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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Purona
Militaires Sans Jeux
11
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Posted - 2013.06.08 00:03:00 -
[151] - Quote
ladwar wrote:[quote=Purona] its clear you haven't been in HAVs.. ever. saving this to laugh at for later. thanks this will make my days much better reading and just LOL over. this right here is why non-vehicle users shouldn't chim in on vehicle balancing between other vehicles.
Really i use math and you claim i havent used HAVs
There is not a single HAV in this game that i have come across that i have not destroyed |
ladwar
Dead Six Initiative Lokun Listamenn
591
|
Posted - 2013.06.08 00:09:00 -
[152] - Quote
Purona wrote:ladwar wrote:[quote=Purona] its clear you haven't been in HAVs.. ever. saving this to laugh at for later. thanks this will make my days much better reading and just LOL over. this right here is why non-vehicle users shouldn't chim in on vehicle balancing between other vehicles. Really i use math and you claim i havent used HAVs There is not a single HAV in this game that i have come across that i have not destroyed lol.. funniest troll ever you should post more your almost up there with car merc. |
Purona
Militaires Sans Jeux
11
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Posted - 2013.06.08 00:12:00 -
[153] - Quote
ladwar wrote:Purona wrote:ladwar wrote:[quote=Purona] its clear you haven't been in HAVs.. ever. saving this to laugh at for later. thanks this will make my days much better reading and just LOL over. this right here is why non-vehicle users shouldn't chim in on vehicle balancing between other vehicles. Really i use math and you claim i havent used HAVs There is not a single HAV in this game that i have come across that i have not destroyed lol.. funniest troll ever you should post more your almost up there with car merc.
you can see the math right there its all correct are you seriousl going to ignore it all just to call ME a troll |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
257
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Posted - 2013.06.08 00:24:00 -
[154] - Quote
Purona wrote:ladwar wrote:Purona wrote:ladwar wrote:[quote=Purona] its clear you haven't been in HAVs.. ever. saving this to laugh at for later. thanks this will make my days much better reading and just LOL over. this right here is why non-vehicle users shouldn't chim in on vehicle balancing between other vehicles. Really i use math and you claim i havent used HAVs There is not a single HAV in this game that i have come across that i have not destroyed lol.. funniest troll ever you should post more your almost up there with car merc. you can see the math right there its all correct are you seriousl going to ignore it all just to call ME a troll
I really like how you totally ignored my fair argument can your reos on your gunlogi with your passive regen tank wven a std scatterd blaster like a madruger ???????? I know mine cant and I run pretty sturdy fitts with maxed out skills. |
ladwar
Dead Six Initiative Lokun Listamenn
591
|
Posted - 2013.06.08 00:24:00 -
[155] - Quote
Purona wrote:ladwar wrote:Purona wrote:ladwar wrote:[quote=Purona] its clear you haven't been in HAVs.. ever. saving this to laugh at for later. thanks this will make my days much better reading and just LOL over. this right here is why non-vehicle users shouldn't chim in on vehicle balancing between other vehicles. Really i use math and you claim i havent used HAVs There is not a single HAV in this game that i have come across that i have not destroyed lol.. funniest troll ever you should post more your almost up there with car merc. you can see the math right there its all correct are you seriousl going to ignore it all just to call ME a troll LOL but its not right, not even close. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
257
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Posted - 2013.06.08 00:28:00 -
[156] - Quote
His math is only correct if you take the basic frame of the gunlogi with no skills invested at all so its blatent that they have never ran a gunlogi. |
Purona
Militaires Sans Jeux
11
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Posted - 2013.06.08 00:35:00 -
[157] - Quote
then show me whats wrong dont just say its wrong thats the basics of having a conversation
first person brings up point second person(s) attempts to prove point wrong
dont just say your wrong and then laugh and joke it just makes you look like you dont want to acknowledge whats the person says
so far this thread has been like this as an example
persons A - the world is round group - LOl no you are wrong |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
257
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Posted - 2013.06.08 00:40:00 -
[158] - Quote
Yet again you fail to answer a simple question can your gunlogi tank even a std 80gj scattered blaster like a madruger during its rep and resist cycle? |
Purona
Militaires Sans Jeux
11
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Posted - 2013.06.08 00:43:00 -
[159] - Quote
pegasis prime wrote:Yet again you fail to answer a simple question can your gunlogi tank even a std 80gj scattered blaster like a madruger during its rep and resist cycle?
who said i was running gunlogi
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pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
257
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Posted - 2013.06.08 00:47:00 -
[160] - Quote
Have you ever ran a gunlogi or shield tank above malitia?? If not your oppinion on them is really invalid tbh. |
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ladwar
Dead Six Initiative Lokun Listamenn
591
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Posted - 2013.06.08 00:47:00 -
[161] - Quote
Purona wrote:then show me whats wrong dont just say its wrong thats the basics of having a conversation
first person brings up point second person(s) attempts to prove point wrong
dont just say your wrong and then laugh and joke it just makes you look like you dont want to acknowledge whats the person says
so far this thread has been like this as an example
persons A - the world is flat group - LOl no you are wrong just so you know the armor repair pulse last 3 long with a 1 second off cycle and every second of that pulse it repairs 414 while shields is the switched the other way. |
BOZ MR
Internal Error. Negative-Feedback
195
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Posted - 2013.06.08 00:49:00 -
[162] - Quote
ladwar wrote:Purona wrote:then show me whats wrong dont just say its wrong thats the basics of having a conversation
first person brings up point second person(s) attempts to prove point wrong
dont just say your wrong and then laugh and joke it just makes you look like you dont want to acknowledge whats the person says
so far this thread has been like this as an example
persons A - the world is round group - LOl no you are wrong just so you know the armor repair pulse last 3 long with a 1 second off cycle and every second of that pulse it repairs 414 while shields is the switched the other way. Shield takes much less from lolswarms and AV nades and has passive regen, but passive regen should get a little buff. |
Purona
Militaires Sans Jeux
11
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Posted - 2013.06.08 00:49:00 -
[163] - Quote
really because my armor tank heals in burst of 414 every 3 seconds |
ladwar
Dead Six Initiative Lokun Listamenn
591
|
Posted - 2013.06.08 00:52:00 -
[164] - Quote
Purona wrote:really because my armor tank heals in burst of 414 every 3 seconds lol... please stop trolling its just too funny. |
Purona
Militaires Sans Jeux
11
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Posted - 2013.06.08 00:56:00 -
[165] - Quote
ladwar wrote:Purona wrote:really because my armor tank heals in burst of 414 every 3 seconds lol... please stop trolling its just too funny.
im the one trolling ive counted it ive timed it
it burst heals for 414 every 3 secons
1 2 3 burst 414 4 5 6 burst 414 7 8 9 burst 414 10 11 12 burst 414 13 14 15 burst 414
414 armour repaired every 3 seconds for 15 seconds |
madd greazy
OSG Planetary Operations Covert Intervention
86
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Posted - 2013.06.08 01:02:00 -
[166] - Quote
BOZ MR wrote:Here we are making a list. This list will collect the opinion of tankers, and a few reasonable AV friends. No CCP fanboys, no AR players no nothing. 1) PG skill should be re-implemented. A 20% PG buff works too. 2) Turret damage bonus of all types of turrets should be re-implemented. (3% instead of 1.) If CCP wants tank battles to last longer than give us more resistance, as I told in number 3 so we can have more survivability rather than insta popping against proto AV. 3) Resistance of tank hulls should be increased against AV by 20%. last night 2 swarm volleys dealt 10520 damage to my tank. Yes only 2 volleys, god knows how many damage mod that player stacked. 4) Railguns should deal more damage than a hanheld forge gun. (Rail against tanks is good right now but when a slug lands next to an infantries feet it should deal 500 ish damage in 3.5M radius.) (Proto Rail btw) 5)Active Shield Resistance module should be 30 second active and 30 second CD. 6) Passive regen of shields are joke, it should be 1.5x of what it is now. 7) Splash radius of missiles are joke, I have only been able to kill a few people with splash, it generally requires a missile to directly hit enemy to kill. All sorts of missile splash radius should be increased 1.5x 8) AV and Flux should branch off from grenadier to AV grenadier and Flux grenade Operation. Also AV grenade's damage should be decreased by atleast 25%. P.S. We want Surya and Sagaris back.
All this is fine as soon as they add a RPG style equipment slot weapon. 2-3 shots only. (not everyone carries AV grenades all day) |
ladwar
Dead Six Initiative Lokun Listamenn
591
|
Posted - 2013.06.08 01:20:00 -
[167] - Quote
Purona wrote:ladwar wrote:Purona wrote:really because my armor tank heals in burst of 414 every 3 seconds lol... please stop trolling its just too funny. im the one trolling ive counted it ive timed it it burst heals for 414 every 3 secons 1 2 3 burst 414 4 5 6 burst 414 7 8 9 burst 414 10 11 12 burst 414 13 14 15 burst 414 414 armour repaired every 3 seconds for 15 seconds your drunk, go home/bed |
Harpyja
DUST University Ivy League
88
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Posted - 2013.06.08 04:16:00 -
[168] - Quote
Instead of buffing missile splash range by 1.5x, I suggest restoring splash range to that of the closed beta (I believe it was 5m for all but the fragmented with 7.5m and I don't remember what the small ones had).
The reason missiles were considered OP because they did too much splash damage. What did CCP do? Instead of tweaking them little by little, they slaughtered the splash damage and range and greatly threw off their accuracy (every missile would go in a random direction with the last one going way off target).
Missiles have been trying to crawl their way back up from the grave to compete with blasters and railguns, but are not there quite yet. I think more splash range and an ability to track vehicles (not as much as swarms) and make even tinier adjustments to their flight pattern against dropsuits would give missiles the necessary buffs to make a comeback.
Why do they need slight flight corrections? Because it's impossible to get direct hits on infantry without luck. And bringing up splash range will make splash damage a more viable option when direct hits are not an option. |
Ser Chard
Osmon Surveillance Caldari State
15
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Posted - 2013.06.08 04:39:00 -
[169] - Quote
I run Gunloggis.
I can eat small arms, swarm missiles and av nades all day. I've never been hit by a flux - they always seem to miss, and people rarely use them.
I lose to armor tanks in HAV battles. I believe this is because they regenerate / harden better (armor hardeners are seriously weird - with two you can have them up indefinitely) and because they fit blasters better.
Improving missile launchers would help shield tanks a lot - they need halo plasma-pistol style tracking/homing to compete. Basically the issue is that blasters are accurate at midrange because they rapid fire and travel instantly thus you can watch the opponents health drop as feedback to know you are on target. It may help if, instead of salvos, missile turrets ( at least cycled to test) fired one missile at a time - instead of 4 missiles then a 2 second wait, fire a missile every .5 seconds.
I die to assault forge guns. This seems a little unfair to me . literally impossible to escape most of the time. I'd like shield tanks to have different hardeners - shield hardeners seem useless when you can just use 2 or 3 passive resistance amps. I'd like to see a 50-75% reduction in damage for 5 seconds. This should help vs being ganked by assault forgeguns without providing too significant an advantage in prolonged engagements.
I'm OK with being weak vs armor tanks at close range, but I should stand a chance at mid range with missile turrets. I'm OK with being taken out by assault forge guns if theyre good or have good support, but I shouldn't be a free kill as soon as I am in their sights. I think I am OK with flux nades vs shields, because AV nades don't do a whole lot to me. But I've never really been hit by one. |
ladwar
Dead Six Initiative Lokun Listamenn
595
|
Posted - 2013.06.08 14:19:00 -
[170] - Quote
as a shield HAV I can tell you I fear proto swarms the most over proto forges. I think that's just wrong. |
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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
163
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Posted - 2013.06.08 14:25:00 -
[171] - Quote
i always forget to ask rear view. I ask rear view |
ladwar
Dead Six Initiative Lokun Listamenn
596
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Posted - 2013.06.08 22:33:00 -
[172] - Quote
some kindof sexist joke? |
ladwar
Dead Six Initiative Lokun Listamenn
597
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Posted - 2013.06.09 02:46:00 -
[173] - Quote
bump because no dev response yet. |
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