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Thread Statistics | Show CCP posts - 2 post(s) |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
178
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Posted - 2013.05.15 12:34:00 -
[1] - Quote
Parson Atreides wrote:Natu Nobilis wrote:Parson Atreides wrote:I don't play EVE so I still don't understand fully what it is we do exactly. We affect Sov to some extent, yes? Is that it? Sov that has no effect on Dust whatsoever? I feel like FW in Dust means more to EVE players than Dust players, which is a major problem. You work for a faction of your choice and conquer low-sec territory in their name, and loose said teritory to other workers from different factions. In the process, you get LP, money from the selling of these LP items, and the satisfaction of serving your faction of choice, with a cool rank system that if it were to show in our suits, would be batshitcrazyepicawesomenesssauce. Well I meant in Dust, so that second paragraph is irrelevant, unfortunately. My problem is there's no real reason to play FW right now if you don't care about one faction over the other. Even then, without knowing exactly how much my victory helped my faction, I don't feel like it accomplishes anything. I guess you could get an EVE Corp/Alliance to pay you a certain amount in your EVE wallet (if you have one) just to fight for one race or another at every opportunity, but you'd need an established name and trust to pull that off to any lucrative extent.
The effect dust has on FW in eve is that it makes it either slower or faster to capture systems through plexing (see below).
E.g the Ammar Dust militia win several battles in Minmatar territory. This adds a percentage modifier to the effect that completing a plex has on the overall contested state of the system.
Plexing:
In eve each FW system will spawn new plexes every half hour. they are either small, med or large. Remaining in one of these plexes for the set amount of time with no enemies around will capture th plex. Th system will then move to either a more contested or stable state depending on whether u are attacking or defending. Once the system is fully contested it can be won by destroying a large structure called a hub(not easy).
For more info Google it there are more detailed guides online. |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
178
|
Posted - 2013.05.15 12:41:00 -
[2] - Quote
I don't think LP is suited to dust imo.
I would much rather see faction specific loot std - officer
The military ranking system is a great idea. It's one that is used in eve with no real effect on gameplay.
In dust however I propose that it determines your CHANCE of receiving higher level gear.
Edit: yeah good call orin I don't even associate plexes with the word complexes anymore lol |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
178
|
Posted - 2013.05.15 13:11:00 -
[3] - Quote
Beren Hurin wrote:Cpt Murd0ck wrote:
The effect dust has on FW in eve is that it makes it either slower or faster to capture systems through plexing (see below).
E.g the Ammar Dust militia win several battles in Minmatar territory. This adds a percentage modifier to the effect that completing a plex has on the overall contested state of the system.
Plexing:
In eve each FW system will spawn new plexes every half hour. they are either small, med or large. Remaining in one of these plexes for the set amount of time with no enemies around will capture th plex. Th system will then move to either a more contested or stable state depending on whether u are attacking or defending. Once the system is fully contested it can be won by destroying a large structure called a hub(not easy).
For more info Google it there are more detailed guides online.
I know this... But there is even a bigger effect on Eve that LP has. CCP's economist mentions on that youtube video I linked, that LP is really helpful in making an isk sink because rich players from across the galaxy want what only the FW players can get. They will pay high amounts of isk to get these unique items. Then also, to get these things FW players must sink isk into LP stores. Most of the time when things are traded, isk is being traded for stuff so that the amount of isk in the system doesn't change, but the value of each thing to the other player is increased. If you turn 'leadership points' into a valued commodity that can only be earned in FW, but helps translate uncertain conflict, into decisive victory, they will be helpful in both increasing destruction of assets in game (more sinks) but also creating a transferrably valuable thing (a squad leader or members that is highly sought after with a bank of LP). If your team does not have these squad leaders that have been tried and tested in FW then they will not have the same edge. I'm proposing the same kind of economic/strategic relationship building effects that LP has for Eve, but without the downside of the development constraints that new equipment/weapons/vehicles has for Dust.
And EVE has a massive problem with the trillions that all the players have saved up they NEED sinks. I dont think the same can be said for dust. Most players dont keep a alot of cash in the bank and all the ISK we got back from the respec will soon diminish.
I'm not completly against LP but its just another layer of complexity than may not be needed.
If we have a player driven market in the future I can just sell all the Minmatar stuff I have to other players the same as I do with all the things I buy from the LP store in eve or donate it to the war effort of course |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
178
|
Posted - 2013.05.15 13:29:00 -
[4] - Quote
I'd just like to add to the feedback that we still don't have the exact mechanics of the interaction infront of us in black and white.
I know you said True Grit were not ready to release this info but I sort of act as the go to guy for DUST info in my EvE corp which is dedicated to FW and it would really help to have solid info.
Well done on PC btw ! |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
178
|
Posted - 2013.05.15 13:37:00 -
[5] - Quote
Leave us randoms out of it :P
You say not to diminish the merc role then say you don't want us to be able to be self-employed.
I always look to squad up in the war barge but I don't fancy joining a corp right now as I'm already tied to an eve corp which isn't involved in DUST yet.
Its people without mics or thoes that are not even willing to activate voice that need to be kicked (yeah I said it KICKED ). |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
178
|
Posted - 2013.05.15 13:52:00 -
[6] - Quote
Mossellia Delt wrote:Natu Nobilis wrote:And about the comms, when i played yesterday, my configuration changed to Push to Talk OFF, and the Voice ON still is default, so now you-Śll be able to listen to the breathers, annoying kids, barking dogs, crazy wifes and husbands screaming by default.
Or even worse, that one Russian guy filming a porno in the backround
or the guy that humms tunes all match.
is it strange I miss him ?
oh and a notification that mercs are fighting at planet y in a sytem I am in in EVE would be nice. That way I could run and get a ship for OBs easily. You would even get random farmers joining in. |
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