadmap dev-blog:
Quote:Future: Everything will be better.
(I'm not even mad. ) |
Severance Pay
Purgatorium of the Damned League of Infamy
345
|
Posted - 2013.06.12 15:11:00 -
[42] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. So, the plan is to send lead dev to E3 where developers announce developments, who has a roadmap and he is going to keep quiet until he gets back and reveal the great plan in a blog? |
meri jin
Goonfeet Special Planetary Emergency Response Group
45
|
Posted - 2013.06.12 19:41:00 -
[43] - Quote
Severance Pay wrote:CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. So, the plan is to send lead dev to E3 where developers announce developments, who has a roadmap and he is going to keep quiet until he gets back and reveal the great plan in a blog?
Why does it sounds so confusing? |
DeathwindRising
ROGUE SPADES EoN.
27
|
Posted - 2013.06.12 20:33:00 -
[44] - Quote
Nebra Tene wrote:Zeylon Rho wrote:meri jin wrote:Is there a schedule like path for add ons, content patches, balance patches and so on? I just like to know, Dust514 is not even half finished and (if you ask me) should not left the beta. But well, now it is here, but without content. So I was wondering, who frequently will CCP patch this GÇ£released beta clientGÇ¥ with all this promising sweets like PVE, all drop suits (IGÇÖm not even talking here about the advanced. just basics, you know, all heavyGÇÖs, all lights), vehicles and so on. Things that a complete game should includeGǪ
But well, letGÇÖs stop the trolling for a short moment: Dear CCP, you have a rough plan for patching this game, like GÇ£once in a month, several content crumbsGÇ¥? Or will you wait and collect till you have a significant amount of chances before delivering? Do you plan on releasing a bigger content patch around the same time where eve gets their half year add ons? How would you like to handle the balancing patches? More frequent or orientating on with the content patches? Is there a roadmap somewhere where we can see, what you are doing, and what is in the short, mid and long-term plan? If not, do you plan to make one?
Now that I have asked this, would you like to know what I like to see asap? Group PVE content. What would you, dear reader, like to see asap?
Greetings
We have yet to see anything like a fixed schedule. Even a rough idea of release schedule would be nice, even if dates slipped and they had to revise. Just so we could... ballpark things I guess. Altho that sounds nice, it'd probably be worse. Look at how people reacted to the respecs announcement, CCP said it might've be on Monday, but plans could change. (so it was just an estimate from the beginning.) They also mention later on it wasn't going ot be specifically on Monday. What happens on Monday? "OMG CCP TROLL" "CCP lied to us again!" "CCP FAIL" Tons of people were freaking out within the first hour the servers were back up on Monday. People complaining CCP was lying and they were cheated, all over the place, saying stuff like "why did they even tell us Monday if they can't do it" or "Don't promise what you can't deliver." I mean, if they get that kind of backlash for a slight delay on the optional respecs, imagine how people will react for multiple delays to big content announcements? From CCP, I prefer not know when they plan stuff to go live, or I know I'll be left waiting for it, while if they keep it from us until they KNOW its ready, we just have to wait the short amount of time it takes to release from then.
there are still people waiting for there respeccs lol |
meri jin
Goonfeet Special Planetary Emergency Response Group
46
|
Posted - 2013.06.21 09:00:00 -
[45] - Quote
We stil don't have any other information rahter then: "Soon" and "We are working on in" right? No roadmap, no patchnotes 1.2 etc. |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
46
|
Posted - 2013.06.21 09:09:00 -
[46] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it.
CCP's answer when asked if they have a roadmap.
"Yes our roadmap is on it's way! Wait for it!" |
Robert JD Niewiadomski
NULLIMPEX INC
200
|
Posted - 2013.06.21 09:15:00 -
[47] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. Has your lead designer (Kristoffer Touborg?) finished cooking his Dev Blog? Cos we are still info hungry down here... We are literary starving for more info, you know |
4447
Not Guilty EoN.
764
|
Posted - 2013.06.21 09:16:00 -
[48] - Quote
Calroon DeVil wrote:This is a PS3 beta test till PS4 and PC. No graphic or bigger scale updates till then due hardware limitations. 10-20 years? hardly. Console players switch around once the next FPS game comes.
The hardcore debate, PC vs console....
4447, Just walks away...
|
Bubba Brown
Militaires Sans Jeux
163
|
Posted - 2013.06.21 09:17:00 -
[49] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it.
TWENTY DAYS LATER...
honestly, it doesn't have to be anything specific. anything that lists what's being done and in what general order would be great, along with a very rough time estimate for those features. like "expect market integration early spring of next year" we're cool with that we just want SOMETHING |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
52
|
Posted - 2013.06.21 09:22:00 -
[50] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. It's been 10 days, your essay is overdue, whoever your lead designer is. |
|
meri jin
Goonfeet Special Planetary Emergency Response Group
47
|
Posted - 2013.06.21 09:24:00 -
[51] - Quote
Bubba Brown wrote:CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. TWENTY DAYS LATER... honestly, it doesn't have to be anything specific. anything that lists what's being done and in what general order would be great, along with a very rough time estimate for those features. like "expect market integration early spring of next year" we're cool with that we just want SOMETHING
These are dark and desperate times. |
KripnawtiQ Prime
L.O.T.I.S. RISE of LEGION
241
|
Posted - 2013.06.21 10:01:00 -
[52] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. CCP's answer when asked if they have a roadmap. "Yes our roadmap is on it's way! Wait for it!"
Roadmap got lost under mountains of CS tickets. |
Iron Wolf Saber
Den of Swords
5346
|
Posted - 2013.06.21 10:22:00 -
[53] - Quote
The CPM is working on getting something out to you guys in some shape form or manner, but right now it is an internal debate of how and who mostly. To say very soon* would be a lie in my book even though its capable of today it wouldn't be of much thought or consideration and it would offend several people's sensibilities. It's a bit complicated as we're trying to help CCP out better and to get best overall community results for both the developers and the players.
Give me and the rest of the CPM a week and I should be able to get an update on how its going to proceed. |
meri jin
Goonfeet Special Planetary Emergency Response Group
48
|
Posted - 2013.06.21 10:31:00 -
[54] - Quote
Iron Wolf Saber wrote:The CPM is working on getting something out to you guys in some shape form or manner, but right now it is an internal debate of how and who mostly. To say very soon* would be a lie in my book even though its capable of today it wouldn't be of much thought or consideration and it would offend several people's sensibilities if it was left as raw as it is. It's a bit complicated as we're trying to help CCP out better and to get best overall community results for both the developers and the players so once the CPM gets a fuller picture and talked it out on what to do.
Give me and the rest of the CPM a week and I should be able to get an update on how its going to proceed.
There should be a weekly report from CPM Hans concerning the meeting and the current ongoings. I'ill continue work and get something prepared in case one scenario does come or is forced into fruition.
Well, the "Last of Us", will last one more week, you better have something for us then ;) |
Iron Wolf Saber
Den of Swords
5346
|
Posted - 2013.06.21 10:36:00 -
[55] - Quote
meri jin wrote:
Well, the "Last of Us", will last one more week, you better have something for us then ;)
Well the meeting was pretty big we're still recovering from it and still thinking things talked about over, Few of the CPM may need to sleep on it more but I am going to cut myself a path real quick and get something done on my end just in case.
Either way roadmap worded as is, is best kept internally to CCP so a direct copy paste is not going to be for the best for anyone on either side of the fence. |
meri jin
Goonfeet Special Planetary Emergency Response Group
48
|
Posted - 2013.06.21 10:58:00 -
[56] - Quote
Iron Wolf Saber wrote:meri jin wrote:
Well, the "Last of Us", will last one more week, you better have something for us then ;)
Well the meeting was pretty big we're still recovering from it and still thinking things talked about over, Few of the CPM may need to sleep on it more but I am going to cut myself a path real quick and get something done on my end just in case. Either way roadmap worded as is, is best kept internally to CCP so a direct copy paste is not going to be for the best for anyone on either side of the fence.
agree. a direct sopy/past would not be smart. we as the gamers should know the official roadmap, where points are some how save. A dev roudpat is to mutch evolving, it would only hurt us to see things come and go :). |
iceyburnz
Crux Special Tasks Group Gallente Federation
893
|
Posted - 2013.06.21 11:10:00 -
[57] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. CCP's answer when asked if they have a roadmap. "Yes our roadmap is on it's way! Wait for it!"
The roadmap is on the roadmap |
Dustin TheTrash
Ikomari-Onu Enforcement Caldari State
0
|
Posted - 2013.06.22 04:01:00 -
[58] - Quote
I made a video expressing the OP's Concerns
Please leave comment if you agree.
Thanks |
The Attorney General
ZionTCD
93
|
Posted - 2013.06.22 04:38:00 -
[59] - Quote
Iron Wolf Saber wrote:The CPM is working on getting something out to you guys in some shape form or manner, but right now it is an internal debate of how and who mostly. To say very soon* would be a lie in my book even though its capable of today it wouldn't be of much thought or consideration and it would offend several people's sensibilities if it was left as raw as it is. It's a bit complicated as we're trying to help CCP out better and to get best overall community results for both the developers and the players so once the CPM gets a fuller picture and talked it out on what to do.
Give me and the rest of the CPM a week and I should be able to get an update on how its going to proceed.
There should be a weekly report from CPM Hans concerning the meeting and the current ongoings. I'ill continue work and get something prepared in case one scenario does come or is forced into fruition.
and before you ask, No its not NDA'ed and No don't ask for a sneak peak you won't get it.
The project leads need you to clean up their work?
The lead designer cannot compose a roadmap shortly after the biggest gameshow of the year?
CPM 0, don't bother working out elections, there won't be anyone voting.
I am amazed that the game has gotten this far with such blatant incompetence at the top. This is slowly turning in to a farce. |
meri jin
Goonfeet Special Planetary Emergency Response Group
49
|
Posted - 2013.06.23 17:51:00 -
[60] - Quote
push |
|
Iron Wolf Saber
Den of Swords
5376
|
Posted - 2013.06.23 17:53:00 -
[61] - Quote
The Attorney General wrote:Iron Wolf Saber wrote:The CPM is working on getting something out to you guys in some shape form or manner, but right now it is an internal debate of how and who mostly. To say very soon* would be a lie in my book even though its capable of today it wouldn't be of much thought or consideration and it would offend several people's sensibilities if it was left as raw as it is. It's a bit complicated as we're trying to help CCP out better and to get best overall community results for both the developers and the players so once the CPM gets a fuller picture and talked it out on what to do.
Give me and the rest of the CPM a week and I should be able to get an update on how its going to proceed.
There should be a weekly report from CPM Hans concerning the meeting and the current ongoings. I'ill continue work and get something prepared in case one scenario does come or is forced into fruition.
and before you ask, No its not NDA'ed and No don't ask for a sneak peak you won't get it. The project leads need you to clean up their work? The lead designer cannot compose a roadmap shortly after the biggest gameshow of the year? CPM 0, don't bother working out elections, there won't be anyone voting. I am amazed that the game has gotten this far with such blatant incompetence at the top. This is slowly turning in to a farce.
and this is where we're going to point and laugh at you for being so totally out of context. |
Evil-Stuffed-Animal
Ahrendee Mercenaries Omega Commission
44
|
Posted - 2013.06.23 18:09:00 -
[62] - Quote
Dust has a CPM for what exactly? All that I read is the same messages that the devs post, except on a softer level. I'd rather be led on by the blue tags, thank you.
CCP: Guys, we're working on getting [ . . . ] out to you. Soon(tm)
two weeks later ...
CPM: Guys, we had a huge meeting about [ . . . ]. You won't understand it as-is so we'll rewrite it using pictures and crayons and get it out to you Soon(tm) |
TEXA5 HiTM4N
ROGUE SPADES EoN.
70
|
Posted - 2013.06.23 18:10:00 -
[63] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it.
There better be balance and core fixes within one month on that list. |
Krixus Flux
Kang Lo Directorate Gallente Federation
4
|
Posted - 2013.06.23 18:25:00 -
[64] - Quote
Or what? You're going to play COD just to spite? |
Musta Tornius
Sinq Laison Gendarmes Gallente Federation
410
|
Posted - 2013.06.23 18:26:00 -
[65] - Quote
Any news on this roadmap dev blog? |
Noc Tempre
Imperfects Negative-Feedback
1988
|
Posted - 2013.06.23 18:29:00 -
[66] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it.
Well where is it? Microsoft already had time to completely rewrite their publisher agreements and CCP can't publish an already written roadmap? |
Niuvo
The Phoenix Federation
33
|
Posted - 2013.06.23 18:31:00 -
[67] - Quote
Aesiron Kor-Azor wrote:I'd love to see an accurate schedule of what CCP plan to release and when:
EG:
August 2013 Caldari Rail Rifle Minmatar Autocannon Rifle Fill rest of dropsuit slots Player market linked with EVE Game fully integrated with EVE
December 2013 2 new heavy weapons 2 new sidearms New vehicles After reading such claims, you know the community will be happy if that were the case. |
meri jin
Goonfeet Special Planetary Emergency Response Group
49
|
Posted - 2013.06.23 19:08:00 -
[68] - Quote
Me, I'M still playing last of us. Dint see a point to log in to Dust.
I have preoderd my PS4 a very long time ago, and today Destiny. If CCP things that I will boot up my PS3 after the release, then well... sorry to say but I will not. At last not until Darksouls2 and I hope it will make it to the PS4 as well. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
70
|
Posted - 2013.06.23 19:13:00 -
[69] - Quote
Krixus Flux wrote:Or what? You're going to play COD just to spite?
i'll just keep on not playing the game. the only reason i am sticking around is because the people in my corp that still this game and the promise this game still holds. |
Abron Garr
Amarr Templars Amarr Empire
543
|
Posted - 2013.06.23 19:22:00 -
[70] - Quote
Krixus Flux wrote:Or what? You're going to play COD just to spite?
Try not to get so upset next time. |
|
kevlar waffles
Art of Assassination
5
|
Posted - 2013.06.23 20:23:00 -
[71] - Quote
Iron Wolf Saber wrote:The CPM is working on getting something out to you guys in some shape form or manner, but right now it is an internal debate of how and who mostly. To say very soon* would be a lie in my book even though its capable of today it wouldn't be of much thought or consideration and it would offend several people's sensibilities if it was left as raw as it is. It's a bit complicated as we're trying to help CCP out better and to get best overall community results for both the developers and the players so once the CPM gets a fuller picture and talked it out on what to do.
Give me and the rest of the CPM a week and I should be able to get an update on how its going to proceed.
There should be a weekly report from CPM Hans concerning the meeting and the current ongoings. I'ill continue work and get something prepared in case one scenario does come or is forced into fruition.
and before you ask, No its not NDA'ed and No don't ask for a sneak peak you won't get it.
ill give you 50k ISK for a sneak peek |
Iron Wolf Saber
Den of Swords
5379
|
Posted - 2013.06.24 02:04:00 -
[72] - Quote
kevlar waffles wrote:Iron Wolf Saber wrote:The CPM is working on getting something out to you guys in some shape form or manner, but right now it is an internal debate of how and who mostly. To say very soon* would be a lie in my book even though its capable of today it wouldn't be of much thought or consideration and it would offend several people's sensibilities if it was left as raw as it is. It's a bit complicated as we're trying to help CCP out better and to get best overall community results for both the developers and the players so once the CPM gets a fuller picture and talked it out on what to do.
Give me and the rest of the CPM a week and I should be able to get an update on how its going to proceed.
There should be a weekly report from CPM Hans concerning the meeting and the current ongoings. I'ill continue work and get something prepared in case one scenario does come or is forced into fruition.
and before you ask, No its not NDA'ed and No don't ask for a sneak peak you won't get it. ill give you 50k ISK for a sneak peek
Has to do mostly with the core. |
Marston VC
SVER True Blood Public Disorder.
348
|
Posted - 2013.06.24 02:15:00 -
[73] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it.
I realize your internal roadmap is almost entirely based off wall scratchings and sticky notes that cover everything in your studio. Could you guys just take a picture of all the sticky notes/exo boards in your studio and let us read them? that would be nice. |
Mavado V Noriega
SyNergy Gaming EoN.
3614
|
Posted - 2013.06.24 02:39:00 -
[74] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it.
E3 is done roadmap plz kthnx |
Mavado V Noriega
SyNergy Gaming EoN.
3614
|
Posted - 2013.06.24 02:40:00 -
[75] - Quote
meri jin wrote:Me, I'M still playing last of us. Dint see a point to log in to Dust.
I have preoderd my PS4 a very long time ago, and today Destiny. If CCP things that I will boot up my PS3 after the release, then well... sorry to say but I will not. At last not until Darksouls2 and I hope it will make it to the PS4 as well.
alot of ppl who are gettin PS4s feel that way
also @IWS lolcore |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
133
|
Posted - 2013.06.24 02:41:00 -
[76] - Quote
lol roadmap: in 1.2 we kick people from corp, transfer isk, and check security status of systems!
CCP GJ CCP GJ CCP GJ |
meri jin
Goonfeet Special Planetary Emergency Response Group
50
|
Posted - 2013.06.24 04:35:00 -
[77] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:lol roadmap: in 1.2 we kick people from corp, transfer isk, and check security status of systems!
CCP GJ CCP GJ CCP GJ
I donGÇÖt understandGǪ what?
Mavado V Noriega wrote:meri jin wrote:Me, I'M still playing last of us. Dint see a point to log in to Dust.
I have preoderd my PS4 a very long time ago, and today Destiny. If CCP things that I will boot up my PS3 after the release, then well... sorry to say but I will not. At last not until Darksouls2 and I hope it will make it to the PS4 as well. alot of ppl who are gettin PS4s feel that way also @IWS lolcore
I could be very easy for CCP to get me back, all they need to do is make the game more interesting, I for example like the idea of how Destiny manage the PVE content, I have seen a couple of interviews and IGÇÖm exiting now to see how they manage it. Also I preordered The District from Ubisoft.
|
Asher Night
187. League of Infamy
131
|
Posted - 2013.06.24 05:01:00 -
[78] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it.
Too bad he doesn't have a laptop or something that he can use to digitally write the blog with an upload it while on the go. Something like that would be pretty useful for company that's constantly being questioned who are trying to protect and grow their business in the year 2013, I imagine. |
Noc Tempre
Imperfects Negative-Feedback
1993
|
Posted - 2013.06.24 05:18:00 -
[79] - Quote
Asher Night wrote:CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. Too bad he doesn't have a laptop or something that he can use to digitally write the blog with an upload it while on the go. Something like that would be pretty useful for company that's constantly being questioned who are trying to protect and grow their business in the year 2013, I imagine.
Found your mistake. |
Calroon DeVil
Internal Error. Negative-Feedback
59
|
Posted - 2013.06.24 05:44:00 -
[80] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. All I can read is bla bla bla. Nothing being delivered, talk as always. You've really got some balls being this lazy. |
|
meri jin
Goonfeet Special Planetary Emergency Response Group
50
|
Posted - 2013.06.24 07:49:00 -
[81] - Quote
Calroon DeVil wrote:CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. All I can read is bla bla bla. Nothing being delivered, talk as always. You've really got some balls being this lazy.
Na man, we donGÇÖt know if they are lazy. Maybe ill, **** happens, but I wonder why this is taking so long. |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
160
|
Posted - 2013.06.24 07:51:00 -
[82] - Quote
CCP this is taking so long. |
meri jin
Goonfeet Special Planetary Emergency Response Group
50
|
Posted - 2013.06.25 06:18:00 -
[83] - Quote
So, around Wednesday or Thursday we can expect to hear or see something? Even If, am I the only one disappointed that is has taken so long?
|
Calroon DeVil
Internal Error. Negative-Feedback
59
|
Posted - 2013.06.25 06:32:00 -
[84] - Quote
Hey... at least we're getting store front updates. That's the most important thing to do right now. Milk it while you still can. |
meri jin
Goonfeet Special Planetary Emergency Response Group
50
|
Posted - 2013.06.25 07:37:00 -
[85] - Quote
So, there is a Dev Blog about patch 1.2. But not other Information like Patchnotes and Date, am I right or did i miss something? |
Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
237
|
Posted - 2013.06.25 07:38:00 -
[86] - Quote
meri jin wrote:So, there is a Dev Blog about patch 1.2. But not other Information like Patchnotes and Date, am I right or did i miss something? I posted this in the other thread too, but that's old and only part of 1.2 (only the stuff team True Grit did). |
meri jin
Goonfeet Special Planetary Emergency Response Group
50
|
Posted - 2013.06.25 08:19:00 -
[87] - Quote
Sete Clifton wrote:meri jin wrote:So, there is a Dev Blog about patch 1.2. But not other Information like Patchnotes and Date, am I right or did i miss something? I posted this in the other thread too, but that's old and only part of 1.2 (only the stuff team True Grit did).
Yes Wednesday last week. But since CCP gives Interviewees and this way information to others rather than to us , I try to google more. But could find anything. |
meri jin
Goonfeet Special Planetary Emergency Response Group
53
|
Posted - 2013.06.26 04:40:00 -
[88] - Quote
So, here is something http://dust514.com/news/blog/2013/06/uprising-1.2-and-beyond/
Quote: The patch notes will list all of this in more detail very soon.
Are you satisfied or where you guys expecting more? |
meri jin
Goonfeet Special Planetary Emergency Response Group
54
|
Posted - 2013.06.28 09:07:00 -
[89] - Quote
Well we have finely seen the patch notes for 1.2. Thank you for this one ccp. How about the Roadmap now?
One last thought/idea about the roadmap. Will you let us choose what should be the major priority or will you treat us like you know better what we want? (man there was a word for this, just canGÇÖt remember anymore.)
|
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
229
|
Posted - 2013.06.28 09:14:00 -
[90] - Quote
CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it.
WHERE IS THIS? |
|
Noc Tempre
Imperfects Negative-Feedback
2039
|
Posted - 2013.06.28 09:23:00 -
[91] - Quote
Yeah. Dev blogs came and went. Where is the roadmap? |
meri jin
Goonfeet Special Planetary Emergency Response Group
54
|
Posted - 2013.06.28 09:28:00 -
[92] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:CCP Eterne wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. WHERE IS THIS?
I for example don't want to see the internal roadmap. It would hurt me a lot to see things come and go, see things more up and down in priority. Just let me see a more "mature" roadmap.
And please do it soon, like the soon we like, and not the soonTM you are using *giggle*.
|
Robert JD Niewiadomski
NULLIMPEX INC
231
|
Posted - 2013.06.28 09:38:00 -
[93] - Quote
I am afraid the roadmap dev blog covering new features will be delayed because CCP is "looking far more on fixing our basic mechanics than other things" (no pun intended, i like this approach)
CCP Eterne wrote:(...)Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things. Source: https://forums.dust514.com/default.aspx?g=posts&m=974172#post974172 Posted on June, 24th...
If you want to see a roadmap version from FanFest 2013, then watch this 2hr presentation (with DUST kitchen vids!) http://www.youtube.com/watch?hl=pl&gl=PL&client=mv-google&v=U72pU7WrsDs |
Bendtner92
Imperfects Negative-Feedback
635
|
Posted - 2013.06.28 09:44:00 -
[94] - Quote
Robert JD Niewiadomski wrote:I am afraid the roadmap dev blog covering new features will be delayed because CCP is "looking far more on fixing our basic mechanics than other things" (no pun intended, i like this approach) CCP Eterne wrote:(...)Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things. Source: https://forums.dust514.com/default.aspx?g=posts&m=974172#post974172Posted on June, 24th... If you want to see a roadmap version from FanFest 2013, then watch this 2hr presentation (with DUST kitchen vids!) http://www.youtube.com/watch?hl=pl&gl=PL&client=mv-google&v=U72pU7WrsDsMaybe we should back off and give them some space to breathe? Meanwhile July 2nd is coming our way! And later down at the same page he says the devblog will be out wednesday this week, which is 2 days ago. |
meri jin
Goonfeet Special Planetary Emergency Response Group
54
|
Posted - 2013.06.28 09:45:00 -
[95] - Quote
Robert JD Niewiadomski wrote:I am afraid the roadmap dev blog covering new features will be delayed because CCP is "looking far more on fixing our basic mechanics than other things" (no pun intended, i like this approach) CCP Eterne wrote:(...)Just a note but due to the feedback we've received since Uprising the roadmap has greatly changed since the Fanfest presentation. We're looking far more on fixing our basic mechanics than other things. Source: https://forums.dust514.com/default.aspx?g=posts&m=974172#post974172Posted on June, 24th... If you want to see a roadmap version from FanFest 2013, then watch this 2hr presentation (with DUST kitchen vids!) http://www.youtube.com/watch?hl=pl&gl=PL&client=mv-google&v=U72pU7WrsDsMaybe we should back off and give them some space to breathe? Meanwhile July 2nd is coming our way!
Is it really that hard to let us know what is ahead and what time periods did ccp think of, or are they afraid of something? I'm serious here, is a roadmap to much to ask?
But in any case, +1 for your constructive posting! |
Robert JD Niewiadomski
NULLIMPEX INC
232
|
Posted - 2013.06.28 10:39:00 -
[96] - Quote
Bendtner92 wrote:(...)And later down at the same page he says the devblog will be out wednesday this week, which is 2 days ago. And here it is:
Post #87 at this page in this thread...
CCP Mintchip wrote:There are a lot of changes going on with DUST 514. The Uprising 1.2 expansion is coming soon and will bring a number of fixes, such as adjustments to weapon ranges, ISK transfers, and more. Additionally, there are changes coming to our development cycle which will allow us to more rapidly respond to your concerns and improve the core gameplay of DUST. In this new dev blog, CCP Praetorian discusses what's coming in 1.2, what we're focusing on in the near future, and how we'll deliver it to you in the coming months. Posted on June, 25th...
CCP Praetorian (aka Atli Mar) is Creative Director of DUST 514 at CCP Shanghai Here is his tweet dated June 9th stating his enroute to E3: https://twitter.com/CCP_Praetorian/status/343689173766639618
So he must be that "lead designer" we were expecting to write a devblog on roadmap... And the uprising 1.2 devblog must be that devblog imho... |
sammus420
Goonfeet Special Planetary Emergency Response Group
163
|
Posted - 2013.06.28 10:57:00 -
[97] - Quote
Since we're bitching about CCP missing dates for dev blogs and whatnot, I'd like to direct your attention over to this thread where they promise to update us on the vita app sometime this week. There is less than 24 hours left in this workweek, at least in my part of the world. Will they make the deadline? I doubt it. |
|
CCP Eterne
C C P C C P Alliance
2145
|
Posted - 2013.06.28 11:49:00 -
[98] - Quote
The dev blog we put out on Tuesday was our Uprising + the Future dev blog.
If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months.
- Upgrading the New Player Experience so you have greater context, immersion, and are better prepared to survive in DUST.
- Improving controls for aiming
- Balancing Instant Battles so players are matched better
- Making sure all battles hit a consistent 30 FPS minimum for our current max battle sizes
- Improving vehicle movement
- Balancing vehicles so each has a role and is balanced both versus other vehicles and infantry
- Improving infantry movement
- Making getting into battles provide more context about what's going on, why you're fighting, etc.
- Improving Planetary Conquest and making it more meaningful and interesting to be involved with
- Improving Factional Warfare, making it more interesting, and rewarding players who are loyal to a faction somehow
- Fixing bugs and exploits
- Improving overall gear balancing so there is no "best" choice and there are tactical choices to make
- Improving situational awareness tools through the UI
- Improving the fitting experience through UI and better integration with the market
There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. For example, we have some other graphical improvements coming in 1.3, such as some changes to sites and scopes to improve visibility in certain environments, which are not "Roadmap" items but are still important fixes nonetheless.
We don't have set-in-stone dates for when certain things are coming. It's also not really possible to share the nitty gritty details of each roadmap item at the moment, for a variety of reasons. |
|
|
CCP Eterne
C C P C C P Alliance
2145
|
Posted - 2013.06.28 11:50:00 -
[99] - Quote
Oh, and I'm prodding people about the Vita thread. We've collected the questions, so hopefully you'll be getting those answers soon. |
|
Aran Abbas
Goonfeet Special Planetary Emergency Response Group
119
|
Posted - 2013.06.28 11:52:00 -
[100] - Quote
Just as a reminder, we need timestamps in chat! |
|
Takahiro Kashuken
Red Star. EoN.
571
|
Posted - 2013.06.28 11:56:00 -
[101] - Quote
CCP Eterne wrote:Oh, and I'm prodding people about the Vita thread. We've collected the questions, so hopefully you'll be getting those answers soon.
Poke CCP blam and get him to wake up
Vehicle players are left in the dark |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
194
|
Posted - 2013.06.28 12:06:00 -
[102] - Quote
Good to know, atleast now I don't have to worry about saving my SP for that Caldari heavy anytime soon. |
Daedric Lothar
Onslaught Inc RISE of LEGION
757
|
Posted - 2013.06.28 12:49:00 -
[103] - Quote
CCP Eterne wrote:The dev blog we put out on Tuesday was our Uprising + the Future dev blog. If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months.
- Upgrading the New Player Experience so you have greater context, immersion, and are better prepared to survive in DUST.
- Improving controls for aiming
- Balancing Instant Battles so players are matched better
- Making sure all battles hit a consistent 30 FPS minimum for our current max battle sizes
- Improving vehicle movement
- Balancing vehicles so each has a role and is balanced both versus other vehicles and infantry
- Improving infantry movement
- Making getting into battles provide more context about what's going on, why you're fighting, etc.
- Improving Planetary Conquest and making it more meaningful and interesting to be involved with
- Improving Factional Warfare, making it more interesting, and rewarding players who are loyal to a faction somehow
- Fixing bugs and exploits
- Improving overall gear balancing so there is no "best" choice and there are tactical choices to make
- Improving situational awareness tools through the UI
- Improving the fitting experience through UI and better integration with the market
There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. For example, we have some other graphical improvements coming in 1.3, such as some changes to sites and scopes to improve visibility in certain environments, which are not "Roadmap" items but are still important fixes nonetheless. We don't have set-in-stone dates for when certain things are coming. It's also not really possible to share the nitty gritty details of each roadmap item at the moment, for a variety of reasons.
This needs a sticky. |
Niuvo
The Phoenix Federation
48
|
Posted - 2013.06.28 15:37:00 -
[104] - Quote
I had to do it. Now that that's out the way. This all sounds perfect CCP, just awesome. What is there to complain once you have a bad a$$ game? |
meri jin
Goonfeet Special Planetary Emergency Response Group
56
|
Posted - 2013.06.28 15:43:00 -
[105] - Quote
CCP Eterne wrote:The dev blog we put out on Tuesday was our Uprising + the Future dev blog. If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months.
- Upgrading the New Player Experience so you have greater context, immersion, and are better prepared to survive in DUST.
- Improving controls for aiming
- Balancing Instant Battles so players are matched better
- Making sure all battles hit a consistent 30 FPS minimum for our current max battle sizes
- Improving vehicle movement
- Balancing vehicles so each has a role and is balanced both versus other vehicles and infantry
- Improving infantry movement
- Making getting into battles provide more context about what's going on, why you're fighting, etc.
- Improving Planetary Conquest and making it more meaningful and interesting to be involved with
- Improving Factional Warfare, making it more interesting, and rewarding players who are loyal to a faction somehow
- Fixing bugs and exploits
- Improving overall gear balancing so there is no "best" choice and there are tactical choices to make
- Improving situational awareness tools through the UI
- Improving the fitting experience through UI and better integration with the market
There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. For example, we have some other graphical improvements coming in 1.3, such as some changes to sites and scopes to improve visibility in certain environments, which are not "Roadmap" items but are still important fixes nonetheless. We don't have set-in-stone dates for when certain things are coming. It's also not really possible to share the nitty gritty details of each roadmap item at the moment, for a variety of reasons.
Thank you for your replay and the sharing. I am thankful, really.
The points you have named are balancing points in my eyes, so does this mean you just not telling us the "content-road-map"? If yes would this mean, that you have a extra timeline for content? A content oriented road map / timeline would be very nice to have, if this is possible please share it :).
People listen to me for one second, if we keep complaining after a dev told us some thing, we should not be surprised if they keep the information and contact a minimum like blizzard "its done when its done (go **** yourself)". And I'm sure that there are a lot more points on the list like vehicles. Keep one last thing in mint; this list does not look like a priority list. The top point most not be the most important and the last point less important. Its just a summary. |
VEXation Gunn
Imperfects Negative-Feedback
290
|
Posted - 2013.06.28 16:22:00 -
[106] - Quote
CCP Eterne wrote:The dev blog we put out on Tuesday was our Uprising + the Future dev blog. If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months.
- Upgrading the New Player Experience so you have greater context, immersion, and are better prepared to survive in DUST.
- Improving controls for aiming
- Balancing Instant Battles so players are matched better
- Making sure all battles hit a consistent 30 FPS minimum for our current max battle sizes
- Improving vehicle movement
- Balancing vehicles so each has a role and is balanced both versus other vehicles and infantry
- Improving infantry movement
- Making getting into battles provide more context about what's going on, why you're fighting, etc.
- Improving Planetary Conquest and making it more meaningful and interesting to be involved with
- Improving Factional Warfare, making it more interesting, and rewarding players who are loyal to a faction somehow
- Fixing bugs and exploits
- Improving overall gear balancing so there is no "best" choice and there are tactical choices to make
- Improving situational awareness tools through the UI
- Improving the fitting experience through UI and better integration with the market
There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. For example, we have some other graphical improvements coming in 1.3, such as some changes to sites and scopes to improve visibility in certain environments, which are not "Roadmap" items but are still important fixes nonetheless. We don't have set-in-stone dates for when certain things are coming. It's also not really possible to share the nitty gritty details of each roadmap item at the moment, for a variety of reasons.
So you expect us to believe that same company that made dust as bad as it is in the first place is suddenly (and I use that word lightly) seen the light?
CCP is all talk and no delivery and no matter what you say that's not going to change. CPP made dust fail |
Takahiro Kashuken
Red Star. EoN.
573
|
Posted - 2013.06.28 16:49:00 -
[107] - Quote
VEXation Gunn wrote:CCP Eterne wrote:The dev blog we put out on Tuesday was our Uprising + the Future dev blog. If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months.
- Upgrading the New Player Experience so you have greater context, immersion, and are better prepared to survive in DUST.
- Improving controls for aiming
- Balancing Instant Battles so players are matched better
- Making sure all battles hit a consistent 30 FPS minimum for our current max battle sizes
- Improving vehicle movement
- Balancing vehicles so each has a role and is balanced both versus other vehicles and infantry
- Improving infantry movement
- Making getting into battles provide more context about what's going on, why you're fighting, etc.
- Improving Planetary Conquest and making it more meaningful and interesting to be involved with
- Improving Factional Warfare, making it more interesting, and rewarding players who are loyal to a faction somehow
- Fixing bugs and exploits
- Improving overall gear balancing so there is no "best" choice and there are tactical choices to make
- Improving situational awareness tools through the UI
- Improving the fitting experience through UI and better integration with the market
There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. For example, we have some other graphical improvements coming in 1.3, such as some changes to sites and scopes to improve visibility in certain environments, which are not "Roadmap" items but are still important fixes nonetheless. We don't have set-in-stone dates for when certain things are coming. It's also not really possible to share the nitty gritty details of each roadmap item at the moment, for a variety of reasons. So you expect us to believe that same company that made dust as bad as it is in the first place is suddenly (and I use that word lightly) seen the light? CCP is all talk and no delivery and no matter what you say that's not going to change. CPP made dust fail
Players: WAH WAH WAH WAH NO ROADMAP WAH WAH WAH PS2 HAZ ON3!!!!
CCP: Hear is a rough roadmap, its what we plan to work on in the future
Players: WAH WAH WAH WAH ITS ALL TALK ITS BS WAH WAH WAH IM OFF TO XBONE 180 AND TV |
meri jin
Goonfeet Special Planetary Emergency Response Group
56
|
Posted - 2013.06.28 16:52:00 -
[108] - Quote
Please lets just be thankfully that we seen something like a roadmap, may be we get to see even more if we stop bitching like litle kids. |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
235
|
Posted - 2013.06.28 17:02:00 -
[109] - Quote
meri jin wrote:Please lets just be thankfully that we seen something like a roadmap, may be we get to see even more if we stop bitching like litle kids. I can't feel anything but disappointment for noETA ccpsoontm promises that wouldnt have given to us if I wasnt bitching of fixes that should have gone out during beta to fix problems that shouldn't be there in the first place cough cough |
VEXation Gunn
Imperfects Negative-Feedback
290
|
Posted - 2013.06.28 17:05:00 -
[110] - Quote
Takahiro Kashuken wrote:VEXation Gunn wrote:CCP Eterne wrote:The dev blog we put out on Tuesday was our Uprising + the Future dev blog. If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months.
- Upgrading the New Player Experience so you have greater context, immersion, and are better prepared to survive in DUST.
- Improving controls for aiming
- Balancing Instant Battles so players are matched better
- Making sure all battles hit a consistent 30 FPS minimum for our current max battle sizes
- Improving vehicle movement
- Balancing vehicles so each has a role and is balanced both versus other vehicles and infantry
- Improving infantry movement
- Making getting into battles provide more context about what's going on, why you're fighting, etc.
- Improving Planetary Conquest and making it more meaningful and interesting to be involved with
- Improving Factional Warfare, making it more interesting, and rewarding players who are loyal to a faction somehow
- Fixing bugs and exploits
- Improving overall gear balancing so there is no "best" choice and there are tactical choices to make
- Improving situational awareness tools through the UI
- Improving the fitting experience through UI and better integration with the market
There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. For example, we have some other graphical improvements coming in 1.3, such as some changes to sites and scopes to improve visibility in certain environments, which are not "Roadmap" items but are still important fixes nonetheless. We don't have set-in-stone dates for when certain things are coming. It's also not really possible to share the nitty gritty details of each roadmap item at the moment, for a variety of reasons. So you expect us to believe that same company that made dust as bad as it is in the first place is suddenly (and I use that word lightly) seen the light? CCP is all talk and no delivery and no matter what you say that's not going to change. CPP made dust fail Players: WAH WAH WAH WAH NO ROADMAP WAH WAH WAH PS2 HAZ ON3!!!! CCP: Hear is a rough roadmap, its what we plan to work on in the future Players: WAH WAH WAH WAH ITS ALL TALK ITS BS WAH WAH WAH IM OFF TO XBONE 180 AND TV
You miss the point. It's never been about what ccp says its about what ccp does. If you have been around as long as me you will understand this. Just like this time last year ccp saying pve will be in fall of 2012. I could give you so many examples of what ccp told us is coming or in the plans and I could show you how the actual implementation of it has been terrible.
GOML of understanding |
|
meri jin
Goonfeet Special Planetary Emergency Response Group
56
|
Posted - 2013.06.28 17:10:00 -
[111] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:meri jin wrote:Please lets just be thankfully that we seen something like a roadmap, may be we get to see even more if we stop bitching like litle kids. I can't feel anything but disappointment for noETA ccpsoontm promises that wouldnt have given to us if I wasnt bitching of fixes that should have gone out during beta to fix problems that shouldn't be there in the first place cough cough
Ok, point for you. So what do you want to see from CCP do be satisfied? |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
235
|
Posted - 2013.06.28 17:18:00 -
[112] - Quote
meri jin wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:meri jin wrote:Please lets just be thankfully that we seen something like a roadmap, may be we get to see even more if we stop bitching like litle kids. I can't feel anything but disappointment for noETA ccpsoontm promises that wouldnt have given to us if I wasnt bitching of fixes that should have gone out during beta to fix problems that shouldn't be there in the first place cough cough Ok, point for you. So what do you want to see from CCP do be satisfied? Men will never be satisfied, it is in our nature to demand more and more. |
meri jin
Goonfeet Special Planetary Emergency Response Group
56
|
Posted - 2013.06.28 17:19:00 -
[113] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:meri jin wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:meri jin wrote:Please lets just be thankfully that we seen something like a roadmap, may be we get to see even more if we stop bitching like litle kids. I can't feel anything but disappointment for noETA ccpsoontm promises that wouldnt have given to us if I wasnt bitching of fixes that should have gone out during beta to fix problems that shouldn't be there in the first place cough cough Ok, point for you. So what do you want to see from CCP do be satisfied? Men will never be satisfied, it is in our nature to demand more and more.
And for the moment? If you would ask me, I would love to see some PVE. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
37
|
Posted - 2013.06.28 17:24:00 -
[114] - Quote
I don't see racial dropsuits on that list. Does that mean they are almost ready to roll out? |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
235
|
Posted - 2013.06.28 17:25:00 -
[115] - Quote
meri jin wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:meri jin wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:meri jin wrote:Please lets just be thankfully that we seen something like a roadmap, may be we get to see even more if we stop bitching like litle kids. I can't feel anything but disappointment for noETA ccpsoontm promises that wouldnt have given to us if I wasnt bitching of fixes that should have gone out during beta to fix problems that shouldn't be there in the first place cough cough Ok, point for you. So what do you want to see from CCP do be satisfied? Men will never be satisfied, it is in our nature to demand more and more. And for the moment? If you would ask me, I would love to see some PVE. For the moment, a constant framerate and raw input and taking away the speed limits will be fine for me. It is the broken BASIC game mechanics that bug me the most. The contents can be added on later. |
Takahiro Kashuken
Red Star. EoN.
575
|
Posted - 2013.06.28 17:35:00 -
[116] - Quote
VEXation Gunn wrote:Takahiro Kashuken wrote:VEXation Gunn wrote:CCP Eterne wrote:The dev blog we put out on Tuesday was our Uprising + the Future dev blog. If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months.
- Upgrading the New Player Experience so you have greater context, immersion, and are better prepared to survive in DUST.
- Improving controls for aiming
- Balancing Instant Battles so players are matched better
- Making sure all battles hit a consistent 30 FPS minimum for our current max battle sizes
- Improving vehicle movement
- Balancing vehicles so each has a role and is balanced both versus other vehicles and infantry
- Improving infantry movement
- Making getting into battles provide more context about what's going on, why you're fighting, etc.
- Improving Planetary Conquest and making it more meaningful and interesting to be involved with
- Improving Factional Warfare, making it more interesting, and rewarding players who are loyal to a faction somehow
- Fixing bugs and exploits
- Improving overall gear balancing so there is no "best" choice and there are tactical choices to make
- Improving situational awareness tools through the UI
- Improving the fitting experience through UI and better integration with the market
There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. For example, we have some other graphical improvements coming in 1.3, such as some changes to sites and scopes to improve visibility in certain environments, which are not "Roadmap" items but are still important fixes nonetheless. We don't have set-in-stone dates for when certain things are coming. It's also not really possible to share the nitty gritty details of each roadmap item at the moment, for a variety of reasons. So you expect us to believe that same company that made dust as bad as it is in the first place is suddenly (and I use that word lightly) seen the light? CCP is all talk and no delivery and no matter what you say that's not going to change. CPP made dust fail Players: WAH WAH WAH WAH NO ROADMAP WAH WAH WAH PS2 HAZ ON3!!!! CCP: Hear is a rough roadmap, its what we plan to work on in the future Players: WAH WAH WAH WAH ITS ALL TALK ITS BS WAH WAH WAH IM OFF TO XBONE 180 AND TV You miss the point. It's never been about what ccp says its about what ccp does. If you have been around as long as me you will understand this. Just like this time last year ccp saying pve will be in fall of 2012. I could give you so many examples of what ccp told us is coming or in the plans and I could show you how the actual implementation of it has been terrible. GOML of understanding
I got your point, its crying right?
Crying for the roadmap then crying after a roadmap about how they wont deliver and then crying after they deliver about how long it took for them to implement it that is if your still here and not playing callofdoggie and blowing up buildings by throwing your dog at it then crying at something else |
VEXation Gunn
Imperfects Negative-Feedback
290
|
Posted - 2013.06.28 18:20:00 -
[117] - Quote
Takahiro Kashuken wrote:VEXation Gunn wrote:Takahiro Kashuken wrote:VEXation Gunn wrote:CCP Eterne wrote:The dev blog we put out on Tuesday was our Uprising + the Future dev blog. If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months.
- Upgrading the New Player Experience so you have greater context, immersion, and are better prepared to survive in DUST.
- Improving controls for aiming
- Balancing Instant Battles so players are matched better
- Making sure all battles hit a consistent 30 FPS minimum for our current max battle sizes
- Improving vehicle movement
- Balancing vehicles so each has a role and is balanced both versus other vehicles and infantry
- Improving infantry movement
- Making getting into battles provide more context about what's going on, why you're fighting, etc.
- Improving Planetary Conquest and making it more meaningful and interesting to be involved with
- Improving Factional Warfare, making it more interesting, and rewarding players who are loyal to a faction somehow
- Fixing bugs and exploits
- Improving overall gear balancing so there is no "best" choice and there are tactical choices to make
- Improving situational awareness tools through the UI
- Improving the fitting experience through UI and better integration with the market
There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. For example, we have some other graphical improvements coming in 1.3, such as some changes to sites and scopes to improve visibility in certain environments, which are not "Roadmap" items but are still important fixes nonetheless. We don't have set-in-stone dates for when certain things are coming. It's also not really possible to share the nitty gritty details of each roadmap item at the moment, for a variety of reasons. So you expect us to believe that same company that made dust as bad as it is in the first place is suddenly (and I use that word lightly) seen the light? CCP is all talk and no delivery and no matter what you say that's not going to change. CPP made dust fail Players: WAH WAH WAH WAH NO ROADMAP WAH WAH WAH PS2 HAZ ON3!!!! CCP: Hear is a rough roadmap, its what we plan to work on in the future Players: WAH WAH WAH WAH ITS ALL TALK ITS BS WAH WAH WAH IM OFF TO XBONE 180 AND TV You miss the point. It's never been about what ccp says its about what ccp does. If you have been around as long as me you will understand this. Just like this time last year ccp saying pve will be in fall of 2012. I could give you so many examples of what ccp told us is coming or in the plans and I could show you how the actual implementation of it has been terrible. GOML of understanding I got your point, its crying right? Crying for the roadmap then crying after a roadmap about how they wont deliver and then crying after they deliver about how long it took for them to implement it that is if your still here and not playing callofdoggie and blowing up buildings by throwing your dog at it then crying at something else
please stop with your poor assumptions since you don't have a clue what you are talking about. Please continue to suck ccp **** though as they have very few fanbois left that do it so blindly as you. How do I know your a fanboi? You don't address the issue you just consider is "crying" or "COD".
For the record
I haven't asked for a roadmap in over 6 months once I realized it doesn't matter since ccp always changes it and can't deliver and I don't play COD.
I am telling the truth and kids like you can't handle it but please continue to suck more ccp ****
|
xAckie
Ahrendee Mercenaries Omega Commission
199
|
Posted - 2013.06.28 18:24:00 -
[118] - Quote
Takahiro Kashuken wrote:VEXation Gunn wrote:Takahiro Kashuken wrote:VEXation Gunn wrote:CCP Eterne wrote:The dev blog we put out on Tuesday was our Uprising + the Future dev blog. If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months.
- Upgrading the New Player Experience so you have greater context, immersion, and are better prepared to survive in DUST.
- Improving controls for aiming
- Balancing Instant Battles so players are matched better
- Making sure all battles hit a consistent 30 FPS minimum for our current max battle sizes
- Improving vehicle movement
- Balancing vehicles so each has a role and is balanced both versus other vehicles and infantry
- Improving infantry movement
- Making getting into battles provide more context about what's going on, why you're fighting, etc.
- Improving Planetary Conquest and making it more meaningful and interesting to be involved with
- Improving Factional Warfare, making it more interesting, and rewarding players who are loyal to a faction somehow
- Fixing bugs and exploits
- Improving overall gear balancing so there is no "best" choice and there are tactical choices to make
- Improving situational awareness tools through the UI
- Improving the fitting experience through UI and better integration with the market
There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. For example, we have some other graphical improvements coming in 1.3, such as some changes to sites and scopes to improve visibility in certain environments, which are not "Roadmap" items but are still important fixes nonetheless. We don't have set-in-stone dates for when certain things are coming. It's also not really possible to share the nitty gritty details of each roadmap item at the moment, for a variety of reasons. So you expect us to believe that same company that made dust as bad as it is in the first place is suddenly (and I use that word lightly) seen the light? CCP is all talk and no delivery and no matter what you say that's not going to change. CPP made dust fail Players: WAH WAH WAH WAH NO ROADMAP WAH WAH WAH PS2 HAZ ON3!!!! CCP: Hear is a rough roadmap, its what we plan to work on in the future Players: WAH WAH WAH WAH ITS ALL TALK ITS BS WAH WAH WAH IM OFF TO XBONE 180 AND TV You miss the point. It's never been about what ccp says its about what ccp does. If you have been around as long as me you will understand this. Just like this time last year ccp saying pve will be in fall of 2012. I could give you so many examples of what ccp told us is coming or in the plans and I could show you how the actual implementation of it has been terrible. GOML of understanding I got your point, its crying right? Crying for the roadmap then crying after a roadmap about how they wont deliver and then crying after they deliver about how long it took for them to implement it that is if your still here and not playing callofdoggie and blowing up buildings by throwing your dog at it then crying at something else
what CCP posted isnt a road map. Its a to do list. |
Noc Tempre
Imperfects Negative-Feedback
2040
|
Posted - 2013.06.28 18:30:00 -
[119] - Quote
CCP Eterne wrote:The dev blog we put out on Tuesday was our Uprising + the Future dev blog. If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months.
- Upgrading the New Player Experience so you have greater context, immersion, and are better prepared to survive in DUST.
- Improving controls for aiming
- Balancing Instant Battles so players are matched better
- Making sure all battles hit a consistent 30 FPS minimum for our current max battle sizes
- Improving vehicle movement
- Balancing vehicles so each has a role and is balanced both versus other vehicles and infantry
- Improving infantry movement
- Making getting into battles provide more context about what's going on, why you're fighting, etc.
- Improving Planetary Conquest and making it more meaningful and interesting to be involved with
- Improving Factional Warfare, making it more interesting, and rewarding players who are loyal to a faction somehow
- Fixing bugs and exploits
- Improving overall gear balancing so there is no "best" choice and there are tactical choices to make
- Improving situational awareness tools through the UI
- Improving the fitting experience through UI and better integration with the market
There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. For example, we have some other graphical improvements coming in 1.3, such as some changes to sites and scopes to improve visibility in certain environments, which are not "Roadmap" items but are still important fixes nonetheless. We don't have set-in-stone dates for when certain things are coming. It's also not really possible to share the nitty gritty details of each roadmap item at the moment, for a variety of reasons.
Thank you. Perhaps next time when we ask for a roadmap, you can give us the roadmap without needing to turn around and point out "Hey, patch notes for next week is not a roadmap of any kind". |
Takahiro Kashuken
Red Star. EoN.
575
|
Posted - 2013.06.28 18:51:00 -
[120] - Quote
VEXation Gunn wrote:
please stop with your poor assumptions since you don't have a clue what you are talking about. Please continue to suck ccp **** though as they have very few fanbois left that do it so blindly as you. How do I know your a fanboi? You don't address the issue you just consider is "crying" or "COD".
For the record
I haven't asked for a roadmap in over 6 months once I realized it doesn't matter since ccp always changes it and can't deliver and I don't play COD.
I am telling the truth and kids like you can't handle it but please continue to suck more ccp ****
Its crying and you know it
Your crying at everything without saying anything |
|
Exergonic
TeamPlayers EoN.
122
|
Posted - 2013.06.28 20:13:00 -
[121] - Quote
Please don't forget PvE =)
Please and Thank you |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
256
|
Posted - 2013.06.28 20:17:00 -
[122] - Quote
Please NO PvE.
CCP won't be able to handle the workload.
They have enough to worry about now. |
Exergonic
TeamPlayers EoN.
122
|
Posted - 2013.06.28 20:45:00 -
[123] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:Please NO PvE.
CCP won't be able to handle the workload.
They have enough to worry about now.
No one asked you guy |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
256
|
Posted - 2013.06.28 20:47:00 -
[124] - Quote
Exergonic wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:Please NO PvE.
CCP won't be able to handle the workload.
They have enough to worry about now. No one asked you guy I volunteered to answer. You are welcome. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
200
|
Posted - 2013.06.28 22:38:00 -
[125] - Quote
Krom Ganesh wrote:I don't see racial dropsuits on that list. Does that mean they are almost ready to roll out?
No it doesn't. If they were almost ready I'm sure he'd have said so. The man can read I'm sure he's seen the rising unrest in the Heavy community and knows this news would quell that rising discourse.
It does mean that it will be many months since they've finally decided to actually fix the shoddy FPS mechanic's. But of course only after all the ASS-Salts have all their suits. |
sammus420
Goonfeet Special Planetary Emergency Response Group
163
|
Posted - 2013.06.29 00:08:00 -
[126] - Quote
xAckie wrote: what CCP posted isnt a road map. Its a to do list.
I look at it more like a "might do" list. Seeing as there is a lot of stuff fthey've said they would do, and very little they actually have done, "to do list" sounds too set in stone for the way they seem to work. |
crazy space 1
Unkn0wn Killers
1408
|
Posted - 2013.06.29 06:37:00 -
[127] - Quote
When will you flush out the races...... |
sammus420
Goonfeet Special Planetary Emergency Response Group
164
|
Posted - 2013.06.29 08:27:00 -
[128] - Quote
I just thought I'd point out that I was right, they didn't make the deadline that they themselves said they would regarding information about the vita app.
This here is a perfect example of why they do not say "we're going to have _____ in the next update which will be out on _____" several months in advance. They can very easily be side tracked, then they'll fail to meet expectations. They don't know what will work or won't work, what will be fun or not fun. If they were to actually give solid dates we would hold them to it, then be disappointed when they fail to meet their proposed deadlines. If something as easy to answer as a list of questions, most requiring no more than a one sentence answer, can't be completed on time, imagine their struggle with actual programming. |
meri jin
Goonfeet Special Planetary Emergency Response Group
58
|
Posted - 2013.06.29 17:12:00 -
[129] - Quote
I still say thank you for the small road map, if you can show us a bigger one, with content like more suits etc. It would be even better. |
xAckie
Ahrendee Mercenaries Omega Commission
201
|
Posted - 2013.06.29 18:05:00 -
[130] - Quote
meri jin wrote:I still say thank you for the small road map, if you can show us a bigger one, with content like more suits etc. It would be even better.
I know I am being pedantic. But what was published isn't a roadmap. It's a to do list |
|
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
274
|
Posted - 2013.06.29 18:08:00 -
[131] - Quote
This is what a roadmap looks like.
The things CCP has mentioned in an invisible forum replycan barely be called a to-do list
CCPCCPCCPCCP |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
274
|
Posted - 2013.06.29 18:18:00 -
[132] - Quote
This much we know for sure:
1. They have no roadmap (subject to change etc are all cover-up excuses) 2. They have a to-do list without a definite timeline ("it's done when it's done") 3. They spent more than a year to fix the basic mechanics without any positive result, in fact it is made worse in Uprising. 4. They are still looking for staff who can do the job.
So what is the future like? If you ask me, the game will get fixed in maybe a year or two, and by that time Dust will get lagged behind seriously compared to other free-to-play games, thus diminishing into a PS3-required EVE planetary conquest minigame that only large alliances in EVE will play because it affects their income. There will be a small stream of newcomers who will come and go after checking out this game. That's about it. They can't advertise Dust because they will only get laughed at. |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
274
|
Posted - 2013.06.29 18:23:00 -
[133] - Quote
Why am I still here? Good question. In fact if the promised framerate fix isn't noticibly improved in 1.2 I will quit because there is no point sticking around a broken game with CCP not being able to fix it. |
zzZaXxx
The Exemplars
9
|
Posted - 2013.06.29 20:06:00 -
[134] - Quote
CCP Eterne wrote:The dev blog we put out on Tuesday was our Uprising + the Future dev blog. If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months.
- Upgrading the New Player Experience so you have greater context, immersion, and are better prepared to survive in DUST.
- Improving controls for aiming
- Balancing Instant Battles so players are matched better
- Making sure all battles hit a consistent 30 FPS minimum for our current max battle sizes
- Improving vehicle movement
- Balancing vehicles so each has a role and is balanced both versus other vehicles and infantry
- Improving infantry movement
- Making getting into battles provide more context about what's going on, why you're fighting, etc.
- Improving Planetary Conquest and making it more meaningful and interesting to be involved with
- Improving Factional Warfare, making it more interesting, and rewarding players who are loyal to a faction somehow
- Fixing bugs and exploits
- Improving overall gear balancing so there is no "best" choice and there are tactical choices to make
- Improving situational awareness tools through the UI
- Improving the fitting experience through UI and better integration with the market
There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. For example, we have some other graphical improvements coming in 1.3, such as some changes to sites and scopes to improve visibility in certain environments, which are not "Roadmap" items but are still important fixes nonetheless. We don't have set-in-stone dates for when certain things are coming. It's also not really possible to share the nitty gritty details of each roadmap item at the moment, for a variety of reasons.
You nailed pretty much all the most important needs. I hope were not talking about very many months, especially regarding the NPE. I don't understand how all these things still need doing and the game is not still in beta. Anyways I'm looking forward to all the goodies! |
sammus420
Goonfeet Special Planetary Emergency Response Group
165
|
Posted - 2013.06.29 22:09:00 -
[135] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:This much we know for sure: 3. They spent more than a year to fix the basic mechanics without any positive result, in fact it is made worse in Uprising.
No no, they spent a year in which the basic mechanics actually worked very well. I recall the basic mechanics (minus vehicle controls) were well fleshed out in Chromosome. Aiming was smooth, getting randomly stuck on stuff was almost a non-existant problem, and all the weapons worked and were reasonably balanced, at least to the point where you would see at least 1 instance of lasers and mass drivers per match usually. So for a year, the game worked and people enjoyed it and we only wanted content and minor bug fixes.
Then we got Uprising, and somehow, and I really don't know how, they managed to break litterally every single one of those things. Aiming feels iffy, you get randomly stuck on terrain, a lot of weapons are useless, needles are more broke than they were, and they took the mountain out of Manus Peak. That right there is their biggest crime. |
Noc Tempre
Imperfects Negative-Feedback
2047
|
Posted - 2013.06.29 22:30:00 -
[136] - Quote
sammus420 wrote:I just thought I'd point out that I was right, they didn't make the deadline that they themselves said they would regarding information about the vita app. This here is a perfect example of why they do not say "we're going to have _____ in the next update which will be out on _____" several months in advance. They can very easily be side tracked, then they'll fail to meet expectations. They don't know what will work or won't work, what will be fun or not fun. If they were to actually give solid dates we would hold them to it, then be disappointed when they fail to meet their proposed deadlines. If something as easy to answer as a list of questions, most requiring no more than a one sentence answer, can't be completed on time, imagine their struggle with actual programming.
Failing to meet a deadline for giving us information is a whole 'nother beast from failing to deliver the product by a deadline. The former is wholly inexcusable. |
Noc Tempre
Imperfects Negative-Feedback
2047
|
Posted - 2013.06.29 22:34:00 -
[137] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:This much we know for sure: 1. They have no roadmap (subject to change etc are all cover-up excuses) 2. They have a to-do list without a definite timeline ("it's done when it's done") 3. They spent more than a year to fix the basic mechanics without any positive result, in fact it is made worse in Uprising. 4. They are still looking for staff who can do the job. So what is the future like? If you ask me, the game will get fixed in maybe a year or two, and by that time Dust will get lagged behind seriously compared to other free-to-play games, thus diminishing into a PS3-required EVE planetary conquest minigame that only large alliances in EVE will play because it affects their income. There will be a small stream of newcomers who will come and go after checking out this game. That's about it. They can't advertise Dust because they will only get laughed at.
How will EVE (the "unassailable cash cow") fair after the release of star citizen? |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
278
|
Posted - 2013.06.29 22:54:00 -
[138] - Quote
Noc Tempre wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:This much we know for sure: 1. They have no roadmap (subject to change etc are all cover-up excuses) 2. They have a to-do list without a definite timeline ("it's done when it's done") 3. They spent more than a year to fix the basic mechanics without any positive result, in fact it is made worse in Uprising. 4. They are still looking for staff who can do the job. So what is the future like? If you ask me, the game will get fixed in maybe a year or two, and by that time Dust will get lagged behind seriously compared to other free-to-play games, thus diminishing into a PS3-required EVE planetary conquest minigame that only large alliances in EVE will play because it affects their income. There will be a small stream of newcomers who will come and go after checking out this game. That's about it. They can't advertise Dust because they will only get laughed at. How will EVE (the "unassailable cash cow") fair after the release of star citizen? EVE will take a knock but it will remain |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
278
|
Posted - 2013.06.29 22:57:00 -
[139] - Quote
As long as EVE retains its edge of being a one shard persistent sandbox it will survive |
Iron Wolf Saber
Den of Swords
5472
|
Posted - 2013.06.30 00:28:00 -
[140] - Quote
Unfortunately with scrum development, how CCP operates, and how many times each of these features MUST be visited between patches (its not going to be a single big hammer fix) while may seem like a 'todo' is really a road map ccp uses nonetheless because it does allow for a great deal of freedom in solving the stated issues in making the player/developer story driven roadmap become true.
On some of these items I expect them to be permanently on the roadmap. While it may get shuffled around and changed on its order of focus, some of these things will and should remain on the list even after this roadmap of the next 6 months are done.
It may not be like planetside 2's roadmap (which if you been paying attention to all the latest updates lately has gone horribly off road lately) laced with specific features with plans and exact details on how these features are going to be MONTHs well ahead of actual implementation with little to no consideration to the month before, or the current game play and how unagile the game is, it just further shows that such a restrictive roadmap can be very very hurtful. I seriously don't want to wait to the end of the current roadmap cycle to see when they will fix the VS MAX overdrive ability and RIP 4th continent.
You can't put a time stamp on some of these, and there are things that have to be dove back into to repair again.
And you have to be honest, Dust 514 needs this list regardless if its a ordered todo list or a timestamp-less roadmap. |
|
xAckie
Ahrendee Mercenaries Omega Commission
202
|
Posted - 2013.06.30 06:44:00 -
[141] - Quote
Iron Wolf Saber wrote:Unfortunately with scrum development, how CCP operates, and how many times each of these features MUST be visited between patches (its not going to be a single big hammer fix) while may seem like a 'todo' is really a road map ccp uses nonetheless because it does allow for a great deal of freedom in solving the stated issues in making the player/developer story driven roadmap become true.
On some of these items I expect them to be permanently on the roadmap. While it may get shuffled around and changed on its order of focus, some of these things will and should remain on the list even after this roadmap of the next 6 months are done.
It may not be like planetside 2's roadmap (which if you been paying attention to all the latest updates lately has gone horribly off road lately) laced with specific features with plans and exact details on how these features are going to be MONTHs well ahead of actual implementation with little to no consideration to the month before, or the current game play and how unagile the game is, it just further shows that such a restrictive roadmap can be very very hurtful. I seriously don't want to wait to the end of the current roadmap cycle to see when they will fix the VS MAX overdrive ability and RIP 4th continent.
You can't put a time stamp on some of these, and there are things that have to be dove back into to repair again.
And you have to be honest, Dust 514 needs this list regardless if its a ordered todo list or a timestamp-less roadmap.
I don't follow PS2 and its not relevant here. You are right 'Dust needs this list regardless'. This list is what companies will use internally on a daily basis as part of project management. However, a roadmap is essential if they are trying to deliver feature rich content over many years. And I can't believe they don't have one. If they don't this may explain many things....
I am not going to explain what a roadmap is as people can google it. But times / dates are used. Sometimes just by using quarters as dates or years etc. Roadmaps are not specific to gaming but are used by many organisations delivering much more complicated scenarios than this game.
The attorney general posted the following in a previous roadmap thread which makes sense and is most probably the reason one isn't posted:
Quote: The seemingly logical conclusion is that those plans are so far off tjat divulging that info would drive people away.
We already know that item trading and dust/eve transfers are way out there. It even has me wondering if waiting is worth it considering the Ps4 coming. I might be better served to delete dust and let my passive run while they get their act together.
If they tell people that racial variants are for the holidays, new game modes are next year, and the rest of the vehicles are 18 months away, people will realize that 8 months of passive will get them the new stuff and stop buying boosters.
There are parts of this game that are really good. It is not being developed well, and is sufferring because of it.
The dream of potential only sells so much and if I were one of those poor folks who spent more than 50 bucks supporting this game I would be quite mad that CCP had taken me out behind the woodshed and not even bought me dinner before getting elbow deep in my rear.
|
Richard Hansaw
Sardaukar Merc Guild General Tso's Alliance
1
|
Posted - 2013.06.30 09:20:00 -
[142] - Quote
CCP Eterne wrote:There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this.
Will the snow affect the ground vehicles' maneuverability? That would be so cool. |
meri jin
Goonfeet Special Planetary Emergency Response Group
60
|
Posted - 2013.07.01 04:40:00 -
[143] - Quote
Richard Hansaw wrote:CCP Eterne wrote:There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. Will the snow affect the ground vehicles' maneuverability? That would be so cool.
Physics? To be honest I donGÇÖt think so. |
Sir Meode
Seraphim Initiative. CRONOS.
684
|
Posted - 2013.07.01 09:49:00 -
[144] - Quote
Too little too late i'm afraid. |
meri jin
Goonfeet Special Planetary Emergency Response Group
60
|
Posted - 2013.07.01 10:23:00 -
[145] - Quote
Sir Meode wrote:Too little too late i'm afraid.
What do you meen? |
dustwaffle
Ill Omens EoN.
127
|
Posted - 2013.07.01 10:30:00 -
[146] - Quote
Noc Tempre wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:This much we know for sure: 1. They have no roadmap (subject to change etc are all cover-up excuses) 2. They have a to-do list without a definite timeline ("it's done when it's done") 3. They spent more than a year to fix the basic mechanics without any positive result, in fact it is made worse in Uprising. 4. They are still looking for staff who can do the job. So what is the future like? If you ask me, the game will get fixed in maybe a year or two, and by that time Dust will get lagged behind seriously compared to other free-to-play games, thus diminishing into a PS3-required EVE planetary conquest minigame that only large alliances in EVE will play because it affects their income. There will be a small stream of newcomers who will come and go after checking out this game. That's about it. They can't advertise Dust because they will only get laughed at. How will EVE (the "unassailable cash cow") fair after the release of star citizen? Too many things have been predicted as 'This will kill EVE'
They never have. |
Meeko Fent
Seituoda Taskforce Command Caldari State
112
|
Posted - 2013.07.01 20:47:00 -
[147] - Quote
meri jin wrote:Sir Meode wrote:Too little too late i'm afraid. What do you mean? All this Junk should have Been in Prior to Release, which could have waited for Next May 14.
But Since it is already "Released" the Critics have already Butchered it for its Short-comes, (EVERYTHING on that List)
So People expecting a Game with wonderful Aiming, and All the Combat Tech, and all the Dropsuits, and None Laggy Servers, and a Good Tutorial are Leaveing after Realizing that there is very little of that is here.
Im not Saying DUST sucks, quit now (Yes Planetside2 Bomberman, I'm looking at you).
I Consider my Postion on the Game like this.
A Friend will Stand By you whatever happens, and won't tell you your wrong.
A Good Friend will Stand By you No Matter what, and will let you know when you've done wrong. |
5aEKUXeRJGJ27kCDnDVYak4
Expert Intervention Caldari State
0
|
Posted - 2013.07.01 20:49:00 -
[148] - Quote
Meeko Fent wrote:A Friend will Stand By you whatever happens, and won't tell you your wrong.
A Good Friend will Stand By you No Matter what, and will let you know when you've done wrong.
I love you. |
Meeko Fent
Seituoda Taskforce Command Caldari State
113
|
Posted - 2013.07.01 20:50:00 -
[149] - Quote
5aEKUXeRJGJ27kCDnDVYak4 wrote:Meeko Fent wrote:A Friend will Stand By you whatever happens, and won't tell you your wrong.
A Good Friend will Stand By you No Matter what, and will let you know when you've done wrong. I love you. Okay.......
Don't you be Posting Me on Facebook Bro.... |
meri jin
Goonfeet Special Planetary Emergency Response Group
62
|
Posted - 2013.07.02 04:34:00 -
[150] - Quote
Since we know 1.3 is coming soon, can we get a rough concept roadmap what we can expect to see in 1.3, 1.4, 1.5 and so on ?
|
|
KOBLAKA1
Opus Arcana Covert Intervention
166
|
Posted - 2013.07.02 04:36:00 -
[151] - Quote
5aEKUXeRJGJ27kCDnDVYak4 wrote:Meeko Fent wrote:A Friend will Stand By you whatever happens, and won't tell you your wrong.
A Good Friend will Stand By you No Matter what, and will let you know when you've done wrong. I love you.
dafuq? lol |
KOBLAKA1
Opus Arcana Covert Intervention
166
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Posted - 2013.07.02 04:38:00 -
[152] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:This much we know for sure: 1. They have no roadmap (subject to change etc are all cover-up excuses) 2. They have a to-do list without a definite timeline ("it's done when it's done") 3. They spent more than a year to fix the basic mechanics without any positive result, in fact it is made worse in Uprising. 4. They are still looking for staff who can do the job. So what is the future like? If you ask me, the game will get fixed in maybe a year or two, and by that time Dust will get lagged behind seriously compared to other free-to-play games, thus diminishing into a PS3-required EVE planetary conquest minigame that only large alliances in EVE will play because it affects their income. There will be a small stream of newcomers who will come and go after checking out this game. That's about it. They can't advertise Dust because they will only get laughed at.
If it wasnt for a military commitment i was gonna apply for HR lol |
McFurious
TeamPlayers EoN.
160
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Posted - 2013.07.02 04:42:00 -
[153] - Quote
KOBLAKA1 wrote:5aEKUXeRJGJ27kCDnDVYak4 wrote:Meeko Fent wrote:A Friend will Stand By you whatever happens, and won't tell you your wrong.
A Good Friend will Stand By you No Matter what, and will let you know when you've done wrong. I love you. dafuq? lol
Shh let them have thier moment... |
meri jin
Goonfeet Special Planetary Emergency Response Group
63
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Posted - 2013.07.02 05:31:00 -
[154] - Quote
Patch 1.3 before the 27.07 for example 26.07 would be so great! I'm going to host the 4th Dust Party in my Flat. 6 pll, 6 PS3s, 6 monitors, a lot of Captain Morgan and even more Flensburger.
So make it happen CCP and make it gorgeous...
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