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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Jason Pearson
Seraphim Initiative. CRONOS.
1091
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Posted - 2013.05.15 11:41:00 -
[1] - Quote
Yeah, I mean it, it's awful but.. this time it's not CCP's fault.
It's the morons who jump into the game and have no mic or voice in chat. It's nothing but a harder to get into public match, it's boring and the reddots are still awful.
If you're going to play Faction Warfare, get a mic and get on comms you scrubs. |
XXfootnoteXX
DUST University Ivy League
280
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Posted - 2013.05.15 11:45:00 -
[2] - Quote
Jason Pearson wrote:Yeah, I mean it, it's awful but.. this time it's not CCP's fault.
Disagree. I think it is CCP's fault for releasing it too soon. There is absolutly ZERO benifit to Dust Merc's playing FW over an instant battle. And it seems Loyalty Points wont be introdused to Dust either, making FW even more pointless. |
steadyhand amarr
BetaMax Beta CRONOS.
536
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Posted - 2013.05.15 11:45:00 -
[3] - Quote
Heh agree I normall spend the 4 minutes trying to get squads totogether |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
166
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Posted - 2013.05.15 11:47:00 -
[4] - Quote
Just stack squads . Thats what weve been doing but youve got to be quick. Give me a shout sone time an we can eat some redberries on the same side for once lol |
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CCP FoxFour
C C P C C P Alliance
3811
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Posted - 2013.05.15 11:52:00 -
[5] - Quote
XXfootnoteXX wrote:Jason Pearson wrote:Yeah, I mean it, it's awful but.. this time it's not CCP's fault. Disagree. I think it is CCP's fault for releasing it too soon. There is absolutly ZERO benifit to Dust Merc's playing FW over an instant battle. And it seems Loyalty Points wont be introdused to Dust either, making FW even more pointless.
Because LP is the ONLY way to make FW battles more rewarding...
Honestly, what does LP offer that we can't do in a better way?
LP means ANOTHER currency to track A separate or more complicated market More items to balance while we still attempt to find the right balance for what we have
We are developing another game in the same universe. We don't have to copy everything from EVE and paste it into DUST. We can do things differently. Something work great for EVE and the game it is, but DUST while in the same universe is a different game.
That is not to say LP is bad for EVE. They have a scheme for how items work should balance out and they can fit the faction items into it.
As I have said elsewhere we are looking at ways to increase the rewards in FW battles.
If there is another reason you would like LP other than for increasing the reward/value of FW matches I am all ears. |
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Natu Nobilis
BetaMax Beta CRONOS.
268
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Posted - 2013.05.15 11:55:00 -
[6] - Quote
And about the comms, when i played yesterday, my configuration changed to Push to Talk OFF, and the Voice ON still is default, so now you-¦ll be able to listen to the breathers, annoying kids, barking dogs, crazy wifes and husbands screaming by default.
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CCP FoxFour
C C P C C P Alliance
3812
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Posted - 2013.05.15 12:00:00 -
[7] - Quote
To be clear I am speaking from a personal note, this has not been decided in any way. So yea... :) |
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Llan Heindell
One-Armed Bandits Heretic Initiative
115
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Posted - 2013.05.15 12:01:00 -
[8] - Quote
CCP FoxFour wrote:XXfootnoteXX wrote:Jason Pearson wrote:Yeah, I mean it, it's awful but.. this time it's not CCP's fault. Disagree. I think it is CCP's fault for releasing it too soon. There is absolutly ZERO benifit to Dust Merc's playing FW over an instant battle. And it seems Loyalty Points wont be introdused to Dust either, making FW even more pointless. Because LP is the ONLY way to make FW battles more rewarding... Honestly, what does LP offer that we can't do in a better way? LP means ANOTHER currency to track A separate or more complicated market More items to balance while we still attempt to find the right balance for what we have We are developing another game in the same universe. We don't have to copy everything from EVE and paste it into DUST. We can do things differently. Something work great for EVE and the game it is, but DUST while in the same universe is a different game. That is not to say LP is bad for EVE. They have a scheme for how items work should balance out and they can fit the faction items into it. As I have said elsewhere we are looking at ways to increase the rewards in FW battles. If there is another reason you would like LP other than for increasing the reward/value of FW matches I am all ears.
He probably does not.
I do agree that we could have the FW system in place before it was released, its fun and all, but it's not really changing anything other then the time it takes us to get into a battle.
I would suggest an increase on the reward from FW. I've being stomping Minmatar scum yesterday and it took me three times the time to get as many ISK i would get from regular Skirmishes. Even running a lot of ambushes and losing them is better then going to FW. xD
Llan Heindell. |
Harkon Vysarii
Dead Six Initiative Lokun Listamenn
273
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Posted - 2013.05.15 12:02:00 -
[9] - Quote
Jason Pearson wrote:Yeah, I mean it, it's awful but.. this time it's not CCP's fault.
It's the morons who jump into the game and have no mic or voice in chat. It's nothing but a harder to get into public match, it's boring and the reddots are still awful.
If you're going to play Faction Warfare, get a mic and get on comms you scrubs.
Yup it not something that should be rolled out necessarily to be played by anyone (now hear me out)
When EVE Dust link really kicks off its the FW corps EVE side who are going to be giving out these contracts, they are staking massive amounts of ISK and reputation on the line to win these territories....and random squadless, goaless people DUST side are going to eff that up?
Played a great series of FW battles today between teams with corp/ squad sized groups of players ( I know D6 stacked a Caldari FW contract and won it) which were fantastic.
Dynamic fire fights, vehicles called in and blown up, objectives with bitter fire fights.....
Then I faced the worse battles.... no cohesion or reason for the fights. Objectives were ninja'd only to be taken back by our guys in seconds after killing two guys, attacks on friendly objective came haphazardly and very rarely (heck even my LAV squaddie managed to roll up on one objective run over everyone there and then capture it before driving off again).
I hate to see Amarr FW contracts loaded up with no squads or corps, really just like public battles but with more to lose on the line.... |
Loki Patera
xCosmic Voidx
30
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Posted - 2013.05.15 12:02:00 -
[10] - Quote
It would be cool though to have progressive military honours that you could earn, reflected on your dropsuit somehow. Military stripes for cal and gal, tats for mimi and some symbol design for amarr, also a trophy cabinet in MQ showing off your rewards from fighting for a faction would be awesome. |
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Llan Heindell
One-Armed Bandits Heretic Initiative
115
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Posted - 2013.05.15 12:04:00 -
[11] - Quote
Natu Nobilis wrote:And about the comms, when i played yesterday, my configuration changed to Push to Talk OFF, and the Voice ON still is default, so now you-¦ll be able to listen to the breathers, annoying kids, barking dogs, crazy wifes and husbands screaming by default.
That's why you have the mute option. Voice chat by default is necessary when further getting into competitive gameplay.
Llan Heindell. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
596
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Posted - 2013.05.15 12:04:00 -
[12] - Quote
CCP FoxFour wrote:XXfootnoteXX wrote:Jason Pearson wrote:Yeah, I mean it, it's awful but.. this time it's not CCP's fault. Disagree. I think it is CCP's fault for releasing it too soon. There is absolutly ZERO benifit to Dust Merc's playing FW over an instant battle. And it seems Loyalty Points wont be introdused to Dust either, making FW even more pointless. Because LP is the ONLY way to make FW battles more rewarding... Honestly, what does LP offer that we can't do in a better way? LP means ANOTHER currency to track A separate or more complicated market More items to balance while we still attempt to find the right balance for what we have We are developing another game in the same universe. We don't have to copy everything from EVE and paste it into DUST. We can do things differently. Something work great for EVE and the game it is, but DUST while in the same universe is a different game. That is not to say LP is bad for EVE. They have a scheme for how items work should balance out and they can fit the faction items into it. As I have said elsewhere we are looking at ways to increase the rewards in FW battles. If there is another reason you would like LP other than for increasing the reward/value of FW matches I am all ears.
Personally, I see Faction Warfare as one way to be able to take part in the storyline. I like a little light RP to my characters. I'm not a 'puts on wizard hat and robes kind of guy.' But, I want to pick a side and see it succeed. So, something as simple as earning and losing standings to the different factions and then earning rank or gaining access to special appearance items would be a nice start for me. While earning faction items would be nice just being able to have custom skins that indicates my rank would be something to strive for.
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Natu Nobilis
BetaMax Beta CRONOS.
268
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Posted - 2013.05.15 12:05:00 -
[13] - Quote
CCP FoxFour wrote:To be clear I am speaking from a personal note, this has not been decided in any way. So yea... :)
Since you-¦re here, please speak with the proper people about the old Kill sound, the availabilty of the game to Latin America, and a place at the forums for the Roleplay Community.
Thanks! =) |
Llan Heindell
One-Armed Bandits Heretic Initiative
115
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Posted - 2013.05.15 12:05:00 -
[14] - Quote
Loki Patera wrote:It would be cool though to have progressive military honours that you could earn, reflected on your dropsuit somehow. Military stripes for cal and gal, tats for mimi and some symbol design for amarr, also a trophy cabinet in MQ showing off your rewards from fighting for a faction would be awesome.
WOW!
That would be AWESOME! Dude great Idea.
+1
Military stripes or symbols added to loyal people accordingly to their level of loyalty.
Llan Heindell. |
Cosgar
The Unholy Legion of Darkstar DARKSTAR ARMY
940
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Posted - 2013.05.15 12:07:00 -
[15] - Quote
CCP FoxFour wrote: As I have said elsewhere we are looking at ways to increase the rewards in FW battles.
If there is another reason you would like LP other than for increasing the reward/value of FW matches I am all ears.
Faction suits and/or equipment as salvage, only available from FW would be good enough incentive. If you did so, it could almost eliminate the need to rework the entire skill tree for dropsuits. Going along with that, it could also resolve most of the drama with X weapon being nerfed. Faction suits could offer damage, clip size, and or damage bonuses to their respective racial weapons or other weapons. One that comes to mind could be a Minmatar grenadier suit that has built in damage and splash radius bonuses to explosive/kinetic damage weapons. Just a thought. |
Garrett Blacknova
Codex Troopers
2978
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Posted - 2013.05.15 12:08:00 -
[16] - Quote
Natu Nobilis wrote:And about the comms, when i played yesterday, my configuration changed to Push to Talk OFF, and the Voice ON still is default, so now you-¦ll be able to listen to the breathers, annoying kids, barking dogs, crazy wifes and husbands screaming by default. Response of average console gamer to voice defaulting to OFF: "This game doesn't even have voice comms? Lame" *quits game*
Response of average console gamer to a bunch of idiots on voice: *turns off voice and keeps playing*
I don't speak for everyone on the forums, but I know which result I'd prefer to see. I also know which result is better for CCP's player counts. |
Natu Nobilis
BetaMax Beta CRONOS.
268
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Posted - 2013.05.15 12:08:00 -
[17] - Quote
Llan Heindell wrote:Natu Nobilis wrote:And about the comms, when i played yesterday, my configuration changed to Push to Talk OFF, and the Voice ON still is default, so now you-¦ll be able to listen to the breathers, annoying kids, barking dogs, crazy wifes and husbands screaming by default.
That's why you have the mute option. Voice chat by default is necessary when further getting into competitive gameplay. Llan Heindell.
If the player does not possess the hability to turn on a mic in a game, i wouldn-¦t put him in my "Competitive" team for PC, or anything that required a victory that mattered.
I do understand however the necessity of said players to be guided by hand with the default on, and let the rest mute them all.
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Captain-Awesome
Internal Error. Negative-Feedback
410
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Posted - 2013.05.15 12:08:00 -
[18] - Quote
Loki Patera wrote:It would be cool though to have progressive military honours that you could earn, reflected on your dropsuit somehow. Military stripes for cal and gal, tats for mimi and some symbol design for amarr, also a trophy cabinet in MQ showing off your rewards from fighting for a faction would be awesome.
take note fox =D
also I can't help but think you are smiling when you post =/ |
EnglishSnake
Zumari Force Projection Caldari State
1055
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Posted - 2013.05.15 12:10:00 -
[19] - Quote
CCP FoxFour wrote:XXfootnoteXX wrote:Jason Pearson wrote:Yeah, I mean it, it's awful but.. this time it's not CCP's fault. Disagree. I think it is CCP's fault for releasing it too soon. There is absolutly ZERO benifit to Dust Merc's playing FW over an instant battle. And it seems Loyalty Points wont be introdused to Dust either, making FW even more pointless. Because LP is the ONLY way to make FW battles more rewarding... Honestly, what does LP offer that we can't do in a better way? LP means ANOTHER currency to track A separate or more complicated market More items to balance while we still attempt to find the right balance for what we have We are developing another game in the same universe. We don't have to copy everything from EVE and paste it into DUST. We can do things differently. Something work great for EVE and the game it is, but DUST while in the same universe is a different game. That is not to say LP is bad for EVE. They have a scheme for how items work should balance out and they can fit the faction items into it. As I have said elsewhere we are looking at ways to increase the rewards in FW battles. If there is another reason you would like LP other than for increasing the reward/value of FW matches I am all ears.
I disagree
Would be nice to be able to use LP earned in battles for faction suits/weapons/vehicles like i can do in EVE plus it gives a sense of reward for loyalty |
Natu Nobilis
BetaMax Beta CRONOS.
268
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Posted - 2013.05.15 12:11:00 -
[20] - Quote
Loki Patera wrote:It would be cool though to have progressive military honours that you could earn, reflected on your dropsuit somehow. Military stripes for cal and gal, tats for mimi and some symbol design for amarr, also a trophy cabinet in MQ showing off your rewards from fighting for a faction would be awesome.
This deserves a thread of it-¦s own at the Feedback/Request section.
And a Medal diaplay at the quarters would give a whole new meaning to them!!!!! |
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Parson Atreides
Ahrendee Mercenaries
329
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Posted - 2013.05.15 12:12:00 -
[21] - Quote
I don't play EVE so I still don't understand fully what it is we do exactly. We affect Sov to some extent, yes? Is that it? Sov that has no effect on Dust whatsoever? I feel like FW in Dust means more to EVE players than Dust players, which is a major problem. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
596
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Posted - 2013.05.15 12:15:00 -
[22] - Quote
Maybe only allow squads of two or more to join FW battles. You eliminate solo players and start encouraging group play at the squad level.
I was wondering about defaulting chat to team instead of squad but there are plenty of annoying people out there and comms could get too busy very quickly. |
Natu Nobilis
BetaMax Beta CRONOS.
268
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Posted - 2013.05.15 12:18:00 -
[23] - Quote
Parson Atreides wrote:I don't play EVE so I still don't understand fully what it is we do exactly. We affect Sov to some extent, yes? Is that it? Sov that has no effect on Dust whatsoever? I feel like FW in Dust means more to EVE players than Dust players, which is a major problem.
You work for a faction of your choice and conquer low-sec territory in their name, and loose said teritory to other workers from different factions.
In the process, you get LP, money from the selling of these LP items, and the satisfaction of serving your faction of choice, with a cool rank system that if it were to show in our suits, would be batshitcrazyepicawesomenesssauce. |
Parson Atreides
Ahrendee Mercenaries
329
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Posted - 2013.05.15 12:22:00 -
[24] - Quote
Natu Nobilis wrote:Parson Atreides wrote:I don't play EVE so I still don't understand fully what it is we do exactly. We affect Sov to some extent, yes? Is that it? Sov that has no effect on Dust whatsoever? I feel like FW in Dust means more to EVE players than Dust players, which is a major problem. You work for a faction of your choice and conquer low-sec territory in their name, and loose said teritory to other workers from different factions. In the process, you get LP, money from the selling of these LP items, and the satisfaction of serving your faction of choice, with a cool rank system that if it were to show in our suits, would be batshitcrazyepicawesomenesssauce.
Well I meant in Dust, so that second paragraph is irrelevant, unfortunately.
My problem is there's no real reason to play FW right now if you don't care about one faction over the other. Even then, without knowing exactly how much my victory helped my faction, I don't feel like it accomplishes anything. I guess you could get an EVE Corp/Alliance to pay you a certain amount in your EVE wallet (if you have one) just to fight for one race or another at every opportunity, but you'd need an established name and trust to pull that off to any lucrative extent. |
Orin the Freak
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
616
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Posted - 2013.05.15 12:26:00 -
[25] - Quote
I'm just going to throw this out there, if you're queuing for FW battles without at least 6 people, preferably more, then you are most certainly doing it wrong, and it's no wonder you hate it.
But let me tell you this, by solo or small group queuing for FW, you are not only ensuring you have a crappy time, but you are also making it boring for people who are looking for a real fight, only to find an enemy team full of randoms.
If you want to improve FW, it starts with you. Group up, queue sync, be real. We were rolling 12-16 deep all day yesterday, and were undefeated, even when we went 11 of us vs. 13 of .. well, I'll keep their identity secret for their sake, but we absolutely decimated them.
C'mon people. Bring your big boy pants. These aren't your average pub matches. If you're worried about your silly precious "rewards" or whatever, go play pub matches. CCP set FW up as a nice middleground, where, if you work at it, you can stack your team. The best way I can describe it is, "semi-public" matches. this is where you go to stack your team and try out your teamwork.
Not to onesy-twosie/AFK. Nothing wrong with playing that way, just not in Faction Warfare matches. Especially not if you actually expect to win :P
But hey, it's your sandbox just as much as it is anyone elses. Do whatever tickles your dangly bits. |
Beren Hurin
OMNI Endeavors Reverberation Project
464
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Posted - 2013.05.15 12:26:00 -
[26] - Quote
CCP FoxFour wrote:XXfootnoteXX wrote:Jason Pearson wrote:Yeah, I mean it, it's awful but.. this time it's not CCP's fault. Disagree. I think it is CCP's fault for releasing it too soon. There is absolutly ZERO benifit to Dust Merc's playing FW over an instant battle. And it seems Loyalty Points wont be introdused to Dust either, making FW even more pointless. Because LP is the ONLY way to make FW battles more rewarding... Honestly, what does LP offer that we can't do in a better way? LP means ANOTHER currency to track A separate or more complicated market More items to balance while we still attempt to find the right balance for what we have We are developing another game in the same universe. We don't have to copy everything from EVE and paste it into DUST. We can do things differently. Something work great for EVE and the game it is, but DUST while in the same universe is a different game. That is not to say LP is bad for EVE. They have a scheme for how items work should balance out and they can fit the faction items into it. As I have said elsewhere we are looking at ways to increase the rewards in FW battles. If there is another reason you would like LP other than for increasing the reward/value of FW matches I am all ears.
LP is being used as an isk sink in Eve right now no? It is designed to bring in new things to the economy that multiple groups within the economy have interest in paying for. The LP system is built on the foundation that players can trade with each other and things will make their way to the markets where they are the most valuable. Because we can't trade atm a lot of those links wont work.
...but the basis of having some sort of valuable sinks to work with that 'feel like' investment is vitally important... It is important for those who cannot or do not want to participate in high-stakes PC...but is also important in creating alternative 'stuff' faucets that players will search after...eventually leading to more efficient relationships between players which should be +profit.
I think allowing players to sync into FW will be a core aspect of making roles more efficient and more profitable. When you play solo or in smaller squads players will tend to build fits that are swiss army knife. When in a squad or whole team, you can choose to be a cleaver, katana, or drill.
So now I've suggested 2 things that FW is doing...transitioning people into better squad play and creating new markets. The first is much easier until you can link markets together easier (p2p trading).
Squad Play: What if rewards for FW pushed people even more into this...FW could give 'leadership points'. These leadership point then could unlock things that could change the meta of a battle, but spent and then not gotten back. It would be meaningless now if they were transferrable since we don't have p2p trading.
Leadership points could be accumulated for squad actions based on commands and pts that come from acting on those commands they could be awarded only to the squad lead, or maybe to everyone...don't know. It'd probably be best to put a cap on what can be earned in a match though. There could maybe be skillbooks that affect how these are gained or what allows them to be gained.
Finally they would/could be spent in different ways. One way I was thinking is that you'd have to 'leverage' these points during a FW match. If you won you'd keep what's left over. If you lost, you lose them. But not only are they 'leveraged' but they can then be spent before and then during a match (kind of like wp for orbitals).
...more... |
Beren Hurin
OMNI Endeavors Reverberation Project
464
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Posted - 2013.05.15 12:27:00 -
[27] - Quote
to be continued... |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
178
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Posted - 2013.05.15 12:34:00 -
[28] - Quote
Parson Atreides wrote:Natu Nobilis wrote:Parson Atreides wrote:I don't play EVE so I still don't understand fully what it is we do exactly. We affect Sov to some extent, yes? Is that it? Sov that has no effect on Dust whatsoever? I feel like FW in Dust means more to EVE players than Dust players, which is a major problem. You work for a faction of your choice and conquer low-sec territory in their name, and loose said teritory to other workers from different factions. In the process, you get LP, money from the selling of these LP items, and the satisfaction of serving your faction of choice, with a cool rank system that if it were to show in our suits, would be batshitcrazyepicawesomenesssauce. Well I meant in Dust, so that second paragraph is irrelevant, unfortunately. My problem is there's no real reason to play FW right now if you don't care about one faction over the other. Even then, without knowing exactly how much my victory helped my faction, I don't feel like it accomplishes anything. I guess you could get an EVE Corp/Alliance to pay you a certain amount in your EVE wallet (if you have one) just to fight for one race or another at every opportunity, but you'd need an established name and trust to pull that off to any lucrative extent.
The effect dust has on FW in eve is that it makes it either slower or faster to capture systems through plexing (see below).
E.g the Ammar Dust militia win several battles in Minmatar territory. This adds a percentage modifier to the effect that completing a plex has on the overall contested state of the system.
Plexing:
In eve each FW system will spawn new plexes every half hour. they are either small, med or large. Remaining in one of these plexes for the set amount of time with no enemies around will capture th plex. Th system will then move to either a more contested or stable state depending on whether u are attacking or defending. Once the system is fully contested it can be won by destroying a large structure called a hub(not easy).
For more info Google it there are more detailed guides online. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
536
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Posted - 2013.05.15 12:38:00 -
[29] - Quote
FW battles can be good training, since you can pick what team you wind up on. That makes it possible to throw two full squads onto one team and let you practice working together. There tends to be a lot of blinged out suits on the field for FW battles too, so the average reward is a little higher.
Though I do agree that there should be basic reward that is greater to encourage people to graduate from instant battles to something that has more consequence. |
Orin the Freak
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
617
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Posted - 2013.05.15 12:40:00 -
[30] - Quote
and for the EVE/DUST Illiterate out there, "Plex" in this context refers to "Complex". Complexes are basically "encounters" in EVE.
PLEX (all caps) is an acronym for Pilots License Extention. Not to be confused with plex. :P Much the same as the game mode Planetary Conquest, or PC, is not to be confused with the new AV weapon the Plasma Cannon, also PC. |
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