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Malicae Destroinen
Molon Labe. League of Infamy
0
|
Posted - 2013.05.19 02:07:00 -
[1] - Quote
Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP. |
Saki Seto
DUST University Ivy League
0
|
Posted - 2013.05.19 02:09:00 -
[2] - Quote
I dont think the sp from the booster take from the weekly pool. atlest that was my impression. |
ZDub 303
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
168
|
Posted - 2013.05.19 02:11:00 -
[3] - Quote
lol wut?
active boosters are pretty sweet, its an extra 100k SP per week. If you play alot, buy 3 day boosters. |
Malicae Destroinen
Molon Labe. League of Infamy
0
|
Posted - 2013.05.19 02:14:00 -
[4] - Quote
It does,
I had 7k or so left in that pool (the one where it says Bonus SP)
I played 2 games in which I got about 2k-5k each in, It then read "Bonus SP exhausted!!!"
I then played 2 more games
It only gave me 412 SP total.
How do you go from 5-9k a match
to
412 a match
When you have both an Active and a passive Booster and get about 10 kills+ each match?
Answer:
When the booster you purchased is a racket design to get your money without actually giving you anything. |
Malicae Destroinen
Molon Labe. League of Infamy
0
|
Posted - 2013.05.19 02:15:00 -
[5] - Quote
ZDub 303 wrote:lol wut?
active boosters are pretty sweet, its an extra 100k SP per week. If you play alot, buy 3 day boosters.
The point is when you pay for something, you should get it. If you pay for a 7 day booster then you should get 7 days worth of SP boosting. Not 2 days. Not 3 days.
Otherwise you are paying for a service to which you are not receiving. |
MASS DR1V3R
KILL-EM-QUICK RISE of LEGION
20
|
Posted - 2013.05.19 02:17:00 -
[6] - Quote
It's called bonus sp for a reason. It's because it's more than you would get normally. The active and passive boosters both give you more sp per week than you would normally get. |
Malicae Destroinen
Molon Labe. League of Infamy
0
|
Posted - 2013.05.19 02:20:00 -
[7] - Quote
MASS DR1V3R wrote:It's called bonus sp for a reason. It's because it's more than you would get normally. The active and passive boosters both give you more sp per week than you would normally get.
You are paying for 7 days worth of SP boosting.
Quote:So why am I not getting 7 days worth of SP boosting is my question , If you only get 5 or 2 or 3, or however long it takes you to run that 180k out if it is under "7" days. and you PAID for "7" days. You need to RECIEVE "7" days worth of SP boosting,
I don't give a **** about How "MUCH" SP I get. I care about paying for a service I am not receiving. |
Malicae Destroinen
Molon Labe. League of Infamy
0
|
Posted - 2013.05.19 02:23:00 -
[8] - Quote
I mean if you paid for 30 days Subscription to Eve online, and then after 15 days they turned off your account would you say:
Hey you got extra SP for 15 days!
No you wouldn't, you'd be lit. Because you PAID FOR A SERVICE YOU ARE NOT RECEIVING.
Get the point? |
xp3ll3d dust
The Southern Legion RISE of LEGION
58
|
Posted - 2013.05.19 02:23:00 -
[9] - Quote
Not sure if troll, or if he is just not mentally able enough to grasp the concept of "an extra 50% SP per week". |
Dust HaHakoke
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
0
|
Posted - 2013.05.19 02:28:00 -
[10] - Quote
There is a weekly sp pool you can get each week once you hit the the limit you have to wait till next wed for it to reset the boosters give *extra* sp on top of the pool you can get each week |
|
MASS DR1V3R
KILL-EM-QUICK RISE of LEGION
21
|
Posted - 2013.05.19 02:28:00 -
[11] - Quote
After you are capped, you do still continue to gain 50% more sp. It's just capped sp instead of uncapped. I think he needs to read up on why there's a cap.
You're complaining about the wrong thing OP. You want to create another thread complaining about the cap. |
Malicae Destroinen
Molon Labe. League of Infamy
0
|
Posted - 2013.05.19 02:29:00 -
[12] - Quote
xp3ll3d dust wrote:Not sure if troll, or if he is just not mentally able enough to grasp the concept of "an extra 50% SP per week".
Ok first off 180k is not an extra 50% SP per week. It's 50% extra SP per battle until the 180k runs out. then you get next to nothing until the weekly total resets.
If you can't understand that you are not recieving 50% extra SP all week, you can't do simple math.
50% of 9000 is not 412.
Going from 9000 per game to 412 per game, is not 50% extra SP.
My Booster is still active, yet I am not receiving the same SP I was 2 games ago.
This is wrong.
The question that you still havn't answered is:
Quote:Why would you pay for a 7 day booster, if you know your going to use all the bonus SP in the first 3 days? And then get nothing for the other 4 your paying for?
It is a legitimate question. |
Malicae Destroinen
Molon Labe. League of Infamy
0
|
Posted - 2013.05.19 02:31:00 -
[13] - Quote
On the cap, yes that may very well be the issue, you are correct, however it still makes the 7 day booster useless and you should not buy it or the 30 day one. |
Dust HaHakoke
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
0
|
Posted - 2013.05.19 02:33:00 -
[14] - Quote
then dont buy it the booster gives extra sp even after you hit the weekly soft cap.... also this a sp cap problem not a booster issue |
Buster Friently
Rosen Association
464
|
Posted - 2013.05.19 02:34:00 -
[15] - Quote
Malicae Destroinen wrote:xp3ll3d dust wrote:Not sure if troll, or if he is just not mentally able enough to grasp the concept of "an extra 50% SP per week". Ok first off 180k is not an extra 50% SP per week. It's 50% extra SP per battle until the 180k runs out. then you get next to nothing until the weekly total resets. If you can't understand that you are not recieving 50% extra SP all week, you can't do simple math. 50% of 9000 is not 412. Going from 9000 per game to 412 per game, is not 50% extra SP. My Booster is still active, yet I am not receiving the same SP I was 2 games ago. This is wrong. The question that you still havn't answered is: Quote:Why would you pay for a 7 day booster, if you know your going to use all the bonus SP in the first 3 days? And then get nothing for the other 4 your paying for? It is a legitimate question.
Actually, you are totally wrong. You do get an extra 50%. You do not hit your cap faster due to the booster. In effect, you end up with a cap that is 1.5x your unboosted cap.
|
MASS DR1V3R
KILL-EM-QUICK RISE of LEGION
21
|
Posted - 2013.05.19 02:34:00 -
[16] - Quote
Malicae Destroinen wrote:On the cap, yes that may very well be the issue, you are correct, however it still makes the 7 day booster useless and you should not buy it or the 30 day one.
Dude, the booster still gives you more sp per week than you would normally get. It doesn't get you to your cap faster. It adds on to what your weekly pool would normally be and gives it to you in increments after battles. |
Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
156
|
Posted - 2013.05.19 02:37:00 -
[17] - Quote
Malicae Destroinen wrote:Ok first off 180k is not an extra 50% SP per week. It's 50% extra SP per battle until the 180k runs out. then you get next to nothing until the weekly total resets.
Here's how Active boosters work:
Without a booster, you can get a total of about 180k per week. With an active booster, you can get a total of about 280k per week. You earn an additional 50% more SP per battle, and the SP Cap is raised by 50% as well. So yes, you do get more total SP with a booster
After you hit the cap, you get 1 WP = 1 SP in a battle. If you have a booster still active, then you get 1 WP = 1.5 SP (with a maximum of 1500 SP per battle).
|
Wojciak
Soldiers Of One Network Orion Empire
17
|
Posted - 2013.05.19 02:38:00 -
[18] - Quote
Read this. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation
308
|
Posted - 2013.05.19 02:41:00 -
[19] - Quote
Even if they did cause you to cap out sooner they'd still be useful to those of us who can't play often enough to hit the cap. |
Malicae Destroinen
Molon Labe. League of Infamy
0
|
Posted - 2013.05.19 02:45:00 -
[20] - Quote
* I am not saying they make you cap out faster. * I am not saying you don;t get more then you would. * I am not talking about PASSIVE BOOSTERS
I AM SAYING: And I am talking about: ACTIVE BOOSTERS
You don;t get what you paid for. Which is a 7 or 30 day boost.
You mine as well ONLY BUY a 1 - 3 day boost, or 3 1 day boosts. Because after that your not going to be getting Jack for SP after the battles anyway.
All you get is an extra 180k per week (Active Boosting), Period. Whether you have a 1 day, a 3 day a 7 day or a 30 day boost 180 k extra SP per week is ALL you will ever get.
SO
Buying a 7 day or a 30 day Boost IS a WASTE of money because you can simply buy 3 1 day boosts (per week) for half the price and get the exact same amount of SP as you would if you had a 7 day boost or a 30 day boost. Making the 7 day and the 30 day Useless and pointless to buy.
Get it now? |
|
Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
158
|
Posted - 2013.05.19 02:53:00 -
[21] - Quote
Maybe it's a waste for you. If you cap out in two or three days, then just by the three day booster (I'm assuming they still exist). For a lot of people it takes them the full week, because they don't have as much time to play, in which case it's fair value for them. |
Wojciak
Soldiers Of One Network Orion Empire
19
|
Posted - 2013.05.19 02:54:00 -
[22] - Quote
Malicae Destroinen wrote:* I am not saying they make you cap out faster. * I am not saying you don;t get more then you would.
I AM SAYING:
You don;t get what you paid for. Which is a 7 or 30 day boost.
You mine as well ONLY BUY a 1 - 3 day boost, or 3 1 day boosts. Because after that your not going to be getting Jack for SP after the battles anyway.
SO
Buying a 7 day or a 30 day Boost IS a WASTE of money because you can simply buy 3 1 day boosts (per week) for half the price and get the exact same amount of SP as you would if you had a 7 day boost or a 30 day boost. Making the 7 day and the 30 day Useless and pointless to buy.
Get it now?
Ye get it but we do not care. I am a good player and when i had the booster before uprising I would get 1000+ Sp wen caped out. i have a 30 day ( from a merc pack) and will use it when they do another #x event.
The caped sp atm might be different from open beta, but you are still getting 1.50*Sp. that is the service they provide and that is the service you get. if you always cap out do not by the long active, if you do not have 4+ hours a day for video games then get what you want.
My advice for you try to seem less hostile. |
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
90
|
Posted - 2013.05.19 02:55:00 -
[23] - Quote
So you can't get ~1000 wp a game? damn, and I thought I had it bad with HAV's being **** an all.... |
Tankin Tarkus
Quafe Runners
15
|
Posted - 2013.05.19 02:58:00 -
[24] - Quote
even once u cap u still get your 50% extra sp based on what u earn that match if your capped and u get 1000 wp normally u only get 1000 sp but with the active u get 1500 thats 500 free sure its no 2-3k free a match but its still 50% more than u would have got without it
if u play alot its worth it end of story if u play say 100 matches a week past your cap and get 1k+ wp each match thats an extra 50k sp u would have never got without the booster |
Malicae Destroinen
Molon Labe. League of Infamy
1
|
Posted - 2013.05.19 03:04:00 -
[25] - Quote
Godin Thekiller wrote:So you can't get ~1000 wp a game? damn, and I thought I had it bad with HAV's being **** an all....
I get over 2k wp per game thats not the issue, the different map types score you diferently SP and ISK wise. Also seems to depend on specifically what you killed or did in the match, havn't figured out the full breakdown of what equals what yet. |
I-Shayz-I
ZionTCD Unclaimed.
240
|
Posted - 2013.05.19 09:41:00 -
[26] - Quote
An active booster is defined to be an enhancement that gives you 50% more sp from battles.
It does exactly what it says it does, except that CCP has created a cap to prevent players from just grinding sp all week long to keep them from advancing too far.
Even after you hit the cap, it still does what you paid for: give you 50% more sp from battles. Sure, you aren't earning as much after you hit your cap, but you still get 50% more sp from battles for the time that the booster gives you. _____________________
I think what you want CCP to do is change the cap, not change the boosters, so that you can keep earning the same amount of sp no matter if you play 100+ hours a week or 5 hours.
The problem with this is...well it's unfair to the casual players. The cap allows casuals to hit the cap gradually over the course of a week (or not at all), and the hardcore to hit the cap after a few days and still get sp for the amount of warpoints they earn in battle up to 1000.
If there wasn't a cap, a player could get over a million sp per week with a booster, and have a huge advantage over players who are only about to get around 200k. Over the course of 6 months, the hardcore player could be at 24 million whereas the casual would be at only 5 million. With this cap, the hardcore player is at 7.2 million after 6 months, and the casual at 5. This is a much smaller difference. |
J'Hiera
Algintal Core Gallente Federation
6
|
Posted - 2013.05.19 10:53:00 -
[27] - Quote
Is there anywhere within the game, CCP tells you about the weekly cap? Because I am guessing a lot of people who buy active boosters, do it under the impression that you get 2-3000 (or more) each game until the booster runs out.
I havent seen any ingame info on that, but if they did, that cluld make for some happier customers who bjy a 3 day and think this game is awesome, instead of building up a negative impression. |
Chilled Pill
Pro Hic Immortalis RISE of LEGION
67
|
Posted - 2013.05.19 10:56:00 -
[28] - Quote
Reading this made me sad for the future of humanity. |
Saoa Scum
Judge Mercenaries
9
|
Posted - 2013.05.19 11:27:00 -
[29] - Quote
Chilled Pill wrote:Reading this made me sad for the future of humanity.
+1 :D It's kind of scary to see how stupid some people are..
|
Cross Atu
Conspiratus Immortalis League of Infamy
989
|
Posted - 2013.05.19 13:19:00 -
[30] - Quote
Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP.
CCP Cmdr Wang wrote:Listen up, mercenaries! There's been some confusion in the community about how active skill boosters are supposed to work. Below is a description on how active skill boosters work.
- Active skill boosters do not increase skill point cap - this is by design.
- The extra SP earned from the active skill boosters do not count towards your skill point cap.
- For example: with the active skill booster, you earned 10K skill points (raw) in a match and received an extra 10K skill points from the active skill booster. Only the raw 10K skill points are counted towards your skill cap. The additional 10K skill points you gained from the booster does not count towards your skill point cap.
We hope that clears things up about how the active skill point booster is supposed to work. We will also be revealing more info about plans to address various issues on the Uprising build on the forums soon, so stay tuned. Thank you! https://forums.dust514.com/default.aspx?g=posts&t=74943&find=unread
Added bold to quoted text for emphasis on the important information. Also Active Boosters add +50% to all soft cap awards.
Cheers, Cross |
|
Still blazn
Intergalactic Cannibus Cartel
13
|
Posted - 2013.05.19 14:20:00 -
[31] - Quote
shocking...
not |
The Rohypnol Kid
Russell's mum.com
13
|
Posted - 2013.05.19 14:26:00 -
[32] - Quote
Malicae Destroinen wrote:* I am not saying they make you cap out faster. * I am not saying you don;t get more then you would. * I am not talking about PASSIVE BOOSTERS
I AM SAYING: And I am talking about: ACTIVE BOOSTERS
You don;t get what you paid for. Which is a 7 or 30 day boost.
You mine as well ONLY BUY a 1 - 3 day boost, or 3 1 day boosts. Because after that your not going to be getting Jack for SP after the battles anyway.
All you get is an extra 180k per week (Active Boosting), Period. Whether you have a 1 day, a 3 day a 7 day or a 30 day boost 180 k extra SP per week is ALL you will ever get.
SO
Buying a 7 day or a 30 day Boost IS a WASTE of money because you can simply buy 3 1 day boosts (per week) for half the price and get the exact same amount of SP as you would if you had a 7 day boost or a 30 day boost. Making the 7 day and the 30 day Useless and pointless to buy.
Get it now?
Please please please whatever you do, marry outside of your family.
|
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
77
|
Posted - 2013.05.19 14:32:00 -
[33] - Quote
If you cap out that quick it's your fault, they don't take from the cap and still amplify after you've hit it |
Canari Elphus
Pro Hic Immortalis RISE of LEGION
100
|
Posted - 2013.05.21 05:14:00 -
[34] - Quote
The stupid is strong with this one |
Aquinarius Zoltanus
The Tritan Industries RISE of LEGION
68
|
Posted - 2013.05.21 05:22:00 -
[35] - Quote
Sete Clifton wrote:Maybe it's a waste for you. If you cap out in two or three days, then just by the three day booster (I'm assuming they still exist). For a lot of people it takes them the full week, because they don't have as much time to play, in which case it's fair value for them.
This. God forbid some people don't have the free time to cap out in 2 days. How many hours per day is that for you? |
madd greazy
OSG Planetary Operations
75
|
Posted - 2013.05.21 05:26:00 -
[36] - Quote
Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP.
you realize the only reason some people have 11-12 million sp right now, is due solely to the fact that they used active and passive boosters to get there, how much sp do you have? I'm sitting pretty at 11.6 million |
madd greazy
OSG Planetary Operations
75
|
Posted - 2013.05.21 05:27:00 -
[37] - Quote
by the way is the OP handicapped in some way? |
Bubba Brown
Militaires Sans Jeux
91
|
Posted - 2013.05.21 05:40:00 -
[38] - Quote
Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP.
getting 180k in 2 or 3 days? do.....do you have a job? or do anything from dawn until dusk except play this game?
|
Negris Albedo
Nuevo Atlas Corporation
12
|
Posted - 2013.05.21 05:46:00 -
[39] - Quote
I'm going to put this plainly.
Active Boosters give you a 50% bonus to Active SP, even when capped. Boosted SP from Active Boosters does NOT add towards your skill cap.
Active Skill Boosters are working as intended. You should be satisfied with them. |
usrevenge2
Subdreddit Test Alliance Please Ignore
84
|
Posted - 2013.05.21 05:51:00 -
[40] - Quote
op you are wrong.
You can get 180k sp a week, but if you have a booster you can get 270k sp a week. if you are dumb enough to use a booster 1-2 games before reaching the cap that is on you. |
|
vIO8
Venilen Eugenics Agency
16
|
Posted - 2013.05.21 06:01:00 -
[41] - Quote
It sounds to me like the OP activated his active booster right before he hit that weeks cap.
The "ninja" way to use active boosters (7 day) is to activate them on a sunday, hit cap by Wednesday (thats when the sp resets) then hit cap again.
Doing it that way gives you two weeks worth of bonus goodness for the price of one.
It all comes down to when you activate it. |
|
CCP Nothin
C C P C C P Alliance
220
|
Posted - 2013.05.21 07:18:00 -
[42] - Quote
Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle. |
|
Joseph Ridgeson
WarRavens
161
|
Posted - 2013.05.21 09:17:00 -
[43] - Quote
CCP Nothin wrote: We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
Actives would still double what you got at the end of battle though, correct?
Great to know that a system is planned though. I like the game but wouldn't mind doing a "I'mma take a week off" thing every now and then.
Be well.
|
castba
Penguin's March
1
|
Posted - 2013.05.21 09:26:00 -
[44] - Quote
Boosters don't double your SP. They supply an additional 50% of normal accumulated points. If you want to take a week off, get a 7 day passive booster. |
Kekklian Noobatronic
Goonfeet
33
|
Posted - 2013.05.21 10:04:00 -
[45] - Quote
CCP Nothin wrote:
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
Why I quite like this.. Really cool idea! Hope it makes it to live! :) |
Kesi Raae Kaae
Much Crying Old Experts
76
|
Posted - 2013.05.21 10:07:00 -
[46] - Quote
Malicae Destroinen wrote: Buying a 7 day or a 30 day Boost IS a WASTE of money because you can simply buy 3 1 day boosts (per week) for half the price and get the exact same amount of SP as you would if you had a 7 day boost or a 30 day boost. Making the 7 day and the 30 day Useless and pointless to buy.
You bring up a good point here, if I ever buy aurum again I'm doing this. |
Joseph Ridgeson
WarRavens
161
|
Posted - 2013.05.21 10:28:00 -
[47] - Quote
castba wrote:Boosters don't double your SP. They supply an additional 50% of normal accumulated points. If you want to take a week off, get a 7 day passive booster.
I have both. I meant that it would be nice to have a total pool rather than miss out when I take a week off of playing. |
Beren Hurin
OMNI Endeavors Reverberation Project
473
|
Posted - 2013.05.21 13:36:00 -
[48] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
I'm liking the idea of 'growing the skill pool'. Especially if it could help new players accelerate their development a bit. You could look at incentivising squad play to 'increase the learning rate'. |
Gruul Upgrayedd
Dust-Bunny Suppliers
1
|
Posted - 2013.05.21 13:49:00 -
[49] - Quote
You must not understand how the active works. Like another poster said if you use a 7 day 3.5 days before your cap it gives you two weeks with 3.5 days each to hit your cap effectively making the 3 day useless. |
Draco Cerberus
Purgatorium of the Damned League of Infamy
47
|
Posted - 2013.05.21 14:09:00 -
[50] - Quote
I enjoy using the active boosters, they add 1/2 of the sp earned in battle to the total sp earned and allow me to play battles after I've capped for 1500 sp rather than 1000.
They work well if you need a little bump to get you to a skill level faster. |
|
Mad Proffeser
MAJOR DISTRIBUTION
0
|
Posted - 2013.05.21 14:19:00 -
[51] - Quote
Just remove sp cap. |
Gruul Upgrayedd
Dust-Bunny Suppliers
2
|
Posted - 2013.05.21 16:11:00 -
[52] - Quote
Draco, exactly |
Heidoukan
Forsaken Immortals Gentlemen's Agreement
4
|
Posted - 2013.05.21 16:27:00 -
[53] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
CCP Nothin, don't know if this works atm but is it possible for the active booster to only truly become active when a player activates the character with said booster?
If said person logs off, Active booster enters hibernation mode.
Just asking :). |
Pokey Dravon
OSG Planetary Operations
796
|
Posted - 2013.05.21 17:35:00 -
[54] - Quote
With the current system you're actually better off not playing till say Saturday, popping a 7 day Active booster, and then hitting your cap by Tuesday evening. At that point you still have 3 days left on your booster, you grind Wednesday through Friday, hit your cap against. You've now made your 7 day booster last 2 weeks.
CCP is basically cheating themselves out of money because of this, and should really get that rolling SP system in soon. |
Sorry Wrong Chat
Phantom Universe Task Force Orion Empire
2
|
Posted - 2013.05.21 18:04:00 -
[55] - Quote
Funny, I am using Skill Booster and get always my extra SP. When I am capped then I can get 1.500 SP maximum.
A fair deal, otherwise the 24 hr players would get all skill within one or two years?
imho the cap is a good solution. |
Alex Smoke
The Nommo Insurance Fraud.
28
|
Posted - 2013.06.06 16:44:00 -
[56] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
So, when is this coming? Vacation months are coming soon and everyone would appreciate to know if they're going to be able to spend some time in the sun this summer rather than grind SP to stay competitive and not miss out on potential SP.
Also, all that missed bonus SP that people have since open beta (or Uprising), is it going to be added retroactively to this new SP pool that you propose? I think that would be fair for everyone since players would still have to play to get it all back.
Please answer these very important questions.
Thank you |
happy mac
Chatelain Rapid Response Gallente Federation
0
|
Posted - 2013.06.06 17:33:00 -
[57] - Quote
I have a question. If i plan to play for ...lets say 23.9 hours straight using a cocktail of amphetamines, child negligence and a 1day booster. I then hit my weekly softcap after using a handy AED to restart my heart several times on account of the amphetamines (this is, of course, in between hjs i am giving under a bridge to obtain more amphetamine.) Would it then be best to use 1 day active booster vs. 7day? (Aur vs. Sp efficiency.) |
Celeblhach
Liberum Sapiens Xenodochi
24
|
Posted - 2013.06.06 17:40:00 -
[58] - Quote
J'Hiera wrote:Is there anywhere within the game, CCP tells you about the weekly cap? Because I am guessing a lot of people who buy active boosters, do it under the impression that you get 2-3000 (or more) each game until the booster runs out.
I havent seen any ingame info on that, but if they did, that cluld make for some happier customers who bjy a 3 day and think this game is awesome, instead of building up a negative impression.
It says how much SP you can gain on the second battle resolution page, bottom right corner underneath the headshots, damage, healing stats. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1108
|
Posted - 2013.06.08 15:17:00 -
[59] - Quote
Alex Smoke wrote:CCP Nothin wrote:Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle. So, when is this coming? Vacation months are coming soon and I think everyone would appreciate to know if they're going to be able to spend some time in the sun this summer rather than grind SP to stay competitive. Also, what about all that missed bonus SP that players have since open beta (or Uprising), is it going to be added retroactively to this new SP pool? I think it's only fair since players would still have to play to get it all back. Please confirm that any missed bonus SP is going to be added back into this new pool once the change is deployed. Thank you P.S. How would passive boosters work with this new system?
I'm not CCP Nothin but my understanding is that the passive system will continue to work as it is now. It is essentially an independent system and won't be fundamentally altered by the changes.
Cheers, Cross |
Alex Smoke
The Nommo Insurance Fraud.
30
|
Posted - 2013.06.09 00:44:00 -
[60] - Quote
CCP Nothin give us something! |
|
Felix Totenkreuz
Intrepidus XI Omega Commission
4
|
Posted - 2013.06.09 15:39:00 -
[61] - Quote
CCP Nothin wrote:...
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
This is a great idea and the way I understand it would reflect the "rested" mechanics used in several other MMO's. It is also a lot more forgiving to those of us that are occasionally not able to reach the weekly cap, regardless of boosters and so on. |
Alex Smoke
The Nommo Insurance Fraud.
30
|
Posted - 2013.06.10 10:40:00 -
[62] - Quote
Keep bumping the thread guys, the hamsterwheel is getting tiresome for many of us. |
Canaan Knute
Conspiratus Immortalis Covert Intervention
21
|
Posted - 2013.06.10 11:26:00 -
[63] - Quote
Alex Smoke wrote: So, when is this coming? Vacation months are coming soon and I think everyone would appreciate to know if they're going to be able to spend some time in the sun this summer rather than grind SP to stay competitive. Also, what about all that missed bonus SP that players have since open beta (or Uprising), is it going to be added retroactively to this new SP pool? I think it's only fair since players would still have to play to get it all back.
Please confirm that any missed bonus SP is going to be added back into this new pool once the change is deployed.
Thank you
I would also like to hear something from CCP about this. I missed two months of active SP when my PS3 died, so it would be great if those skill points could be added to the SP pool. |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
88
|
Posted - 2013.06.10 14:26:00 -
[64] - Quote
I think I'll start buying Active boosters in 3-day amounts, because of my busy week. |
Alex Smoke
The Nommo Insurance Fraud.
30
|
Posted - 2013.06.11 14:22:00 -
[65] - Quote
CCP, please give us an answer.. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1135
|
Posted - 2013.06.11 17:34:00 -
[66] - Quote
I may be taking a trip or two this summer and it would be really nice not to lose weeks worth of SP simply because I have things going on outside of Dust. An eta, no matter how proximate, would be most welcome. |
Universal Decimator
Interstellar Legionnaires
0
|
Posted - 2013.06.12 11:41:00 -
[67] - Quote
Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP.
I greatly disagree. These boosters give an advantage to dedicated players who play often, and dedicated players who play a lot is what dust 514 needs, especially if you want to have more battle types. More battle types make the game more interesting. These boosters should be made cheaper to encourage dedicated players. |
Alex Smoke
The Nommo Insurance Fraud.
30
|
Posted - 2013.06.12 14:09:00 -
[68] - Quote
I've contacted the CPM, maybe they can get some devs in here. |
Alex Smoke
The Nommo Insurance Fraud.
31
|
Posted - 2013.06.29 08:37:00 -
[69] - Quote
CCP I CAN HAZ YOUR INPUT ANYTIME NAO |
ThouArtGorey
Death in Two Strikes
0
|
Posted - 2013.06.29 12:00:00 -
[70] - Quote
I get the feeling you're kind of a lame. If you're talking about 412 sp you're doing pretty ****** in all your matches to still be posting about it. Also did you even activate the god forsaken thing because it really sounds like you know nothing at all and are ignoring everyone's helpful posts about it.
They all told you active boosters take the 6000 sp you make per match (for example) and add 50% that DOES NOT come out of your bonus sp pool, therefore NOT making you cap faster. However after you do cap, it remains active (obviously) and the 1000 maximum you earn is pushed to 1500 maximum. If your booster is still active then try getting 1000 war points in a match and see if they give you 1500 sp, then you'll see IT'S STILL ON AND WORKING. Now if you don't mind stop your damn crying, and again STOP BEING A LAME AND DO WHATEVER IT TAKES TO MAKE 1000 WAR POINTS A MATCH so that you'll see it's not a scam. And if it's not working then your problem dude. |
|
Alex Smoke
The Nommo Insurance Fraud.
33
|
Posted - 2013.07.02 07:08:00 -
[71] - Quote
ThouArtGorey that has been answered already, we want more info from CCP now concerning the new SP system. |
Alex Smoke
The Nommo Insurance Fraud.
45
|
Posted - 2013.07.10 17:17:00 -
[72] - Quote
Since this thread is pretty much abandoned I've made a specific thread about the future of the SP system as detailed by CCP Nothin here:
https://forums.dust514.com/default.aspx?g=posts&m=1040661#post1040661 |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
459
|
Posted - 2013.08.09 20:47:00 -
[73] - Quote
Putting a nanite injector into this thread. How's progress going? |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
157
|
Posted - 2013.08.09 21:57:00 -
[74] - Quote
The reason people buy 7 day boosters, at least in the past I have, is to boost over '2 skill point cap weeks'.
Example - On the Monday or Tuesday before cap reset, I can buy the 7 day booster. Blast my remaining sp for the week on that Monday and Tuesday evening, Wednesday comes and my cap is reset and I then have the rest of the week and the weekend to grind out sp for that week.
I understand if you play a lot just buy the single day booster or 3 day booster. Done. |
Leovarian L Lavitz
Better Academy.
493
|
Posted - 2013.08.09 22:24:00 -
[75] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle. So its going to be a lot like how passive sp works right now, but in addition to the sp going into the passive sp pool, every 3 seconds a bonus sp point goes into the bonus sp pool.
EDIT: I feel this is an amazing way to do it, and when you want to do a bonus SP week, the sp could come from a third active sp pool that utilizes the current system. |
Absolute Idiom II
No Free Pass
585
|
Posted - 2013.09.02 11:50:00 -
[76] - Quote
This thread still doesn't have enough attention, for my money. As the game improves and players come back, they'll play the **** out of the game to get all the SP they've accrued! |
WolfganGt3
SVER True Blood Public Disorder.
1
|
Posted - 2013.09.02 12:55:00 -
[77] - Quote
Malicae Destroinen wrote:* I am not saying they make you cap out faster. * I am not saying you don;t get more then you would. * I am not talking about PASSIVE BOOSTERS
I AM SAYING: And I am talking about: ACTIVE BOOSTERS
You don;t get what you paid for. Which is a 7 or 30 day boost.
You mine as well ONLY BUY a 1 - 3 day boost, or 3 1 day boosts. Because after that your not going to be getting Jack for SP after the battles anyway.
All you get is an extra 180k per week (Active Boosting), Period. Whether you have a 1 day, a 3 day a 7 day or a 30 day boost 180 k extra SP per week is ALL you will ever get.
SO
Buying a 7 day or a 30 day Boost IS a WASTE of money because you can simply buy 3 1 day boosts (per week) for half the price and get the exact same amount of SP as you would if you had a 7 day boost or a 30 day boost. Making the 7 day and the 30 day Useless and pointless to buy.
Get it now?
We all know this all ready, I usually only run 3 days myself unless I have a 30 from a merc pack or something. The other thing to point out is the cost of 1 30 day as apposed to ten 3 days. |
Cross Atu
Conspiratus Immortalis
1668
|
Posted - 2013.09.02 15:59:00 -
[78] - Quote
Leovarian L Lavitz wrote:CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle. So its going to be a lot like how passive sp works right now, but in addition to the sp going into the passive sp pool, every 3 seconds a bonus sp point goes into the bonus sp pool. EDIT: I feel this is an amazing way to do it, and when you want to do a bonus SP week, the sp could come from a third active sp pool that utilizes the current system. ^This |
Tal-Rakken
Molon Labe. RISE of LEGION
70
|
Posted - 2013.09.02 18:10:00 -
[79] - Quote
Malicae Destroinen wrote:* I am not saying they make you cap out faster. * I am not saying you don;t get more then you would. * I am not talking about PASSIVE BOOSTERS
I AM SAYING: And I am talking about: ACTIVE BOOSTERS
You don;t get what you paid for. Which is a 7 or 30 day boost.
You mine as well ONLY BUY a 1 - 3 day boost, or 3 1 day boosts. Because after that your not going to be getting Jack for SP after the battles anyway.
All you get is an extra 180k per week (Active Boosting), Period. Whether you have a 1 day, a 3 day a 7 day or a 30 day boost 180 k extra SP per week is ALL you will ever get.
SO
Buying a 7 day or a 30 day Boost IS a WASTE of money because you can simply buy 3 1 day boosts (per week) for half the price and get the exact same amount of SP as you would if you had a 7 day boost or a 30 day boost. Making the 7 day and the 30 day Useless and pointless to buy.
Get it now?
After the cap is exhausted you get sp equal to your war points to a max of 1000 sp. the booster pushes this to 1500 sp max per match after the cap. As for you only getting 400-1000 per match learn to play the game better and get 1k+wp per match.
|
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
4565
|
Posted - 2013.11.13 01:33:00 -
[80] - Quote
How's that rollover SP system coming along?
Never forget
Level 4 Forum Warrior
King of airborne swine.
|
|
fragmentedhackslash
FREE AGENTS LP
98
|
Posted - 2014.01.26 14:18:00 -
[81] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
SoonTM
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
|
Arkena Wyrnspire
Fatal Absolution Covert Intervention
8464
|
Posted - 2014.01.26 14:25:00 -
[82] - Quote
Necromantic magics were performed upon this thread.
Level 5 Proficiency 3 Forum Warrior
Lenin of the glorious armoured revolution
|
Texs Red
DUST University Ivy League
130
|
Posted - 2014.01.26 14:32:00 -
[83] - Quote
Arkena Wyrnspire wrote:Necromantic magics were performed upon this thread.
You are a terrible person... |
RemingtonBeaver
Molon Labe. Public Disorder.
69
|
Posted - 2014.01.26 14:59:00 -
[84] - Quote
Texs Red wrote:Arkena Wyrnspire wrote:Necromantic magics were performed upon this thread. You are a terrible person...
lol'd twice
Is that rollover thing happening anytime soon?
We can pickle that.
|
Sergamon Draco
Rautaleijona Top Men.
266
|
Posted - 2014.01.26 15:00:00 -
[85] - Quote
Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP. But you should also remember,people has family, hobbies, work etc etc so they cannot play dust 24/7 and also those boosters are useful events like this what we play now
Fck the kdr,i`m going in
|
Mordecai Sanguine
What The French
339
|
Posted - 2014.01.26 15:48:00 -
[86] - Quote
Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP.
Active Booster is for people that don't have the time to play and Cap every week. If you want extra SP you go Passive Booster. |
bamboo x
Eternal Beings Proficiency V.
48
|
Posted - 2014.01.26 16:23:00 -
[87] - Quote
Malicae Destroinen wrote:Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
I wholeheartedly disagree.
- AUR invested in skill boosters is a permanent investment, while AUR gear is expendable.
- If you are not earning as close as possible to 1000 WP in each battle, you should consider giving up on Dust or trying harder.
You get 720.000 passive SP and 761,000 active SP per month.
With a booster, passive SP is 1,080,000.
So without playing after your bonus SP caps, you get 119,000 more "free" SP from a passive booster than an active one.
Which means you only need to play 80 capped out battles a month for an active booster to be worth more than a passive booster.
In terms of someone who is active on Dust, that is a very workable number. |
Fizzer94
L.O.T.I.S. D.E.F.I.A.N.C.E
1688
|
Posted - 2014.01.26 16:41:00 -
[88] - Quote
Did OP not think about this?
You don't get uncapped SP for 7 days, you get 7 days to reach a boosted cap. Both are "7 day boosters".
Y'all got what you paid for.
Yours Truly,
Reginald Fizzer94 Delafontaine III, Esquire
|
Clone D
Grundstein Automation
87
|
Posted - 2014.01.26 18:41:00 -
[89] - Quote
For those of you who may not have performed any dollar to SP conversions, this info may interest you:
The cheapest AUR is the "200,000 Aurum Plus 25,000 Aurum Bonus". That's .000444 USD per AUR.
The most effective Booster is the Active 3-day Booster if you cap out. It costs, 3500 AUR or 1.5554 USD.
If you cap out exactly, then you get 90,000 SP for $1.56
Let's translate that into how much skills will cost you in USD, since that's what purchasing boosters is really all about:
Skill Rank = Total SP to LVL 5 = Cost in USD
(x1) = 310,920 SP = $5.37 (x2) = 621,840 SP = $10.75 (x3) = 932,760 SP = $16.12 (x4) = 1,243,680 SP = $21.49 (x5) = 1,554,600 SP = $26.87 (x8) = 2,487,360 SP = $42.99
So, if you paid for ALL Assault Rifle Skills entirely with Booster money alone:
Assault Rifle Operation (x2) .................................................... $10.75 Assault Rifle Proficiency (x5) .................................................. $26.87 Assault Rifle Ammo Capacity (x3) .......................................... $16.12 Assault Rifle Rapid Reload (x3) .............................................. $16.12 Assault Rifle Sharpshooter (x3) .............................................. $16.12 Assault Rifle Fitting Optimization (x6) ..................................... $32.24
Total ......................................................................................... $118.22
Considering the minimal amount of bonuses you get for spending that much money ....
Grundstein Automation
|
Shaira Ilv Enna-Ress
Maphia Clan Corporation
18
|
Posted - 2014.01.26 20:25:00 -
[90] - Quote
Old thread revived.
I wonder if CCP forgot about what they were planning... The system should be changed: I understand that it was made like this to prevent people from getting milions of SP in a couple of days, but right now new players are having really bad times trying not to get melt by PROTO enemies. If they could get some more SPs it wouldn't be so bad. |
|
Arkena Wyrnspire
Fatal Absolution Covert Intervention
8488
|
Posted - 2014.01.26 20:26:00 -
[91] - Quote
Texs Red wrote:Arkena Wyrnspire wrote:Necromantic magics were performed upon this thread. You are a terrible person...
It wasn't even me!
Level 5 Proficiency 3 Forum Warrior
Lenin of the glorious armoured revolution
|
NextDark Knight
Hellstorm Inc League of Infamy
159
|
Posted - 2014.01.26 20:31:00 -
[92] - Quote
Wait one minute. Did ccp just confirm you will need to have a 30 day active booster to get the benefit then running two 7 day boosters a month? If so why did it get so many likes?
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
|
Kyle La Fleur
Subsonic Synthesis RISE of LEGION
2
|
Posted - 2014.01.26 21:00:00 -
[93] - Quote
No offense but you are an idiot. Read the item description!!! Also, pay attention to your SP payout your booster does not take away from your weekly bonus SP. You get about 150000 more SP if you cap out. Also you can get more than 1000 of a cap from war points once your bonus SP is exhausted. Don't jump to conclusions if you don't know what you are talking about. Also, take a minute to analyze what the situation is and think about it! *Sorry if this upsets you.*
Which rifle is OP?.....Viziam Scrambler Rifle FTW!!!
|
AP Grasshopper
The Unit 514
161
|
Posted - 2014.01.26 22:47:00 -
[94] - Quote
Very Interested in seeing this implemented in an upcoming patch. |
fragmentedhackslash
FREE AGENTS LP
100
|
Posted - 2014.01.28 06:05:00 -
[95] - Quote
Arkena Wyrnspire wrote:Necromantic magics were performed upon this thread.
Taa!das! =] kinda like supprise butt sex.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
|
Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
142
|
Posted - 2014.01.28 11:17:00 -
[96] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
and of course they reply here, instead of on the threads that mean something.
Official Unofficial D.A.R.K L.E.G.I.O.N team mascot.
|
low genius
The Sound Of Freedom Renegade Alliance
1146
|
Posted - 2014.01.28 16:03:00 -
[97] - Quote
Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP.
so, you don't know what you're talking about. is that what this thread is about? |
Bunny Demon
Capital Acquisitions LLC
72
|
Posted - 2014.01.28 16:26:00 -
[98] - Quote
Malicae Destroinen wrote:* I am not saying they make you cap out faster. * I am not saying you don;t get more then you would. * I am not talking about PASSIVE BOOSTERS
I AM SAYING: And I am talking about: ACTIVE BOOSTERS
You don;t get what you paid for. Which is a 7 or 30 day boost.
You mine as well ONLY BUY a 1 - 3 day boost, or 3 1 day boosts. Because after that your not going to be getting Jack for SP after the battles anyway.
All you get is an extra 180k per week (Active Boosting), Period. Whether you have a 1 day, a 3 day a 7 day or a 30 day boost 180 k extra SP per week is ALL you will ever get.
SO
Buying a 7 day or a 30 day Boost IS a WASTE of money because you can simply buy 3 1 day boosts (per week) for half the price and get the exact same amount of SP as you would if you had a 7 day boost or a 30 day boost. Making the 7 day and the 30 day Useless and pointless to buy.
Get it now? Unless you aren't 'sad' (nobody get mad ) enough to play for 6 hours a day and only app out on say Tuesday, then the 7 day would be better for the money you paid
So.....when are the um......new dropsuits coming out CCP.....it's been a few weeks now....
;)
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1739
|
Posted - 2014.01.28 19:15:00 -
[99] - Quote
Wasted about 2 full minutes reading this before I realized this was the same old crap thread that had been necro'd. Damn you hackslash!
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
Forum Warrior lv.1
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
319
|
Posted - 2014.01.28 21:54:00 -
[100] - Quote
Malicae Destroinen wrote:xp3ll3d dust wrote:Not sure if troll, or if he is just not mentally able enough to grasp the concept of "an extra 50% SP per week". Ok first off 180k is not an extra 50% SP per week. It's 50% extra SP per battle until the 180k runs out. then you get next to nothing until the weekly total resets. If you can't understand that you are not recieving 50% extra SP all week, you can't do simple math. 50% of 9000 is not 412. Going from 9000 per game to 412 per game, is not 50% extra SP. My Booster is still active, yet I am not receiving the same SP I was 2 games ago. This is wrong. The question that you still havn't answered is: Quote:Why would you pay for a 7 day booster, if you know your going to use all the bonus SP in the first 3 days? And then get nothing for the other 4 your paying for? It is a legitimate question. once the BONUS sp runs out, you only get sp for your wp per match, but the passive booster still gives you a 50% bonus to the wp. The regular cap for wp is 1000 but you can get up to 1500 with a booster
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
|
|
Ghost Kaisar
Titans of Phoenix Legacy Rising
2400
|
Posted - 2014.01.28 21:57:00 -
[101] - Quote
This is the answer I was looking for.
I'm glad I found it on the first page.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
|
safura trotsky
Kill Mode Activated Public Disorder.
1
|
Posted - 2014.01.28 23:33:00 -
[102] - Quote
Smh.... |
xp3ll3d dust
The Southern Legion The Umbra Combine
121
|
Posted - 2014.01.29 00:15:00 -
[103] - Quote
Malicae Destroinen wrote:xp3ll3d dust wrote:Not sure if troll, or if he is just not mentally able enough to grasp the concept of "an extra 50% SP per week". Ok first off 180k is not an extra 50% SP per week. It's 50% extra SP per battle until the 180k runs out. then you get next to nothing until the weekly total resets. If you can't understand that you are not recieving 50% extra SP all week, you can't do simple math.50% of 9000 is not 412. ... It is a legitimate question.
I love how OP is tell me that I'm the one that can't do simple math |
RED FARM
GOOD OL' B0YS
67
|
Posted - 2014.01.30 20:02:00 -
[104] - Quote
Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP.
Yup. If you play about 15 hours a week you will max your weekly SP allotment. Then you get 1000 max plus the 500 as bonus. Basically, the active booster is usefull if you want to play on say the weekend and max your weekly cap. If not, you are grinding a max of 1500 per round with 700-800 more realistically.
So they are worth it for some.
Public Chat: GOOD OL' B0YS
Please note the word B0YS has a zero in it.
|
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5851
|
Posted - 2014.02.26 03:54:00 -
[105] - Quote
Bumping to continue my crusade for a game that can be played like a game instead of a job.
Never forget
More tiericide, less tieriphiles.
|
jin foxdale
Jedi Slime.
165
|
Posted - 2014.02.26 06:00:00 -
[106] - Quote
The first couple of pages of this thread are ju+ƒt wonderful. Kudos OP!
If you see me in the redline, driving an LAV in circles, fear not! Its my two year old son enjoying New Eden.
|
Cross Atu
OSG Planetary Operations Covert Intervention
1939
|
Posted - 2014.02.26 11:30:00 -
[107] - Quote
Cross Atu wrote:Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP. CCP Cmdr Wang wrote:Listen up, mercenaries! There's been some confusion in the community about how active skill boosters are supposed to work. Below is a description on how active skill boosters work.
- Active skill boosters do not increase skill point cap - this is by design.
- The extra SP earned from the active skill boosters do not count towards your skill point cap.
- For example: with the active skill booster, you earned 10K skill points (raw) in a match and received an extra 10K skill points from the active skill booster. Only the raw 10K skill points are counted towards your skill cap. The additional 10K skill points you gained from the booster does not count towards your skill point cap.
We hope that clears things up about how the active skill point booster is supposed to work. We will also be revealing more info about plans to address various issues on the Uprising build on the forums soon, so stay tuned. Thank you! https://forums.dust514.com/default.aspx?g=posts&t=74943&find=unreadAdded bold to quoted text for emphasis on the important information. Also Active Boosters add +50% to all soft cap awards. Cheers, Cross
Just in case anyone might not read the whole thing and get confused.
Cheers, Cross
SupportSP Rollover & an improved Recruting System
|
Spectral Clone
Dust2Dust. Top Men.
1410
|
Posted - 2014.02.26 13:31:00 -
[108] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
What about boosters being counted down each hour or day you play? That will make them feel less useless for casual players.
Drop it like its hat.
CCP - Working hard on the (d)evolution of Dust 514 since 2013.
|
VikingCheech iBUN
Third Rock From The Sun INTERGALACTIC WARPIGS
25
|
Posted - 2014.02.26 13:58:00 -
[109] - Quote
you sir are nearly a derp. 180 + 50% of 180= 270k sp. buy a 1 day booster and do the sp in a day. simple cheap and effective way to use your boosters! dont buy them if you dont like them. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2142
|
Posted - 2014.02.26 16:29:00 -
[110] - Quote
Why does this thread keep getting necro'd like this? It's what, 10 months old?
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
|
|
killertojo42
Sardaukar Merc Guild
24
|
Posted - 2014.02.26 16:45:00 -
[111] - Quote
This thread expresses all that is wrong with there being a cap at all, everyone has different paces of playing and being penalized for wanting to play more is just stupid, even COD with all its crap doesn't do that nor any other game, CCP i understand you're trying to baby new players but the cap just prevents us from just diving in, i don't want to be forced to play every week or risk falling behind, i have other games you know, i want to grind out for three weeks, play another game then come back after a week of that game
When walking on the battlefield i stand alone
|
maka rax
Space Road Truckers.
19
|
Posted - 2014.02.26 21:22:00 -
[112] - Quote
Active Boosters are such crap. I'd rather use the 180sp over the course of a week then burn through them in 2-3 days...then just not play for the rest of the week. Oh yeah, and I don't have to spend $$$ on it. |
Awry Barux
Ametat Security Amarr Empire
1168
|
Posted - 2014.02.26 21:28:00 -
[113] - Quote
maka rax wrote:Active Boosters are such crap. I'd rather use the 180sp over the course of a week then burn through them in 2-3 days...then just not play for the rest of the week. Oh yeah, and I don't have to spend $$$ on it.
They still boost by 50% once you've capped. 1500 SP per match is still 50% more than 1000 per match. I grind way more when I have actives up. Also no one is making you buy them. |
low genius
The Sound Of Freedom Renegade Alliance
1305
|
Posted - 2014.02.26 21:30:00 -
[114] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
i'm glad a dev said something about rollover sp. thanks. |
maka rax
Space Road Truckers.
19
|
Posted - 2014.02.27 01:37:00 -
[115] - Quote
Awry Barux wrote:maka rax wrote:Active Boosters are such crap. I'd rather use the 180sp over the course of a week then burn through them in 2-3 days...then just not play for the rest of the week. Oh yeah, and I don't have to spend $$$ on it. They still boost by 50% once you've capped. 1500 SP per match is still 50% more than 1000 per match. I grind way more when I have actives up. Also no one is making you buy them.
Still, yes. Hardly worth it at that point (as far as game time is worth). Basic intelligence says it's a complete scam at it's present. But that's my opinion. No one is making you learn that.
|
Patrick57
5513
|
Posted - 2014.02.27 02:07:00 -
[116] - Quote
John Demonsbane wrote:Why does this thread keep getting necro'd like this? It's what, 10 months old? Nine months ;D
I go negative in PC, yay
|
Kitt 514
True North.
129
|
Posted - 2014.02.27 03:05:00 -
[117] - Quote
Remember when CCP had 10x sp week? I bought a 1 day active booster and exhausted the sp cap in a couple of hours.
It was glorious. |
Draco Cerberus
BurgezzE.T.F General Tso's Alliance
782
|
Posted - 2014.02.27 16:18:00 -
[118] - Quote
Cross Atu wrote:Cross Atu wrote:Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP. CCP Cmdr Wang wrote:Listen up, mercenaries! There's been some confusion in the community about how active skill boosters are supposed to work. Below is a description on how active skill boosters work.
- Active skill boosters do not increase skill point cap - this is by design.
- The extra SP earned from the active skill boosters do not count towards your skill point cap.
- For example: with the active skill booster, you earned 10K skill points (raw) in a match and received an extra 10K skill points from the active skill booster. Only the raw 10K skill points are counted towards your skill cap. The additional 10K skill points you gained from the booster does not count towards your skill point cap.
We hope that clears things up about how the active skill point booster is supposed to work. We will also be revealing more info about plans to address various issues on the Uprising build on the forums soon, so stay tuned.Thank you! https://forums.dust514.com/default.aspx?g=posts&t=74943&find=unreadAdded bold to quoted text for emphasis on the important information. Also Active Boosters add +50% to all soft cap awards. Cheers, Cross Just in case anyone might not read the whole thing and get confused. Cheers, Cross Has anyone seen more information as they seem to indicate will be available soon (IE the 1 year between Uprising and now)?
LogiGod earns his pips
|
killertojo42
Sardaukar Merc Guild
27
|
Posted - 2014.02.27 16:57:00 -
[119] - Quote
They should just repurpose active boosters to just increase the amount of bonus SP available, not cap out faster
When walking on the battlefield i stand alone
|
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1832
|
Posted - 2014.02.27 17:41:00 -
[120] - Quote
killertojo42 wrote:They should just repurpose active boosters to just increase the amount of bonus SP available, not cap out faster
You must be new here.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
|
|
NextDark Knight
Hellstorm Inc League of Infamy
223
|
Posted - 2014.02.27 17:55:00 -
[121] - Quote
If I can play alot I buy the 3 day booster. If I don't have time I buy the 30day and jump on when I can
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
|
Cross Atu
OSG Planetary Operations Covert Intervention
1940
|
Posted - 2014.02.27 21:57:00 -
[122] - Quote
Draco Cerberus wrote:Cross Atu wrote:Cross Atu wrote:Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP. CCP Cmdr Wang wrote:Listen up, mercenaries! There's been some confusion in the community about how active skill boosters are supposed to work. Below is a description on how active skill boosters work.
- Active skill boosters do not increase skill point cap - this is by design.
- The extra SP earned from the active skill boosters do not count towards your skill point cap.
- For example: with the active skill booster, you earned 10K skill points (raw) in a match and received an extra 10K skill points from the active skill booster. Only the raw 10K skill points are counted towards your skill cap. The additional 10K skill points you gained from the booster does not count towards your skill point cap.
We hope that clears things up about how the active skill point booster is supposed to work. We will also be revealing more info about plans to address various issues on the Uprising build on the forums soon, so stay tuned.Thank you! https://forums.dust514.com/default.aspx?g=posts&t=74943&find=unreadAdded bold to quoted text for emphasis on the important information. Also Active Boosters add +50% to all soft cap awards. Cheers, Cross Just in case anyone might not read the whole thing and get confused. Cheers, Cross Has anyone seen more information as they seem to indicate will be available soon (IE the 1 year between Uprising and now)? Sadly no more word regarding the SP pool system that was talked about by CCP.
SupportSP Rollover & an improved Recruting System
|
Dexter307
The Unholy Legion Of DarkStar
1522
|
Posted - 2014.04.29 05:44:00 -
[123] - Quote
Bump |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2750
|
Posted - 2014.04.29 15:47:00 -
[124] - Quote
Why?
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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Dauth Jenkins
Ultramarine Corp
508
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Posted - 2014.04.29 19:35:00 -
[125] - Quote
Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP.
That's why you activate a 7 day booster on Monday....(So that you can use the bonus for 2 weeks
-Sincerely
--The Dual Swarm Commando
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LittleCuteBunny
436
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Posted - 2014.04.29 19:59:00 -
[126] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
Nothing will happen...
I would encourage every player not to buy into this, we have been waiting on the SP rollover system for 1.5 years and there were suggestions made about it since closed beta
I am very dissapointed of CCP, but pastures are about to appear
Retired.
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Awry Barux
Ametat Security Amarr Empire
2328
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Posted - 2014.04.29 20:15:00 -
[127] - Quote
Why bump this cesspool of a thread?
Nerdier than thou
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Dexter307
The Unholy Legion Of DarkStar
1524
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Posted - 2014.04.29 20:43:00 -
[128] - Quote
Awry Barux wrote:Why bump this cesspool of a thread? Cuz i can |
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