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Thread Statistics | Show CCP posts - 3 post(s) |
sammus420
Goonfeet Special Planetary Emergency Response Group
163
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Posted - 2013.06.28 10:57:00 -
[1] - Quote
Since we're bitching about CCP missing dates for dev blogs and whatnot, I'd like to direct your attention over to this thread where they promise to update us on the vita app sometime this week. There is less than 24 hours left in this workweek, at least in my part of the world. Will they make the deadline? I doubt it. |
sammus420
Goonfeet Special Planetary Emergency Response Group
163
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Posted - 2013.06.29 00:08:00 -
[2] - Quote
xAckie wrote: what CCP posted isnt a road map. Its a to do list.
I look at it more like a "might do" list. Seeing as there is a lot of stuff fthey've said they would do, and very little they actually have done, "to do list" sounds too set in stone for the way they seem to work. |
sammus420
Goonfeet Special Planetary Emergency Response Group
164
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Posted - 2013.06.29 08:27:00 -
[3] - Quote
I just thought I'd point out that I was right, they didn't make the deadline that they themselves said they would regarding information about the vita app.
This here is a perfect example of why they do not say "we're going to have _____ in the next update which will be out on _____" several months in advance. They can very easily be side tracked, then they'll fail to meet expectations. They don't know what will work or won't work, what will be fun or not fun. If they were to actually give solid dates we would hold them to it, then be disappointed when they fail to meet their proposed deadlines. If something as easy to answer as a list of questions, most requiring no more than a one sentence answer, can't be completed on time, imagine their struggle with actual programming. |
sammus420
Goonfeet Special Planetary Emergency Response Group
165
|
Posted - 2013.06.29 22:09:00 -
[4] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:This much we know for sure: 3. They spent more than a year to fix the basic mechanics without any positive result, in fact it is made worse in Uprising.
No no, they spent a year in which the basic mechanics actually worked very well. I recall the basic mechanics (minus vehicle controls) were well fleshed out in Chromosome. Aiming was smooth, getting randomly stuck on stuff was almost a non-existant problem, and all the weapons worked and were reasonably balanced, at least to the point where you would see at least 1 instance of lasers and mass drivers per match usually. So for a year, the game worked and people enjoyed it and we only wanted content and minor bug fixes.
Then we got Uprising, and somehow, and I really don't know how, they managed to break litterally every single one of those things. Aiming feels iffy, you get randomly stuck on terrain, a lot of weapons are useless, needles are more broke than they were, and they took the mountain out of Manus Peak. That right there is their biggest crime. |
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