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Thread Statistics | Show CCP posts - 3 post(s) |
xAckie
Ahrendee Mercenaries Omega Commission
199
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Posted - 2013.06.28 18:24:00 -
[1] - Quote
Takahiro Kashuken wrote:VEXation Gunn wrote:Takahiro Kashuken wrote:VEXation Gunn wrote:CCP Eterne wrote:The dev blog we put out on Tuesday was our Uprising + the Future dev blog. If you want a more detailed look at our roadmap, here are the things we'll be working on over the coming months.
- Upgrading the New Player Experience so you have greater context, immersion, and are better prepared to survive in DUST.
- Improving controls for aiming
- Balancing Instant Battles so players are matched better
- Making sure all battles hit a consistent 30 FPS minimum for our current max battle sizes
- Improving vehicle movement
- Balancing vehicles so each has a role and is balanced both versus other vehicles and infantry
- Improving infantry movement
- Making getting into battles provide more context about what's going on, why you're fighting, etc.
- Improving Planetary Conquest and making it more meaningful and interesting to be involved with
- Improving Factional Warfare, making it more interesting, and rewarding players who are loyal to a faction somehow
- Fixing bugs and exploits
- Improving overall gear balancing so there is no "best" choice and there are tactical choices to make
- Improving situational awareness tools through the UI
- Improving the fitting experience through UI and better integration with the market
There are also things that are not high level roadmap stuff that we'll be working on. Stuff like the addition of snow in Uprising 1.2 is a good example of this. For example, we have some other graphical improvements coming in 1.3, such as some changes to sites and scopes to improve visibility in certain environments, which are not "Roadmap" items but are still important fixes nonetheless. We don't have set-in-stone dates for when certain things are coming. It's also not really possible to share the nitty gritty details of each roadmap item at the moment, for a variety of reasons. So you expect us to believe that same company that made dust as bad as it is in the first place is suddenly (and I use that word lightly) seen the light? CCP is all talk and no delivery and no matter what you say that's not going to change. CPP made dust fail Players: WAH WAH WAH WAH NO ROADMAP WAH WAH WAH PS2 HAZ ON3!!!! CCP: Hear is a rough roadmap, its what we plan to work on in the future Players: WAH WAH WAH WAH ITS ALL TALK ITS BS WAH WAH WAH IM OFF TO XBONE 180 AND TV You miss the point. It's never been about what ccp says its about what ccp does. If you have been around as long as me you will understand this. Just like this time last year ccp saying pve will be in fall of 2012. I could give you so many examples of what ccp told us is coming or in the plans and I could show you how the actual implementation of it has been terrible. GOML of understanding I got your point, its crying right? Crying for the roadmap then crying after a roadmap about how they wont deliver and then crying after they deliver about how long it took for them to implement it that is if your still here and not playing callofdoggie and blowing up buildings by throwing your dog at it then crying at something else
what CCP posted isnt a road map. Its a to do list. |
xAckie
Ahrendee Mercenaries Omega Commission
201
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Posted - 2013.06.29 18:05:00 -
[2] - Quote
meri jin wrote:I still say thank you for the small road map, if you can show us a bigger one, with content like more suits etc. It would be even better.
I know I am being pedantic. But what was published isn't a roadmap. It's a to do list |
xAckie
Ahrendee Mercenaries Omega Commission
202
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Posted - 2013.06.30 06:44:00 -
[3] - Quote
Iron Wolf Saber wrote:Unfortunately with scrum development, how CCP operates, and how many times each of these features MUST be visited between patches (its not going to be a single big hammer fix) while may seem like a 'todo' is really a road map ccp uses nonetheless because it does allow for a great deal of freedom in solving the stated issues in making the player/developer story driven roadmap become true.
On some of these items I expect them to be permanently on the roadmap. While it may get shuffled around and changed on its order of focus, some of these things will and should remain on the list even after this roadmap of the next 6 months are done.
It may not be like planetside 2's roadmap (which if you been paying attention to all the latest updates lately has gone horribly off road lately) laced with specific features with plans and exact details on how these features are going to be MONTHs well ahead of actual implementation with little to no consideration to the month before, or the current game play and how unagile the game is, it just further shows that such a restrictive roadmap can be very very hurtful. I seriously don't want to wait to the end of the current roadmap cycle to see when they will fix the VS MAX overdrive ability and RIP 4th continent.
You can't put a time stamp on some of these, and there are things that have to be dove back into to repair again.
And you have to be honest, Dust 514 needs this list regardless if its a ordered todo list or a timestamp-less roadmap.
I don't follow PS2 and its not relevant here. You are right 'Dust needs this list regardless'. This list is what companies will use internally on a daily basis as part of project management. However, a roadmap is essential if they are trying to deliver feature rich content over many years. And I can't believe they don't have one. If they don't this may explain many things....
I am not going to explain what a roadmap is as people can google it. But times / dates are used. Sometimes just by using quarters as dates or years etc. Roadmaps are not specific to gaming but are used by many organisations delivering much more complicated scenarios than this game.
The attorney general posted the following in a previous roadmap thread which makes sense and is most probably the reason one isn't posted:
Quote: The seemingly logical conclusion is that those plans are so far off tjat divulging that info would drive people away.
We already know that item trading and dust/eve transfers are way out there. It even has me wondering if waiting is worth it considering the Ps4 coming. I might be better served to delete dust and let my passive run while they get their act together.
If they tell people that racial variants are for the holidays, new game modes are next year, and the rest of the vehicles are 18 months away, people will realize that 8 months of passive will get them the new stuff and stop buying boosters.
There are parts of this game that are really good. It is not being developed well, and is sufferring because of it.
The dream of potential only sells so much and if I were one of those poor folks who spent more than 50 bucks supporting this game I would be quite mad that CCP had taken me out behind the woodshed and not even bought me dinner before getting elbow deep in my rear.
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